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Game-o-rama => General Gaming => Pokemon => Topic started by: Kayo on March 12, 2011, 07:52:33 PM

Title: Critical Captures
Post by: Kayo on March 12, 2011, 07:52:33 PM
Ever heard of these? It's something new in B/W that's been referred to (possibly unofficially) as a "Critical capture."

I don't know the chances of it happening, but here's what I know:

- As you throw the pokeball, it makes more of a metallic sound flying through the air
- It may do something special as it opens up over the Pokemon, but I don't remember
- After hitting the ground, the ball will shake once, then the Pokemon will be captured without fail.

Anyone else ever had this happen? Happened to me three times. I used a regular Pokeball each time, so I don't know if it works with any kind of ball or not. It happened first with a Karrablast, then with something else (Don't remember what) and finally just a few minutes ago with a Druddigon.

And if anyone has more information about this, especially the probability of it happening, I'd like to know. And discuss, etc.
Title: Re: Critical Captures
Post by: DededeCloneChris on March 12, 2011, 08:03:54 PM
It happened to me twice. I was very surprised that something like that can even happen.
Title: Re: Critical Captures
Post by: bluaki on March 12, 2011, 08:48:30 PM
It's not actually a guaranteed capture. I'm fairly sure I've had a critical capture fail before.

It felt to me like it became much more common as I was further in the game, so I might guess its chance increases with badge count. My first one appeared very late in the game but they seemed fairly frequent afterwards.
Title: Re: Critical Captures
Post by: Kayo on March 12, 2011, 08:56:36 PM
Maybe what happens is this: it shortens the maximum amount of wiggles to one. Most of the time, if something's weakened, it will last at least one wiggle before breaking out. So if it lasts that first wiggle during a critical capture, that's it.
That actually makes sense.

Also yeah, my first one was after I had 5 badges. Nothing before, 2 since.
Title: Re: Critical Captures
Post by: DededeCloneChris on March 12, 2011, 09:11:46 PM
Quote from: bluaki on March 12, 2011, 08:48:30 PM
It's not actually a guaranteed capture. I'm fairly sure I've had a critical capture fail before.

It felt to me like it became much more common as I was further in the game, so I might guess its chance increases with badge count. My first one appeared very late in the game but they seemed fairly frequent afterwards.
Unfortunately, your guess bases on pure luck. BTW, that Shiny rate encounter for beginners was also based on luck.
Title: Re: Critical Captures
Post by: JrDude on March 12, 2011, 09:18:07 PM
My first (and only one) was with an ultra ball, it was before my 5th badge and I'm pretty sure before my 4th, not sure about 3rd because I didn't care enough.
But I couldn't tell it was a "Critical capture" at first, it just flew, nothing sounded different (I didn't listen for a different sound), shook once then caught.
So for all I know I may have had several Critical Capture moments that failed, but since I couldn't really tell the difference in sound I don't know.
Title: Re: Critical Captures
Post by: bluaki on March 12, 2011, 09:48:29 PM
Quote from: Kayo on March 12, 2011, 08:56:36 PM
Maybe what happens is this: it shortens the maximum amount of wiggles to one. Most of the time, if something's weakened, it will last at least one wiggle before breaking out.
Most of the time? Have you never tried capturing a low-chance legendary? Even at 1HP and sleep condition with a 4x ball (Dusk), they'll not even wiggle once in half the balls you throw. I believe Kyurem is the one I just mentioned who broke out.
Quote from: PuttyChris on March 12, 2011, 09:11:46 PM
Unfortunately, your guess bases on pure luck. BTW, that Shiny rate encounter for beginners was also based on luck.
One time, like a shiny in only my own game, is indeed pure luck. But if for both the Japanese and US releases, I see several mentions of an early shiny even in the few people I know, some correlation seems likely.
Critical Capture is also luck observations, but when I had something like my first critical be after the 6th badge then end up seeing 5 more before the Elite Four (without throwing a particularly larger number of pokeballs than before), it seems a bit strange D:
Either way, it's really a guess based loosely on what I've noticed. I never said I'm certain there's actually a reason. Or these can both be explained by poor randomization/seeding.

