Because I hadn't seen this before, I'll assume that most of you haven't played it before. That's alright, I've only played it recently. This is the way this game works; you find yourself in a pitch black maze. There are four turns you can take, Up, Down, Left, or Right. There are a number of items scattered around the maze, as well. Some of these will help, some of these will hinder and some of them may just be really really strange.
This game uses a point system to determine a winner once you have exited the maze. Here's how THAT works:
Not walking into a wall: +1
Walking into a wall: -1
Finding a torch: +3, special.
Finding a lantern: +5, special.
Finding a flashlight: +10, special.
Finding treasure(s.): +5
Finding treasure(m.): +10
Finding treasure(l.): +20
Finding treasure(d.): +100
Finding the exit: +100
Any questions?
Edit: Now with a list of people and their scores! YAY!
Third K: +1
Smokey the Bear: +35
AcerChris: +4
So_So_Man: +2522
Rob: +1615
Dusk: +10
I'm posting a list of monsters and the treasure you've found.
Treasures(s.):
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Holy Sword!
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Crucifix!
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Treasures(m.):
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Treasures(l.):
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Treasures(D.):
Piles o' Loot! W00t!(Dragon's still alive, of course, so nobody can get this one right now.)
Monsters:
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Dragon King
Do we all start at the same point?
And this sounds like an interesting forum game. Count me in. Is there a sign up sheet? If not, I take the road down/south.
Yes, and no. You all start in the center, everyone who posts after this just gets ported to the center. Then they look back with the directions that worked and didn't and get to everyone else from there.
You decide to feel your way down. You take a tentative step, then a second one, and, with gaining confidence you walk directly dow- OW! Who put this wall here?!
Sounds fine to me. So am I allowed to move anywhere asides from south now or do I have to go back up north?
If I don't have to go back up north then I take left.
Nope. Since you ran into a wall, you haven't moved anywhere.
You reach your hand out, and don't feel anything, although that doesn't mean much, you think, smiling ruefully. Still, you carefully step left, hoping to avoid giving yourself a bloody(or broken, that would be worse) nose. You step to the left, and again, and take a third step. No walls!
Very well then; This'll be interesting as long as we get more people later in the day. Now that I'm onto the left I'm gonna try moving north.
You begin to move north, assured that there can't possibly be only one hallway in this maze? Right? Right? Unfortunately for you, you think your nose is now broken. It is certainly bleeding, anyway.
Ok, so north/up isn't possible, and left...Then again it may be somewhere else.
Hmm, gonna give one more try around here before I check that it's a dead end. How about south?
Beleaguered and no little concussed, you wander south... right into another wall.
This game is going to get pretty difficult for me D; -2 already. Anyways, move back to the left/start and try going left one more.
You take another series of steps into the dark labyrinth that you still have no real idea why you're in. Success! At least it's not another wall!
Are there more ways to go then one? Do you have the maze all planned out?
If there are more ways to get places then one, then I choose to go north. If there isn't, then take me left.
Ill start going east.
Quote from: Smokey the Bear on March 27, 2010, 05:55:54 AM
Are there more ways to go then one? Do you have the maze all planned out?
If there are more ways to get places then one, then I choose to go north. If there isn't, then take me left.
I do have the maze mapped out, actually. And yes, there is more than one path, in fact, I have five that lead to the exit. Some are simply... longer... than others.
Smokey, you head north and walk into a wall. Since I'm not feeling up to making actual RPs right now.
Acer, you walk into open space, and you feel something against your foot. You reach down to pick it up. Congratulations! You've found a Torch!
...Alright, now I'm going to explain what I meant by the Special the three sources of light have. When you find one, I PM you directions equal to the item bonus; i.e., for a torch, you get three. The sources of light allow you to see a number of squares(five feet, about three steps), equal to their bonus, as well. So. Yeah.
i move to the left 2 spots
You don't run into any walls, So_So_Man.
I move left one more space, just to get myself at least back to 0.
You're in the same square as SSM, then? Alright, I'll make a note of that.
I'll go right now. I should be next to Acer.
Correct, though his torch has extinguished. So you don't see what he saw.
Yeah, I know. I would rather have gone left, but I don't want to be fighting my way through with two other guys. So...
I'll go straight ahead now/keep moving right one space.
Can I make multiple moves in one turn?
If so:
Left.
Left.
Left.
Up.
Left.
