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Generally Speaking => Power On => Topic started by: Ares300 on July 04, 2008, 10:44:47 PM

Title: Special Perk the defines you...
Post by: Ares300 on July 04, 2008, 10:44:47 PM
In games, do you have something that sorta defines your style of play? For me, in FPS's, I always reload after each kill, even if I only fired one bullet.
Title: Re: Special Perk the defines you...
Post by: thunderhero4 on July 04, 2008, 10:46:21 PM
^^ thats the same for me.

But also, I tend to be a comeplete and total daredevil in every game i play, trying to do crazy poop where if i dont make it I will die! :P
Title: Re: Special Perk the defines you...
Post by: Java on July 04, 2008, 11:12:25 PM
I'm usually pretty aggressive in games (I hate hiding!), which gets me killed A LOT.
Title: Re: Special Perk the defines you...
Post by: thunderhero4 on July 04, 2008, 11:13:51 PM
Quote from: Java_Java on July 04, 2008, 11:12:25 PM
I'm usually pretty aggressive in games (I hate hiding!), which gets me killed A LOT.
Whoa, thats me in Lazer tag! Everyone camps and snipes on the second floor, and Im like "this is boring, im going to storm the ground floor, cover me" (thats really the only time I think its cool to use military talk :P )
Title: Re: Special Perk the defines you...
Post by: Linkman on July 04, 2008, 11:14:52 PM
Team Fortress 2
I tend to play a class that is most needed for our team, even if i'm not good with it..
Or i will play a class just to level up the amount of time i've played it... (kind weird)

Halo
Wait... there is no strategy in this game...
Title: Re: Special Perk the defines you...
Post by: StarWindWizard7 on July 04, 2008, 11:15:09 PM
Hmmm.......
Well, only SSBB can defy me. Because I sport Pit stuff, and the way
I fight people online I guess I can be a
SSBM term "Merciful Master".

I'm Extremely Fair and just.
Meaning if somebody died on an accident of some sort
given the situation I would very easily KO myself to even the score and start over.
Title: Re: Special Perk the defines you...
Post by: Ares300 on July 04, 2008, 11:16:32 PM
Quote from: StarWindWizard7 on July 04, 2008, 11:15:09 PM
Hmmm.......
Well, only SSBB can defy me. Because I sport Pit stuff, and the way
I fight people online I guess I can be a
SSBM term "Merciful Master".

I'm Extremely Fair and just.
Meaning if somebody died on an accident of some sort
given the situation I would very easily KO myself to even the score and start over.

That, my friends, is true chivalry.
Title: Re: Special Perk the defines you...
Post by: TheDarkChief on July 04, 2008, 11:53:52 PM
Think 1-2 steps ahead, always.

Where is the guy gonna go?
What happens after we capture this area?
Etc.

Otherwise known as being prepared.
Title: Re: Special Perk the defines you...
Post by: Triforce_Luigi on July 05, 2008, 12:15:03 AM
In games like SSBB, I tend to spam a random move. Same in MSC and most other Wi-Fi games with spammable techniques.

Either that, or I just play it safe and hide.
Title: Re: Special Perk the defines you...
Post by: DRIFTYOSHIZERO11 on July 05, 2008, 12:17:16 AM
In fighting games, I go all out and become a button masher. when it comes to more tactical games, I plan my moves then go in for an attack when not noticed
Title: Re: Special Perk the defines you...
Post by: thunderhero4 on July 05, 2008, 12:17:33 AM
Quote from: Triforce_Luigi on July 05, 2008, 12:15:03 AM
In games like SSBB, I tend to spam a random move. Same in MSC and most other Wi-Fi games with spammable techniques.

Either that, or I just play it safe and hide.

That explains why you were so hard to lay a hit on >:( :)
Title: Re: Special Perk the defines you...
Post by: Allegretto on July 05, 2008, 12:30:43 AM
I just completly own at all video games. I can defeat any one in Halo 3 if it is a One on one match. Undefeated in my town.
Title: Re: Special Perk the defines you...
Post by: Triforce_Luigi on July 05, 2008, 12:34:44 AM
Quote from: thunderhero4 on July 05, 2008, 12:17:33 AM
Quote from: Triforce_Luigi on July 05, 2008, 12:15:03 AM
In games like SSBB, I tend to spam a random move. Same in MSC and most other Wi-Fi games with spammable techniques.

Either that, or I just play it safe and hide.

That explains why you were so hard to lay a hit on >:( :)
Actually, that was cause you were using the Wii remote sideways control scheme. Or WAS it?
Title: Re: Special Perk the defines you...
Post by: thunderhero4 on July 05, 2008, 12:36:23 AM
Quote from: Triforce_Luigi on July 05, 2008, 12:34:44 AM
Quote from: thunderhero4 on July 05, 2008, 12:17:33 AM
Quote from: Triforce_Luigi on July 05, 2008, 12:15:03 AM
In games like SSBB, I tend to spam a random move. Same in MSC and most other Wi-Fi games with spammable techniques.

Either that, or I just play it safe and hide.