On a side note, the English games actually say "Shiny" Pokemon at one point. I think this is the first time they've been called that name by the game itself, though NoA/Pokemon USA did recognize the name a bit earlier in the HG/SS guidebook or something like that.
Title: Re: Critical Captures
Post by: Kayo on March 12, 2011, 09:53:13 PM
Quote from: bluaki on March 12, 2011, 09:48:29 PM
Most of the time? Have you never tried capturing a low-chance legendary? Even at 1HP and sleep condition with a 4x ball (Dusk), they'll not even wiggle once in half the balls you throw. I believe Kyurem is the one I just mentioned who broke out.

One time, like a shiny in only my own game, is indeed pure luck. But if for both the Japanese and US releases, I see several mentions of an early shiny even in the few people I know, some correlation seems likely.
Critical Capture is also luck observations, but when I had something like my first critical be after the 6th badge then end up seeing 5 more before the Elite Four (without throwing a particularly larger number of pokeballs than before), it seems a bit strange D:
Either way, it's really a guess based loosely on what I've noticed. I never said I'm certain there's actually a reason. Or these can both be explained by poor randomization/seeding.

On a side note, the English games actually say "Shiny" Pokemon at one point. I think this is the first time they've been called that name by the game itself, though NoA/Pokemon USA did recognize the name a bit earlier in the HG/SS guidebook or something like that.
Well, I'm discounting legendaries. Anything with a double digit catch rate at least will often wiggle once.

Also, I noticed the "Shiny" counters in the Pokedex. Weird this would be mentioned in the game, but okay.
Title: Re: Critical Captures
Post by: X-3 on March 12, 2011, 10:26:40 PM
I've had it happen twice. Both times, it seemed like the Pokeball was in the air just a bit longer after being thrown. Maybe it was just me.
Title: Re: Critical Captures
Post by: Kayo on March 12, 2011, 10:29:48 PM
Quote from: X-3 on March 12, 2011, 10:26:40 PM
I've had it happen twice. Both times, it seemed like the Pokeball was in the air just a bit longer after being thrown. Maybe it was just me.
I think that might be it. I remember hearing something happens, but I don't remember what it was. And I usually don't pay half attention after I throw a pokeball. I listen absentmindedly for the sound of it breaking open (which doesn't usually happen, considering I like weakening things)
Title: Re: Critical Captures
Post by: DededeCloneChris on March 12, 2011, 10:48:19 PM
The term "Shiny" was accepted because the popularity was huge in the fans.

Also, Pignite's name was taken from the fans too (but "Smugleaf" wasn't).
Title: Re: Critical Captures
Post by: JrDude on March 13, 2011, 03:07:10 AM
I just had a critical capture with a Dusk Ball. It was against a Litwik. I noticed it this time instantly. Wasn't listening for it but heard it.
Title: Re: Critical Captures
Post by: Neerb on March 13, 2011, 10:33:14 AM
I've never had a critical capture.
I've never seen a shiny in-game.
Title: Re: Critical Captures
Post by: Custom on March 13, 2011, 11:36:49 AM
Quote from: Neerb on March 13, 2011, 10:33:14 AM
I've never had a critical capture.
I've never seen a shiny in-game.

man you got no luck
Title: Re: Critical Captures
Post by: SkyMyl on March 13, 2011, 04:02:37 PM
I got a critical capture today, a few minutes after first viewing this thread.

You guys are all magic, I swear it.
Title: Re: Critical Captures
Post by: FruitFlow on March 13, 2011, 04:04:06 PM
I got CC on a Dwebble with full HP using a Pokeball.
Title: Re: Critical Captures
Post by: Kayo on March 13, 2011, 04:51:58 PM
I may or may not have gotten another one today on a Cofagrigus. I wasn't paying attention, and there was too much IRL noise to hear it, but I'm pretty sure it locked shut faster than usual.
Title: Re: Critical Captures
Post by: FruitFlow on March 13, 2011, 09:20:16 PM
Am I the only one here that catches only with a Pokeball, lol?
Title: Re: Critical Captures
Post by: Kayo on March 14, 2011, 03:16:25 AM
Quote from: FruitFlow on March 13, 2011, 09:20:16 PM
Am I the only one here that catches only with a Pokeball, lol?
I've been using mostly Pokeballs for my run here, with about 2 or 3 great balls near the end so I wouldn't have to fight with things like Druddigon so much.

