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Game-o-rama => General Gaming => Pokemon => Topic started by: bluaki on April 17, 2009, 07:02:34 PM

Poll
Question: Your opinion on them
Option 1: They should make overworld sprites for ALL pokemon, and at that also allow them all in Amity Park or perhaps even an option to follow you through the game like Pikachu in Yellow votes: 10
Option 2: I think they probably should make the sprite for all available Pokemon. They'd use it on something, but I don't really want anything like Pikachu in Yellow. votes: 2
Option 3: I think they should have more Pokemon overworld sprites, but definitely not have a Pikachu sort of thing for all of the 493 Pokemon. Maybe only for smaller pokemon that would fit in a 1x1 square. votes: 1
Option 4: I think it's good as is, that only a few Pokemon have overworld sprites in the game and all the Pokemon that do are allowed in Amity Park. votes: 3
Option 5: I don't think non-legendary Pokemon should have overworld sprites in the game at all. votes: 0
Option 6: Other (post) votes: 1
Title: Overworld Pokemon sprites
Post by: bluaki on April 17, 2009, 07:02:34 PM
June Edit: Over a month after I made this thread, HeartGold and SoulSilver were confirmed to make the first Pokemon in your party follow you. It supports all 493 Pokemon. Whether or not shinies and gender differences are featured in the overworld sprites is unknown.


These sprites are used when you see a trainer in the game's overworld that has a Pokemon out and following them, in Amity Park, and to represent most legendary Pokemon when approaching them (except most legendary ones don't have a walking animation and also Snorlax and Drifloon are included).

I think that all Pokemon should have an overworld sprite and that you should be given an option to make most Pokemon follow you like Yellow's Pikachu, but Pokemon with an overworld sprite larger than 1x1 should not have the Pikachu-ish option. Of course as an optional thing, not that I want it to be forced to have a Pokemon following you in the map. So third option of the poll.

