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Game-o-rama => Console Gaming => Topic started by: Triforce_Luigi on July 21, 2008, 03:58:50 PM

Title: Zelda Goes Casual?
Post by: Triforce_Luigi on July 21, 2008, 03:58:50 PM
http://www.nintendoeverything.com/?p=2069

Shiggy kicks hardcore gamers in the balls with this.
Title: Re: Zelda Goes Casual?
Post by: JrDude on July 21, 2008, 04:03:14 PM
Owch, after being hit in the balls that hard, I think my kids won't be able to have kids after I have kids.
Title: Re: Zelda Goes Casual?
Post by: thunderhero4 on July 21, 2008, 04:10:38 PM
All i can say is "ok"
Title: Re: Zelda Goes Casual?
Post by: SkyMyl on July 21, 2008, 04:13:09 PM
But I like hard. :'(
Title: Re: Zelda Goes Casual?
Post by: ThePowerOfOne on July 21, 2008, 04:24:52 PM
Fuck new gamers. Play something else. LEAVE ZELDA ALONE D:
Title: Re: Zelda Goes Casual?
Post by: Doodle on July 21, 2008, 04:28:22 PM
Well, that's just fantastic. >:(
They already made Super Mario Galaxy easy. Zelda is supposed to be hard!
Title: Re: Zelda Goes Casual?
Post by: Tupin on July 21, 2008, 04:32:46 PM
Zelda isn't appealing to casual gamers anyway, so why change it?
Title: Re: Zelda Goes Casual?
Post by: ThePowerOfOne on July 21, 2008, 05:07:44 PM
Quote from: Tuppyluver1 on July 21, 2008, 04:32:46 PM
Zelda isn't appealing to casual gamers anyway, so why change it?
Because Nintendo is losing it.
Title: Re: Zelda Goes Casual?
Post by: Neerb on July 21, 2008, 07:10:39 PM
The first ever Donkey Kong is known as "the hardest game of all time" by the guys who set the world records for it.  The first Super Mario Bros. was harder than Sunshine or Galaxy.  The first Zelda was harder than Ocarina of Time and Wind Waker combined.  If the first gamers were drawn in by hard games, why are they downgrading the new games to try to get new gamers?  I never thought it would happed, but at this rate, with all their casual gimmicky crap, Nintendo might get beat worse than Sega did.  Casual gamers suck.
Title: Re: Zelda Goes Casual?
Post by: Silly_Penguin on July 21, 2008, 07:13:48 PM
When i read about that, i was really disappointed. I mean, isn't Zelda easy enough already? If anything, wouldn't making harder games (maybe more puzzle wise in difficulty) be better as far as their whole fanbase, then just making it easier? Since it's really the core gamers who would stick with a company, while the casual gamers, just play some games some of the time... (that's just my opinion anyway)


http://www.zeldauniverse.net/gamingnintendo-news/iwata-and-the-wii/
I just hope that this article about what Iwata said is more accurate then the other interview :-\ Since i really don't want Zelda to get any easier than it already is.
Title: Re: Zelda Goes Casual?
Post by: QingXin on July 21, 2008, 08:42:13 PM
Nintendo obviously favors business over their fans... Seriously, Zelda isn't even appealing to the casual gamer, anyway.
Title: Re: Zelda Goes Casual?
Post by: Java on July 21, 2008, 08:46:44 PM
Quote from: Silly_Penguin on July 21, 2008, 07:13:48 PM
When i read about that, i was really disappointed. I mean, isn't Zelda easy enough already? If anything, wouldn't making harder games (maybe more puzzle wise in difficulty) be better as far as their whole fanbase, then just making it easier? Since it's really the core gamers who would stick with a company, while the casual gamers, just play some games some of the time... (that's just my opinion anyway)


http://www.zeldauniverse.net/gamingnintendo-news/iwata-and-the-wii/
I just hope that this article about what Iwata said is more accurate then the other interview :-\ Since i really don't want Zelda to get any easier than it already is.
If you play a casual game for a long time.