Actually, I caught Druddigon with a pokeball so
Title: Re: Critical Captures
Post by: JrDude on March 14, 2011, 04:31:26 AM
I like everyone in my team to be in a different type of Pokéball, none ever in a Great/Ultra/Pokéball (except my starter). I also use other balls to make it partially easier on other Pokémon I catch because I don't need to impress anybody or anything by doing a Pokéball only thing. Though for some reason, I like most of my Legendaries to be in an Ultra Ball, I don't know why exactly. Pokémon I like but don't want on my team often get some special ball as well.
Title: Re: Critical Captures
Post by: Kayo on March 14, 2011, 11:50:18 AM
I like using just Pokeballs because they're cheaper, and they're all I buy at the beginning. I like to see how far I can go with them (usually most of the game with proper weakening) and plus, when I find something that breaks out of the Pokeball, a great ball seems so much more powerful than it is, for some reason.

Plus I buy them in groups of 10 so I can get Premier balls :3
Title: Re: Critical Captures
Post by: Zero on March 14, 2011, 11:51:36 AM
Yeah it happened to me once. I didn't know what the intercourse  happened because it didn't shake 3 times.
Title: Re: Critical Captures
Post by: FruitFlow on March 14, 2011, 12:29:53 PM
Quote from: Kayo on March 14, 2011, 11:50:18 AM
I like using just Pokeballs because they're cheaper, and they're all I buy at the beginning. I like to see how far I can go with them (usually most of the game with proper weakening) and plus, when I find something that breaks out of the Pokeball, a great ball seems so much more powerful than it is, for some reason.

Plus I buy them in groups of 10 so I can get Premier balls :3
When I first got a Premier Ball during Ruby, Sapphire and Emerald I thought it was a rare special ball with a super high catch rate, but later on found out it was just a regular Pokeball in an alternate color.
What a piece of junk!
Title: Re: Critical Captures
Post by: Kayo on March 14, 2011, 12:55:28 PM
Quote from: FruitFlow on March 14, 2011, 12:29:53 PM
When I first got a Premier Ball during Ruby, Sapphire and Emerald I thought it was a rare special ball with a super high catch rate, but later on found out it was just a regular Pokeball in an alternate color.
What a piece of junk!
it's still a free 11th pokeball.

Plus it looks cool. Haven't seen its effect yet in B/W, but it better be cool.
Title: Re: Critical Captures
Post by: FruitFlow on March 14, 2011, 01:00:32 PM
Quote from: Kayo on March 14, 2011, 12:55:28 PM
it's still a free 11th pokeball.

Plus it looks cool. Haven't seen its effect yet in B/W, but it better be cool.
Hmmm.
Last time I checked it has the same effect as with the previous Gens.
Title: Re: Critical Captures
Post by: Kayo on March 14, 2011, 01:33:33 PM
Quote from: FruitFlow on March 14, 2011, 01:00:32 PM
Hmmm.
Last time I checked it has the same effect as with the previous Gens.
Yeah but it always looks a bit different each time. With the different levels of graphics in battles, etc.
Title: Re: Critical Captures
Post by: JrDude on March 14, 2011, 02:55:40 PM
There's no red glow on the Pokémon like in R/S/E, but it's basically the same.
Title: Re: Critical Captures
Post by: Nayrman on March 14, 2011, 03:31:58 PM
I don't think I've ever gotten a critical capture...
Title: Re: Critical Captures
Post by: FruitFlow on March 14, 2011, 11:23:10 PM
So far that's 2 of you.
Title: Re: Critical Captures
Post by: JrDude on March 18, 2011, 12:34:03 PM
I hurt a Shelmet twice then decided to use a Timer Ball, even though it would have no special effect, and caught it with a critical capture.
Title: Re: Critical Captures
Post by: FruitFlow on March 18, 2011, 02:22:55 PM
I really need to catch a Shelmet soon before Winter.
Super fast ninja bug looks awesome.
Title: Re: Critical Captures
Post by: Kayo on March 18, 2011, 03:08:14 PM
Quote from: FruitFlow on March 18, 2011, 02:22:55 PM
I really need to catch a Shelmet soon before Winter.
Super fast ninja bug looks awesome.
I have two of them. I'd happily help you out if you need.

