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The OFFICIAL (Yes, official) SSBB Glitch Experiment thread! *Possible spoilers*

Started by Shujinco2, April 07, 2008, 01:22:12 PM

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Shujinco2

NOTE:This thread is unfinished.
And THIS time, it's going to work, dang it! >:(

Well, anyway, I have seen a LOT of glitches in Brawl already. It's quite facinating, really! :D (At least to me.) And I thought that there are PLENTY more glitches to find! That combined with my obsession with glitches forced me to make a Brawl Glitch expiriment thread, in the hopes of finding a super awesome glitch worthy of the gaming gods! (And before anyone else, so we can paten it and say it's ours. >:D )

I will appreciate EVERY BIT of help I can recive, as usual, for the lack of a wii would hinder my progress if I were the only one doing it. So feel free to join in the glitch hunt! ^_^

Helpers:
Shujinco
WiinolikePS3
MasterYoungLink
-DNK2-
Triforce_Luigi

Glitch Expiriments:

Messed up Replays:

Explination: Figure out why some replays get AIDS, and how to prevent them from doing so.

Trial 1: ???? (Need some help with this guys!)
-Results:


-FS glitch expiriments:

Explination: Coupling character Final Smashes with certain events to hopefully generate glitches.  :)

Trial 1: Using a FS while that character is big.
-Results:
Wario: Turns back to normal size.
Toon Link: Back to normal size.

Trial 2: Using a FS while that character is small.
-Results:
Wario: Turns back to normal size.
Toon Link: Back to normal size.

Trial 3: Using a FS while that character is Metal.
-Results:
Mario: Turns back to normal.
Toon Link: Stays Metal

Trial 4: Using a FS while that character is invisible.
-Results:

Trial 5: Using a FS while that character is wearing a Bunny Hood.
-Results:

Trial 6: Using a FS after that character ate Super Spicey Curry.
-Results:

Trial 7: Using a FS while that character is in Slow Motion. (Stopwatch.)
-Results:

Trial 8: Do a FS just before a Manaphy character swap.
-Results:

Trial 9: Do a FS right AFTER a Manaphy character swap.
-results:

Trial 10: Do a FS right before switching back from a Manaphy character swap.
-Results:

Trial 11: Do a FS just before dying. (Most likely best done on a moving stage.)
-Results:

Trial 12: Do the "Perma Giga Jiggly" glitch, but with bowser.
-Results:

Trial 13: Do FS on character that is invincible.
-Results:

Trial 14: Do FS while YOU are invincible.
-Results:

Trial 15: On Spear Pillar (The pokemon stage with Dialga and Palkia), do a FS while the stage is tilted.
-Results:

Trial 16: On Spear Pillar (Again, with Palkia and Dialga), do a FS while the stage is flipped upside-down.
-Results:

Trial 17: Do a FS on an opponit that is zoomed in on by Tingle.
-Results:

Trial 18: Do a FS on somebody NOT zoomed in on, but still while in Tingle's zoom in effect.
-Results:

Trial 19: Do a FS while Tingle makes the screen zoom in on YOU!
-Results:

Trial 20: Do a FS on various NPCs in different levels. (E.I. Chimara on New Pork City, or the giant pig riding dude on Bridge of Elden.)
-Results:

Trial 21: Do a FS on character with hammer. (Try having the character doing the FS get hit by the hammer.)
-Results:

Trial 22: Get all three dragoon parts AND a smash ball. (Doesn't have to be same player.)
-Results:

Screwing around with "Perma Giga Jiggly".

Explination: Again, self explanitory.

Trial 1: Get a Super/Poisen mushroom while "Perma Giga Jiggly."
-Results:

Trial 2: Switch bodies (Manaphy) with a "Perma Giga Jiggly" and another character.
-Results:

Trial 3: Suck in "Perma Giga Jiggly" via Kirby or Dedede and spit her out/swallow her.
-results:


Infinite Super scope glitch:

Explination: Self explanitory. :-\

Trial 1: Get super Scope, tap A 3 times, full charge 2 blasts, then charge up a 3rd and while charging get hit.
-Results: Doesn't work. :'(

Trial 2: Random alternate way. (Still trying to think what it would be.)
-Results:


Black hole glitch (Only if infinite super scope ammo glitch works):

Explination: Create a floating mass of doom.

Trial 1: Way it was done in Meelee. :-\
- Results: Not doable (As of now) as of lack of Infinite super scope ammo glitch. :'(


Same color glitch:

Explination: Getting two kick ass characters with the same kickass color.