What does that technically make you?
Title: Re: Zelda Goes Casual?
Post by: Cornwad on July 21, 2008, 10:58:57 PM
Oh boy! I always thought that lack of a challenge really made me want to try new experiences more!  ;D

Couldn't they just make it have an easy interface and make it start out easy? If it was a long enough game, they could just ramp up the difficulty later. Make the first three dungeons like tutorials, the last six actually challenging like the good old days :P
Title: Re: Zelda Goes Casual?
Post by: Friendly Hostile on July 22, 2008, 11:50:57 AM
This is actually pushing me to give up on Nintendo.  I've never been a devoted fan, but honestly, I need something worth playing from them.
Title: Re: Zelda Goes Casual?
Post by: Cecil_and_Kain on July 22, 2008, 12:38:28 PM
I will only give up Nintendo when they turn Metroid into garbage. Metroid is still good.
Title: Re: Zelda Goes Casual?
Post by: Nobody on July 22, 2008, 03:11:01 PM
I've always found that I suck at games, so there's no need to make zelda any easier, as I've beaten pretty much every zelda game ever made.
Title: Re: Zelda Goes Casual?
Post by: Bonepowder on July 22, 2008, 07:04:46 PM
Is Nintendo trying to marginalize the hardcore gamer?
They took all the skill out of Mario kart in the wii version, making the novice on the same level as the veteran.

If casual gamers only enjoy simple mini game collections what makes Miyamoto think they will sit down to play a 20+ hour adventure game.
But maybe Miyamoto will come to his senses and not water down the franchise.
*sarcasm* And maybe Nintendo will bring the rest of the Mother series outside of Japan and maybe they will make a next-gen Star Tropics game *sarcasm*
Title: Re: Zelda Goes Casual?
Post by: Triforce_Luigi on July 22, 2008, 08:14:41 PM
Quote from: Bonepowder on July 22, 2008, 07:04:46 PM
Is Nintendo trying to marginalize the hardcore gamer?
They took all the skill out of Mario kart in the wii version, making the novice on the same level as the veteran.

If casual gamers only enjoy simple mini game collections what makes Miyamoto think they will sit down to play a 20+ hour adventure game.
But maybe Miyamoto will come to his senses and not water down the franchise.
*sarcasm* And maybe Nintendo will bring the rest of the Mother series outside of Japan and maybe they will make a next-gen Star Tropics game *sarcasm*

By the time that happens, if it happens will probably only happen after they make Zelda Party 9 and Mario Party 20. By then, they might even have Metroid Sports, a futuristic spin on everyone's favorite sports. Blech. And if they do bring Mother back and make a new Star Tropics, it will probably be in a desperate bid to win the "core" gamer back after alienating them with the afore mentioned spin-offs.
Title: Re: Zelda Goes Casual?
Post by: Allegretto on July 22, 2008, 08:29:24 PM
I really could care less, to me it seems there will never really be (By my standerds) another fantastic zelda game.

For me Twilight Princess was very simple and has little replay value. I dont really like the temples and the wolf concept.

So if the next Zelda game is even easier than TP I will play through it once and stop.

Ocarina of Time and Majora's mask are more than enough for me.
Title: Re: Zelda Goes Casual?
Post by: BOREDFOREVER on July 23, 2008, 06:10:30 PM
Quote from: Triforce_Luigi on July 22, 2008, 08:14:41 PM
Quote from: Bonepowder on July 22, 2008, 07:04:46 PM
Is Nintendo trying to marginalize the hardcore gamer?
They took all the skill out of Mario kart in the wii version, making the novice on the same level as the veteran.

If casual gamers only enjoy simple mini game collections what makes Miyamoto think they will sit down to play a 20+ hour adventure game.
But maybe Miyamoto will come to his senses and not water down the franchise.
*sarcasm* And maybe Nintendo will bring the rest of the Mother series outside of Japan and maybe they will make a next-gen Star Tropics game *sarcasm*

By the time that happens, if it happens will probably only happen after they make Zelda Party 9 and Mario Party 20. By then, they might even have Metroid Sports, a futuristic spin on everyone's favorite sports. Blech. And if they do bring Mother back and make a new Star Tropics, it will probably be in a desperate bid to win the "core" gamer back after alienating them with the afore mentioned spin-offs.

Don't give them any ideas!

