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Game-o-rama => Handheld Gaming => Topic started by: Nayrman on November 13, 2011, 02:15:09 PM

Title: Super Mario 3D Land discussion
Post by: Nayrman on November 13, 2011, 02:15:09 PM
So yeah, there will be spoilers, massive amounts of them here. Guess what? DAH PRINCESS IZ DA KIDNAPPED AND DA BOWSER BE STOPPED! (Seriously Nintendo, if you're not going to try, don't even bother with the princess thing. No one cares anymore. It's not even ironic funny, just tired.)


So yeah, the main game is pathetically short and easy. Finished World 8 with all star coins and about 150 lives or so. Sheesh. Nintendo, put some challenge in the main game please. At least there are eight whole special worlds, which is where I'm guessing the challenge is. Special World 1 wasn't that hard, but at least it was something. Cleared that out. Just special world 2 through 8 to do, but I'll do that some other time. Kinda tired and a bit of a headache. But yeah, completed the entire main game plus 1 world in about five hours. For what is being billed as a full Mario game, that was too short and easy. Ah well.

Level design was good, but they feel short. The power-ups are minimal as well. As would expect, the Tanooki Suit (Spoiler, you can't turn into stone until postgame) is pretty broken, letting you skip massive platforming sections. The Boomerang Brother suit is at least more useful than the Hammer Bro. suit, but it doesn't come up too much. It's fun though. And we have the returning propeller block from Mario Wii. Functions exactly the same.

So yeah, my impressions are that it is a fun, but ultimately short and simple Mario romp. It could've been way better than what it ended up being. At least the 3D actually does something this game.
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 13, 2011, 03:37:19 PM
I thought this was a discussion, not a small review? Also, princesses being kidnapped is what make this kind of game a game. If you're tired of the Mario formula, then don't even complain and enjoy.

Anyway, the game's very good.
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 13, 2011, 03:44:13 PM
And BEHOLD MY ALMIGHTY KEYCHAIN:

(http://i1140.photobucket.com/albums/n573/AuraChannelerChris/HNI_0010.jpg)

(http://i1140.photobucket.com/albums/n573/AuraChannelerChris/HNI_0009.jpg)
Title: Re: Super Mario 3D Land discussion
Post by: Nayrman on November 13, 2011, 04:27:35 PM
Quote from: PrinnyOnLowBudgetChris on November 13, 2011, 03:37:19 PM
I thought this was a discussion, not a small review? Also, princesses being kidnapped is what make this kind of game a game. If you're tired of the Mario formula, then don't even complain and enjoy.

Anyway, the game's very good.

IT's what makes this kind of game? Please. At least Megaman makes fun of the fact that it's always Wily. At least Sonic, while mostly Eggman, he always has some kind of different scheme. What does Mario do? Save the same dumb ninny from the same guy over, and over, and over again. I would appreciate SOMETHING different. No, I'm not talking about a full on story, but at least the first two Mario Land games did SOMETHING different with the set up to an extent.
Title: Re: Super Mario 3D Land discussion
Post by: Tupin on November 13, 2011, 04:38:59 PM
Mega Man and Sonic don't always make very good, playable games with compelling storylines. Especially the Sonic series.
Title: Re: Super Mario 3D Land discussion
Post by: Nayrman on November 13, 2011, 04:47:20 PM
Quote from: Tupin on November 13, 2011, 04:38:59 PM
Mega Man and Sonic don't always make very good, playable games with compelling storylines. Especially the Sonic series.

I'm talking purely on the story here. Yes, Sonic has had some duds, but at least they're always doing something different. Mario has been saving the same darn princess for 25+ years. It's just...tired. All I'm asking is to either try something different or don't bother with a "story" at all, just start at 1-1 and have no mention of the princess at all. It's not like there's a point to it.
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 13, 2011, 05:23:46 PM
If Mario made fun of all the times she got kidnapped, he wouldn't be Mario. That's something Sonic would do. Let side characters point it out for him.