That explains why you were so hard to lay a hit on >:( :)
Actually, that was cause you were using the Wii remote sideways control scheme. Or WAS it?
Actually, I thought it was becuase the lag was so bad I gave up... :|

never mind that, back on topic:

I also tend to choose anything besides sniper in shooters, I always suck with them
Title: Re: Special Perk the defines you...
Post by: THEEVILSPERKY on July 05, 2008, 03:29:09 AM
For online FPS games, I'm rather manic and try to be unpredictable.  I'll do things that may hinder myself even to the point of death when charging an opponent, though I'll RARELY involve a team member in my stunts.  I'll go at someone without power-ups or other weapons on several occasions and get right in everyones' faces and I do pretty okay this way.  I have fun and do decently well so it works for me.  I get a laugh out of it and I don't think I upset anyone all that much.

I might also charge around a level the entire round like I'm ADHD/ADD and never stop moving and just plow people down as I come across them.  An active hunter that doesn't fatigue or show mercy!

Again, I try to always respect my team-mates in team matches but anyone not on my team is fresh meat.. several times over. ^_^

With friends, playing in person, I'll dominate sometimes and sometimes I'll toy around, hehe.  Depends on how well they're fairing. ~_^

Just love getting a kick out of doing something insane or unorthodox and creating a chaotic situation and pulling off some mad, crazy idea.  My co-op tactical gameplay skills reflect this more because of how the games are supposed to be played.  I will still charge in to see if I can survive and complete objectives instead of thinking things through a bit more or somethin'.

The more spectacular I can make something, the better.  More danger, more enemies, terrible odds, low health, timer counting down.  I love high-pressure situations in all genres of gaming.

I'm the guy who'll run around destroying everyone in 007 for 64 with levels memorized and precision movement and aiming and if I'm outta ammo or somethin' and I'm being hunted down when I know I can't fight, I'll run away with no gun and set up mines DIRECTLY around myself at a dead end and hold myself hostage and dare you to shoot me to see what happens.  See if I don't set off the mines first.. =P
Title: Re: Special Perk the defines you...
Post by: Kilroy on July 05, 2008, 04:55:47 AM
I think everyone does the reload thing, seeing as when you're not shooting, you should be reloading all your weapons. That's how I learned to play >_>

In most games, one of my friends always gets hurt after one round, because you know before you play that he's going to win.

He has such a predictable strategy in every game. It's EXTREMELY annoying.

Example:

Smash brothers. He'll pick one of, say, three people in Brawl.
Zelda (Evidently he hates Shiek now, which is a Godsend, because he'd only use like 3 of her moves in Melee)
Kirby
(Very rare now) Ike

Zelda's strategy is by far, his most intricate. Even then, I can count the moves he uses on both my hands.

Din's Fire
Naryu's Love
Teleport
Up Smash
Down Smash
Side Smash
Up Tilt
Side Tilt
Back air.

That's 9. Even though he uses those 8 only, he's ALWAYS using Naryu's love, because quite frankly, it reflects half the things incorrectly. Snake's mortar, for example. If Zelda uses Naryu's love as it passes by, she won't get hurt, and the mortar will seem unaffected. But, of course, it lands on me at 140%, and evidently, the mortar became hers. Same thing with Thunder. Another Zelda in the match? Naryu's love evidently isn't a reflect, they tried to keep the good old ways of the original Naryu's love, which increases your defense! If Zelda B uses Din's fire on Zelda A, Zelda A can just use Naryu's love, and when Din's Fire explodes, nothing will happen to Zelda A, because Naryu's love is almost broken. I'm saying these things more than likely because he abuses Naryu's love, but really. It's a reflect, a better shield, AND AN ATTACK. It does around 10%. That might not seem much, but when you're cornered on a wall, the Zelda user can just mash B and leave it like that for quite a while.

Now, onto Kirby. Kirby uses, again, less than 10 moves.

Rock
Cutter
Hammer
Running attack
Side tilt
A combo
Side Smash

That's 7. Two less than Zelda. Kirby's strategy is made of luck, stupid mistakes made by opponents, and the hammer.

That FUCKING hammer is what bothers me. SMALL and QUICK characters do not need an attack that does more than ANY of their FULLY CHARGED SMASH ATTACKS. If you're going to make a darn strong attack, make it take longer than it does to charge up a smash, for God's sake. I could be Snake going in for a running attack, he'll just pull the hammer out and kill me at 70%. The aerial version is just as bad. In Melee, he spun around around holding the hammer. Not so bad. It did less damage than it did on the ground, but it was still pretty easy to hit an opponent with it. Brawl's aerial hammer is just dumb. He swings the hammer twice, quicker than he does on the ground, with barely any damage reduction. One strike does around 22% in the air, while one ground strike does 25% or so. So, if you get hit by both air strikes, that's around 44%, dealt faster than the ground hammer. I don't know of another character that gets a different B attack in the air than they do on the ground.

Also, Kirby is handicapped. If you read the Melee trophy, it said that Kirby is so small, some attacks might miss him. Well, they brought that over to Brawl. Huzzah. You could be just murdering Kirby, and the Kirby user is too new to the game to do anything, then an attack will miss, and the Kirby user could and more than likely will be like "Hey, I stopped getting damage! HAMMER!", seeing as it doesn't take long to figure out that an attack does a lot of damage and does work. Here's my problem.