One of the things keeping me from abandoning my Wii was the idea of another Zelda on the system.  Now I know it will be dumbed down made more accessible, and chances are I'll have to pay for motionplus and the WiiFit board just to skate through a few simple dungeons, laughable enemies, puzzles for first graders, and 30+ hours of minigames.
Title: Re: Zelda Goes Casual?
Post by: Chaos on July 23, 2008, 06:15:02 PM
Alright, I think they're going overboard with making games that are for all players. There are games that are for casual, and some for hardcore. Keep it as it is. Don't change it. Do that, things are going down. Way down.
Title: Re: Zelda Goes Casual?
Post by: PsychoYoshi on July 23, 2008, 08:14:31 PM
goodbye nintendo

hello xbox 720 or ps4
Title: Re: Zelda Goes Casual?
Post by: guido123 on July 23, 2008, 09:03:23 PM
ah intercourse   thats all i have to say
Title: Re: Zelda Goes Casual?
Post by: ThePowerOfOne on July 23, 2008, 09:13:32 PM
Quote from: PsychoYoshi on July 23, 2008, 08:14:31 PM
goodbye nintendo

hello xbox 720 or ps4
If they intercourse  up a new Zelda or Metroid, I swear to god i'm throwing my Wii off a cliff and buying an Xbox 360.
Title: Re: Zelda Goes Casual?
Post by: Triforceman22 on July 23, 2008, 10:31:21 PM
fffffffffffffffffffffffintercourse
Title: Re: Zelda Goes Casual?
Post by: Syncopathic on July 23, 2008, 10:33:49 PM
...
Yay for having Zelda games easier than TP...

Quote from: Phaze on July 23, 2008, 09:13:32 PM
Quote from: PsychoYoshi on July 23, 2008, 08:14:31 PM
goodbye nintendo

hello xbox 720 or ps4
If they intercourse  up a new Zelda or Metroid, I swear to god i'm throwing my Wii off a cliff and buying an Xbox 360.
If they do that to my Metroid, I'll burn my intercourse ing Wii.
Title: Re: Zelda Goes Casual?
Post by: QingXin on July 24, 2008, 09:02:47 AM
I wonder if Japanese gamers approve of this... Cause you know, Miyamoto isn't ever listening to America's comments.
Title: Re: Zelda Goes Casual?
Post by: guido123 on July 24, 2008, 10:10:13 AM
i say we go on strike...
Title: Re: Zelda Goes Casual?
Post by: Chaos on July 24, 2008, 10:11:13 AM
Quote from: guido123 on July 24, 2008, 10:10:13 AM
i say we go on strike...
Now how would we do that?

And if they do start ruining the games. Out with my Wii. I'm selling it.
Title: Re: Zelda Goes Casual?
Post by: guido123 on July 24, 2008, 10:25:50 AM
nintendo better come up with something amazing soon or i dont know what i will do
Title: Re: Zelda Goes Casual?
Post by: thunderhero4 on July 24, 2008, 10:40:07 AM
Im sure it wont be as bad as we think. They will probably make another game like Twilight Princess (they said that about that game too) and I really liked Twilight Princess
Title: Re: Zelda Goes Casual?
Post by: Allegretto on July 24, 2008, 01:50:37 PM
Quote from: Chaos on July 24, 2008, 10:11:13 AM
Quote from: guido123 on July 24, 2008, 10:10:13 AM
i say we go on strike...
Now how would we do that?

And if they do start ruining the games. Out with my Wii. I'm selling it.
I already took the initinative.

I sold my wii because im a very Hardcore gamer, and Nintendo is just to easy, plus E3.. :'(
Title: Re: Zelda Goes Casual?
Post by: X-3 on July 24, 2008, 05:11:33 PM
Dear Nintendo:

How about considering multiple difficulty settings? For example, easy mode for beginners, normal mode for Zelda regulars, and...Master(ugh) mode for those who want a challenge.

Love, X-3
Title: Re: Zelda Goes Casual?
Post by: JrDude on July 24, 2008, 05:15:19 PM
Quote from: X-3 on July 24, 2008, 05:11:33 PM
Dear Nintendo:

How about considering multiple difficulty settings? For example, easy mode for beginners, normal mode for Zelda regulars, and...Master(ugh) mode for those who want a challenge.