Or we always have fan fiction.
Title: Re: Super Mario 3D Land discussion
Post by: Custom on November 13, 2011, 06:25:29 PM
Quote from: Nayrman on November 13, 2011, 04:47:20 PM
I'm talking purely on the story here. Yes, Sonic has had some duds, but at least they're always doing something different. Mario has been saving the same darn princess for 25+ years. It's just...tired. All I'm asking is to either try something different or don't bother with a "story" at all, just start at 1-1 and have no mention of the princess at all. It's not like there's a point to it.

don't be an idiot

although the game being too easy is a legitimate complaint
Title: Re: Super Mario 3D Land discussion
Post by: Nayrman on November 13, 2011, 06:58:51 PM
Quote from: Custom on November 13, 2011, 06:25:29 PM
don't be an idiot

although the game being too easy is a legitimate complaint


Is it so wrong to want a little variety in terms of plot for my games? @_@;;
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 13, 2011, 07:02:24 PM
Quote from: Nayrman on November 13, 2011, 06:58:51 PM

Is it so wrong to want a little variety in terms of plot for my games? @_@;;
Yeah... Leave that to RPGs.
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 13, 2011, 07:20:02 PM
Quote from: Nayrman on November 13, 2011, 06:58:51 PM

Is it so wrong to want a little variety in terms of plot for my games? @_@;;
I wouldn't expect it from one
The most plot Mario has ever had was in Sunshine, which turned out okay aside from Bowser's talking. :U
Title: Re: Super Mario 3D Land discussion
Post by: Neerb on November 13, 2011, 07:26:35 PM
Question: How often did you use the Tanooki Suit? Nintendo did said that they put it in for the purpose of helping noobs; do you think the game would be more enjoyable if you didn't use it?
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 13, 2011, 07:32:02 PM
Quote from: The Penguin on November 13, 2011, 07:26:35 PM
Question: How often did you use the Tanooki Suit? Nintendo did said that they put it in for the purpose of helping noobs; do you think the game would be more enjoyable if you didn't use it?
It reminds me of the days I used the Leaf in Super Mario Bros. 3. I guess that question also applies there.
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 13, 2011, 07:41:36 PM
Quote from: The Penguin on November 13, 2011, 07:26:35 PM
Question: How often did you use the Tanooki Suit? Nintendo did said that they put it in for the purpose of helping noobs; do you think the game would be more enjoyable if you didn't use it?
Probably. If you abuse it you could compare it to just flying over the levels in SMW.
Title: Re: Super Mario 3D Land discussion
Post by: Nayrman on November 13, 2011, 08:14:12 PM
Yeah, it is very cheap. I try to avoid it unless there's a section that kind of requires it. Not that there is, but I've come across sections that while plenty doable, are really awkward due to the camera positioning trying to get that 3D effect. I don't like hovering forever, but having a little bit of correction is kind of necessary in this kind of game, so I mostly use that to correct myself at the last second when the camera gets in the way.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 13, 2011, 08:29:16 PM
I'd rather Mario save Peach over and over again than him go off on a poopty written adventure

don't trust nintendo with a story nayr
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 13, 2011, 08:31:12 PM
Quote from: Nightmare Zero on November 13, 2011, 08:29:16 PM
I'd rather Mario save Peach over and over again than him go off on a poopty written adventure

don't trust nintendo with a story nayr
Leave AlphaDream for that.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 13, 2011, 08:36:07 PM
Quote from: PrinnyOnLowBudgetChris on November 13, 2011, 08:31:12 PM
Leave AlphaDream for that.

yeah something like that
Title: Re: Super Mario 3D Land discussion
Post by: Nayrman on November 13, 2011, 08:37:37 PM
Quote from: Nightmare Zero on November 13, 2011, 08:29:16 PM
I'd rather Mario save Peach over and over again than him go off on a poopty written adventure

don't trust nintendo with a story nayr

I know. It doesn't have to be deep or involving, but a new villain every now and again would be nice instead of doing the same old thing.
Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 13, 2011, 09:10:42 PM
Truthfully, the only Mario games I've played where I actually cared about the story are the Paper Mario games.
Title: Re: Super Mario 3D Land discussion
Post by: Custom on November 13, 2011, 09:35:40 PM
Quote from: Nayrman on November 13, 2011, 06:58:51 PM

