Alright, last time, this thread kinda failed due to SSBB anticipation and people refusing to read the first post, but now I'm gonna try again.
Suggest characters, stages, modes, or items that you think could be in a DS Smash game!!
Also, try coming up with ways that the dual screens, touch screen, or microphone could be implimented!
And to make things easier, please post a moveset (specials and FS) for any newcomers you suggest.
Rules:
1. Spamming is NOT allowed--mackormoses is watching you!
2. No flaming, either!
Possible Complaints and Answers:
C. Brawl is Sakurai's last game!
A. Remember when Rare left Nintendo? Well guess what, DK games are still being made. What makes Smash different?
C. You can't make a DS game! Why does this thread even matter?
A. Why does any thread on this board matter? If you answer that, you've answered your own complaint.
C. How could you play without a control stick?
A. Previously, this could have been a problem, but now that Brawl can be played without one, so can DS!
C. DS can't support Smash graphics!
A. DS graphics=N64 graphics. It won't be Brawl quality, but it's still possible.
SUPER SMASH BROTHERS: RUMBLE & SUPER SMASH BROTHERS: BLAST
Characters (hidden has a * next to it) :
Both Versions= Mario, Pikachu, Kirby, Link, Samus, Fox, Donkey Kong, Yoshi, Wario, Ice Climbers, Lucas, Luigi*, Bowser*, Peach*, Zelda/Sheik*, Ganondorf*, Captain Falcon*, Jigglypuff*, Mr. Game & Watch*, Sonic*, Snake*
Rumble Exclusive= Marth, King Dedede, Falco, Olimar, Deoxys*, Tom Nook*, Bowser Jr./Shadow Mario*, Banjo & Kazooie*
Blast Exclusive= Ike, Meta Knight, Pit, Diddy Kong, Eevee*, Krystal*, Ray MK III*, Sora*
Stages (hidden has a * next to it) :
Both Versions= Mushroom Kingdom, Bowser's Castle, Temple of the Ocean King, Saffron City, Victory Road, Sauria, Kremling Deck
Rumble Exclusive= Spiral Mountain*,
Blast Exclusive= Twilight Town* (KH2, not PM2),
Items:
Crates & Barrels= same
Pokeball= same
Smash Ball= same
Assist Trophy= same
Fire Flower= same
Hammer= same
Starman= same
Beam sword= same, but green instead of blue
Cucco= wanders aimlessly around stage; if it is hit, it calls in a massive flock of angry cuccos to attack all players
Wing Cap= the wing cap from Super Mario 64; when a character wears, it they fly like Super Sonic (not as fast; just how fast the character runs or walks), and while they are in the air they don't do arial attacks, they do their ground attacks, except in the air
Pokeballs
Voltorb= Explode= intead of coming out of a pokeball, it just appears and looks like a pokeball, but it explodes when picked up (JrDude's idea)
Lapras= Ice Beam= shoots a beam straight through the stage, like Zelda's FS, and freezes everyone it touches
Dialga= Roar of Time= everything goes either slo-mo or super fast for ten seconds (ten real seconds, so slo-mo doesn't make it go longer and fast-forward doesn't make it go shorter)
Palkia= Spacial Rend= flips the screen upside down for ten seconds (but gravity and controls stay the same)
Jirachi= Wish/Doom Desire= randomly does either Wish, which heals the user but kills everyone else, or Doom Desire, which kills the user and heals everyone else
Ampharos= Discharge= shocks everyone except user, including the user's teammates
Assist Trophies
Team Rocket= unleashes three random Pokeball pokemon to help the user
Lady Bow= teleports to the nearest enemy and rapidly smacks them with her fan
Sylux= uses his energy beam attack to trap and suck health out of nearest opponent, then transfers the health to user
Modes:
Classic= same
Adventure= unknown
Multi-Card War= same (multiplayer fight)
Single-Card War= same, but you can't do Special modes and you can only play as starter characters and on starter levels
Race to the Finish= 4 players, either human controlled or CPUs, compete to see who can get to the end of an obstacle course first
Capture the Flag= 4 players, either human controlled or CPUs, break into teams and try to retrieve eachother's flags on a long obstacle course
Wi-Fi Battle= same
Stadium= Multi-man Battle, Homerun Contest, Target Smash, Race to the Finish, and Capture the Flag
DS-Exclusive Controls:
Race to the Finish/Capture the Flag= map showing stage, flags, players, etc.
War= Final Smashes
Final Smash Controls (the battle freezes when the minigame is activated, unless stated otherwise)
Mario= Mario Finale= a circle of fireballs appears on the screen, which the player must then spin in the given direction as fast as they can; the more rotations the player gets in 5 seconds, the stronger the attack
Toon Link= Triforce Slash= a First-Person view of the opponent in a triforce appears on the screen, which the player must then slash in whatever directions it gives; the more slashes the player gets in 5 seconds, the more slashes Toon Link does and the farther the opponent flies once the triforce breaks
Pikachu= Volt Tackle= Pikachu appears on the bottom screen for the player to rub as fast as he can for 3 seconds, with the power of the attack increasing as you build up more and more static via the rubbing; after the 3 seconds, the battle is unfrozen, Pikachu turns into a flying ball of electricity, and the player must chase down their opponents
Kirby= Cook Kirby= after the opponents are sucked into Kirby's stew, the player must stir the stew in the given directions as fast as they can for 5 seconds; the power and knockback of the move's climax are determined on how many rotations the player completes
Bowser= Giga Bowser= an evil cloud comes to the top of the touch screen with Bowser at the bottom; the player must draw a lightning bolt to hit Bowser, with a longer transformation time if it is a good enough drawing
Wario= Wario Man= 15 food items including 5 onions appear on the touch screen, as well as Wario?s mouth, and the player must drag up to 5 items into Wario?s mouth within 3 seconds; the player receives 3 seconds of Wario Man transformation for each onion, 2 seconds for each junk food, and 1 second for each healthy food
Jigglypuff=Puff Up= a pump appears, connected to Jigglypuff, which the player must then pump as big as they can for 3 seconds; after the three seconds, the player must say ?JIGGLY? into the microphone, with increased power for more volume
Deoxys= Psycho Boost= while the opponents continue to battle on the top screen, Deoxys appears on the bottom with a ball of psychic energy; the player then has five seconds to hurl seven energy balls towards the opponents on the top screen, with each ball being about the size of an average-sized character and having the power of a fully charged Shadow Ball
Sonic= Super Sonic= the seven chaos emeralds are scattered across the screen, and the player has five seconds to drag them to Sonic at the bottom of the screen to complete his transformation, with him gaining more attack power with each emerald collected
Sora= Final Form= the touch screen will randomly tell the player to either touch the screen, press a button, or blow into the microphone, giving the player only about a half of a second to do so; if the player succeeds, Sora gets 15 seconds of Final Form, if they pick the wrong button they get 5 seconds of Final Form and 10 seconds of Negative Form, and if they do nothing at they get 20 seconds of Negative Form
Newcomer Movesets
Tom Nook
Standard= Bell Toss= throws a sack of bells at the opponent; hold-charge it, and the bag will be bigger, stronger, and fly farther
Side= Tool Time= swings a random tool forward; Fishing Pole has long range but weak power, Net is good strength and reach but little knockback, Shovel has best knockback and good strength but weak range, and there's a 1-in-6 chance that he'll pull out the ultra powerful axe
Up= Construction= a small house (yes, a house!) pops up and sends Nook flying; like Dr. Wright's assist ability, but it only hurts opponents
Down= Pitfall= plants a pitfall trap; can only have up to 3 on the stage at a time
Final Smash= Clearance Sale= tons of furniture falls from the sky to damage opponents
Deoxys
Standard= Shadow Ball= same as Mewtwo's Standard Special
Side= Snatch= like Captain Falcon's Up Special, but instead of jumping up to grab enemies, he greatly extends his tentacles forward
Up= Teleport= same as Mewtwo's Up Special
Down= Psycho Shift= switches forms to change stats; Defense Form has weight equal to King Dedede, Attack Form has power equal to Ike, and Speed Form has speed equal to Sonic; all other stats, except height, are equal to Mario
Final Smash= Psycho Boost= all opponents are hit with powerful psychic blasts
Sora
Standard= Magic Blast= shoots a random blast of Fire, Blizzard, or Thunder magic straight forward.