Trial 1: Way it was done in Meelee.
-Results:

Trial 2: With 3 players.
-Results:

Trial 3: With 4 players.
-Results:


Ice Climbers freeze glitch:

Explination: Getting the opposing character to stay EXACTLY where you want them. PERMENATLY! >:D

Trial 1: Get right next to opponit with Ice climbers. Then, face them and do a ground dodge. Right when Popo get's done ground dodging (While Nana is still ground dodging.), have Popo turn away from the opponit. After Nana is done ground dodging, and before she turns around, have Nana grab the opponit. After that, have Popo use his forward+B move of the opponit, and have Nana use her forward throw move.
-Results:

Trial 2: Random alternate way. (Haven't thought of it yet.)
-Results:

Trial 3: Undo glitch.
-Results:


Ice Climbers Iceberg Glitch expiriments:

Explination: Making things go yeah on the thing and such.

Trial 1: With Bumper.
-Results:

Trial 2: With Metagross.
-Results:

Trial 3: With Wobbafett.
-Results:

Trial 4: With Green Shell.
-Results:

Trial 5: With Gooey Bomb.
-Results:

Trial 6: With someone that is invincible.
-Results:


Smash Canceling:

Explination: Cancling a smash attack JUST in time to avoid damage/change routine.

Trial 1: Use FS while charging a Smash Attack.
-Results:

Trial 2: ???? (Might need some help from you guys!)
-Results:


Uber Jump glitch:

Explination: Uber Jumping off of some springs! :)

Trial 1:With Sonic's B move.
-Results:

Trial 2: With Fox's/Falco's/Wolf's Up B move.
-Results:

Trial 3: With Pikachu's Up B move.
-Results:

Trial 4: With Lucario's Up B move.
-Results:

Trial 5: Zelda's/Shiek's Up B Move.
-Results:

Trial 6: Lucas'/Ness' Up B move.
-Results:

Trial 7:Kirby's Up B and Down B moves.
-Results:

Trial 8: King Dedede's Up B move.
-Results:

Trial 9: Bowser's Down B move.
-Results:

Trial 10: Yoshi's Down B move.
-Results:

Trial 11: With Spiked opponit. (Opponit would do the glitch.)
-Results:

Throwing Out of Roll glitch:

Explination: Again, self explanitory. :-\

Trial 1: With other characters that don't actually "Roll" when roll dodging.
-Results:

Trial 2: Catch thrown item.
-Results:

Meelee green greens green red shell glitch:

Explination: Get in a block crevas, spawn a bunch of red shells (REMEMBER, this was in MEELEE!), hit them all, and BWAM! 999% DMG!

Trial 1: Do it with green shells.
-Results:

Trial 2: Do it with Bumpers.
-Results:

Trial 3: Do it with Bomb-ombs.
-Results:



The Glitch List:

Ice Climbers Iceberg Shrink glitch:

Possibility 1:

You can shrink the Ice-claimber's FS, under special circumstance. Got a 'motion-sensor mine' item? Throw it at the top of the glacier. It will bounce off of it, pushing it down a little bit each time. It just falls up and down repeatedly, and reasonably quickly, and pushes it a bit each time. I haven't tested to see if it lowers the hit box, but I think it does. If it doesn't, then this gains use as a trap which can trick people with an invisible hitbox. Otherwise, it's just a useless piece of info. By -DNK2-

Ganon's/C. Falcon's Uber Jump:

Possibility 1:

So, turns out you can give Ganon a super-jump that can reach the top of stages you design as very large, from the bottom. Unfortunately, it's based on designed stages. If you use one of the springs that are used in stage making, and press Down-B at the very instant you hit it, Ganon does an uber jump. This does NOT work with the spring item. However, it does work with Captain Falcon too, so if you're a big custom stage person, this can be a useful tactic. By -DNK2-


Aero Port fallthrough glitch:

Possibility 1:

I was using Falco in Aero Port Dive, or whatever it's called, and while the platforms were decending, I was using his A move.  The button was held down.  When the platforms disappeared, Falco somehow fell through the road of the course!  Even if the road is a fall-through floor (I don't think it is), I was not holding down or anything. By Lotos

Same color glitch:

Possibility 1:

I had two Dark Pit's (not the lighter or darker versions, either). My sister chose the character and costume regularly, and I got it through Random. By Mithos

Mushroomy Kingdom fallthrough glitch:

Possibility 1:

When you use the Ice Climbers's FS in Mushroomy Kingdom and if you're about to be crushed by a block in front of you because of the iceberg, you will pass through the floor and you will fall! By Wiiboychris

Never Landing Pikmin:

Possibility 1:

When playing as Olimar on a  custom stage (the futuristic type), if you throw pikmin at the base of the platform part that looks like this:

----\
       \
      |
      |     
      |     
      |   
      |
       \

(It's one of the special pieces)
The pikmin spin and spin, and never land. They only go away when you die. By Shaleblade

WiinolikePS3

I'm in!  ;D

I think it's a great idea to start already; if we wait until everyone is bored with Brawl, we'll have serious competition, but since we're starting early, it shouldn't be too much of a rush.


