One of my friends recently EV trained his Luxray to the max in speed and attack, and I'm pretty freaked to fight him. He has all the elemental fangs; ice fang, fire fang, thunder fang, and crunch... This basically means:
1: He always gets to attack first
2: Can usually one shot anything
3: The liklihood of his Luxray getting a super effective hit on me is high...
WHAT SHOULD I DO?!
Flygon, Dragonite, Salamence. Choose one.
Depending on the bites and a max 262 speed? Heh.
I'm just picking something from thin air, but Quagsire seems reasonable. Ice Fang only does neutral damage (Ice does 1/2 to water, and 2 to ground...balancing out to a normal attack)....with only 65 power and 95% accuracy (mind you, you can flinch/freeze with a hit). That would be rare though.
You'd want to send it on a predicted Thunder Fang, let him rally back with the inevitable Ice Fang, then smash it with Double Effective Earthquake (much stronger before typing then Ice Fang). If in doubt, use protect to forecast his next move. Other two moves would probably be Surf and Stone Edge (if there are other threats), or consider Yawn to hit with EQ....
...or, Yawn on the switch in to Thunder Fang, Protect for a turn, and then let loose with EQ.
Quote from: JNFS2014 on April 27, 2009, 04:58:23 PM
Flygon, Dragonite, Salamence. Choose one.
Usually I'd edit, but Ice Fang. Bye bye dragons, especially Flygon.
Quote from: Macbeth on April 27, 2009, 05:03:30 PM
Depending on the bites and a max 262 speed? Heh.
I'm just picking something from thin air, but Quagsire seems reasonable. Ice Fang only does neutral damage (Ice does 1/2 to water, and 2 to ground...balancing out to a normal attack)....with only 65 power and 95% accuracy (mind you, you can flinch/freeze with a hit). That would be rare though.
You'd want to send it on a predicted Thunder Fang, let him rally back with the inevitable Ice Fang, then smash it with Double Effective Earthquake (much stronger before typing then Ice Fang). If in doubt, use protect to forecast his next move. Other two moves would probably be Surf and Stone Edge (if there are other threats), or consider Yawn to hit with EQ.
Um, Swampert>Quagsire.
Quote from: Macbeth on April 27, 2009, 05:04:00 PM
Quote from: JNFS2014 on April 27, 2009, 04:58:23 PM
Flygon, Dragonite, Salamence. Choose one.
Usually I'd edit, but Ice Fang. Bye bye dragons, especially Flygon.
Um....maybe not Flygon, but Salamence and Garchomp.
Or you could draw T-punch, switch to E-vire, and EQ.
If you're going to have the speed disadvantage, there is no point. Quag has access to yawn AND protect, while Swampy only has the latter. I see quagsire as more valuable with Water Absorb, as well, as you can regenerate with much more ease.
Eh.....I still think E-vire wins.
How about Kingdra? It only has one weakness.
Why not use Trick Room?
Confuse Ray + Attract + Paralyze = Big problem.
Quote from: wiiboychris on April 27, 2009, 05:27:48 PM
How about Kingdra? It only has one weakness.
Why not use Trick Room?
Confuse Ray + Attract + Paralyze = Big problem.
You're talking gibberish. Kingdra is 1(and a half) all across in terms of the attacks it will receive, yes...but that means little. You're still looking at possible stat issues - namely paralysis and frozen. Trick Room also requires a setup that may or may not be effectively stalled out (keeping in mind it counts as a turn itself)...ignoring the fact Kingdra outspeeds Luxray. If those were separate points...TR is too complicated and Kingdra not overly effective.
Quote from: Macbeth on April 27, 2009, 05:33:20 PM
Quote from: wiiboychris on April 27, 2009, 05:27:48 PM
How about Kingdra? It only has one weakness.
Why not use Trick Room?
Confuse Ray + Attract + Paralyze = Big problem.
You're talking gibberish. Kingdra is 1(and a half) all across in terms of the attacks it will receive, yes...but that means little. You're still looking at possible stat issues - namely paralysis and frozen. Trick Room also requires a setup that may or may not be effectively stalled out (keeping in mind it counts as a turn itself)...ignoring the fact Kingdra outspeeds Luxray. If those were separate points...TR is too complicated and Kingdra not overly effective.
Oh well, at least I tried.
You're screwed, dude, unless you go with Legendaries.
SWITCH ELECTIVIRE ON A THUNDER FANG AND RECEIVE A SPEED BOOST. THEN OHKO WITH EARTHQUAKE.
Quote from: JNFS2014 on April 27, 2009, 05:41:31 PM
SWITCH ELECTIVIRE ON A THUNDER FANG AND RECEIVE A SPEED BOOST. THEN OHKO WITH EARTHQUAKE.
Then have a flying type first, then swap for Electivire.
Better yet, one with U-Turn.