Side= Sonic Blade= dashes forward to stab opponent; like Fox's Side Special, but without the illusions behind him
Up= Ars Arcanum= does three quick, upward slashes that lift him into the air
Down= Aeroga= like Fox's Down Special, but instead of reflecting projectiles, it blocks and sends damage back at anyone who attacks physically
Final Smash= Final Form= turns into his Final Form, complete with silver suit and dual keyblades Oathkeeper and Oblivion, and dashes to an opponent to do an attack that is an automatic KO; has a 1/4 percent chance of turning into Negative Form, in which case Sora has only 1/2 defense, 1/2 power and 2x speed for 10 seconds
Bowser J.R.
Standard= Fire ball= like Samus' Standard Special, except it's fire; does more damage from a distance
Side= Paint Smack= whips out his paint brush and slaps the opponent, covering them with damaging paint which stays on for 3 seconds
Up= Bullet ride= hops on a Bullet Bill and flies in the aimed direction, exploding upon contact with an enemy; after one second, if it doesn't hit someone, Bowser Jr. lets go and sends it flying in the aimed direction
Down=Hide!= hides in his shell; does damage to all who touch it, but doesn't protect from projectiles
Final Smash= Paint Pandimonium= pulls out his paint brush and covers the stage in paint, causing opponents to slip and constantly take damage, after which Bowser Jr. turns into Shadow Mario; paint will only disappear if it is touched, either by a person or a projectile
Shadow Mario
Standard= Paint Blob= like Samus' Standard Special, except it's paint; does more damage up close
Side= Paint Lunge= lame Bowser Jr.'s Side Special, but he moves in that direction
Up= Helicopter= spins his paint brush around and around over his head, propelling himself upward and injuring those who touch it
Down= Paint Splash= throws paint on the ground for as long as the button is held; the paint lasts for 10 seconds, damages opponents, and causes them to slip and fall
Final Smash= Scary Truth= if done in front of an opponent (can be more than one if they are nearby), he shoots a giant blob of paint that capures opponents and damages them for several seconds, after which he turns into Bowser Jr.
Eevee
Standard= Swift= shoots a small energy blast forward; hold-charge to increase power, speed, and size
Side= Take Down= dashes forward to hit an opponent
Up= Flash= like Sheik's Up Special but it goes farther
Down= Sand Attack= surrounds itself with a shield of sand to block and counter/reflect an attack; can't be held down like Fox's Reflector
Final Smash= Last Resort= all Eeveelutions dash around the stage to attack enemies
Eeveelution Factor
Alright, so here's the deal: You can play as all 8 of Eevee's forms, or "Eeveelutions." Now, you may be thinking, "What? How do we have 8 Pokemon from the same evolutionary line?" Well, it's simple: they're costume changes. When you change Eevee's "costume," it will change to resemble another form. In addition to it's body, it's attacks will also change in name and appearance to match the Eeveelution you're playing as. Eevee's moveset is listed above in the "Newcomer's Movesets" section, so here I'll just tell you how the move changes. Oh, and for those who don't play Pokemon, the forms are: Eevee (Normal), Vaporeon (Water), Jolteon (Electric), Flareon (Fire), Umbreon (Dark), Espeon (Psychic), Leafeon (Grass), and Glaceon (Ice). So, without further adieu, here's the movesets:
Standard
Eevee= Swift= a star; Vaporeon= Bubble= a bubble; Jolteon= Charge Beam= electric ball; Flareon= Ember= fire ball; Umbreon= Dark Pulse= ball of dark energy; Espeon= Psychic= ball of pink energy; Leafeon= Energy Ball= ball of green energy; Glaceon= Ice Shard= an ice shard
Side
Eevee= Take Down= a simple tackle; Vaporeon= Aqua Jet= surrounded by water; Jolteon= Spark= surrounded by electricity; Flareon= Flare Blitz= surrounded by fire; Umbreon= Pursuit= surrounded by dark energy; Espeon= Secret Power= surrounded in multi-colored energy; Leafeon= Razor Leaf= surrounded by leaves; Glaceon= Avalanche= surrounded by ice and rocks
Up
Eevee= Flash= light blasts; Vaporeon= Water Pulse= water blasts; Jolteon= Thunder Wave= electric blasts; Flareon= Smog= damaging smoke; Umbreon= Faint Attack= dark blasts; Espeon= Future Sight= pink blasts; Leafeon= Magic Leaf= whirling glowing leaves; Glaceon= Blizzard= whirling snow and ice
Down
Eevee= Sand Attack= sand vortex; Vaporeon= Aqua Ring= water rings; Jolteon= Light Screen= yellow shield; Flareon= Fire Spin= flame vortex; Umbreon= Moonlight= black and white shield; Espeon= Morning Sun= pink and white shield; Leafeon= Grass Knot= grass shield; Glaceon= Icy Wind= fast-moving winds
Final Smash
Always the same.
I just want to stress this one more time, since last time I did this, I had posters on the 4th page that were oblivious to the instructions:
READ FIRST POST
Hmmm...
Nah, don't support this at all sorry. ;)
you do know a DS cartridge has alot smaller room than a double layred Wii disc?
If youre putting in more stuff thanbrawl, your going to need to break the game into parts....
Quote from: Triforceman22 on May 14, 2008, 02:03:25 PM
you do know a DS cartridge has alot smaller room than a double layred Wii disc?
If youre putting in more stuff thanbrawl, your going to need to break the game into parts....
Hmmm... Well, I wasn't planning on making it bigger than Brawl, but that makes me wonder...
Do you think that having Versions of Smash would work? There could be version exclusive characters, stages, and maybe even minigames... like Pokemon does! For example, only one game has Ray MK III, only one game has Olimar, but both games have Mario.
Quote from: Smash Bro 25 on May 14, 2008, 02:08:52 PM
Quote from: Triforceman22 on May 14, 2008, 02:03:25 PM
you do know a DS cartridge has alot smaller room than a double layred Wii disc?
If youre putting in more stuff thanbrawl, your going to need to break the game into parts....
Hmmm... Well, I wasn't planning on making it bigger than Brawl, but that makes me wonder...
Do you think that having Versions of Smash would work? There could be version exclusive characters, stages, and maybe even minigames... like Pokemon does! For example, only one game has Ray MK III, only one game has Olimar, but both games have Mario.
That is the most retarded thing I have ever heard.
Quote from: Darklink on May 14, 2008, 02:22:29 PM
Quote from: Smash Bro 25 on May 14, 2008, 02:08:52 PM
Quote from: Triforceman22 on May 14, 2008, 02:03:25 PM
you do know a DS cartridge has alot smaller room than a double layred Wii disc?