Right.
Right.
Down.
Right.
Up.
Let's see where this takes us.
Quote from: Rosencrantz on March 27, 2010, 11:51:41 AM
Can I make multiple moves in one turn?
If so:
Left.
Left.
Left.
Up.
Left.
Right.
Right.
Down.
Right.
Up.
Let's see where this takes us.
...Alright then.
Left. Good.
Left. Good.
Left. Good.
Up. Wall.
Left. Wall.
Right. Good.
Right. Good.
Down. Wall.
Right. Good.
Up. Wall.
Four Walls and six Nothings give you +2.
Quote from: Night the Lucario on March 27, 2010, 12:03:26 PM
...Alright then.
Left. Good.
Left. Good.
Left. Good.
Up. Wall.
Left. Wall.
Right. Good.
Right. Good.
Down. Wall.
Right. Good.
Up. Wall.
Four Walls and six Nothings give you +2.
Eh, I'd be at -1. Four walls and I ended up back at start.Unless the three new rooms are always counted.
Left. Left. Left. Left. Up.
...You walked into Nothing. That's one point.
Good. Good. Good. Wall. Wall.
You couldn't go up any squares before, remember? So you just repeated the first five moves... but they still count.
Quote from: Night the Lucario on March 27, 2010, 12:11:36 PM
...You walked into Nothing. That's one point.
Good. Good. Good. Wall. Wall.
You couldn't go up any squares before, remember? So you just repeated the first five moves... but they still count.
oh, i c wut i did.
i didn't realize i made a fourth left.
OK.
DOWN.
Wall.
Quote from: Night the Lucario on March 27, 2010, 12:14:30 PM
Wall.
FFFFF.
LEFT IS A DEAD END AFTER THREE MOVES GOD DAMMIT.
Right. Right. Right. Right. Right.
Five Nothings. Although you DID miss the crossroads. *snickers at your confusion* YOU SEE NOTHING!
Quote from: Night the Lucario on March 27, 2010, 12:17:19 PM
Five Nothings. Although you DID miss the crossroads. *snickers at your confusion* YOU SEE NOTHING!
RIGHT.
FFFFFF GET ME OUT OF HERE IT'S DARK AND SCARY.
Nothing.
Nothing. Wall. Wall.
...You're trying to give yourself a concussion, aren't you?
Quote from: Night the Lucario on March 27, 2010, 12:22:55 PM
Nothing. Wall. Wall.
...You're trying to give yourself a concussion, aren't you?
/me lays down until someone finds him.
I have a headache...
Fuck it.
Crawl up.
You should RP these D:
Alright. Let's see here...
You lay down a bit, holding your head in pain, certain that you have either brain damage or a concussion at the least to go along with your broken nose. Blood is still flowing from it, and it begins to irritate you, and you hold your hand up to stop the flow. As you do, however, you begin coughing and wheezing, and suddenly you think, "I'm going to die down here."
I'll move right again.
You move right, having seen someone run in front of you just a few moments ago, and not having heard them hit a wall. Or scream in excitement.
I'll try North. It's my favorite direction.
EUREAKA! It's about time somebody finds one of my crossroads! I mean, the labyrinth only MIRRORS ITSELF, PEOPLE! Of course, items are a different story, naturally. Erm... you didn't read that?
You turn away from the person sobbing a few feet from you, and wander up, wondering what there is. You don't hit anything, fortunately, but... you seem to have stubbed your toe on something. After feeling incredibly foolish for jumping up and down like a cartoon character for a moment, you pick it up and try to examine it in the dim light, though you can't manage it.
*plays Zelda Discovery theme* You found... One Treasure(s.)!
Yay? My favorite direction comes through for me once again.
So... Do I have this treasure now or am I supposed to do something to get it? Never mind, I reread the rules. Okay, cool.
I'll move North one more space.
Left, Down. On the same node as SSM.
Crawl North.
Alright. Nothing, then wall. Hm... do you think I should start posting the map as you all find it?
Rose: You drag your bruised and beaten body up, then use the wall you ran into to go north. And you run into another wall. Uh, oops?
Smokey: You put the treasure... somewhere, then walk north into... nothing.
QuoteI'll go right again.
*cough*
Quote from: Night the Lucario on March 27, 2010, 01:02:43 PM
Alright. Nothing, then wall. Hm... do you think I should start posting the map as you all find it?
