News:

ASSUMING DIRECT CONTROL.

Main Menu

Why Is It Almost Always 7?

Started by JrDude, August 03, 2008, 07:30:23 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

JrDude

How come in games, when you have to collect something, there's almost always 7 of them?
Exs:
Sonic:
  7 Chaos Emeralds
  7 Other Emeralds
  7 Secret Rings

Paper Mario/Mario RPG:
  7 Stars
  7 Star Sprites
  7 Crystal Stars

I'm sure there's others but I don't remember them right now...
So why 7? Why not 6, or 8, or 11, or SOMETHING DIFFERENT?
[move][/move]
Dude .

Smashin

Seven is considered to be a lucky number. It's also one of the more holy numbers in Christianity, IIRC it's the most holy, but I could be wrong. It's got a lot of positive stuff associated with it, plus it's a good number as it's long, but not too long like eleven.

Nayrman

It's long enough to make a game last longer but not long enough for it to be annoyingly tedius

Lotos

I dunno.  I think of it as an odd number that's not too high, but not too low.  Also, I was thinking of this myself.

Super

I already addressed this in a thread I made about 5 months ago.

guido123

777 is gods number and so there has been three 7s in the games so i dont know


Click here to level up my card!

ssbb  guido123 - 0989-2935-7676

SkyMyl

Luck
Holy
7 Pieces of the Triforce (Ex)

It's a lucky chain. Who are they to break tradition?

Tupin

It's a lucky/holy number, like everyone has said.


Quote from: SkyMyl
Tuppy frightens me with his knowledge of legacy technology.

StarWindWizard7

Quote from: guido123 on August 03, 2008, 07:47:03 PM
777 is gods number and so there has been three 7s in the games so i dont know
I thought it was "333"  :robotindifferent: .

Well, I'm not sure why it's always 7. But I"m glad, 7 is my "favorite Number".
*points to screen name*
   

X-3

Didn't Sonic have only 6 emeralds at one point? Or am I just thinking of something else.

7 is considering lucky, I guess. Plus, for RPGs, 7 things is used a lot because it's a good length for those types of games, I suppose.

Rayquarian

7 is a good number.  You can always have 7 chapters and a finale, or 7 chapters and 1 final chapter.

StarWindWizard7

Quote from: X-3 on August 03, 2008, 08:28:06 PM
Didn't Sonic have only 6 emeralds at one point? Or am I just thinking of something else.

7 is considering lucky, I guess. Plus, for RPGs, 7 things is used a lot because it's a good length for those types of games, I suppose.
Yes, For Sega Genesis ... "Sonic 1" a.k.a. Sonic the Hedgehog.

There were only 6 of them in the game, thus being the reason why you couldn't turn into Super Sonic.
   

えっちーせんぱい

Quote from: X-3 on August 03, 2008, 08:28:06 PM
Didn't Sonic have only 6 emeralds at one point? Or am I just thinking of something else.

7 is considering lucky, I guess. Plus, for RPGs, 7 things is used a lot because it's a good length for those types of games, I suppose.
The original "Sonic the Hedgehog"

The 6th special stage.. gah ;-;

Quote from: StarWindWizard7 on August 03, 2008, 08:36:03 PM
Quote from: X-3 on August 03, 2008, 08:28:06 PM
Didn't Sonic have only 6 emeralds at one point? Or am I just thinking of something else.

7 is considering lucky, I guess. Plus, for RPGs, 7 things is used a lot because it's a good length for those types of games, I suppose.
Yes, For Sega Genesis ... "Sonic 1" a.k.a. Sonic the Hedgehog.

There were only 6 of them in the game, thus being the reason why you couldn't turn into Super Sonic.
:robotangry:

Psilocybin


thunderhero4

Isnt it obvious? 7 is the infamous lucky number! /thread