If youre putting in more stuff thanbrawl, your going to need to break the game into parts....
Hmmm... Well, I wasn't planning on making it bigger than Brawl, but that makes me wonder...
Do you think that having Versions of Smash would work? There could be version exclusive characters, stages, and maybe even minigames... like Pokemon does! For example, only one game has Ray MK III, only one game has Olimar, but both games have Mario.
That is the most retarded thing I have ever heard.
So, I guess you don't like poke'mon...
Quote from: Triforceman22 on May 14, 2008, 02:31:08 PM
Quote from: Darklink on May 14, 2008, 02:22:29 PM
Quote from: Smash Bro 25 on May 14, 2008, 02:08:52 PM
Quote from: Triforceman22 on May 14, 2008, 02:03:25 PM
you do know a DS cartridge has alot smaller room than a double layred Wii disc?
If youre putting in more stuff thanbrawl, your going to need to break the game into parts....
Hmmm... Well, I wasn't planning on making it bigger than Brawl, but that makes me wonder...
Do you think that having Versions of Smash would work? There could be version exclusive characters, stages, and maybe even minigames... like Pokemon does! For example, only one game has Ray MK III, only one game has Olimar, but both games have Mario.
That is the most retarded thing I have ever heard.
So, I guess you don't like poke'mon...
I do. Smash isn't made for something like that at all though. Making the idea retarded.
Quote from: Darklink on May 14, 2008, 02:32:57 PM
Quote from: Triforceman22 on May 14, 2008, 02:31:08 PM
Quote from: Darklink on May 14, 2008, 02:22:29 PM
Quote from: Smash Bro 25 on May 14, 2008, 02:08:52 PM
Quote from: Triforceman22 on May 14, 2008, 02:03:25 PM
you do know a DS cartridge has alot smaller room than a double layred Wii disc?
If youre putting in more stuff thanbrawl, your going to need to break the game into parts....
Hmmm... Well, I wasn't planning on making it bigger than Brawl, but that makes me wonder...
Do you think that having Versions of Smash would work? There could be version exclusive characters, stages, and maybe even minigames... like Pokemon does! For example, only one game has Ray MK III, only one game has Olimar, but both games have Mario.
That is the most retarded thing I have ever heard.
So, I guess you don't like poke'mon...
I do. Smash isn't made for something like that at all though. Making the idea retarded.
but I doubt it's the worse idea youv'e ever heard.
That idea is stupid >_<
Sorry, but it is.
Mario
Bowser
Wario: Maybe...
Pikachu
Kirby
Samus/Zero Suit Samus
Fox
Donkey Kong
Yoshi
Toon Link
Toon Zelda/Tetra : ^_^
Lucas
Lucario: I prefer Mewtwo over him.
R.O.B
Luigi: For the 4th time in a row, why not?
Ray MK III: Too small.
Mew: NO. I prefer Mewtwo over Mew.
Falco: Cool.
Ridley: If you all think he can fit on a TV screen when he's massive, what is making you think he will fit on a DS screen!?
Meta Knight: A returner...cool!
Mr. Game & Watch: Sure.
Tom Nook: HELL NO, [Remainder of comment has been censored]
Claus: We have Lucas and Ness, I don't think that we need more Mother characters.
Banjo & Kazooie: Undecided.
Sonic: Maybe...
Sora: Erm, no.
Read my comments.
I read the important stuff of the first post. But it will never happen.
Quote from: Hector_the_Axe on May 14, 2008, 02:38:48 PM
That idea is stupid >_<
Sorry, but it is.
Don't post in it then, it has my full support, and is within the confines of the rules, so, if it isn't up to your standards, leave.
As for a complaint about disc space, isn't there a rumor the DS may get a harddrive? Or perhaps a new system will come out? I recall hearing about the DS' own VC lineup, and this alone could resolve that issue.
Quote from: mackormoses on May 14, 2008, 03:55:41 PM
Quote from: Hector_the_Axe on May 14, 2008, 02:38:48 PM
That idea is stupid >_<
Sorry, but it is.
Don't post in it then, it has my full support, and is within the confines of the rules, so, if it isn't up to your standards, leave.
As for a complaint about disc space, isn't there a rumor the DS may get a harddrive? Or perhaps a new system will come out? I recall hearing about the DS' own VC lineup, and this alone could resolve that issue.
A new DS is coming out without the GBA slot. I don't believe a DS HD is ever going to exist, besides the Games n' Music thing.
Quote from: mackormoses on May 14, 2008, 03:55:41 PM
Quote from: Hector_the_Axe on May 14, 2008, 02:38:48 PM
That idea is stupid >_<
Sorry, but it is.
Don't post in it then, it has my full support, and is within the confines of the rules, so, if it isn't up to your standards, leave.
As for a complaint about disc space, isn't there a rumor the DS may get a harddrive? Or perhaps a new system will come out? I recall hearing about the DS' own VC lineup, and this alone could resolve that issue.
Aha, but now you missed the context o leader of the smash board.
That was in response to it having multiple installments with different characters.
So I win eh?
in response to all the items and characters: it doesn't matter what's in the game but will it fit?
memory will obviously be a big issue.
wouldn't something like the DS browser's memory expansion thing work?
Also to everyone who doesn't like the idea: You know you would all buy it in a heart beat if its made!!
*shame*
I support/approve this thread!!
Whoa, positive feedback! There wasn't any of that last time I made this thread!
Anyway, does anyone besides Hector think the Version idea is a good way to solve the memory problem?
Also, to Master Young Link, Ray MKIII may be small in the Custom Robo games, but they could easily resize him. Need proof? How about Olimar: he's only 1" tall in his games, yet in Smash he's almost as big as Mario! I think Ridley could be shrunk down to Bowser size quite nicely, just like in Melee's opening cutscene.
YOUR FORGETTING THE MIGHTY SNAKE
also i like the version idea.
Quote from: Smash Bro 25 on May 14, 2008, 07:18:55 PM
Whoa, positive feedback! There wasn't any of that last time I made this thread!
Anyway, does anyone besides Hector think the Version idea is a good way to solve the memory problem?
Also, to Master Young Link, Ray MKIII may be small in the Custom Robo games, but they could easily resize him. Need proof? How about Olimar: he's only 1" tall in his games, yet in Smash he's almost as big as Mario! I think Ridley could be shrunk down to Bowser size quite nicely, just like in Melee's opening cutscene.
The version idea is the most reatrded I have ever heard.
Mew will never be playable :(
And I would be surprised if Brawl was Sakurai's last Smash. He will probably make another one in five or so years.
You have Sora there, but not Eggplant Wizard ????
Quote from: Cornwad on May 15, 2008, 12:32:14 PM
Mew will never be playable :(
And I would be surprised if Brawl was Sakurai's last Smash. He will probably make another one in five or so years.
You have Sora there, but not Eggplant Wizard ????
if he does, depending on when the next nintendo console comes out, it will be for wii or for the new console, a ds installment would really urge me to go and buy a ds lite
Smash bros. for ds.Good idea.
Version exclusives.Meh,why not.
Anyhoo,heres my character.
Bowser J.R.
Standard-Fire ball-Like samus' blast,exept fire and it hurts more from a distance.
Side-Paint smack-whips out his paint brush and slashes you with it.And paint hits you.
Down-Hide!-Hides in his shell,dose damage if you touch it or attack it physicly.
Up-Bullet ride-Hops on a bullet bill,and rides it where ever you move it and explodes on contact.But it only moves up and down in the direction you used it.(like meta knights up B.)