Rose: You drag your bruised and beaten body up, then use the wall you ran into to go north. And you run into another wall. Uh, oops?
Smokey: You put the treasure... somewhere, then walk north into... nothing.
No. Don't post the map. Make us make our own map or follow other peoples posts.
Makes the game more interesting.
Crawl South.
Weary, tired, and concussed, you make your way back where you came... about five feet back toward the center.
Quote from: Night the Lucario on March 27, 2010, 01:14:54 PM
Weary, tired, and concussed, you make your way back where you came... about five feet back toward the center.
Wut?
Why am I going back where I came from?
I went right until I hit a wall.
Then I crawled north, you said I hit a wall, so I'm trying south. D:
Oh here
Quote from: Third K on March 27, 2010, 12:59:15 PM
Left, Down. On the same node as SSM.
Incase you didn't see.
As for a map I don't think so unless to many people start joining in later. For now we're fine to my eyes.
Sorry, I was thinking you said left. Sorry... my fault. *goes back to fix things*
Rose: Weary, tired, and concussed, you make your way south, and ram your head into a wall. Gods, if you don't die by bleeding out, you're going to have a headache that makes a hangover from drinking your own body weight in ounces sound attractive.
Third K: Yeah, I had missed that. You walk left, moving away from SSM, and then walk down. You feel uneasy, as if you're being watched by something that resents your intrusion, but you brush it off to the fact that you can't see. Anything. So nothing else should be able to see you, right? Right?
*chuckles madly*
Can I just go North until I hit a wall?
Alright.
Smokey: You go north. And again. And again. And again. And again. And again. And ag- OW! Who the hell thought to build a wall in your path?
Can I just shout for help until someone finds me? I'm clearly bleeding to death here.
You only have a broken nose... but sure, why not.
Rose: Tired, hurt, and clearly bleeding to death, you start screaming, "SOMEBODY HELP ME!!1!1!!1!1!" Yes. Exactly like that. With the ones and everything.
I'll turn right now, then.
Smokey: You turn right, and walk... into another wall. Fortunately, you don't seem to be very harmed.
I should really draw out a map.
So, left was a dead end.
Right is a dead end.
Fuck.
New moves:
Left.
North.
North.
North.
North.
North.
North.
North.
North. -STOPPING SO I DONT HIT A WALL.
Left.
If I don't hit a wall on the left, I should be in the same spot as KJ.
Um... okay.
Rose: You pick yourself up bodily, and start walking, first to the left, then going north. And again. And again. And again. And again. And again. And ag-Ow! You stumble backwards, before trying again, with the same results. Dazed by the fact that you walked into the same wall twice, you turn left, stumble over the feet of a bear, and collapse a few feet from the wall you've left a blood stain on.
Quote from: Night the Lucario on March 27, 2010, 01:47:10 PM
Um... okay.
Rose: You pick yourself up bodily, and start walking, first to the left, then going north. And again. And again. And again. And again. And again. And ag-Ow! You stumble backwards, before trying again, with the same results. Dazed by the fact that you walked into the same wall twice, you turn left, stumble over the feet of a bear, and collapse a few feet from the wall you've left a blood stain on.
Whaaaat? I counted all of your "agains". I should be in the same exact spot as KJ without hitting any walls D:
You have eight 'North' commands. There were four 'And again's, plus the one when he started, plus the one where he picked up the Treasure(s.). You are in excess of two.
Quote from: Night the Lucario on March 27, 2010, 01:50:19 PM
You have eight 'North' commands. There were four 'And again's, plus the one when he started, plus the one where he picked up the Treasure(s.). You are in excess of two.
She went north, treasure.
North, nothing. That's two north's.
"You go north. And again. And again. And again. And again. And again."
1, 2, 3, 4, 5, 6 in this. North and again five times.
Two, then the six...
That's 8. D:
Sorry... I misread my map. There's six spaces on that hallway. My fault. *death-glares my map*
I'll fix what I need to fix.
ROB'S A STALKER.
I'll try left then, since right didn't work.
Quote from: Smokey the Bear on March 27, 2010, 01:58:21 PM
ROB'S A STALKER.
I'll try left then, since right didn't work.
Not necessarily a stalker, just following your footsteps 'cause you're not hitting walls.
I'm gonna let KJ wake up the bear.
Smokey: It works. And you trip over a collapsed body. You know, you probably should do something about his broken nose... if it weren't for the fact he's just going to break it again.