OLIMAR DOESN'T GET THIS DAMNED LUXURY. Olimar, to my knowledge, is 10 inches tall. I'd have to go find my Pikmin guide, which is probably buried somewhere in my basement, but anyway, I don't think 2 inches is going to let you hit someone in something like Brawl. Olimar and Kirby were both resized so they were actually playable. Olimar deserves this occasional miss that Kirby gets.


Anyway, in a lighter note, I'm known to actually play fighting games correctly, as in know the combos and use them.

In most strategy games, I'll just mass the weakest unit, and then take out enemies one by one >_>
Title: Re: Special Perk the defines you...
Post by: HoganM on July 05, 2008, 06:32:02 AM
I work solo. Everyone says "Get in the warthog", or "Follow Me!" i always go my own path and work my own way.
Title: Re: Special Perk the defines you...
Post by: Doodle on July 05, 2008, 08:30:02 AM
I don't really have much of a strategy. Like in Brawl, I just choose who I'm good with, and do whatever I think the situation calls for. :P
But my brother is always predictable. He chooses 3 people:
Fox
Link
or Ganondorf

All the time. I can kill his Ganondorf just fine. But Fox and Link...well you'd think I'd learn how to kill them easily by now because of all the times he plays at him. BUT HE STILL BEATS ME WITH THEM. :(

And, he always chooses the Bridge of Eldin or the Pirate Ship. And if I choose something different, he'll be like "Why'd you choose the gay level?" Lol. :P
Title: Re: Special Perk the defines you...
Post by: Triforceman22 on July 05, 2008, 08:56:50 AM
My strategy in brawl, is to dodge a few attacks, roll, and blow a huge amounts of Ragnell combo's on the opponent.
It works very well. :P

In Halo 3.

I always reload my gun when I fire some bullets.
Title: Re: Special Perk the defines you...
Post by: DBY106698 on July 05, 2008, 10:32:41 AM
In FPS games, I'm usually a Sniper Type that occasionally runs in and storms in. I tend to locate and use long range weapons and camp till I'm low on Ammo. I'll snipe with anything I can use, even a pistol.

Pistols are my famorite close range weapon type and tend to use them, unless the only one I have is really crappy, then I'll just run up and punch people. When I storm in on those occasional instances, it's usually cause I've gather full ammo for most of the weapons available in the level.


As for other games, I'm not really sure. I'd say in the Smash Bros series. I'm an Item Hog type of person. I even pick up the sticker sheets. I tend to use the items a bit before throwing them. I'll also just throw them right away if it's strategically the best, like last night I took on my cuz and I threw the beam sword straight up to get the smash orb and ended up killing him AND getting the Smash Orb.
Title: Re: Special Perk the defines you...
Post by: Allegretto on July 05, 2008, 10:37:02 AM
Quote from: HoganM on July 05, 2008, 06:32:02 AM
I work solo. Everyone says "Get in the warthog", or "Follow Me!" i always go my own path and work my own way.
Thats just like me  8)
Title: Re: Special Perk the defines you...
Post by: Tupin on July 05, 2008, 10:39:57 AM
I can always take one for the team in an FPS.

If I have to die to get the sentry/teleporter down, so be it.
Title: Re: Special Perk the defines you...
Post by: HoganM on July 05, 2008, 12:18:01 PM
Quote from: Allegretto on July 05, 2008, 10:37:02 AM
Quote from: HoganM on July 05, 2008, 06:32:02 AM
I work solo. Everyone says "Get in the warthog", or "Follow Me!" i always go my own path and work my own way.
Thats just like me  8)
And besides, most of my teammates are usually ignorant of the game they are playing Example: They low up your vehicle or take the weapon they have no skill with. And half the time my team is snobby and is a group of arrogant asses. So i avoid that and work alone >.>
Title: Re: Special Perk the defines you...
Post by: Zovistograt on July 05, 2008, 01:42:18 PM
I spaz out with my character by shuffling around and making full use of any directional commands to look like I'm kinda dancing or having a seizure or something.
Title: Re: Special Perk the defines you...
Post by: THEEVILSPERKY on July 05, 2008, 09:15:35 PM
Quote from: Zovistograt on July 05, 2008, 01:42:18 PM
I spaz out with my character by shuffling around and making full use of any directional commands to look like I'm kinda dancing or having a seizure or something.
Navigating levels while facing straight up or down and going every which way as you run away is always fun and when an opponent is chasing you and can't quite kill ya, it's even better. xD
Title: Re: Special Perk the defines you...
Post by: Flying Chickens on July 06, 2008, 06:55:58 PM
I usually tend to carefully plan what's happening, so that I can corner the enemy, or give myself an escape route if need be.
Title: Re: Special Perk the defines you...
Post by: Fish on July 06, 2008, 07:01:36 PM
I usually stay at the starting point and let my team go ahead to see the layout of the other team.
Also on certain maps I have the most common routes memorized so that I can ambush the other players.