Final smash-Paint pandimonium-He pulls out his paint brush and splaters paint on every surface.Foes get damaged and slip untill it goes away.And with all that paint bowser j.r. turns into shadow mario.(Like with samus' fs.)
Shadow mario.
Standard-Paint blob-Charges up a giant paint blob and shoots it.Dose more damage up close.
Side-Same as bowser j.r. but he moves in that direction.
Down-Paint splash-Shoots paint on the ground.Damages opponents and causes them to slip and fall.Lasts for about 20-30 seconds.Hold the button longer for more paint.
Up-Helicopter-Spins his paint brush around and around over his head and propels himself upward like a helicopter.
Final smash-Scary truth-If done in front of an opponent(can be more than one if there all on the ame ground.)he shoots a giant blop of paint that capures opponents and damages them for several seconds.Then he turns back into bowser j.r.
Other notes:
Shadow mario is a bit taller than mario.
Shadow mario can be selected from the start(like zelda/sheik).
Quote from: Hector_the_Axe on May 14, 2008, 03:59:21 PM
Quote from: mackormoses on May 14, 2008, 03:55:41 PM
Quote from: Hector_the_Axe on May 14, 2008, 02:38:48 PM
That idea is stupid >_<
Sorry, but it is.
Don't post in it then, it has my full support, and is within the confines of the rules, so, if it isn't up to your standards, leave.
As for a complaint about disc space, isn't there a rumor the DS may get a harddrive? Or perhaps a new system will come out? I recall hearing about the DS' own VC lineup, and this alone could resolve that issue.
Aha, but now you missed the context o leader of the smash board.
That was in response to it having multiple installments with different characters.
So I win eh?
No.
Quote from: darkmario on May 15, 2008, 03:13:16 PM
Smash bros. for ds.Good idea.
Version exclusives.Meh,why not.
Anyhoo,heres my character.
Bowser J.R.
Standard-Fire ball-Like samus' blast,exept fire and it hurts more from a distance.
Side-Paint smack-whips out his paint brush and slashes you with it.And paint hits you.
Down-Hide!-Hides in his shell,dose damage if you touch it or attack it physicly.
Up-Bullet ride-Hops on a bullet bill,and rides it where ever you move it and explodes on contact.But it only moves up and down in the direction you used it.(like meta knights up B.)
Final smash-Paint pandimonium-He pulls out his paint brush and splaters paint on every surface.Foes get damaged and slip untill it goes away.And with all that paint bowser j.r. turns into shadow mario.(Like with samus' fs.)
Shadow mario.
Standard-Paint blob-Charges up a giant paint blob and shoots it.Dose more damage up close.
Side-Same as bowser j.r. but he moves in that direction.
Down-Paint splash-Shoots paint on the ground.Damages opponents and causes them to slip and fall.Lasts for about 20-30 seconds.Hold the button longer for more paint.
Up-Helicopter-Spins his paint brush around and around over his head and propels himself upward like a helicopter.
Final smash-Scary truth-If done in front of an opponent(can be more than one if there all on the ame ground.)he shoots a giant blop of paint that capures opponents and damages them for several seconds.Then he turns back into bowser j.r.
Other notes:
Shadow mario is a bit taller than mario.
Shadow mario can be selected from the start(like zelda/sheik).
Sweet, I'll add it! Although, 20-30 seconds is awfully long for Shadow Mario's Down B, and if Bowser Jr. made it in the game at all, it would probably be as a version exclusive (that is, if there ARE versions).
Hey, does anyone know how the game would use the dual/touch screen? Cause I can't think of anything.
And for those complaining about Mew, he's actually part of the theme. You see, because it's on DS, I tried to give it a small, DS-ish theme, so it has Toon Link INSTEAD of Adult Link, Toon Zelda/Tetra INSTEAD of Adult Zelda/Shiek, and Mew INSTEAD of Mewtwo. Of course, if you guys would prefere Mewtwo, I could put him in instead, but I'm getting rid of Lucario if that happens: I think he and Mewtwo are just a bit too similar to be in the same Smash (NO CLONES!).
Quote from: Smash Bro 25 on May 15, 2008, 03:24:47 PM
Quote from: darkmario on May 15, 2008, 03:13:16 PM
Smash bros. for ds.Good idea.
Version exclusives.Meh,why not.
Anyhoo,heres my character.
Bowser J.R.
Standard-Fire ball-Like samus' blast,exept fire and it hurts more from a distance.
Side-Paint smack-whips out his paint brush and slashes you with it.And paint hits you.
Down-Hide!-Hides in his shell,dose damage if you touch it or attack it physicly.
Up-Bullet ride-Hops on a bullet bill,and rides it where ever you move it and explodes on contact.But it only moves up and down in the direction you used it.(like meta knights up B.)
Final smash-Paint pandimonium-He pulls out his paint brush and splaters paint on every surface.Foes get damaged and slip untill it goes away.And with all that paint bowser j.r. turns into shadow mario.(Like with samus' fs.)
Shadow mario.
Standard-Paint blob-Charges up a giant paint blob and shoots it.Dose more damage up close.
Side-Same as bowser j.r. but he moves in that direction.
Down-Paint splash-Shoots paint on the ground.Damages opponents and causes them to slip and fall.Lasts for about 20-30 seconds.Hold the button longer for more paint.
Up-Helicopter-Spins his paint brush around and around over his head and propels himself upward like a helicopter.
Final smash-Scary truth-If done in front of an opponent(can be more than one if there all on the ame ground.)he shoots a giant blop of paint that capures opponents and damages them for several seconds.Then he turns back into bowser j.r.
Other notes:
Shadow mario is a bit taller than mario.
Shadow mario can be selected from the start(like zelda/sheik).
Sweet, I'll add it! Although, 20-30 seconds is awfully long for Shadow Mario's Down B, and if Bowser Jr. made it in the game at all, it would probably be as a version exclusive (that is, if there ARE versions).
Hey, does anyone know how the game would use the dual/touch screen? Cause I can't think of anything.
And for those complaining about Mew, he's actually part of the theme. You see, because it's on DS, I tried to give it a small, DS-ish theme, so it has Toon Link INSTEAD of Adult Link, Toon Zelda/Tetra INSTEAD of Adult Zelda/Shiek, and Mew INSTEAD of Mewtwo. Of course, if you guys would prefere Mewtwo, I could put him in instead, but I'm getting rid of Lucario if that happens: I think he and Mewtwo are just a bit too similar to be in the same Smash (NO CLONES!).
Okay how bout 10-15 or just 5-10.
And it can be version exlusive.
And for the two screens.
Uh some stages can be so big they need both screens.And the mic can be another way to jump.
Ooh a gots a better idea:The game makes the players take turns to activate ceartin stage effects(Flip,change setting ect.)and when its your turn you choose when to activate it.
For example say your fighting in twilight town when its your turn the touch screen will have several buttons for different effects(when its your turn)Like make heartless apear or change to night time ect. and at the top it would say blow into the touch screen,to make wind blow.Or to talk and your voice would make a sonic boom.
Oh and for your problem with big and small character problem make the two versions with different size characters. Bad idea,what i ment was make clones but in diferent versions.
Oh and i thought of a new game mode.
Capture the flag!!!!!
Heres how it works:
There is one long field about 2 hyrule temples put together(with obsticles)
And there are two teams.(Can be 3 or 4 if you want there to be solo or 3 on one teams)
Get hit real hard to loose the flag.