Quote from: wiiboychris on April 27, 2009, 05:50:22 PM
Quote from: JNFS2014 on April 27, 2009, 05:41:31 PM
SWITCH ELECTIVIRE ON A THUNDER FANG AND RECEIVE A SPEED BOOST. THEN OHKO WITH EARTHQUAKE.
Then have a flying type first, then swap for Electivire.
Better yet, one with U-Turn.
MAYBE NINJASK. OR BP GYARADOS.
Alright people, thanks for your help. I'll probably try the Quagsire method, because it just seems like the most basic and safest choice to counter his Luxtray. I believe it's defence REALLY suffers, so as long as I can just SURVIVE a hit from him, I'll freak him out.
I also like the U-Turn strategy too, WiiBoyChris, JNFS. :P I'll keep it in mind for another battle, and try to catch him off guard. :)
Swampert, set up SR and make it switch in a few times.
...or you could revenge kill it.
Quote from: Juliette on April 27, 2009, 08:04:13 PM
Swampert, set up SR and make it switch in a few times.
...or you could revenge kill it.
Doesn't an item... Spirit sash or something... give you 1 HP if the move would be a 1HKO?
You could use that,, then revenge, and win correct?
I have no idea about competitive battling though...
It's Focus Sash, which you technically could.....But it's only good for leads. Stealth Rock, which is VERY much used in Standard, will do 6.25% damage to Swampert, knocking it out. So, no.
Use a Ground-Water type: Swampert, Quagsire, Whiscash, etc. Teach it a good Ground-type move like Earthquake. You need good Defense (to withstand his moves) AND/OR Attack/Special Attack (to compliment the Ground-type move). Good luck.
I was just thinking. Could Snorlax work? It has thick fat so the fire and ice wouldn't do as much (still think about status) but is there a way to have snorelax know earthquake? It sounds reasonable... :|
Quote from: ZACKMAN94 on May 12, 2009, 06:33:35 PM
I was just thinking. Could Snorlax work? It has thick fat so the fire and ice wouldn't do as much (still think about status) but is there a way to have snorelax know earthquake? It sounds reasonable... :|
AHA! Good thinking. Just checked m' guide 'n', yup! Snorlax can learn Earthquake! However, it can also have the Immunity ability, which would not be needed for this situation.
Ya. It is still a good thing that Snorlax is one of those who has the defenses that are really high even if it doesn't have the thick fat
everybody is focusing on the fact that luxray is electric type! what about its dark side? fighting works just as well! and everything else dark is weak to...i can never remember what else its weak to.
It's not dark type, that's why.
Lol, pwned.
its not? to serebii!!!!
its not! wth!?!? yet another thing about pokemon that i was 100% sure was right that was really wrong...like tyrannitar being dragon type! wth? why isnt it dragon!?
Idk. Why isn't Flygon flying type?
Why isn't Heracross steel type?
...wait, flygon isnt flying? ...actually, its ok, cuz its dragon type. or am i wrong about that too? EVERYTHING ABOUT POKEMON THAT I KNOW IS A LIE!!!
Just to make things clear:
- Luxray is Electric only
- Tyranitar is Rock-Dark
- Flygon is Ground-Dragon
- Kingdra is Water-Dragon
- Aggron is Rock-Steel
- Bidoof is Normal, but Bibarel is Normal-Water
- Grotle is Grass, but Torterra is Grass-Ground
- Chimchar is Fire, but Monferno is Fire-Fighting
- Torchic is Fire, but Combusken id Fire-Fighting
- Mudkip is Water, but Marshtomp is Water-Ground
In my opinion, Pokemon should have triple-types (i.e. Tyranitar: Rock-Dragon?-Dark, Charizard: Fire-Flying-Dragon, Gyarados: Water-Dragon-Flying? shouldn't be Flying at all, Flygon: Dragon-Ground-Flying, Rhyperior: Rock-Ground-Steel, Scizor: Bug-Steel-Flying, Kindra: Water-Poison?-Dragon etc.)
I know I restated some things, but just so that they'd all be in one place.
aggron is rock-steel? i thought it was steel-ground...
i dunno, 3 types is complex. and your giving everything with wings the flying type.
and kingdra a poison? makes little sense...
But yeah, Lux is Elec only. :)
show me your rainbow? you fail. show me your grooves!
Quote from: chaosgear on May 28, 2009, 07:02:52 PM
aggron is rock-steel? i thought it was steel-ground...
i dunno, 3 types is complex. and your giving everything with wings the flying type.
and kingdra a poison? makes little sense...
Yeah, you're right. Triple-types are complex, but it'd still be kinda cool. Also, why shouldn't everything with wing be the Flying type? It just makes sense to me, that's all. And Kingdra should be Poison just because of Horsea, Seadra, Smokescreen, Seadra's Poison Point ability, Poison-type TM's that it can learn, etc.
Quote from: chaosgear on May 31, 2009, 08:42:33 AM
show me your rainbow? you fail. show me your grooves!
Haha. Both could work.