Love, X-3

I intercourse ing love that idea.
They do it in Megaman, why not in Nintendo games?
Title: Re: Zelda Goes Casual?
Post by: guido123 on July 24, 2008, 05:16:00 PM
ya that is what i was thinking they could do to is to make different difficulty modes
Title: Re: Zelda Goes Casual?
Post by: QingXin on July 24, 2008, 06:09:12 PM
Miyamoto said he wanted the game to become more approachable for Casual Gamers... This also hints at a difficulty setting :P
Title: Re: Zelda Goes Casual?
Post by: guido123 on July 24, 2008, 06:15:43 PM
Quote from: TamJammerz on July 24, 2008, 06:09:12 PM
Miyamoto said he wanted the game to become more approachable for Casual Gamers... This also hints at a difficulty setting :P
not really
Title: Re: Zelda Goes Casual?
Post by: QingXin on July 24, 2008, 06:23:21 PM
Quote from: guido123 on July 24, 2008, 06:15:43 PM
Quote from: TamJammerz on July 24, 2008, 06:09:12 PM
Miyamoto said he wanted the game to become more approachable for Casual Gamers... This also hints at a difficulty setting :P
not really
Lol, now that I look back at my post, it really doesn't make anymore sense :|
Title: Re: Zelda Goes Casual?
Post by: Triforce_Luigi on July 24, 2008, 10:43:15 PM
Quote from: TamJammerz on July 24, 2008, 06:23:21 PM
Quote from: guido123 on July 24, 2008, 06:15:43 PM
Quote from: TamJammerz on July 24, 2008, 06:09:12 PM
Miyamoto said he wanted the game to become more approachable for Casual Gamers... This also hints at a difficulty setting :P
not reallyl
Lol, now that I look back at my post, it really doesn't make anymore sense :|
XD

If they implement a difficulty system, they should make it so that the puzzles and bosses are somewhat harder. Usually, with a difficulty setting, the difference is mainly in the amount of enemies and their vitality or reducing your vitality.
Title: Re: Zelda Goes Casual?
Post by: X-3 on July 25, 2008, 08:49:24 AM
Quote from: Triforce_Luigi on July 24, 2008, 10:43:15 PM
Quote from: TamJammerz on July 24, 2008, 06:23:21 PM
Quote from: guido123 on July 24, 2008, 06:15:43 PM
Quote from: TamJammerz on July 24, 2008, 06:09:12 PM
Miyamoto said he wanted the game to become more approachable for Casual Gamers... This also hints at a difficulty setting :P
not reallyl
Lol, now that I look back at my post, it really doesn't make anymore sense :|
XD

If they implement a difficulty system, they should make it so that the puzzles and bosses are somewhat harder. Usually, with a difficulty setting, the difference is mainly in the amount of enemies and their vitality or reducing your vitality.

I was thinking something like this:

Easy Mode gives you an extra heart from the start. Enemies are weaker, easier to kill and dumber. Bosses are slower, and some may avoid phases entirely. You can get more clues about dungeons, and the puzzles are generally easier.

Normal mode is probably on par with OoT's difficulty. You have 3 hearts at the beginning. Enemies are average, leaning on hard. They more damage than easy mode bosses. Bosses are harder, and some have extra phases.

Hard mode is one of, if not the hardest challenges, Zelda-wise. You start with 3 hearts. However, you cannot get pieces of hearts: your only way to get more hearts is through full heart container from bosses. Enemies are strong, with high vitality and as high A.I. as the Wii can provide. Bosses are much tougher, being stronger and harder to kill, and some have extra phases in their battles. Dungeons are changed around, and you no longer can get any clues. Also, there are no fairies.

Hopefully hard mode isn't too much for a player. Eh, I like it.
Title: Re: Zelda Goes Casual?
Post by: guido123 on July 25, 2008, 06:49:46 PM
dude getting peices of hearts is cool... i was thinking that you might be abl to upgrade you atteaks just like in phantom hourglass for the DS
Title: Re: Zelda Goes Casual?
Post by: thunderhero4 on July 25, 2008, 07:25:24 PM
Quote from: Triforce_Luigi on July 24, 2008, 10:43:15 PM
Quote from: TamJammerz on July 24, 2008, 06:23:21 PM
Quote from: guido123 on July 24, 2008, 06:15:43 PM
Quote from: TamJammerz on July 24, 2008, 06:09:12 PM
Miyamoto said he wanted the game to become more approachable for Casual Gamers... This also hints at a difficulty setting :P
not reallyl
Lol, now that I look back at my post, it really doesn't make anymore sense :|
XD

If they implement a difficulty system, they should make it so that the puzzles and bosses are somewhat harder. Usually, with a difficulty setting, the difference is mainly in the amount of enemies and their vitality or reducing your vitality.
Like Portal, with the advanced maps?
Title: Re: Zelda Goes Casual?
Post by: Tupin on July 25, 2008, 07:31:46 PM
I just hope that stealth and major backtracking isn't a huge part of the game.