Oh and the screen scrolls for you only.The bottom screen can be a map to show the flags and other players.
Quote from: mackormoses on May 15, 2008, 03:16:44 PM
Quote from: Hector_the_Axe on May 14, 2008, 03:59:21 PM
Quote from: mackormoses on May 14, 2008, 03:55:41 PM
Quote from: Hector_the_Axe on May 14, 2008, 02:38:48 PM
That idea is stupid >_<
Sorry, but it is.
Don't post in it then, it has my full support, and is within the confines of the rules, so, if it isn't up to your standards, leave.
As for a complaint about disc space, isn't there a rumor the DS may get a harddrive? Or perhaps a new system will come out? I recall hearing about the DS' own VC lineup, and this alone could resolve that issue.
Aha, but now you missed the context o leader of the smash board.
That was in response to it having multiple installments with different characters.
So I win eh?
No.
Yes?
Now we are spamming, stop it mack. :|
I don't know, Darkmario... That stage control thing seems a bit to out-there. I mean, would you have a map on the bottom screen during one-screen battles? What about stages that take up two screens? Plus, would you have time to be hitting the touch-screen in a Smash battle? As for the mic thing, that would require way too much blowing/yelling/etc. to be worth while.
OOH, how about this: What if Final Smashes are done via the touch screen? Like, you get the Smash Ball, you press B to use it, and then it activates a character-specific mini-game! Example: for Toon Link's Triforce Slash, a First-Person view of the opponent in a triforce appears on the touch-screen, and then it tells you to swipe with your stylus in a direction. You do that, and then it tells you to slash in another direction, and another, and another, and you keep doing it until time runs out, which is when it does the final slash!
Quote from: Smash Bro 25 on May 17, 2008, 07:25:21 AM
I don't know, Darkmario... That stage control thing seems a bit to out-there. I mean, would you have a map on the bottom screen during one-screen battles? What about stages that take up two screens? Plus, would you have time to be hitting the touch-screen in a Smash battle? As for the mic thing, that would require way too much blowing/yelling/etc. to be worth while.
OOH, how about this: What if Final Smashes are done via the touch screen? Like, you get the Smash Ball, you press B to use it, and then it activates a character-specific mini-game! Example: for Toon Link's Triforce Slash, a First-Person view of the opponent in a triforce appears on the touch-screen, and then it tells you to swipe with your stylus in a direction. You do that, and then it tells you to slash in another direction, and another, and another, and you keep doing it until time runs out, which is when it does the final slash!
Awsome idea,i got one for Mario.
There is a small circle in the middle,and around 6 or seven fire balls around it.You have to pull the fire balls into the circle.(<-while he's charging his fs)But you have 3-4 seconds to do it.The more fire balls the stronger his fs.
But what do you think about my Capture the flag idea?
May I point out that KH is a Sony Franchise. No Sora. I know there is a GBA game.
Nice idea, and if it came with a Memory Expansion Pak/Rumble Pak and used the biggest DS cartridge they can make, which is 1 GB, potentially, it could work.
Quote from: Darklink on May 17, 2008, 09:35:06 AM
May I point out that KH is a Sony Franchise. No Sora. I know there is a GBA game.
May I point out that KH is NOT a Sony franchise: they have a GBA game now, and they're coming out with a DS game (Kingdom Hearts 358/2 Days). KH is a Square Enix / Disney franchise, so as long as Nintendo can get their permission, it should be fine. And it shouldn't be that hard to get their permission, either--Nintendo and Square are somewhat close. In fact, didn't the first Final Fantasy game come out on Famicon?
@ Darkmario: I like the CTF mode. *adding*
Two new objectives:
1. We need people to come up with 3 titles--one title for if it's a single game, and two more titles in case it's divided into two versions.
2. Should there be an Adventure mode? If so, should it have a story? Please answer, and provide a story if you think there should be one.
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
Quote from: Darklink on May 17, 2008, 09:35:06 AM
May I point out that KH is a Sony Franchise. No Sora. I know there is a GBA game.
May I point out that KH is NOT a Sony franchise: they have a GBA game now, and they're coming out with a DS game (Kingdom Hearts 358/2 Days). KH is a Square Enix / Disney franchise, so as long as Nintendo can get their permission, it should be fine. And it shouldn't be that hard to get their permission, either--Nintendo and Square are somewhat close. In fact, didn't the first Final Fantasy game come out on Famicon?
@ Darkmario: I like the CTF mode. *adding*
Two new objectives:
1. We need people to come up with 3 titles--one title for if it's a single game, and two more titles in case it's divided into two versions.
2. Should there be an Adventure mode? If so, should it have a story? Please answer, and provide a story if you think there should be one.
Are you intercourse ing dense?
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
May I point out that KH is NOT a Sony franchise: they have a GBA game now, and they're coming out with a @ Darkmario: I like the CTF mode. *adding*
Woot!If only more han 4 people can play though.....
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
Two new objectives:
1. We need people to come up with 3 titles--one title for if it's a single game, and two more titles in case it's divided into two versions.
2. Should there be an Adventure mode? If so, should it have a story? Please answer, and provide a story if you think there should be one.
How about Super Smash Bros. Wars.
And for the versions
Super smash bros. war of time.
Super smash bros. war of space
Quote from: darkmario on May 17, 2008, 10:32:10 AM
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
May I point out that KH is NOT a Sony franchise: they have a GBA game now, and they're coming out with a @ Darkmario: I like the CTF mode. *adding*
Woot!If only more han 4 people can play though.....
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
Two new objectives:
1. We need people to come up with 3 titles--one title for if it's a single game, and two more titles in case it's divided into two versions.
2. Should there be an Adventure mode? If so, should it have a story? Please answer, and provide a story if you think there should be one.
How about Super Smash Bros. Wars.
And for the versions
Super smash bros. war of time.
Super smash bros. war of space
Time and Space? Eh, too Pokemon-ish.
Quote from: Darklink on May 17, 2008, 10:22:04 AM
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
Quote from: Darklink on May 17, 2008, 09:35:06 AM
May I point out that KH is a Sony Franchise. No Sora. I know there is a GBA game.
May I point out that KH is NOT a Sony franchise: they have a GBA game now, and they're coming out with a DS game (Kingdom Hearts 358/2 Days). KH is a Square Enix / Disney franchise, so as long as Nintendo can get their permission, it should be fine. And it shouldn't be that hard to get their permission, either--Nintendo and Square are somewhat close. In fact, didn't the first Final Fantasy game come out on Famicon?
@ Darkmario: I like the CTF mode. *adding*
Two new objectives:
1. We need people to come up with 3 titles--one title for if it's a single game, and two more titles in case it's divided into two versions.
2. Should there be an Adventure mode? If so, should it have a story? Please answer, and provide a story if you think there should be one.
Are you f***ing dense?
No, I was simply repeating the fact that they already have a game, since you obviously didn't pay attention to the second part of your own post, seeing as how it contradicts the first part of your post.
Quote from: Smash Bro 25 on May 17, 2008, 10:43:56 AM
Quote from: Darklink on May 17, 2008, 10:22:04 AM
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
Quote from: Darklink on May 17, 2008, 09:35:06 AM
May I point out that KH is a Sony Franchise. No Sora. I know there is a GBA game.
May I point out that KH is NOT a Sony franchise: they have a GBA game now, and they're coming out with a DS game (Kingdom Hearts 358/2 Days). KH is a Square Enix / Disney franchise, so as long as Nintendo can get their permission, it should be fine. And it shouldn't be that hard to get their permission, either--Nintendo and Square are somewhat close. In fact, didn't the first Final Fantasy game come out on Famicon?