In fact, I was thinking about breeding a bunch of Shelmets soon.
Title: Re: Critical Captures
Post by: FruitFlow on March 18, 2011, 03:33:21 PM
Quote from: Kayo on March 18, 2011, 03:08:14 PM
I have two of them. I'd happily help you out if you need.

In fact, I was thinking about breeding a bunch of Shelmets soon.
It's alright.
I'm at Twist Mountain right now, so I should have one soon.

Would Timid Nature be best for it?
Title: Re: Critical Captures
Post by: Kayo on March 18, 2011, 05:52:53 PM
Quote from: FruitFlow on March 18, 2011, 03:33:21 PM
It's alright.
I'm at Twist Mountain right now, so I should have one soon.

Would Timid Nature be best for it?
Probably. I know Accelgor has Base 100 Special Attack and mediocre Attack, so that would work. I doubt it has any physical moves that would make it worth sacrificing an already terrible defensive stat to avoid an attack drop.

I'd go Timid.
Title: Re: Critical Captures
Post by: The Riddler on March 18, 2011, 06:29:21 PM
Accelgor is one of the fastest pokemon in the game. I think it's just under Ninjask?


Also: What's this metal noise everyone has mentioned for Critical Captures? I've had a ton of Critical Captures and never once heard a noise cue.


Title: Re: Critical Captures
Post by: JrDude on March 18, 2011, 06:48:44 PM
Just listen for a noise that you wouldn't normally hear. If you can't hear the difference, get your ears checked, you may be partially tone deaf. I mean, I can understand if you didn't hear it a few times, but if you had a ton and still didn't hear it, either your DS isn't loud enough, or you're deaf in some way, shape, or form.
It might not sound "metallic" to you, but the sound is plenty different from the regular sound.
Title: Re: Critical Captures
Post by: DededeCloneChris on March 18, 2011, 07:09:02 PM
Speaking of captures, the "rocking" action the ball does can be prolonged. It took it a bit longer to rocket a third time to me.
Title: Re: Critical Captures
Post by: Kayo on March 18, 2011, 07:09:26 PM
Quote from: Cecil Harvey on March 18, 2011, 06:29:21 PM
Accelgor is one of the fastest pokemon in the game. I think it's just under Ninjask?


Also: What's this metal noise everyone has mentioned for Critical Captures? I've had a ton of Critical Captures and never once heard a noise cue.



When you throw the ball, it makes more of a "fwing" than a "woosh." Uh.... well, let me try to explain. Remember the sound SolarBeam made during the second turn in the 4th gen? It's sort of close to that, but it's terribly hard to explain. That's how I tell, as soon as I hear the sound I think "Awesome."

It happened to me again today. I think I was catching a [Mawile] in that cave on Route 9 you can only enter after the E4.

Quote from: PuttyChris on March 18, 2011, 07:09:02 PM
Speaking of captures, the "rocking" action the ball does can be prolonged. It took it a bit longer to rocket a third time to me.
It definitely does. Maybe it's for added suspense?
Title: Re: Critical Captures
Post by: DededeCloneChris on March 18, 2011, 07:15:46 PM
Suspense that kills you or destroys your hopes in catching the Pokemon you want.
Title: Re: Critical Captures
Post by: FruitFlow on March 19, 2011, 12:37:34 AM
Quote from: Kayo on March 18, 2011, 05:52:53 PM
Probably. I know Accelgor has Base 100 Special Attack and mediocre Attack, so that would work. I doubt it has any physical moves that would make it worth sacrificing an already terrible defensive stat to avoid an attack drop.

I'd go Timid.
Pretty much.
It would actually make a pretty good Spiker.
Plus it has access to Guard Split.