Diamond and Pearl have all non-legendary overworld sprites used in Amity Park: Pikachu, Clefairy, Jigglypuff, Psyduck, Torchic, Shroomish, Skitty, Pachirisu, Drifloon (well, this one kinda is included in a legendary-ish way), Buneary, and Happiny. Platinum just adds all evolutions of the 3 Sinnoh starters to that list. The only Pokemon who have an overworld sprite at all in the game who aren't useable in Amity Square are the legendaries that have sprites larger than 1x1.
Title: Re: Overworld Pokemon sprites
Post by: GreatGonzales106 on April 17, 2009, 07:18:09 PM
I think it's fine as it is. If you really want overworld sprites, just play the Mystery Dungeon games.
Title: Re: Overworld Pokemon sprites
Post by: JrDude on April 17, 2009, 08:25:03 PM
Every pokémon should have overworld sprites, but only for the Daycare, I like how you were able to see your pokémon in the daycare in G/S/C, IDK why, but that's the only place they should be in, besides legendaries and Amity park. The Pikachu thing is a no-go, you can't have a person following your Pikachu when they team up with you, that's weird (I was only using Pikachu as an example), and you can't do many things when something is following you, like Rock Climb, Surf, ride a bike, and maybe more. I also think there should be more Pokémon available in Amity Park, I mean, the ones they allow aren't the only cute Pokémon, maybe that's where your 1x1 sprite thing can take place, but maybe not, 'cause every pokémon picks up stuff randomly in that place, most different than the other, and that would be a hassle to do for Game Freak. One more thing, there should be a place where you can release ALL your pokémon out of their pokéballs so they can get some "fresh air" and not have to battle/be stuck in a pokéball, and maybe interact with the other pokémon in the party, there would be a good place for overworlds, leaving would cause them all to automatically return to their pokéball.
Just as a random point out, there were other overworld Pokémon in the game, but only in houses.
Title: Re: Overworld Pokemon sprites
Post by: bluaki on April 17, 2009, 08:40:17 PM
Quote from: JrDude on April 17, 2009, 08:25:03 PM
Every pokémon should have overworld sprites, but only for the Daycare, I like how you were able to see your pokémon in the daycare in G/S/C, IDK why, but that's the only place they should be in, besides legendaries and Amity park. The Pikachu thing is a no-go, you can't have a person following your Pikachu when they team up with you, that's weird (I was only using Pikachu as an example), and you can't do many things when something is following you, like Rock Climb, Surf, ride a bike, and maybe more. I also think there should be more Pokémon available in Amity Park, I mean, the ones they allow aren't the only cute Pokémon, maybe that's where your 1x1 sprite thing can take place, but maybe not, 'cause every pokémon picks up stuff randomly in that place, most different than the other, and that would be a hassle to do for Game Freak. One more thing, there should be a place where you can release ALL your pokémon out of their pokéballs so they can get some "fresh air" and not have to battle/be stuck in a pokéball, and maybe interact with the other pokémon in the party, there would be a good place for overworlds, leaving would cause them all to automatically return to their pokéball.
Just as a random point out, there were other overworld Pokémon in the game, but only in houses.
Um, doesn't that fit under "I think they probably should make the sprite for all available Pokemon. They'd use it on something, but I don't really want anything like Pikachu in Yellow.".
Also, a following Pokemon doesn't have to be out during HM moves. Think about Surf in Pokemon Yellow. Well, not a very good example considering that the trainer isn't visible during HM moves until 3rd gen, but still.
Title: Re: Overworld Pokemon sprites
Post by: JrDude on April 17, 2009, 08:47:04 PM
Quote from: Bluaki on April 17, 2009, 08:40:17 PM
Quote from: JrDude on April 17, 2009, 08:25:03 PM
Every pokémon should have overworld sprites, but only for the Daycare, I like how you were able to see your pokémon in the daycare in G/S/C, IDK why, but that's the only place they should be in, besides legendaries and Amity park. The Pikachu thing is a no-go, you can't have a person following your Pikachu when they team up with you, that's weird (I was only using Pikachu as an example), and you can't do many things when something is following you, like Rock Climb, Surf, ride a bike, and maybe more. I also think there should be more Pokémon available in Amity Park, I mean, the ones they allow aren't the only cute Pokémon, maybe that's where your 1x1 sprite thing can take place, but maybe not, 'cause every pokémon picks up stuff randomly in that place, most different than the other, and that would be a hassle to do for Game Freak. One more thing, there should be a place where you can release ALL your pokémon out of their pokéballs so they can get some "fresh air" and not have to battle/be stuck in a pokéball, and maybe interact with the other pokémon in the party, there would be a good place for overworlds, leaving would cause them all to automatically return to their pokéball.
Just as a random point out, there were other overworld Pokémon in the game, but only in houses.
Um, doesn't that fit under "I think they probably should make the sprite for all available Pokemon. They'd use it on something, but I don't really want anything like Pikachu in Yellow.".
Also, a following Pokemon doesn't have to be out during HM moves. Think about Surf in Pokemon Yellow. Well, not a very good example considering that the trainer isn't visible during HM moves until 3rd gen, but still.
1. I guess, but a lot of the stuff I said I didn't think about when I was voting.
2. I never played Pokémon yellow, and yes it is a bad example because where's Pikachu gonna go now? just disappear? or ride on a second floaty thingy? or will it be an animation of Surfing Pikachu?
Title: Re: Overworld Pokemon sprites
Post by: bluaki on May 25, 2009, 08:36:51 PM
Well, HeartGold and SoulSilver seem to have following implemented in some form (at least for 1st form starters and shiny Pichu), so bump for new relevance.
Title: Re: Overworld Pokemon sprites
Post by: Doodle on May 27, 2009, 02:43:39 AM
The starters following you in HG/SS seems fine.
And I think Amity Park is fine how it is.
If they do decide to do something like this, it shouldn't be a priority.
Title: Re: Overworld Pokemon sprites
Post by: JrDude on June 14, 2009, 02:33:12 PM
Sorry for the bump, but Bluaki like predicted the future here o.O
EVERY Pokémon can follow you in HG/SS (according to Serebii). And he made this thread before the chance of the game's existence was known yet, HOW DID YOU DO IT BLUAKI?!
Though it is stupid, I have grown on the idea of every Pokémon being able to follow you, it makes me want the game a lot more now. Though I do kinda hope you can have no Pokémon follow you.

On an unrelated note, the enemy in G/S/C, is it a male or female?
Title: Re: Overworld Pokemon sprites
Post by: bluaki on June 15, 2009, 01:33:55 PM
Quote from: JrDude ♪ on June 14, 2009, 02:33:12 PM
Though I do kinda hope you can have no Pokémon follow you.

On an unrelated note, the enemy in G/S/C, is it a male or female?
I wonder how the following thing treats eggs. It'd be funny if the eggs hop behind you, but I'd guess the first non-egg pokemon in your party follows.

The G/S rival is male. Even moreso than for Gold, Silver (the rival's name) has his new character art be much more feminine in HG/SS.

