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Game-o-rama => General Gaming => Pokemon => Topic started by: Lotos on March 17, 2010, 11:42:22 AM

Title: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Lotos on March 17, 2010, 11:42:22 AM
Can Platinum, HeartGold, and SoulSilver work with Pokémon Battle Revolution?  If not, I'm not spending the $45/50 to buy it.  I heard they can't work with My Pokémon Ranch, which pisses me off. 

They could update the other channels, like the Photo Channel, Internet Channel, and Shop Channel, why can't they update WiiWare?  I mean, it's kind of silly that three out of the five DS Pokémon versions do not work with the Ranch.  If you could import with the Pal Park in those three versions, doesn't that mean they can get a lot of Pokémon on the game card too?  Again, referencing Bluaki's thread a page back, she said that she couldn't get Platinum to work.  It took me a while to catch a lot of Pokémon from the marshlands in Diamond.  It was even more of a pain to release them all.  With Pt/HG/SS being compatible, more people would get Mew and more people would be happy.  I mean, not all of us were able to attend the Toys R' Us event.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Thirdkoopa on March 17, 2010, 03:10:54 PM
While I can't answer your question I can say that PBR is around 30$ now. (http://www.amazon.com/Pokemon-Battle-Revolution-Nintendo-Wii/dp/B000OAJKI4/ref=sr_1_1?ie=UTF8&s=videogames&qid=1268863362&sr=8-1)
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Zero on March 17, 2010, 03:52:35 PM
Go to the store and read the back of the case. They work with PBR.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: bluaki on March 20, 2010, 04:29:09 PM
Unlike My Pokemon Ranch, the designers of Pokemon Battle Revolution weren't absolutely retarded enough to do something as stupid as make it by design be unable to connect to a Pokemon game that didn't exist yet at the time of its release. The Japanese version eventually got an update that makes it work with Platinum version, but we never got that update, and I believe that neither region can connect it to HG/SS. (Not to say PBR didn't have its own design flaws, which it did, especially with the major focus on bizarre battle mechanics and lack of story)

My Pokemon Ranch has more design flaws than can be counted, in my opinion. That was one, others include:
Removing what would otherwise be its absolute best feature: being able to withdraw any pokemon to any game, using the Ranch as a central storage hub for all the pokemon players that have more than one game
Having absolutely nothing to actually do in it besides watching your low-poly pokemon walk around and do nothing
Lacking anything like a box interface; inability to organize your pokemon collection
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Neerb on March 20, 2010, 08:11:57 PM
PBR is absolute crap; I do it every once in a while to make the battles look prettier, but that is 100% literally the only thing it's good for. Why can't Nintendo make a freaking Stadium 3? You know, with free choice of anyone for rental teams, several different kinds of battles including the current gen's Gym Leaders, and of course, addicting 4-player mini-games! I'd rather have HG/SS than PBR, but I doubt selling PBR will get me that kind of money, and I don't have any free cash on me.  :(
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: bluaki on March 21, 2010, 11:53:19 AM
Quote from: SmashBro25 on March 20, 2010, 08:11:57 PM
Why can't Nintendo make a freaking Stadium 3?
Name-wise, there are complications about the Stadium numbering, because Japan's Stadium 1 was never released here so our Stadium 1 = their Stadium 2 and our Stadium 2 = their Stadium 3. It's rather good they abandoned that naming before too long. (Japan's Stadium 1 was terrible, only allowing a small handful of the 150 pokemon to battle)
Also, while the Stadium features are nice, the features of the GCN games are also good. To have a full-fledged 3D Story Mode. If only they added the two together, removing the limitations that those GCN games' stories had like wilds and shadow pokemon.
Quote from: SmashBro25 on March 20, 2010, 08:11:57 PMYou know, with free choice of anyone for rental teams, ...battles including the current gen's Gym Leaders
They really should have those still, yes. PBR has the worst rental system I have ever seen. That rental system itself is actually based on the equally bad Battle Factory. (maybe slightly better - doesn't battle factory make you lose your team after a while?)
Quote from: SmashBro25 on March 20, 2010, 08:11:57 PMseveral different kinds of battles
Don't even say those words. That phrase is the reason we got PBR; its focus is entirely on different kinds of battles. The game is basically about battling all the different colosseums in order, with each one having yet another kind of bizarre battle mechanic.
The only "different kinds of battles" that seem worthwhile to me and probably most of the rest of us are the few ones that Stadium/2 had. Baby battle, for one.
Quote from: SmashBro25 on March 20, 2010, 08:11:57 PMand of course, addicting 4-player mini-games!
You probably only liked those mini-games because you were a decade younger then. In reality, those minigames really sucked. Plenty of modern minigames are better. I will say though that it's generally better to include minigames of some sort, which the newer handheld games have done but not any of the console games.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Neerb on March 21, 2010, 07:22:57 PM
When I said "different kinds of battles," I believe I worded that badly; I meant more variety of trainers, with the option of facing the Gym Leaders, Elite Four, in-game exclusive Colosseum Masters, and maybe even random trainers in random tourneys. I completely agree with what you said; I can't stand the PBR garbage like "randomly pick 6 pokemon from the pot of your good pokemon and the opponent's crap pokemon." Minigames are a must, though; I want random 4-player fun in the pokemon world! That upcoming Wii game where you play as Pikachu on the game island is sort of what I mean; take those kinds of deeper, more fun games for 4 players and slap that on to a way better version of PBR, and voila!