Quote from: Cecil Harvey on March 18, 2011, 06:29:21 PM
Accelgor is one of the fastest pokemon in the game. I think it's just under Ninjask?
Yeah. Accelgor is only 15 points behind.
Title: Re: Critical Captures
Post by: Nayrman on March 21, 2011, 04:15:28 PM
Oh, finally got one. On a jigglypuff I happen to come across. I noticed that really odd "Fwee!" and it wobbled in the air. Neat to see in person.
Title: Re: Critical Captures
Post by: FruitFlow on March 21, 2011, 11:53:49 PM
Is it always a different sound, or the same thing?
Title: Re: Critical Captures
Post by: JrDude on March 22, 2011, 12:36:21 AM
I assume the same thing, but I never compared sounds.
Title: Re: Critical Captures
Post by: Kayo on March 22, 2011, 03:23:41 AM
It would have to be the same thing. I can'e see how the game would make a different soune every time. I've always heard the same thing.
Title: Re: Critical Captures
Post by: FruitFlow on March 23, 2011, 02:02:09 PM
I could have swore I heard a different sound on my second capture.
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 09:34:30 AM
Hah, got yet another today on catching a Whirlipede.
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 01:46:19 PM
So far you're the only one here that's gotten the most out of everyone else.
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 02:20:15 PM
Quote from: FruitFlow on March 27, 2011, 01:46:19 PM
So far you're the only one here that's gotten the most out of everyone else.
Maybe because I do more catching.

Considering I needed a male Whirlipede so I could evolve it into Scolipede and use it to transfer Megahorn to a baby Karrablast, and instead of looking in my PC box (turns out I had one already) I decided to go out and catch one.

Yeah, my boxes are filling up quickly.
Title: Re: Critical Captures
Post by: Nayrman on March 27, 2011, 03:39:14 PM
Finally got around to getting a Litwick. Put it to sleep since my GEngar is lvl 100 and would kill it instantly. Pokeball critical captures. Yay
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 03:45:35 PM
Quote from: Nayrman on March 27, 2011, 03:39:14 PM
Finally got around to getting a Litwick. Put it to sleep since my GEngar is lvl 100 and would kill it instantly. Pokeball critical captures. Yay
I've had Litwick since my first badge, man
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 03:47:59 PM
Wasn't Hypnosis's accuracy dropped back to 60 this Gen?
Title: Re: Critical Captures
Post by: Nayrman on March 27, 2011, 04:09:02 PM
Quote from: Chandelure on March 27, 2011, 03:45:35 PM
I've had Litwick since my first badge, man
I didn't care about Litwick. So there.
Title: Re: Critical Captures
Post by: DededeCloneChris on March 27, 2011, 04:18:33 PM
Quote from: FruitFlow on March 27, 2011, 03:47:59 PM
Wasn't Hypnosis's accuracy dropped back to 60 this Gen?
Yes it was.
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 04:21:25 PM
Quote from: OshawottTrainerChris on March 27, 2011, 04:18:33 PM
Yes it was.
Well then I guess it's back to Spore for me then.
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 04:52:30 PM
Quote from: FruitFlow on March 27, 2011, 03:47:59 PM
Wasn't Hypnosis's accuracy dropped back to 60 this Gen?
It was 60 in every generation, but it was increased to 70 in D/P, then dropped to 60 for Platinum and everything after.

Quote from: Nayrman on March 27, 2011, 04:09:02 PM
I didn't care about Litwick. So there.
I hope you don't feel the same way about Chandelure
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 05:03:17 PM
Quote from: Chandelure on March 27, 2011, 04:52:30 PM
It was 60 in every generation, but it was increased to 70 in D/P, then dropped to 60 for Platinum and everything after.
They should have kept it 70.
Because a lot of good pokemon had decent coverage with it.
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 06:05:18 PM
Quote from: FruitFlow on March 27, 2011, 05:03:17 PM
They should have kept it 70.
Because a lot of good pokemon had decent coverage with it.
Actually, during my playthrough, Team Plasma's Watchogs used it ALL THE TIME.

It never missed once.