On a side note, HG/SS follow the most popular option in my poll.
QuoteThey should make overworld sprites for ALL pokemon, and at that also allow them all in Amity Park or perhaps even an option to follow you through the game like Pikachu in Yellow
7 (50%)
Title: Re: Overworld Pokemon sprites
Post by: JrDude on June 15, 2009, 08:46:05 PM
Quote from: Bluaki on June 15, 2009, 01:33:55 PM
I wonder how the following thing treats eggs. It'd be funny if the eggs hop behind you, but I'd guess the first non-egg pokemon in your party follows.

The G/S rival is male. Even moreso than for Gold, Silver (the rival's name) has his new character art be much more feminine in HG/SS.
Hmm, it wouldn't be that surprising if an egg followed you, but what about the Manaphy egg? In relation to that, would shiny pokémon overworld sprites be shiny too? 'cause the icon thingies aren't (yet).

And I thought it was a male, my cousin called the rival "Rocket Girl" on his Gold version, and it confused me.
Title: Re: Overworld Pokemon sprites
Post by: bluaki on June 15, 2009, 10:22:18 PM
Quote from: JrDude ♪ on June 15, 2009, 08:46:05 PM
In relation to that, would shiny pokémon overworld sprites be shiny too? 'cause the icon thingies aren't (yet).
In the edit of my first post, I mentioned that
QuoteWhether or not shinies and gender differences are featured in the overworld sprites is unknown.
I know that neither are shown in the PC/Party icons.
Title: Re: Overworld Pokemon sprites
Post by: Omega12 on June 16, 2009, 05:11:56 AM
They announced that they are doing the pokemon over world sprites.
Title: Re: Overworld Pokemon sprites
Post by: bluaki on June 16, 2009, 04:45:25 PM
Quote from: Omega12 on June 16, 2009, 05:11:56 AM
They announced that they are doing the pokemon over world sprites.
You know, it's sometimes best to read at least one post in a thread before replying to it. Whether the first or last post, they both would have told you that we know that already.
Title: Re: Overworld Pokemon sprites
Post by: Omega12 on June 16, 2009, 06:13:10 PM
Quote from: Bluaki on June 16, 2009, 04:45:25 PM
You know, it's sometimes best to read at least one post in a thread before replying to it. Whether the first or last post, they both would have told you that we know that already.
D: But that wouldnt be random at all D:

Steelix following you looks weird.
Title: Re: Overworld Pokemon sprites
Post by: JrDude on June 16, 2009, 07:10:26 PM
Sometimes random isn't funny, sometimes it just means you're a moron.

And another thing, in response to me hoping that they can be put away, I'm almost positive they will be able to, due to the fact that some Pokémon can't run as fast as a bike/fly or swim over water/climb walls (if it somehow returns).
Title: Re: Overworld Pokemon sprites
Post by: bluaki on June 17, 2009, 09:21:28 AM
Quote from: JrDude ♪ on June 16, 2009, 07:10:26 PM
Sometimes random isn't funny, sometimes it just means you're a moron.

And another thing, in response to me hoping that they can be put away, I'm almost positive they will be able to, due to the fact that some Pokémon can't run as fast as a bike/fly or swim over water/climb walls (if it somehow returns).
In Pokemon Yellow, Pikachu simply disappears from the screen while you're biking and surfing. I wouldn't doubt the same for this game. Actually, the bike sprite is slightly modified to look like it has a basket in the front for Pikachu to ride in if I remember right.
Fly isn't a very special animation. When the bird Pokemon shadow swoops down, your trainer's sprite disappears as if you're being picked up. It's not a stretch to guess that your following Pokemon is picked up as well. Or it can be like when you fly while surfing, and your Pokemon appears to be left behind.
Title: Re: Overworld Pokemon sprites
Post by: Omega12 on June 17, 2009, 11:37:22 AM
Quote from: Bluaki on June 17, 2009, 09:21:28 AM
In Pokemon Yellow, Pikachu simply disappears from the screen while you're biking and surfing. I wouldn't doubt the same for this game. Actually, the bike sprite is slightly modified to look like it has a basket in the front for Pikachu to ride in if I remember right.
Fly isn't a very special animation. When the bird Pokemon shadow swoops down, your trainer's sprite disappears as if you're being picked up. It's not a stretch to guess that your following Pokemon is picked up as well. Or it can be like when you fly while surfing, and your Pokemon appears to be left behind.