Is it so wrong to want a little variety in terms of plot for my games? @_@;;

yes
as platformer mario games are not intended to have story
that FUCKED sonic hard and you know it

the small cutscenes where the princess gets captured are small incentive for the player to realize mario is going to rescue her, which is WHY he is doing insane courses made up for bowser
sure, it's bullpoop. but there'd be a lot more bullpoop if that didn't exist.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 14, 2011, 11:58:31 AM
Quote from: Custom on November 13, 2011, 09:35:40 PM
yes
as platformer mario games are not intended to have story
that FUCKED sonic hard and you know it
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 14, 2011, 01:32:51 PM
Quote from: Custom on November 13, 2011, 09:35:40 PM
that FUCKED sonic hard and you know it
that's actually a really good point there
Title: Re: Super Mario 3D Land discussion
Post by: Nayrman on November 14, 2011, 03:50:59 PM
And as usual, no one agrees with me on anything. So much for wanting even a tiny change of pace in a series that has gotten so tired in it's presentation. Yes, it's a fun but short and easy game with the Mario stuff in it. How many times have I essentially played this game again? So yeah, ultimately I was disappointed in this game. Even Special Worlds 6-8 weren't that challenging. There were a few that required some trial and error but nothing too bad.
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 14, 2011, 04:12:07 PM
The worlds that need to be opened up with coins feel harder than the other levels, in my opinion. There's this charm to the game I can't deny.
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 14, 2011, 04:22:21 PM
Mario hasn't been very challenging since the NES days. I wasn't expecting SM3DL to be challenging. :U

Also someone brought their 3DS to class today, so I played the first few levels. They were pretty enjoyable. The Tanooki Suit is pretty easy mode, though. It's like if the spin in SMG didn't have a delay between when you used it and when you could use it again.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 14, 2011, 09:54:41 PM
Quote from: Nayrman on November 14, 2011, 03:50:59 PM
And as usual, no one agrees with me on anything.

i wonder why
Title: Re: Super Mario 3D Land discussion
Post by: Qsmash on November 15, 2011, 05:53:21 PM
Quote from: Nayrman on November 14, 2011, 03:50:59 PM
And as usual, no one agrees with me on anything. So much for wanting even a tiny change of pace in a series that has gotten so tired in it's presentation. Yes, it's a fun but short and easy game with the Mario stuff in it. How many times have I essentially played this game again? So yeah, ultimately I was disappointed in this game. Even Special Worlds 6-8 weren't that challenging. There were a few that required some trial and error but nothing too bad.
The problem is that your asking for CHANGE in a NINTENDO game developed by NINTENDO.
Title: Re: Super Mario 3D Land discussion
Post by: Spud on November 15, 2011, 10:36:55 PM
http://features.peta.org/mario-kills-tanooki/Default.aspx
Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 15, 2011, 10:45:11 PM
Quote from: Spud on November 15, 2011, 10:36:55 PM
http://features.peta.org/mario-kills-tanooki/Default.aspx

I heard about that earlier. I don't think PETA even understands that the Tanooki suit is a power granted to Mario by a frickin' leaf. It's not like Mario goes out and skins one himself. They're being completely ridiculous.
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 15, 2011, 11:00:44 PM
Quote from: Mona on November 15, 2011, 10:45:11 PM
I heard about that earlier. I don't think PETA even understands that the Tanooki suit is a power granted to Mario by a frickin' leaf. It's not like Mario goes out and skins one himself. They're being completely ridiculous.
Apparently, by their standards, turtle abuse for 30 years is less important.
Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 15, 2011, 11:05:57 PM
Quote from: PrinnyOnLowBudgetChris on November 15, 2011, 11:00:44 PM
Apparently, by their standards, turtle abuse for 30 years is less important.

Yeah, they are only getting bent out of shape because a tanooki happens to be cute and furry.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 15, 2011, 11:15:37 PM
Tanooki's are mythical creatures anyway.

Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 15, 2011, 11:24:02 PM
Actually, they're real. Only they're called tanuki instead of tanooki.

[spoiler](http://upload.wikimedia.org/wikipedia/commons/thumb/5/51/Tanuki01_960.jpg/800px-Tanuki01_960.jpg)[/spoiler]
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 15, 2011, 11:25:28 PM
whoa. I wonder where I got the idea they didn't exist from then.

I WANT ONE
Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 15, 2011, 11:27:45 PM
Quote from: Nightmare Zero on November 15, 2011, 11:25:28 PM
whoa. I wonder where I got the idea they didn't exist from then.

