For Gamecube. Anyone play it? Was it any good?
Y'know, I never finished it. I played for 30 minutes, got stuck, and quit. I might try it again sometime.
Geist had some decent ideas, but iirc the controls were pretty terrible.
Quote from: Nightmare Zero on November 01, 2011, 11:53:47 AM
Geist had some decent ideas, but iirc the controls were pretty terrible.
I think so, yeah. That's probably part of why I quit playing.
I got a poster of it because back in the day on NSider one of the NOA guys held a Nintendogs event where we all met up at this mall
it was pretty cool
Come on, guys, this thread only made it halfway down the page? We need more activity, dang it.
Anyways, I'm bumping this because I actually bought Geist yesterday for around $3 at GameStop. Only played a bit so far; the aiming is confusingly paced, as it seems to move slowly while at the same time being difficult to target a non-moving enemy. Still, this ghost mechanic is surprisingly fun; hopefully the game's not to short.
I remember this game--not that I ever played it. I wanted to though; it looked innovative and cool. Admittedly, I did hear some less-than-great things about it, but as I recall, it was supposed to be a decent game at least. Have fun with it, Trev.