Now, I do have one more request of Stadium 3/4, but you guys might not like it: tier limit option on Wi-Fi. Similar to what D/P has in the Battle Tower, make it so that I can play random-battle Wi-Fi without running into a bunch of noobs with Rayquaza and Palkia. Of course, make it an OPTION in searching for battles, so that I can still through out my occasional Lugia when I want to.

Oh, and another thing: co-op campaign!!! Double battles are good for one thing and one thing only, and that's co-op with a real life friend, so let me and my friend's team take on the Elites!
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Thirdkoopa on March 21, 2010, 07:35:15 PM
Better question: What the hell is the point of buying PBR?

No seriously I see this over at a few of my friends houses and it hardly looked like there was much. Well, I suppose 3D fights are a cool thing, but you can just do that poop without 4th gen pokemon in a lot of other games like as pointed out with Colosseum. Hell it should just be a stadium/PBR and Colosseum hybrid.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: So_So_Man on March 21, 2010, 07:49:27 PM
Quote from: Third K on March 21, 2010, 07:35:15 PM
Better question: What the hell is the point of buying PBR?

No seriously I see this over at a few of my friends houses and it hardly looked like there was much. Well, I suppose 3D fights are a cool thing, but you can just do that poop without 4th gen pokemon in a lot of other games like as pointed out with Colosseum. Hell it should just be a stadium/PBR and Colosseum hybrid.
the mystery gifts
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: DededeCloneChris on March 21, 2010, 08:20:39 PM
PBR is like a mine of nice freebies; nice freebies you need to unlock.

Also, the strategies (sp?) in the later ranks are pretty good (and pretty annoying if you're the one receiving them).
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Lotos on March 21, 2010, 08:30:16 PM
Quote from: bluaki on March 20, 2010, 04:29:09 PM
Removing what would otherwise be its absolute best feature: being able to withdraw any pokemon to any game, using the Ranch as a central storage hub for all the pokemon players that have more than one game

The problem I see with this is with the families that have more than one person playing Pokémon.  I can see siblings being dicks siblings to each other by stealing the other's Pokémon.  Then again, who's to say that it isn't happening right now without MPR's help?
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Zero on March 21, 2010, 09:37:13 PM
So I don't have Pokemon Battle Revolution, I've only seen videos of gameplay.

Can you like...grab two DS games and use two teams to battle each other or what?
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Neerb on March 22, 2010, 02:52:19 PM
Quote from: Zero on March 21, 2010, 09:37:13 PM
So I don't have Pokemon Battle Revolution, I've only seen videos of gameplay.

Can you like...grab two DS games and use two teams to battle each other or what?

You can transfer pokemon from ONE DS game for all to use (one DS game per file, 4 files total), use rental teams (acquired in the most annoying way possible), fight over Wi-Fi, use the teams of people you've fought on Wi-Fi (if there's mutual agreement after said Wi-Fi battle), use a team from another console/file via saving it on Wiimote, or do an instant fight using two DS games, with each person using their own DS as a controller. All of those battles have tons of custom rules for you to add as well (same pokemon/item, freeze clause, sleep clause, self-destruct victory, etc.). Also, if a team is saved onto the Wii (aka anything except instant DS fight), you can customize your trainer with unlockable clothing, battle pass designs, titles, bodies, gender, skin tone, and create-your-own-catchphrases. In the realm of Single player, you can use said teams to battle through 10 different arenas, each with multiple difficulty levels, several trainers serving under a Master, and nonsensically annoying custom rules. Through this, you can get some stuff like TMs, Surfing Pikachu, Electevire, Magmortar, and good items, all of which can be sent back to any DS, but they take about as long as using Battle Points in D/P/Pt/HG/SS Battle Towers.

