[-]July 29, 2008 - Team Fortress 2 Update Released (7/29/2008)
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed team switches on Attack/Defense maps spamming the console
Fixed the Kritzkrieg not working on servers with crits turned off
Fixed some clipped localized strings in various in-game dialogs
Fixed several cases where files were synchronously loaded while the game was running
Fixed a shutdown crash in the material system
Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
Players killing themselves will now give a kill credit to the last enemy who damaged them
Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
Fixed players being killed and creating ragdolls during team switches
Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
Removed health bonus from the Backburner
FUCK YEAH!
Who else is happy about this?
I dun even play TF2 anymore.
Although I love playing as the Heavy and camping by the supplies in the cylinder area :^D.
={( )}=
Bleh, I barely ever play TF2.
I grinned like a cockmongler when I heard the health boost was gone :>.
Quote from: Darklink on July 30, 2008, 09:20:59 AM
I grinned like a cockmongler when I heard the health boost was gone :>.
Same.
Quote from: Silverhawk79 on July 30, 2008, 09:20:25 AM
Bleh, I barely ever play TF2.
Shame on you D:
;_; I playd like yesterday and I still had the Health Bonus D:
Doesn't matter though, I used pyro before the achievements and I will still use Pyro, I do fine without the health Bonus. I just use the backburner to show off and to well, play a bit better. But even so I'm still good with Pyro. Sad to see the Bonus go though.