The only type of backtracking I can stand is the kind where the place is small or it's the end of the game and you go back to like the first area to get something AFTER you learn how to warp.
Title: Re: Zelda Goes Casual?
Post by: Custom on August 02, 2008, 04:14:02 PM
Quote from: X-3 on July 24, 2008, 05:11:33 PM
Dear Nintendo:

How about considering multiple difficulty settings? For example, easy mode for beginners, normal mode for Zelda regulars, and...Master(ugh) mode for those who want a challenge.

Love, X-3


Yes, please.

Also, I saw the casualness coming after PH. Usually Zelda games take me more than a day to beat...

I guess I should start coming to the Zelda board more often..
Title: Re: Zelda Goes Casual?
Post by: TucanaTheToucan on September 01, 2008, 08:23:15 PM
There are times that I want a real challenge when it comes to video games, and there are times that I just want to have fun playing my games. I'm what you call an adaptable gamer.
Title: Re: Zelda Goes Casual?
Post by: Sgt.Chilly on September 02, 2008, 05:19:58 AM
Oh please Shigeru is no fool.

He realises that if Nintendo is going to fullfill the prophecy of the great revival certain actions must be taken.

If Video games evert hope to become as widely enjoyed, and respected as movies, books, or Television that it must become widely accessible.  That's the Wiimote is so simply designed and still capable of intricate control methods.  It must trancend the niche of game lovers completely and become not a hobby or what have you, but rather it needs to develop into full blown iconography.  It needs to become synonymous with the world at large.  So readily available to anyone with eyesight and opposable thumbs that it becomes a mainstay in society.  The industry must be so carefully woven into our identity it becomes parodied by those left over rags that keep making the Scary Movie Re-hashes, that when they make a movie based off a game they choose a game with a deeper plot than Doom or House of the Dead and they get someone who knows what their doing, that the men and women who gave us countless hours of enjoyment get interviewed on more than just G4 and the nerds that make 34% of Spike TV.

Now quite your whining and thank whatever diety you pray to that Miyamoto is here.
Title: Re: Zelda Goes Casual?
Post by: Friendly Hostile on September 02, 2008, 10:31:22 AM
Quote from: TimeMage on September 02, 2008, 05:19:58 AM
Now quite your whining and thank whatever diety you pray to that Miyamoto is here.
Why the hell should we?  Why must video games evolve beyond a "hobby"?  They're fine as being a hobby.  It doesn't appeal to everyone, but neither does baseball cards, model trains, and other hobbies.   The gaming industry won't die if it doesn't become woven in our sad, pathetic lives like television has.  It has a niche that it fills perfectly, so I don't see why it needs to expand beyond that, and in doing so, leaving behind what brought them to this point in the first place.

If video games are destined to become what television is, I'd rather have never seen them come to be.
Title: Re: Zelda Goes Casual?
Post by: Nayrman on September 02, 2008, 11:08:19 AM
Quote from: TimeMage on September 02, 2008, 05:19:58 AM
Oh please Shigeru is no fool.

He realises that if Nintendo is going to fullfill the prophecy of the great revival certain actions must be taken.

If Video games evert hope to become as widely enjoyed, and respected as movies, books, or Television that it must become widely accessible.  That's the Wiimote is so simply designed and still capable of intricate control methods.  It must trancend the niche of game lovers completely and become not a hobby or what have you, but rather it needs to develop into full blown iconography.  It needs to become synonymous with the world at large.  So readily available to anyone with eyesight and opposable thumbs that it becomes a mainstay in society.  The industry must be so carefully woven into our identity it becomes parodied by those left over rags that keep making the Scary Movie Re-hashes, that when they make a movie based off a game they choose a game with a deeper plot than Doom or House of the Dead and they get someone who knows what their doing, that the men and women who gave us countless hours of enjoyment get interviewed on more than just G4 and the nerds that make 34% of Spike TV.

Now quite your b****ing and thank whatever diety you pray to that Miyamoto is here.
Well, it'd be nice if there was a challenge now and then. *looking at YOU Mario Galaxy*

You want gaming to be as ingrained as tv., movies, and books? So you want gaming to be a flaming pile of trash filled with nothing but money hungry corporations with no desire to give people what they really want and will mindwash those stupid enough to fall for it? *looks at Wii and the third party games for it*...oh wait >_<
(Also, if was meant to be "accessable" the Wii wouldn't cost $250 and the Wiimote would do what it was supposed to do instead of milking more money out of us for the WMP)
Sorry to sound ninnyy, but in all honesty Nintendo has made some *ahem* "questionable" decisions the last year or so...