Also, Rose: You tripped over Smokey's legs. That was the bear. I'm using the screen names to determine what you look like in my maze. Smokey is Smokey the Bear, therefore, Smokey is a bear.
Haha, I'm a motherintercourse ing bear. Hell yeah. Although I prefer lions and tigers, oh my.
...Anyway, I'll go left again.
Smokey: You walk left again, because so far everywhere in this god-forsaken maze has had fairly straight paths, right? Unfortunately, you're wrong. You walk vigorously into a wall, bruising your snout some.
Oh. Fuck. Ok. RACE TIME.
I WILL GO LEFT THREE TIMES.
Time to try going south now.
AND WRIGHT, YOU BETTER RUN. IF I GET HUNGRY, YOU BET YOU'LL BE THE FIRST THING I'M GONNA EAT.
Rose: Fearing the bear, you flee to the left. Into the wall. Dazed, you take a few steps back, and start running again. Into the same wall. Clearly out of your mind now, you take another dizzy steps back, and run into the wall again. The good news? You painted it red.
Smokey: You go down, surprisingly enough, it actually works. You see a faint glimmer of light about fifteen feet in front of you, to the left.
FFFFFFFFFFFFFFUCK.
GOD DAMN BEAR.
SPRINT SOUTH THREE TIMES.
Rose: You run south, fearing the bear that's behind you, and you see a glimmer of light. You become filled with hope, this must surely be the exit, right? Right?
time to break the game and win epicly.
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I wonder how many that is?
Oh god, it's a trap. You go first, Rob.
I'll go south four times.
I'M NOT AFRAID. I'M RACING. DAMMIT.
SOUTH UNTIL I HIT THE LIGHT.
Rose: You run south a few more steps, and the bear passes you. You don't care, though, because you're just five feet to the right of the light.
Smokey: You fly past the light and Rose, come to a stop ten feet behind him, then turn around to watch him.
SSM: You begin to pace, and, as you do, you hear the strangest sound. It's like stone is moving against stone. But that's not possible, right? Right?
Also, I'm just going to call it 120. Because I can do that.
Quote from: Night the Lucario on March 27, 2010, 02:28:22 PM
Rose: You run south a few more steps, and the bear passes you. You don't care, though, because you're just five feet to the right of the light.
Smokey: You fly past the light and Rose, come to a stop ten feet behind him, then turn around to watch him.
SSM: You begin to pace, and, as you do, you hear the strangest sound. It's like stone is moving against stone. But that's not possible, right? Right?
Also, I'm just going to call it 120. Because I can do that.
I'm to the right of it?
So I need to move left.
Left.
Also, SSM gets points for pacing? D:
Points should only count for new spaces. D:
Well, he's technically not walking into a wall. And that is worth one point.
Rose: You step into the light, and find yourself in darkness. Something screams, and you hear the sound of horrible, leathery wings, beating in the still air. You find a note, once you've stopped pissing yourself, and read it. "You've released the monsters."
Gods, it's about time I was able to do this. Now, here's the way this works. There are ten small treasures, five medium treasures, three large treasures, and one dragon treasure. The ten small treasures are almost all weapons of some type, and are used to kill small monsters. If you don't have the right tool, though, you have to flee, running to somebody else. Here's a list of the small Treasures you've all found.
Holy Sword.
Yeah. That's it. And that kills one creature. Just one. Good luck!
Quote from: Night the Lucario on March 27, 2010, 02:43:25 PM
Well, he's technically not walking into a wall. And that is worth one point.
Rose: You step into the light, and find yourself in darkness. Something screams, and you hear the sound of horrible, leathery wings, beating in the still air. You find a note, once you've stopped pissing yourself, and read it. "You've released the monsters."
Gods, it's about time I was able to do this. Now, here's the way this works. There are ten small treasures, five medium treasures, three large treasures, and one dragon treasure. The ten small treasures are almost all weapons of some type, and are used to kill small monsters. If you don't have the right tool, though, you have to flee, running to somebody else. Here's a list of the small Treasures you've all found.
Holy Sword.
Yeah. That's it. And that kills one creature. Just one. Good luck!
Right and Left, alternatively, 300 times.
>:[
Don't take it too personally, Rose. After all, there were six places on the map that activates this trap. Then there's one that shifts the labyrinth each time it's activated. Oh, that one will be fun.