I WANT ONE

Well, they do often appear in Japanese mythology and folklore.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 15, 2011, 11:29:57 PM
That must be it.

Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 15, 2011, 11:40:15 PM
Quote from: Ryuenjin on November 15, 2011, 11:25:28 PM
whoa. I wonder where I got the idea they didn't exist from then.

I WANT ONE
But we've got raccoons...
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 15, 2011, 11:40:53 PM
Quote from: PrinnyOnLowBudgetChris on November 15, 2011, 11:40:15 PM
But we've got raccoons...

meh
Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 15, 2011, 11:43:58 PM
Quote from: PrinnyOnLowBudgetChris on November 15, 2011, 11:40:15 PM
But we've got raccoons...

My mother used to bottle-feed baby racoons. They were sooooo adorable!
She now feeds the adult ones who appear at her back door. They repay her kindness by opening up her garbage cans and scattering the contents all over the lawn.

Quote from: Ryuenjin on November 15, 2011, 11:40:53 PM
meh

And you... stop changing your darn name.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 16, 2011, 12:00:07 AM
Quote from: Mona on November 15, 2011, 11:43:58 PM
And you... stop changing your darn name.

what
Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 16, 2011, 12:01:09 AM
Quote from: Michio Kaku on November 16, 2011, 12:00:07 AM
what

Whatever. I'm still going to call you Zero no matter what you do. XP
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 16, 2011, 12:02:45 AM
Quote from: Mona on November 16, 2011, 12:01:09 AM
Whatever. I'm still going to call you Zero no matter what you do. XP

Well yeah
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 16, 2011, 05:08:08 AM
Quote from: Mona on November 15, 2011, 10:45:11 PM
I heard about that earlier. I don't think PETA even understands that the Tanooki suit is a power granted to Mario by a frickin' leaf. It's not like Mario goes out and skins one himself. They're being completely ridiculous.
Why didn't they ninny about this when SMB3 came out
Title: Re: Super Mario 3D Land discussion
Post by: Qsmash on November 16, 2011, 10:24:53 AM
>PETA
>making sense

pick one
Title: Re: Super Mario 3D Land discussion
Post by: BOREDFOREVER on November 16, 2011, 08:53:28 PM
Wait wait wait

There's a game where you play a skinned racoon dog that dies over and over in an almost futile attempt to reclaim his skin.  It really shows that it's okay for animals to be under the dominion of man, since you control the character, and it's fine to get enjoyment out of something even if it involves animals repeatedly dying by getting smashed and falling in holes.  Someone should tell PETA about this.





Also I intercourse ing hate PETA.  With images trying to turn kids against parents with this add campaign:[spoiler](http://assets0.ordienetworks.com/images/user_photos/1163672/DaddyKillsAnimals1_fullsize.jpg?112d666e)(http://assets0.ordienetworks.com/images/user_photos/1163668/mommykills1_fullsize.jpg?112d666e)[/spoiler] They jumped the shark into ridiculous and inane.

Today the tried to pull the old "Whatever; we were just kidding stop being so serious" internet defense, and said this:

QuoteOur spoof is simply making a serious point: that there is a much darker story behind tanuki skins than Mario lets on. In games like Call of Duty, where characters shoot and kill animals, or in Dog Wars, where players have fun fighting and torturing dogs, it sends a dangerous message that this kind of behavior is acceptable.

In Call of Duty you KILL PEOPLE.  Isn't that more important to be upset about?  Don't the dogs that make up about .01% of things you kill fall lower on the scale of abhorred violence?  Did I miss the mission that was a dog shooting gallery?

Which is the oft repeated slam against PETA: They put animals ahead of people all the time every time.  You can say that they do it because no one else will, but it's not a program of moderation like, say, the Humane Society.  I can disagree and still respect the HS.  Not PETA.  Never PETA.
Title: Re: Super Mario 3D Land discussion
Post by: Mona on November 16, 2011, 08:59:02 PM
Way to go, PETA. Let's turn some kids against their parents AND scar them for life so we'll have a generation of children too afraid to go fishing with their dads.
Title: Re: Super Mario 3D Land discussion
Post by: Tupin on November 16, 2011, 09:13:47 PM
PETA spends most of its money on advertising, not helping animals. They completely miss the point of domestication, and don't want people to have pets. A 97% kill rate should testify to that.