No, he just leaves the pokemon there to die D:

I heard a rumor that they are going to let you choose between Bike and Skateboard, i wonder how the skateboard would work out?
Title: Re: Overworld Pokemon sprites
Post by: Gwen Khan on June 17, 2009, 12:19:20 PM
Quote from: Omega12 on June 17, 2009, 11:37:22 AM
No, he just leaves the pokemon there to die D:

I heard a rumor that they are going to let you choose between Bike and Skateboard, i wonder how the skateboard would work out?

the skateboard was just a rumor, and it was proven false I believe
Title: Re: Overworld Pokemon sprites
Post by: JrDude on June 17, 2009, 11:41:27 PM
Quote from: Bluaki on June 17, 2009, 09:21:28 AM
In Pokemon Yellow, Pikachu simply disappears from the screen while you're biking and surfing. I wouldn't doubt the same for this game. Actually, the bike sprite is slightly modified to look like it has a basket in the front for Pikachu to ride in if I remember right.
Fly isn't a very special animation. When the bird Pokemon shadow swoops down, your trainer's sprite disappears as if you're being picked up. It's not a stretch to guess that your following Pokemon is picked up as well. Or it can be like when you fly while surfing, and your Pokemon appears to be left behind.
When I said fly, I meant fly over the water while you surf, and I never played Yellow so I wouldn't know that part. And while talking about Surf, Yellow used a goldeen or something, I wonder how it would work out here. And about the bike, not all Pokémon are as light as Pikachu, so not all would be able to fit in a basket the bike holds, and if the game somehow makes it like that, well then that's kinda dumb.
Anyway, I still hope it can be put away, I like the idea of it following me, but sometimes I'd rather have it put away.
Title: Re: Overworld Pokemon sprites
Post by: The Riddler on June 18, 2009, 05:02:29 PM
You guys are over thinking it. Most likely all they'll do is what they did in Yellow.
While walking, they follow you.
While surfing, they're "in their Pokeball."
While flying, they're "in their Pokeball."
While riding your bike, they're... you guessed it, "in their Pokeball."

I put that phrase in quotes to signify that it's up to interpretation, the Pokemon may be riding the bird/fish/bike with the trainer, but they won't be shown. Keep in mind, some Pokemon may be too big to ride in the bike, on the bird, or on the water pokemon... but at the same time, the trainer is too big as well. You need to suspend disbelief. Squirtle and Azurill can both learn Surf, but the trainer is much larger than both of them. Pidgey and Doduo can learn Fly, but the trainer is much larger than both of them... hell, Doduo doesn't even have wings.
Title: Re: Overworld Pokemon sprites
Post by: JrDude on June 18, 2009, 05:40:38 PM
Rob, they can probably hold up the trainer, I mean, the trainer is like, 10 or something usually, not very heavy, and they cannot hold up all heavy ass Pokémon so yeah.
Title: Re: Overworld Pokemon sprites
Post by: The Riddler on June 18, 2009, 07:18:30 PM
Thinking too much, JrDude.
Thinking. Too. Much.
Suspend disbelief.
Title: Re: Overworld Pokemon sprites
Post by: Omega12 on June 19, 2009, 06:42:30 PM
*Red used his Bike*
*Wailord hoped on the bike*

"Mrs. Red, I'm truly sorry for your loss..."
Title: Re: Overworld Pokemon sprites
Post by: RX-78-2 on June 24, 2009, 07:57:44 PM
I'd love to see every Pokemon have an overworld sprite. I'd also love to see any Pokemon of the player's choice follow them around if they so desire.  The developers could think of reasons fir the disappearance of Pokemon sprites while using field moves and such. As stated previously in another post, the Pokemon would just return to its Pokeball.

Another thing I'm concerned about though is the lack of variety in people sprites. When I see a trainer in the overworld with green hair, and then battle them and see their "up-close" sprite, which for some reason might have blue hair... D= ????... I don't know, it's just a pet peeve of mine. I'd like to see more people sprites that have more than two varieties for a type of Trainer (i.e. a male "Cool Trainer" and a female "Cool Trainer"). They could have two different kinds of "Cool Trainer"-type people of the same gender (meaning two different-looking male "Cool Trainers" and two different-looking female ones etc. for other kinds of Trainers). I don't want them using one overworld sprite for two types of people. It just bugs me. Like I said, it's a quirk or whatever you want to call it.