I'm not even kidding, I was successfully hit with EVERY Hypnosis throughout the entire game. First time it missed? Postgame Elite Four, Caitlin's Musharna tried it and it missed ONCE.
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 06:14:54 PM
No Guard hax, lol.
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 06:18:00 PM
Quote from: FruitFlow on March 27, 2011, 06:14:54 PM
No Guard hax, lol.
What?

No Guard can't even be obtained pre-nat dex without Dream World.
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 06:21:46 PM
Quote from: Chandelure on March 27, 2011, 06:18:00 PM
What?

No Guard can't even be obtained pre-nat dex without Dream World.
I meant the opponents, lol.
But I was being sarcastic.
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 06:24:49 PM
Quote from: FruitFlow on March 27, 2011, 06:21:46 PM
I meant the opponents, lol.
But I was being sarcastic.
I thought you were trying to tell me that Watchog had No Guard or something. I hate Watchog. So much.
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 06:29:23 PM
Quote from: Chandelure on March 27, 2011, 06:24:49 PM
I thought you were trying to tell me that Watchog had No Guard or something. I hate Watchog. So much.
LOL. Heck no.
No wild starter pokemon would ever have that ability.

Unless of course GF decided to troll again.
Title: Re: Critical Captures
Post by: Kayo on March 27, 2011, 06:31:03 PM
Quote from: FruitFlow on March 27, 2011, 06:29:23 PM
LOL. Heck no.
No wild starter pokemon would ever have that ability.

Unless of course GF decided to troll again.
With the things we've gotten this gen, I REALLY wouldn't be surprised.

Like how EVERYTHING learned Bite or Crunch early, it seemed. My poor Litwick and Solosis ;_;
Title: Re: Critical Captures
Post by: DededeCloneChris on March 27, 2011, 06:34:09 PM
It's customary of Pokemon to make Normal type Gym Leaders extremely strong.

As quoted in TVtropes regarding Patrats and Watchogs:

•Evil Meerkats From Hell On Crack: Bide, Mean Look, Detect, Super Fang, Crunch. Then there's Hypnosis and Confuse Ray. All of which are learned by level-up alone. It's quite a deadly combination, even when encountering them in the wild; the entire genus is a walking middle finger to Nuzlockers everywhere.

◦Boss In Mook Clothing: And Lenora has one. Her shampoo has to be made from the blood and tears of all the Nuzlockers she's taken out.
Title: Re: Critical Captures
Post by: FruitFlow on March 27, 2011, 06:46:15 PM
Raticate and Watchog seem to be the only ones that gain access to both Bite and Crunch.
You'd expect "all" starter rodent-based pokemon to know at least one of them.

Furret, Linoone and Bidoof all bit the dust.
Title: Re: Critical Captures
Post by: DededeCloneChris on March 31, 2011, 06:30:23 PM
I had one on a Maractus. That darned thing deserved to get hit by one because it seems to be even rarer than Sigyliph.
Title: Re: Critical Captures
Post by: FruitFlow on March 31, 2011, 06:38:09 PM
Maractus was pretty common in my game.

During my search for a Dwebble I came across 6 in a row.
Great Exp. Points.
Title: Re: Critical Captures
Post by: Kayo on March 31, 2011, 07:08:22 PM
I found Maractus very easily, and had a much more difficult time with Dwebble and Sigilyph.

Weird because they all have the same chance of appearing.
Title: Re: Critical Captures
Post by: FruitFlow on April 01, 2011, 02:10:09 PM
Sandile and Scraggy never appeared for me.
Title: Re: Critical Captures
Post by: Kayo on April 01, 2011, 04:00:19 PM
Quote from: FruitFlow on April 01, 2011, 02:10:09 PM
Sandile and Scraggy never appeared for me.
I don't think Scraggy is in the Resort, but go in the deep sand just outside Castelia, more towards the south end and you'll find plenty.
Title: Re: Critical Captures
Post by: FruitFlow on April 01, 2011, 04:54:19 PM
Quote from: Chandelure on April 01, 2011, 04:00:19 PM
I don't think Scraggy is in the Resort, but go in the deep sand just outside Castelia, more towards the south end and you'll find plenty.
I've given up on the search for it.
I'm more interested in catching the dang Shelmet that only appeared twice and died.