Also, something we could do that would definately solve a lot:

We could find out why some replays screw up, and what happens to make them screw up. Hopefully, we could find out something that makes it happen consistantly, and for those who really care about their replays, we would have a way to warn them about what NOT to do to get a good replay.

Just an idea.

Anyways, I'm a glitcher too, so if you can come up with anything else that might make a glitch, you can count me in.  ;)

But... I can't be on until Friday. I'll start the FS experiments then, if they aren't already tried by then.

Macawmoses

YOu can pm me with the name of the user that officialised this, and I will gladly allow it to carry on :)

As it is, try using Zelda's FS on the Chimera, I have always wanted to see what would happen.

HTA!

All Final Smash experiments should in theory be debunked since your character is automatically returned to normal state once activated.

Avion-Finch

Quote from: mackormoses on April 07, 2008, 04:12:21 PM
YOu can pm me with the name of the user that officialised this, and I will gladly allow it to carry on :)

As it is, try using Zelda's FS on the Chimera, I have always wanted to see what would happen.
the arrow goes right through it, nothing happens, the only way to "kill" the chimera is by making it fall(by using the breakable floor)

Brawl FC 1504-5840-0611 name Avion, mains below(as of now)

DededeCloneChris


StarWindWizard7

Quote from: wiiboychris on April 07, 2008, 05:19:23 PM
Isn't "Official" instead of "Offical"?
Yes your right.
*changes it*

It was kind of bothering me anyway. :D
   

SkyMyl

I'm in. I've wanted to test this, but the results will most likely result the same way.

CuccoGuy

I did a few FS experiments in special brawl. The only change for size is in fact the size. Tiny Landmasters are proper size. :D Havent tried the others.

SkyMyl

Quote from: CuccoGuy on April 08, 2008, 01:14:52 PM
I did a few FS experiments in special brawl. The only change for size is in fact the size. Tiny Landmasters are proper size. :D Havent tried the others.
Well, I know for sure that Link and Toon Link's FS can:


  • Stay metal
  • Grow/shrink back to normal size when activated
  • Stay invincible

Phantom123

XD Try looking for real glitches =P I'm a glitcher in CoD2, known for finding the best glitches on most customs, and abilities to go off-stage on most pre-mades first. I'mma work on some stage glitches.


Tupin

I experimented with Metal Mario and his FS in Training Mode.

Results:

Metal effect goes away as soon as you activate the Final Smash.


Quote from: SkyMyl
Tuppy frightens me with his knowledge of legacy technology.

Jono2

wario man goes back to being normal sized when wario uses the FS, regardless of big or small.  he can use a mushroom afterwards though, and it produces massive lulz when combined with a fully charged waft.



you won't find glitches in SSBB, and the FS testing isn't even a good place to start. o_O

anything really noteable is found already (jiggs FS glitch, Yoshi combined with it, etc).


you'd be better off focusing on a single player game of some sort.


also, Yoshi, despite being classified as "heavy", can basically walk all the way across the stages with the updrafts of air (he has basically no downward movement while on an upward draft).

Quote from: LinkXLR on January 30, 2008, 09:10:54 PM
Quote from: famy on January 30, 2008, 08:36:30 PM
is big willy unleashed a will smith game

...I'm not even gonna touch this one.

SteamID: Lazylen

Phantom123

I found an FS glitch by accident XD Here is a general summary.

"You can shrink the Ice-claimber's FS, under special circumstance. Got a 'motion-sensor mine' item? Throw it at the top of the glacier. It will bounce off of it, pushing it down a little bit each time. It just falls up and down repeatedly, and reasonably quickly, and pushes it a bit each time. I haven't tested to see if it lowers the hit box, but I think it does. If it doesn't, then this gains use as a trap which can trick people with an invisible hitbox. Otherwise, it's just a useless piece of info.

I can't video it, and it may have been already discovered. Just figured I'd tell

Oh, and in case anyone wondered, it does push it down lower at an exponential rate, based on the number of mines you have, so it's pretty funny in Training. Testing it in training, I put it below FD reasonably quickly."


Shujinco2

At everybody: Busy, so I will add you all later.

At Mack: I did. I'm THAT awesome. (Or if Star would do it. ^_^)

At Wiino: Screwed up replays huh?

At DN2K: Sounds cool!

At Cuccoguy: What about size differances with Pokemon Trainer's FS? Do they ALL grow big/small or something?