@ Darkmario: I like the CTF mode. *adding*
Two new objectives:
1. We need people to come up with 3 titles--one title for if it's a single game, and two more titles in case it's divided into two versions.
2. Should there be an Adventure mode? If so, should it have a story? Please answer, and provide a story if you think there should be one.
Are you f***ing dense?
No, I was simply repeating the fact that they already have a game, since you obviously didn't pay attention to the second part of your own post, seeing as how it contradicts the first part of your post.
No, it doesn't.
Just because a game is on a competitors system doesn't mean it's not another's game.
Quote from: Smash Bro 25 on May 17, 2008, 10:37:26 AM
Quote from: darkmario on May 17, 2008, 10:32:10 AM
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
May I point out that KH is NOT a Sony franchise: they have a GBA game now, and they're coming out with a @ Darkmario: I like the CTF mode. *adding*
Woot!If only more han 4 people can play though.....
Quote from: Smash Bro 25 on May 17, 2008, 10:08:28 AM
Two new objectives:
1. We need people to come up with 3 titles--one title for if it's a single game, and two more titles in case it's divided into two versions.
2. Should there be an Adventure mode? If so, should it have a story? Please answer, and provide a story if you think there should be one.
How about Super Smash Bros. Wars.
And for the versions
Super smash bros. war of time.
Super smash bros. war of space
Time and Space? Eh, too Pokemon-ish.
Yeah thats were i got it from.
How bout war of time and darkness ;)That was a joke.
i ment
War of the smash sage.
War of the smash warrior.
Thats a title and a storyline.
The story could be that a new villan,stronger than tabuu,has taken over the smash world.
So the try to revive the smash warrior/sage to help them defeat the new foe.
Or it could be that the smash warrior/sage is the new villan.
I also thought of a new mode boss wars where you play as bosses and you fight other bosses(yes iknow its random)
Reason for Edit: Replaced "-" with hr tag.
@ Darkmario: No Boss Wars. Sage and Warrior might be good titles, but there's still something about it... namely the "sage" part. "Sage" wouldn't really suit the smash series.
@ Darklink: *remembers B&K Advance* Okay, there are some exceptions to the rule, but still, in this particular instance, I don't think Square Enix or Disney are owned by Sony. And I don't think they promised the KH series to Sony either, otherwise they'd just put 358/2 Days on PSP along with Birth By Sleep. If you have a link to where it says KH is owned by Sony, please provide it. Until then, Sora remains a possibility for Smash. Not to mention, even if Sony DID own KH, they still might let Nintendo borrow Sora for Smash, seeing as how he's already made it on a Nintendo system once (twice if he makes a cameo in 358/2 Days). Likewise, I hope Microsoft lends Banjo and Kazooie for a Smash, but it's unlikely. :(
Quote from: Smash Bro 25 on May 17, 2008, 01:22:39 PM
@ Darkmario: No Boss Wars. Sage and Warrior might be good titles, but there's still something about it... namely the "sage" part. "Sage" wouldn't really suit the smash series.
Do you mean the word sage,or the idea of magic in general?
Quote from: darkmario on May 17, 2008, 01:29:12 PM
Quote from: Smash Bro 25 on May 17, 2008, 01:22:39 PM
@ Darkmario: No Boss Wars. Sage and Warrior might be good titles, but there's still something about it... namely the "sage" part. "Sage" wouldn't really suit the smash series.
Do you mean the word sage,or the idea of magic in general?
The word. Sage doesn't sound very violent.
Although, I guess I'm also referring to magic. I mean, very few people in Smash use magic (Psychic and Magic are different).
Quote from: mackormoses on May 14, 2008, 03:55:41 PM
Quote from: Hector_the_Axe on May 14, 2008, 02:38:48 PM
That idea is stupid >_<
Sorry, but it is.
Don't post in it then, it has my full support, and is within the confines of the rules, so, if it isn't up to your standards, leave.
As for a complaint about disc space, isn't there a rumor the DS may get a harddrive? Or perhaps a new system will come out? I recall hearing about the DS' own VC lineup, and this alone could resolve that issue.
If Nintendo gives a intercourse ing portable system a Hard drive, not something like a flash drive, a Hard Drive, before the Wii, I will figure out how to do a Falcon Punch in real life, then Falcon Punch whoever came up with the idea of giving the DS an HDD before the Wii.
Also, on topic. I like the idea, but it just... wouldn't work >_> Again, not enough space, and we all know Nintendo would intercourse up Online play.
Quote from: Smash Bro 25 on May 17, 2008, 02:10:13 PM
Quote from: darkmario on May 17, 2008, 01:29:12 PM
Quote from: Smash Bro 25 on May 17, 2008, 01:22:39 PM
@ Darkmario: No Boss Wars. Sage and Warrior might be good titles, but there's still something about it... namely the "sage" part. "Sage" wouldn't really suit the smash series.
Do you mean the word sage,or the idea of magic in general?
The word. Sage doesn't sound very violent.
Although, I guess I'm also referring to magic. I mean, very few people in Smash use magic (Psychic and Magic are different).
Hmm well now that i look at it,it dosent sound much like smash.
Then i guess the other name would be a warrior but different name and style,like a knight or a ninja,but ninjas dont seem like smash either.
So,in other words,i'm stumped so i'll just keep thinking about other things besides the name.
Maybe we could just go with colors or something. Super Smash Bros. War: Red and Blue!
Quote from: Smash Bro 25 on May 17, 2008, 01:22:39 PM
@ Darkmario: No Boss Wars. Sage and Warrior might be good titles, but there's still something about it... namely the "sage" part. "Sage" wouldn't really suit the smash series.
@ Darklink: *remembers B&K Advance* Okay, there are some exceptions to the rule, but still, in this particular instance, I don't think Square Enix or Disney are owned by Sony. And I don't think they promised the KH series to Sony either, otherwise they'd just put 358/2 Days on PSP along with Birth By Sleep. If you have a link to where it says KH is owned by Sony, please provide it. Until then, Sora remains a possibility for Smash. Not to mention, even if Sony DID own KH, they still might let Nintendo borrow Sora for Smash, seeing as how he's already made it on a Nintendo system once (twice if he makes a cameo in 358/2 Days). Likewise, I hope Microsoft lends Banjo and Kazooie for a Smash, but it's unlikely. :(
Microsoft and Nintendo seem to be slightly allying. If Goldenye 007 got on the XBLA it would have been on the Wii for download also. B&K coould possibly appear in a Smash game.
Can anyone suggest any Final Smash minigames for the touch-screen? I've added Mario's, Toon Link's, Pikachu's, and Kirby's on the first post.
Quote from: Smash Bro 25 on May 17, 2008, 07:08:02 PM
Can anyone suggest any Final Smash minigames for the touch-screen? I've added Mario's, Toon Link's, Pikachu's, and Kirby's on the first post.
I got some:
Bowser=A evil cloud comes to the top of the T.S. and bowser at the bottom.You have to draw a thunder bolt to hit bowser.(From melee,where lightning hits bowser and he turns into giga bowser)The more better you draw it the longer it stays.
I'll edit with more later,cus my mom keeps calling me.
Quote from: darkmario on May 19, 2008, 12:56:20 PM
Quote from: Smash Bro 25 on May 17, 2008, 07:08:02 PM
Can anyone suggest any Final Smash minigames for the touch-screen? I've added Mario's, Toon Link's, Pikachu's, and Kirby's on the first post.
