I decided to take one of my old CS detonation maps and make it control points.
http://www.fileden.com/files/2008/4/14/1866692/cp_lolwtfh4x.rar
It's a tad on the small side, but I guess it's worth just adding to try out. Screenshots in a sec.
(http://i12.photobucket.com/albums/a221/Tyrukia/cp_lolwtfh4x0004.png)
(http://i12.photobucket.com/albums/a221/Tyrukia/cp_lolwtfh4x0003.png)
(http://i12.photobucket.com/albums/a221/Tyrukia/cp_lolwtfh4x0002.png)
(http://i12.photobucket.com/albums/a221/Tyrukia/cp_lolwtfh4x0001.png)
(http://i12.photobucket.com/albums/a221/Tyrukia/cp_lolwtfh4x0000.png)
Yeah, I know, orange sucks, but the map was originally just a test for counter strike mapping, so I didn't bother making it beautiful.
Interesting. I'll add it to the server for a test run.
The map doesn't look so bad. Looks kind of fun really.
Quote from: Daft Pink on February 15, 2009, 08:28:13 PM
The map doesn't look so bad. Looks kind of fun really.
Thanks. As I said, I only really made it because I wanted to test the mechanics of CS mapping, and CS maps seem to be a bit smaller than TF2 maps. It may not look so small in the pictures, but when you play on it you'll probably see what I mean. I could probably just try to scale it though if that's too much of a problem.
It's...not very good. :(
Quote from: Silverhawk79 on February 16, 2009, 05:44:37 PM
It's...not very good. :(
Yeah people didn't like it D=
I can try to fix it up, i think the mai problem people had was it was too tall/confusing, they didn't know what to do.
Quote from: IceFlinger on February 17, 2009, 01:34:45 PM
Quote from: Silverhawk79 on February 16, 2009, 05:44:37 PM
It's...not very good. :(
Yeah people didn't like it D=
I can try to fix it up, i think the mai problem people had was it was too tall/confusing, they didn't know what to do.
No, the problem is that once you die, the round pretty much ends before you can respawn. :\
Quote from: Hishipi on February 17, 2009, 02:54:03 PM
Quote from: IceFlinger on February 17, 2009, 01:34:45 PM
Quote from: Silverhawk79 on February 16, 2009, 05:44:37 PM
It's...not very good. :(
Yeah people didn't like it D=
I can try to fix it up, i think the mai problem people had was it was too tall/confusing, they didn't know what to do.
No, the problem is that once you die, the round pretty much ends before you can respawn. :\
That was because you guys had no idea what you were doing.
I was planning on adding more points too.
it would be fine on an instaspawn server. a quick rush wins the game because of 20s spawn times.
looks good, but could use some lights, prop_statics.
Quote from: DDantas on February 18, 2009, 11:06:01 PM
looks good, but could use some lights, prop_statics.
It is lit, and I don't think any props would fit.
Especially since the is just a CS port.