It is a shame that the talent of artists and programmers goes to waste making their advertisements and games. Mario isn't even wearing the skin of a tanuki, he's wearing a costume. Are they going to attack the frog suit next?

Anyway, the game looks great. Does 3D really help a lot? I've heard that it's really needed for some difficult jumps.
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 16, 2011, 09:39:56 PM
Quote from: Tupin on November 16, 2011, 09:13:47 PM
PETA spends most of its money on advertising, not helping animals. They completely miss the point of domestication, and don't want people to have pets. A 97% kill rate should testify to that.

It is a shame that the talent of artists and programmers goes to waste making their advertisements and games. Mario isn't even wearing the skin of a tanuki, he's wearing a costume. Are they going to attack the frog suit next?

Anyway, the game looks great. Does 3D really help a lot? I've heard that it's really needed for some difficult jumps.
3D doesn't really help but makes things prettier.
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 17, 2011, 05:11:59 AM
From what I've played of the 3DS I could never get any 3D to work. :U
Maybe I just hold it weird.
Title: Re: Super Mario 3D Land discussion
Post by: DededeCloneChris on November 17, 2011, 07:45:37 AM
Quote from: Doodle on November 17, 2011, 05:11:59 AM
From what I've played of the 3DS I could never get any 3D to work. :U
Maybe I just hold it weird.
Make sure you get the sweet spot, and that you can notice the depth. Also, the game has two 3D settings if you use the control pad.
Title: Re: Super Mario 3D Land discussion
Post by: Zero on November 17, 2011, 08:59:58 AM
Quote from: Doodle on November 17, 2011, 05:11:59 AM
From what I've played of the 3DS I could never get any 3D to work. :U
Maybe I just hold it weird.

you're doing it wrong
Title: Re: Super Mario 3D Land discussion
Post by: Kayo on November 17, 2011, 01:06:47 PM
Quote from: Doodle on November 17, 2011, 05:11:59 AM
From what I've played of the 3DS I could never get any 3D to work. :U
Maybe I just hold it weird.
That's because you're playing a DSi.





Seriously though, what
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 17, 2011, 03:38:39 PM
Quote from: Kayghost on November 17, 2011, 01:06:47 PM
That's because you're playing a DSi.





Seriously though, what
wat
Title: Re: Super Mario 3D Land discussion
Post by: Kayo on November 17, 2011, 05:04:36 PM
Quote from: Doodle on November 17, 2011, 03:38:39 PM
wat
You mean it doesn't work at all? Not even a bit?
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 17, 2011, 06:56:12 PM
Quote from: Kayghost on November 17, 2011, 05:04:36 PM
You mean it doesn't work at all? Not even a bit?
It looks like it does something, but it doesn't seem like a big 3D effect so I'm probably just holding it wrong
Title: Re: Super Mario 3D Land discussion
Post by: Kayo on November 17, 2011, 07:43:21 PM
One day I'll hold a 3DS in my hand long enough to play with the 3D setting myself.

Until then, I am not even familiar with the effect enough.
Title: Re: Super Mario 3D Land discussion
Post by: BOREDFOREVER on November 18, 2011, 08:49:12 AM
Maybe you can't see 3D effects.

Here's a test to try:

http://www.mediacollege.com/3d/depth-perception/test.html
Title: Re: Super Mario 3D Land discussion
Post by: Kayo on November 18, 2011, 01:20:51 PM
Quote from: BOREDDEVILBOY on November 18, 2011, 08:49:12 AM
Maybe you can't see 3D effects.

Here's a test to try:

http://www.mediacollege.com/3d/depth-perception/test.html
I have a dominant eye and a less dominant one... that shouldn't be a huge problem, right?
Title: Re: Super Mario 3D Land discussion
Post by: Doodle on November 18, 2011, 05:54:52 PM
Quote from: BOREDDEVILBOY on November 18, 2011, 08:49:12 AM
Maybe you can't see 3D effects.

Here's a test to try:

http://www.mediacollege.com/3d/depth-perception/test.html
I can only see one of my finger. WELP GUESS I CAN'T INTO 3D