I got some:
Bowser=A evil cloud comes to the top of the T.S. and bowser at the bottom.You have to draw a thunder bolt to hit bowser.(From melee,where lightning hits bowser and he turns into giga bowser)The more better you draw it the longer it stays.
I'll edit with more later,cus my mom keeps calling me.
Any way here are the rest:
Jigglypuff=It will show a bike pump connected to jiggs,you have 3 seconds to pump as much as you can.When she gets as big as she can you have to yell ''JIGGLY!!'' into the mic.
Mew=It will show the map with all of the characters,while the game is going.It will show 6 shadow balls on the T.S. you have to drag them on you opponts.(more than one on one person for more damage)
Sonic=The chaos emeralds are scatterd across the screen.You have to find them,and drag them to the middle of the screen.
Sora=(The hardest one)Okay sora needs to use his drive right?But in smash he needs to do a specific task.The T.S. will randmoly tell him as soon as the mini-game starts to either:Touch the screen,press a button or blow into the mic. This is hard because you only have a REALY short amount of time.If you do what the T.S. says,you get 15-20 seconds of final form,if you pick the wrong one you get 5 seconds of final form and 8 seconds of negative form.If you pick nothing at all you go right into negative form for 20 seconds.
Wario=There will be a variety of foods on the T.S.,simply pick the onion before time runs out.
10-20 if onion
5-10 if nasty food(Good for wario)
0-5 if healthy food.
Alright, I've decided that the names for the versions will be Super Smash Brothers Slam and Super Smash Brothers Blast. I will be determining which characters are version exclusive or multi-version, and this will all be posted on the first post. If anyone has anything to add or change, please let me know.
Oh, and I added your Final Smashes, Darkmario.
Link isent a character
what
the
f***
Seriously even if I wasent the biggest Link fan boy ever This would still piss me off, if your going to take a character out make it one that hasent been in the smash series since the original on the 64
Cool... Here's my "speculation"...
Possible Titles...
Super Smash Bros. DS
- Go originality...
Super Smash Bros. Rumble
- A fitting name, noting all the havoc the game has to offer.
Super Smash Bros. Clash
- It might be a stretch, but it fits fine.
Super Smash Bros. Showdown
- I don't see this one, but it still has its chances...
Controls
L/R (Shoulder Buttons)
- Shielding
- In sync with a direction, perform rolls and dodges
Directional Pad
- Movement (Left, Right, Jumping, Crouching)
- In sync with Normal Attacks, perform Strong Attacks (Lightly tap the direction) and Smash Attacks (Press down on the direction quick and hard)
Y/X
- Jumping
- Tap quickly to perform a Short Jump
- Hold in to perform a High Jump
B
- Normal Attacks
- In sync with a direction, perform Strong Attacks (Lightly tap the direction) and Smash Attacks (Press down on the direction quick and hard)
A
- Special Attacks
- In sync with a direction, perform Neutral, Up, Down, and Smash Special Attacks
SELECT
- Taunt
- In sync with a direction, perform Up, Down, or Side taunts
START
- Pause
- Use the Directional Pad to rotate the camera, use X and Y to zoom in or out, and press either R or L in sync with a direction to slide the camera. Press B to take a picture, and Press A to remove on-screen instructions.
- Press L + R + A + START to perform an in-game reset and end a match early.
Screen
Players are able to choose which screen to play on. The screen opposite of the gameplay screen displays time, type of match, and damage percentages.
The Touch Screen will always display the menu, and is used to also navigate through it.
Characters
People who aren't participating...
- Wolf
- Zero Suit Samus
- King Dedede
- Snake
- Pokemon Trainer
- R.O.B.
- Toon Link[/spoiler]
Newcomers...
- Ridley (Has been urging for a spot for far too long)
- Samurai Goroh (Same story as Ridley)
- King K. Rool (Deserved a rightful spot already...)
- Ray SB (SB means "Smash Bros.", as in a Ray model just for Smash Bros.)
- Apollo Justice (A little CAPCOM representation along with a DS zing...)[/spoiler]
That's a 33 character roster... It may or may not be enough for the DS to support, but it seems like a likely amount :|
I might have movelists later...
Stages
- Kremling Deck (Donkey Kong)
- Unknown Dungeon (Pokemon)
- Bowser's Castle (Mario
- Courtroom (Ace Attorney)
- Robo Arena (Custom Robo)
- And more...
Quote from: Smash Bro 25 on May 19, 2008, 04:48:52 PM
Alright, I've decided that the names for the versions will be Super Smash Brothers Slam and Super Smash Brothers Blast. I will be determining which characters are version exclusive or multi-version, and this will all be posted on the first post. If anyone has anything to add or change, please let me know.
Oh, and I added your Final Smashes, Darkmario.
You're acting like it's gonna be a real game.
Oh, here's some Final Smash speculations...
Mario: Mario Finale
- As Mario charges up, draw a relative path for the fireballs to follow.
Luigi: Negative Zone
- Characters caught in the zone will have scribbles on them. It's your job to follow those scribbles with the Stylus. As you scribble, Luigi will dance along with the motions. After accomplishing the scribbles on one character, they will go flying.
Peach: Peach Blossom
- When it is unleashed, the whole stage will be shown onscreen. Use the Stylus to draw a patch for roses to follow. As they run into enemies, they will be launched back, making peaches land in Peach's vincinity.
Bowser: Giga Bowser
- An outline of a thunderbolt will be displayed towards Bowser. The set time is 20 seconds, and for each second you take to trace the bolt, that same amount of time will be subtracted from the 20 seconds of transformation.
Donkey Kong: Kongo Beat
- DK takes out his bongos. Tap the bongos in coordination with the beat to send out huge shockwaves.
Diddy Kong: Rocket Barrel Blast
- Diddy Kong rides his Rocket Barrel off the screen, and appears at the front, in a third person perspective. Touch the screen to fire peanuts in that area.
King K. Rool: Bombs Away
- King K. Rool jumps off the screen, and sails from the side onboard a pirate ship. Use the Stylus to aim and fire cannonballs at enemies.
Yoshi: Super Dragon
- Use the stylus to maneuver around and tap an opponent to send a homing fireball in their direction.
Wario: Wario Man
- A mound of garlic will appear next to Wario. In the allotted time, drag them towards Wario's open mouth for a longer transformation. Each clove counts towards 2 seconds of transformation.
Link: Triforce Slash
- Link traps the opponent in the Triforce, and the perspective switches to Link's first person view. Follow the slashing cues onscreen with the Stylus to as many slashes as possible before the allotted time runs out and Link performs the final blow.
Zelda/Sheik: Light Arrow
- Zelda/Sheik jump offscreen and appear on the front in a third person view. Using the Stylus, aim and tap an area to have Zelda/Sheik fire a 1-hit KO shot. Best to fire at a group.
Ganondorf: Beast Ganon
- Ganondorf transforms into Ganon. Using the Stylus, drag it up and down onscreen to have Ganon stomp the ground with huge tremors, followed by a final cue to rapidly perform circular patterns onscreen to charge up Ganon's final rush.
That's it for now...
ALSO!!! Link, Zelda, and Ganondorf are all from Wind Waker/Phantom Hourglass. Since there really was no Adult Link on the DS, it doesn't make sense to have him in here, does it?
[quote
ALSO!!! Link, Zelda, and Ganondorf are all from Wind Waker/Phantom Hourglass. Since there really was no Adult Link on the DS, it doesn't make sense to have him in here, does it?