I guess it's not a "100%" useless game like I overstated earlier, but without full rental team choices, 4-player minigames, or Elite 4/Gym Leader fun, I'd literally rather have Stadium 1 or 2; PBR is NOT worth it's original $50 retail value.

*watches random Stadium match on youtube (http://www.youtube.com/watch?v=i6kO282AMNU)
Oh yeah; more stuff to do, announcer isn't the one from the show, moves look cooler: Stadium is MUCH better than PBR, as long as you don't care about graphics or Wi-Fi.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Thirdkoopa on March 22, 2010, 03:01:47 PM
Wait Pokemon Stadium 1 & 2 that good? Am I missing something here? l:
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Zero on March 22, 2010, 03:03:26 PM
Quote from: SmashBro25 on March 22, 2010, 02:52:19 PM
or do an instant fight using two DS games, with each person using their own DS as a controller

So my gf and I could just sit there and battle each other using a tv with this game or is this feature Wi-Fi only? That's the only good thing I've seen about it so far other than the graphics and what not.

@TK: Stadium 1 and 2 were two of the coolest games on the N64 during their time. Not only could you sit there and play your game boy pokemon games on your TV without a Super Game Boy peripheral but you could play multiplayer mini games and quizzes in addition to tons of battle challenges. God those games were great.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Thirdkoopa on March 22, 2010, 03:11:52 PM
Quote from: Zero on March 22, 2010, 03:03:26 PM
@TK: Stadium 1 and 2 were two of the coolest games on the N64 during their time.
That is the only sentence I needed to hear in understanding why I didn't find them all that great. I just don't know; I was really playing it for the main game, and those "Gym Leader or bosses whatever things" were rather disappointing in difficulty. I suppose it was neat for fighting against friends but then again that's where the whole "During their time" thing applies to.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Zero on March 22, 2010, 03:16:29 PM
Quote from: Third K on March 22, 2010, 03:11:52 PM
That is the only sentence I needed to hear in understanding why I didn't find them all that great. I just don't know; I was really playing it for the main game, and those "Gym Leader or bosses whatever things" were rather disappointing in difficulty. I suppose it was neat for fighting against friends but then again that's where the whole "During their time" thing applies to.

Yes, nowadays the only time my friends and I whip them out is when we want to play the mini-games, which are pretty great.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Neerb on March 22, 2010, 04:59:01 PM
Quote from: Zero on March 22, 2010, 03:03:26 PM
So my gf and I could just sit there and battle each other using a tv with this game or is this feature Wi-Fi only?

Quite the contrary; as far as I know, instant DS mode is available ONLY locally; Wi-Fi requires Wii files.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Zero on March 22, 2010, 06:08:36 PM
Sweet
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Thirdkoopa on March 22, 2010, 06:10:51 PM
Quote from: Zero on March 22, 2010, 03:16:29 PM
Yes, nowadays the only time my friends and I whip them out is when we want to play the mini-games, which are pretty great.
Sounds like something I would pull up as a 3AM last minute ploy.

Come to think over it however It's odd to see how I'm the only one who commented on blu's idea of a hybrid between Colosseum and Stadium. That'd be pretty sweet to me and if worked hard, actually worth the 50$
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Neerb on March 22, 2010, 07:23:48 PM
I really want the canon RPG series to get some freaking 3D graphics, but I suppose that's a completely different animal...

Anyway... a hybrid between Stadium and Colosseum? How exactly would that differ from normal Colosseum? Rentals and mini-games?
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: bluaki on March 22, 2010, 10:51:46 PM
Quote from: SmashBro25 on March 22, 2010, 07:23:48 PM
Anyway... a hybrid between Stadium and Colosseum? How exactly would that differ from normal Colosseum? Rentals and mini-games?
Those two are a couple, yes. Colosseum completely lacks both.