Besides, it could be worse. You activated the one closest to the dragon. You don't want to attack the Banshee without it's weapon, just saying.
You begin to pace, ignoring the smell from your soiled clothes, as you wonder what the hell you've just done.
Good going, Rob. WE REALLY APPRECIATE IT.
I'll keep going South until something stops me.
Ummm, would it be too late for me to join? If I can, i go 2 steps east, 3 south, and 1 west.
Nope, you can join. Um... that's two right, 3 down, one left, except that...
You walk a few steps to the east, then turn down. You find on the ground an old crucifix, pocket it, and continue... right into a wall. You step back, walk into the wall again, and use that to guide you left... into another wall.
Smokey: You go several feet south, probably close to a hundred feet, and enter into a large chamber. As you enter, a golden head picks itself up out of the many piles of gems and precious metals, opens one eye at you, swings it's head around to look at you fully, and roars at you.
I'll go left once more, then south, then go north until I end up cracking into something.
Right and left 500 more times, before finally moving Right, then South.
Hmm, a crucifix. Interesting, that oughta be useful. 1st i'll walk 5 steps to the north, 3 to the east, and then 4 to the south. At some point, I drop a coin and listen to any possible echoes made.
I walk right then left for another hour at a rate of 2 steps / second (which means 7200 times over the next hour)
Quote from: So_So_Man on March 27, 2010, 04:39:36 PM
I walk right then left for another hour at a rate of 2 steps / second (which means 7200 times over the next hour)
This is stupid.
Quote from: Rosencrantz on March 27, 2010, 04:41:05 PM
This is stupid.
No really it is. The point of this game is exploration; and he already got 120 points. <.<
Quote from: Night the Lucario on March 27, 2010, 03:07:07 PM
Nope, you can join. Um... that's two right, 3 down, one left, except that...
You walk a few steps to the east, then turn down. You find on the ground an old crucifix, pocket it, and continue... right into a wall. You step back, walk into the wall again, and use that to guide you left... into another wall.
Smokey: You go several feet south, probably close to a hundred feet, and enter into a large chamber. As you enter, a golden head picks itself up out of the many piles of gems and precious metals, opens one eye at you, swings it's head around to look at you fully, and roars at you.
Uh... Kill it with my holy sword?
Quote from: Rosencrantz on March 27, 2010, 04:41:05 PM
This is stupid.
Yeah, I say we need restrictions to this.
Sorry... I need to check in more often. *goes backwards* I wouldn't worry too much. Also, Dusk, You sure you just want FIVE squares up? You realize that the corridor is now eight, right? And you're behind two?
Smokey: You pull out your sword, which begins to glow feebly in the cavern. Clearly, this is the right kind of enemy, just not the right one. The dragon is still glaring at you, and you retreat a few steps back, back into the hallway. It's the dragon. You need one of the Large treasures to kill it. And for that you need a medium treasure to kill the thing holding the proper large treasure.
SSM: You begin to pace, pondering about why you're here of all things. You hear an annoying grating sound, but ignore it, safe in the knowledge that the place can't move, right? Right?
Dusk: You skitter to the north, carefully holding a few small coins. As you reach what you have made to be a destination, you turn and start walking to the right. Bang! Bang! BANG! After you stop walking into a wall, you decide to move south and recoup.
Rob(since I know your name now...>.< I'll fix it in a minute): You shamble to the right, outside of the trap, which has stopped glowing. 'Good for it,' you think, 'when I activate it, it stops being baited. I hate my life... so much. I'm going to die here.' You shake your head, and start moving south.
I'll turn left now and go that way two spaces.
Before I attempt to draw out a map, how are you doing this? Are you doing it like North, South, East, and West where if someone says 'right' they are sent into the direction East (which is how I've been doing it, but I'm starting to think I'm wrong)? Or are you doing it where you face the direction they are going in and a right turn could be different depending on where they are?
Quote from: Night the Lucario on March 28, 2010, 04:25:09 AM
Sorry... I need to check in more often. *goes backwards* I wouldn't worry too much. Also, Dusk, You sure you just want FIVE squares up? You realize that the corridor is now eight, right? And you're behind two?
Hmm, guess I need to pay more attention to this. so if I headed south down to recoup, am I back at the same spot? If so, then 8 north like you've suggested. Also, is the crucifix a small holy cross? Need a refresher on some things