This is a bit off-topic, but what ever happened to "checking" any object that you pressed that A-button on? There was a lot more of that in the older games. The new ones just have a few things where it's like "This is where mom does all her delicious cooking." when I press "A" at the sink. I want to be able to walk up to a tree, press the A-button, and have a window appear that says "A tree." Of course I'd love ii if it said: "It's a tall, green tree. Kind of reminds you of [something relevant to the game, your hometown, etc.]." They could also fix some of the sprites for buildings and furniture. But all this might be asking too much of the developers. I'll wait another year for a game if they could put all of this into it though.
Title: Re: Overworld Pokemon sprites
Post by: JrDude on June 24, 2009, 08:29:40 PM
I see what you mean Frog, I mean, I see a cool trainer (green hair and such) overworld sprite, then I battle a Dragon tamer with black hair and crap? Wtf is that? I see a Hiker sprite and fight a Ruin Master? I see an old bald guy with blue clothes and find a not-too-old guy with long black hair and red pants? Seriously, wtf?
I also would like more overworld sprites for the main character, I mean in the Anime, the mom told Ash to always change his underwear everyday, but why not his outerwear? (That's just an example)
Title: Re: Overworld Pokemon sprites
Post by: RX-78-2 on June 25, 2009, 08:50:50 AM
To JrDude ♪'s latest post:

Ah, I see it is a quirk shall we say...? of yours too. I wasn't able to really remember the names of the trainers or anything, but for some reason I remembered the one you forgot. The "old bald with blue clothes" is just the sprite for some old guys, and the "not-too-old guy with long black hair and red pants" is a "Veteran" I believe. You make a good point though about the protagonist's clothes. When will the day come that we will be able to fully customize our Trainer's look and attire? They did a pretty good job with the clothing in Battle Revolution as well as some of the other features for Trainers. I'd really enjoy that in a main Pokemon game.

And, on a side note, what about traveling companions that stay with you the whole journey? The developers have shown that they can successfully make another Trainer follow you. The only thing really different is that not all battles would be double battles. You could also maybe ask them to stop following after finishing the main storyline and the would return home and/or go about their own business. Then you could meet up with them later and travel with them again. If you use a field move, they would just kind of "hop into" your sprite like a Pokemon would, or maybe only one Trainer sprite would show in the overworld. It'd be so cool to be just like Ash and have someone like one of his friends tag along where ever you go. If this is ever considered though, the traveling companion must be a help and not a hindrance. Sorry for this kind of off-topic bit.
Title: Re: Overworld Pokemon sprites
Post by: JrDude on June 25, 2009, 08:56:19 PM
I knew the names, I was just giving a visual with words. I also never got Battle Revolution, not really sure how the game would work, is it an adventure game? or is it similar to Pok?mon Stadium? And even though it's in that game, I would like it to be in one of the handheld games.

On the other thing you said, I think it would be best if no one followed you throughout the whole adventure, maybe in parts (like in D/P/Pt), but not the whole time.

I have another question, say Scizor is following you and you use Cut, what will happen there? Will the trainer move and then Scizor goes and front then the tree disappears? Or Crobat is following you and you use fly, will it fly in the sky first? Same with a Gyarados, if it's following you and you use surf, will it jump in the water first? Or on all those, will the Pok?mon either disappear or just stay where it is?
Title: Re: Overworld Pokemon sprites
Post by: bluaki on June 28, 2009, 12:02:00 PM
Quote from: JrDude ♪ on June 25, 2009, 08:56:19 PM
I knew the names, I was just giving a visual with words. I also never got Battle Revolution, not really sure how the game would work, is it an adventure game? or is it similar to Pok?mon Stadium? And even though it's in that game, I would like it to be in one of the handheld games.
Battle Revolution is more like Pokemon Stadium. Of course, like the GCN games' battles and unlike N64 Stadium games, a 3D trainer is shown issuing commands on the battlefield. That trainer can be customized; players can select one of six base trainers (young boy, cooltrainer male, muscle man, young girl, cooltrainer female, and little girl) and the clothing can all be changed (shirts, pants, wrist accessory, bag, headwear, and shoes)
Quote from: JrDude ♪ on June 25, 2009, 08:56:19 PM
I have another question, say Scizor is following you and you use Cut, what will happen there? Will the trainer move and then Scizor goes and front then the tree disappears? Or Crobat is following you and you use fly, will it fly in the sky first? Same with a Gyarados, if it's following you and you use surf, will it jump in the water first? Or on all those, will the Pok?mon either disappear or just stay where it is?
That would make sense for the following Pokemon to move forward when cutting, but I see it as unlikely. I think the cut will be initiated the same way as other games ignoring which pokemon is following you. Same for strength.