Colosseum's battle mode is rather minimal, only having a basic link battle with GBA games as well as that 100-battle marathon thing. It also has a terrible lack of connectivity with the GBA games in the story until after you're completely done, while Stadium-like games of course allow you to transfer your handheld teams at any time. I forget what the Realgam Tower was like, but I believe Colosseum didn't have nearly as complete higher-level battles, not to mention all of the battles were based on level and experience unlike the battles in Stadium/Battle Tower/etc.
Quote from: SmashBro25 on March 22, 2010, 07:23:48 PM
I really want the canon RPG series to get some freaking 3D graphics, but I suppose that's a completely different animal...
For now, the closest we're getting is the DS games' 3D overworld that is filled with 2D overworld character sprites and low-resolution textures, with no more than 4-directional movement.
Quote from: Third K on March 22, 2010, 06:10:51 PM
Come to think over it however It's odd to see how I'm the only one who commented on blu's idea of a hybrid between Colosseum and Stadium. That'd be pretty sweet to me and if worked hard, actually worth the 50$
It could actually be improved further by slightly merging part of PBR, too. Trainer customization, which it introduced (albeit lacking in a few subjects like number of base character models), is a rather good thing. Not to mention Wi-Fi battles and Mystery Gift prizes.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Thirdkoopa on March 23, 2010, 05:29:56 AM
Come to think of it, screw making a 3D Canon game. Adding it up It's all just too perfect for nintendo not to do for a console Pokemon. Look at it;

-Wi-Fi Battles along with easier to play multiplayer around. FOUR PLAYERS WITH GC CONTROLLERS YES (PBR/Stadium)
-Mystery Gifts, Trainer Customization, etc (PBR)
-Minigames, Rentals, and so forth. (Stadium)
-A more broad and exploration path. (Main Games)
-No bull of Shadow Pokemon. (Colosseum)
-Getting to put in your team or export your team at any time you want. (Stadium)
-An opportunity to somewhat balance Pokemon more since we're starting to have a lot of them. Just think about it - More balance. MORE. BALANCE!
-An actually good story. (Colosseum)

Etc. We basically get something that's not only worth 50$ but we have something on our potential hands that can compete with the main pokemon/canon games far better than they do on there own.

Too bad for now It's only a dream thought. Maybe somewhere down the road if another Colosseum type game were to be made.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Neerb on March 23, 2010, 02:05:17 PM
The canon series needs to stay portable forever; I don't think anyone could stand being forced to stay at home on one TV in order to train their pokemon.

Oh, and 3D graphics pokemon canon is entirely possible if Nintendo would just stop acting like vagina cleaning devices when it comes to fan desires... in fact, we could get our very next gen in literal 3D... (http://ds.ign.com/articles/107/1079233p1.html)  ;)
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Zero on March 23, 2010, 02:15:35 PM
Quote from: SmashBro25 on March 23, 2010, 02:05:17 PM
The canon series needs to stay portable forever; I don't think anyone could stand being forced to stay at home on one TV in order to train their pokemon.)

Which is why up until Colosseum there hadn't been a Pokemon RPG on a console, but honestly, I think that a Pokemon RPG on a console would be amazing if it borrowed from the handhelds. When I was a child I'd imagine how awesome it'd be to play a Pokemon game like that, and my imagination would run wild to the thoughts of a "realistic" pokemon RPG experience. It's possible, Nintendo just hasn't made a freaking effort.
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Thirdkoopa on March 23, 2010, 02:21:42 PM
Quote from: SmashBro25 on March 23, 2010, 02:05:17 PM
Stuff.
What I mean by is;

Fuck making a 3D Canon console game. This idea brings in the potential overall to not only pass most aspects of the DS games as an RPG asides from the whole "Training your pokemon" Thing but also making it a better RPG and appealing to more fan types than one. Along with some potential for some great innovation as long as it isn't overexcessive. Like hell even just hearing the words "More balanced" and "Multiplayer potential" sound amazing to me.

This way, the canon series still exist with not a large ammount of changes at all, and this would exist as a partial spin-off that would show more innovation like new plots to each game. How is that not awesome?
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: So_So_Man on March 23, 2010, 04:14:51 PM
 
Quote from: SmashBro25 on March 23, 2010, 02:05:17 PM
The canon series needs to stay portable forever; I don't think anyone could stand being forced to stay at home on one TV in order to train their pokemon.

Oh, and 3D graphics pokemon canon is entirely possible if Nintendo would just stop acting like vagina cleaning devices when it comes to fan desires... in fact, we could get our very next gen in literal 3D... (http://ds.ign.com/articles/107/1079233p1.html)  ;)
except that gen 5 is being released in Japan in late 2010, not early 2011
Title: Re: Compatibility of games passed D/P with Wii (with a MPR rant)
Post by: Neerb on March 24, 2010, 01:22:48 PM
Quote from: So_So_Man on March 23, 2010, 04:14:51 PM
except that gen 5 is being released in Japan in late 2010, not early 2011

Like Nintendo's never delayed a game before.  :|

Besides, it would be just plain stupid for them to release the next gen on a console that will become obsolete a couple months later... unless they then release a special version on the 3DS immediately afterward ala Twilight Princess. That would be a total waste of 3DS potential, though.  :(