[/quote]
Yes it does because he has been a main character in the smash series for years, it doesent make since to take him off
Fine, no Toon stuff. And "Slam" has been replaced with "Rumble" as one of the titles. Oh, and I just added a lot of stuff to the first post, including this...
New idea (warning, will recieve contradictions and possibly flames) taken directly out of my first post, which I just finished editing for a long time:
Eevee
Standard= Swift= shoots a small energy blast forward; hold-charge to increase power, speed, and size
Side= Take Down= dashes forward to hit an opponent
Up= Flash= like Sheik's Up Special but it goes farther
Down= Sand Attack= surrounds itself with a shield of sand to block and counter/reflect an attack; can't be held down like Fox's Reflector
Final Smash= Last Resort= all Eeveelutions dash around the stage to attack enemies
Eeveelution Factor
Alright, so here's the deal: You can play as all 8 of Eevee's forms, or "Eeveelutions." Now, you may be thinking, "What? How do we have 8 Pokemon from the same evolutionary line?" Well, it's simple: they're costume changes. When you change Eevee's "costume," it will change to resemble another form. In addition to it's body, it's attacks will also change in name and appearance to match the Eeveelution you're playing as. Eevee's moveset is listed above in the "Newcomer's Movesets" section, so here I'll just tell you how the move changes. Oh, and for those who don't play Pokemon, the forms are: Eevee (Normal), Vaporeon (Water), Jolteon (Electric), Flareon (Fire), Umbreon (Dark), Espeon (Psychic), Leafeon (Grass), and Glaceon (Ice). So, without further adieu, here's the movesets:
Standard
Eevee= Swift= a star; Vaporeon= Bubble= a bubble; Jolteon= Charge Beam= electric ball; Flareon= Ember= fire ball; Umbreon= Dark Pulse= ball of dark energy; Espeon= Psychic= ball of pink energy; Leafeon= Energy Ball= ball of green energy; Glaceon= Ice Shard= an ice shard
Side
Eevee= Take Down= a simple tackle; Vaporeon= Aqua Jet= surrounded by water; Jolteon= Spark= surrounded by electricity; Flareon= Flare Blitz= surrounded by fire; Umbreon= Pursuit= surrounded by dark energy; Espeon= Secret Power= surrounded in multi-colored energy; Leafeon= Razor Leaf= surrounded by leaves; Glaceon= Avalanche= surrounded by ice and rocks
Up
Eevee= Flash= light blasts; Vaporeon= Water Pulse= water blasts; Jolteon= Thunder Wave= electric blasts; Flareon= Smog= damaging smoke; Umbreon= Faint Attack= dark blasts; Espeon= Future Sight= pink blasts; Leafeon= Magic Leaf= whirling glowing leaves; Glaceon= Blizzard= whirling snow and ice
Down
Eevee= Sand Attack= sand vortex; Vaporeon= Aqua Ring= water rings; Jolteon= Light Screen= yellow shield; Flareon= Fire Spin= flame vortex; Umbreon= Moonlight= black and white shield; Espeon= Morning Sun= pink and white shield; Leafeon= Grass Knot= grass shield; Glaceon= Icy Wind= fast-moving winds
Final Smash
Always the same.
I think that if there is a smash bros on the DS it will be a remake of smash 64 but with online. Frankly I owuldent complain.
Quote from: Someguy13 on May 19, 2008, 07:22:41 PM
I think that if there is a smash bros on the DS it will be a remake of smash 64 but with online. Frankly I owuldent complain.
True, I'd by that in a heart-beat for $50. But right now I'm making up a
new Smash game, not a remake.
Slam has more characters than rumble.
New item:
Plumbers wing cap=Its like the wing cap from "Mario 64";When a character wares it they fly like super sonic.(Not as fast,its basicly how fast the character runs or walks.)While they are in the air they dont do arial attacks the do there ground attacks,just in the air.
Quote from: darkmario on May 20, 2008, 04:00:25 PM
Slam has more characters than rumble.
You mean Rumble has more than Blast? I wasn't counting Bowser Jr./Shadow Mario as two characters, and besides, Blast has Eevee, who is essentially 8 clones, if you read the thing I posted about it. So it sorta evens out... sorta.
Final smash:Ike
The touch screen will show 3 buttons punch,kick,and slice.You have to tap the button that apears on the top screen.(you only get a half-second)Get more right to get more damage.
I have two newcomers:Dry bowser=This is what happens after bowsers F.S. He turns into Dry bowser.
Standard=Mind your head=Bowser throws his head at you,while its on fire!! Hold the button longer to go farther.Note if his head is flying and you press b he teleports to his head.Also as soon as it hits,he gets his head back.
Side=Dry bonse=He throws a dry bones at you.If it dosen't hit it walks around.(The same as a koopa in the SSE,but dead)
Down=Fall a part=What the name says when he is apart he cant be hurt and if you walk over any bone you take damage.Last as long as rock kirby.
Up=Tower=Koopas tower under him to push him upward.
F.s.=Same as bowser,after which, he turns into him.
The other newcomer is king boo,good or bad idea?after you reply i'll post a move set.
To evryone who dosent like the idea,dont post in the thread!.
Boredom+1 hour=This
Things with (?) means unsure about.
I may be suggesting things already suggested, so...
Too bad :P.
Standard Controls:
L/R:Shield
D-Pad=Movement
X=Jump
Y=Grab(?)
A=Standard Attack
B=Special Attack
Start=pause
Select=Taunt, OR if possible, Select+D-Pad=Taunts =D.
Top screen: Main battle, stuff, ect.
Bottom Screen: Fullscreen Map, maybe with % there.
Krystal Moveset: (FYI, I made 2, one with and 1 without staff. I didn't know which one you wanted :P. I like the with-staff one better, so I'm posting this one.)
B:Shoots projectile out of staff, like ZSS's B.
Side-B:Dashes and stabs, like Ike's Side-B, except cannot be charged and has a fixed distance and power.
Up-B: Does something like Link's Up-B, but it always propels her upwards, even if she's standing.
Down-B: Smashes Staff into ground. Creates Shockwave.
FS: possibilities:
-Calls upon Kratoa (would be like Pit's FS)
-Calls upon Dinosaurs to rampage
-Shoots mega beam thingie from laser :3.
-I have no idea.
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Stages:
A DS :3.
It's a Nintendo DS! It rotates, Closes, and more! Hey, someone's playing it! Watch out for the stylus! Ow!
(Oh, and you forgot Final Destination for the stages :P)
--------------------
Items:
A stylus:
Once a player picks it up, you tap on the bottom (Map) screen to hit where you tapped!
1 tap per item.
http://www.vgboxart.com/boxes/DS/9303_super_smash_bros_rumble-orig.png
Quote from: mackormoses on May 29, 2008, 08:05:52 PM
http://www.vgboxart.com/boxes/DS/9303_super_smash_bros_rumble-orig.png
Awsome.
It reminds me of the custom box art for the Nsider Pok?dex which were cool as well.
Sweet box art. Did you make it, Mack?
Still no snake? comon heres a moveset (diffrent from brawl)
up b:Cypher
down b: box (same as kirbys rock except you can move and you cant hurt people)
left/right b: remote missle
b: bazooka (you charge up a single bazooka shot and unleash it, think of it as a gannondorf punch that is portable and makes a explosian
I think the downB and B would give him a little advantage
Snake should probably just keep his old moveset.