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Generally Speaking => Power On => Topic started by: Nayrman on July 05, 2008, 07:30:02 PM

Title: RPG Cliches
Post by: Nayrman on July 05, 2008, 07:30:02 PM
http://project-apollo.net/text/rpg.html (http://project-apollo.net/text/rpg.html)
Just felt like posting. A long list of RPG cliche's that do tend to happen a lot.
My favorite is "Way to Go Serge" rule...It's so true in so many RPG's its hilarious
I also love Adam Smith's rule (The fate of the world depends on your victory and everyone knows it, yet shopkeepers won't give you a discount...).
I wish there were other lists like these.
Title: Re: RPG Cliches
Post by: Zovistograt on July 05, 2008, 07:34:26 PM
I wish "Bed Bed Bed" were true

"A good night's sleep will cure all wounds, diseases, and disabilities, up to and including death in battle. "
Title: Re: RPG Cliches
Post by: Nayrman on July 05, 2008, 07:35:48 PM
Quote from: Zovistograt on July 05, 2008, 07:34:26 PM
I wish "Bed Bed Bed" were true

"A good night's sleep will cure all wounds, diseases, and disabilities, up to and including death in battle. "
Then so many problems would be solved.
Also the abligitory "Why didn't they use a Phoenix Down?" rule X_X;;
Title: Re: RPG Cliches
Post by: えっちーせんぱい on July 05, 2008, 07:41:34 PM
I've read this serval times before.
Title: Re: RPG Cliches
Post by: Tupin on July 05, 2008, 07:49:58 PM
I've read this before.

I've maybe played 2 or 3 RPGs that aren't full of everything on that list.
Title: Re: RPG Cliches
Post by: Jono2 on July 06, 2008, 12:20:25 AM
Lol, let's list all of those that happen in Tales of Symphonia.

Sleepyhead Rule
The teenaged male lead will begin the first day of the game by oversleeping, being woken up by his mother, and being reminded that he's slept in so late he missed meeting his girlfriend.

"No! My beloved peasant village!"
The hero's home town, city, slum, or planet will usually be annihilated in a spectacular fashion before the end of the game, and often before the end of the opening scene.

Thinking With The Wrong Head (Hiro Rule)
No matter what she's accused of doing or how mysterious her origins are, the hero will always be ready to fight to the death for any girl he met three seconds ago.

...

nvm.  I'll just list all the ones that don't occur.


Let's Start From The Very Beginning (Yuna Rule)
Whenever there is a sequel to an RPG that features the same main character as the previous game, that character will always start with beginner skills. Everything that they learned in the previous game will be gone, as will all their ultra-powerful weapons and equipment.

Crono's Complaint
The less the main character talks, the more words are put into his mouth, and therefore the more trouble he gets into through no fault of his own.

Near-Death Epiphany (Fei Rule)
If the party is not dealing damage to a boss character, then there's a better-than-even chance that someone in the party will suddenly become enlightened and instantly acquire the offensive skill that can blow the creature away in a matter of seconds.

The Ominous Ring of Land
The classic Ominous Ring of Land is a popular terrain feature that frequently doesn't show up on your world map. Just when you think things are going really well and you've got the Forces of Evil on the run, monsters, demons and mad gods will pour out of the center of the ring and the situation will get ten times worse. The main villain also usually hangs out in one of these after attaining godhood. If there are several Ominous Rings of Land or the entire world map is one big ring, you are just screwed.


thats all i could find
Title: Re: RPG Cliches
Post by: Kodiack on July 06, 2008, 06:18:07 AM
Quote from: Nayrman on July 05, 2008, 07:30:02 PM
Adam Smith's rule (The fate of the world depends on your victory and everyone knows it, yet shopkeepers won't give you a discount...).

They do if you have a great 'stache. And I'm not talking about money either.

/horrible pun... :robottongue:

This list looks fun. I'll check it out.
Title: Re: RPG Cliches
Post by: Kilroy on July 06, 2008, 11:34:57 AM
Quote from: Kodiack on July 06, 2008, 06:18:07 AM
They do if you have a great 'stache. And I'm not talking about money either.
You are the bestest person on the face of the planet for referencing that.
Title: Re: RPG Cliches
Post by: TheDarkChief on July 06, 2008, 11:44:46 AM
54. I Don't Like Gears Or Fighting
There are always giant robots. Always.

Don't try and deny it.
Title: Re: RPG Cliches
Post by: Silverhawk79 on July 06, 2008, 12:18:37 PM
Quote from: Byte on July 06, 2008, 11:34:57 AM
Quote from: Kodiack on July 06, 2008, 06:18:07 AM
They do if you have a great 'stache. And I'm not talking about money either.
You are the bestest person on the face of the planet for referencing that.

That reminds me, I need to beat M&L: PiT. D:
Title: Re: RPG Cliches
Post by: Tupin on July 06, 2008, 12:28:11 PM
Quote from: Silverhawk79 on July 06, 2008, 12:18:37 PM
Quote from: Byte on July 06, 2008, 11:34:57 AM
Quote from: Kodiack on July 06, 2008, 06:18:07 AM
They do if you have a great 'stache. And I'm not talking about money either.
You are the bestest person on the face of the planet for referencing that.

That reminds me, I need to beat M&L: PiT. D:
Me too.

Oh, and I can literally think of only one RPG where sleeping doesn't cure all ailments. When you are diamonized or mushroomized in EarthBound, the only way you can get cured is if you go to a healer.
Title: Re: RPG Cliches
Post by: DededeCloneChris on July 06, 2008, 12:58:39 PM
186. Apocalypse Any Time Now
The best time to do side quests is while the huge meteor hovers in the sky above the planet, waiting to fall and destroy the world.

Now who doesn't do this rule in ToS/TotA or Twilight Princess?
Title: Re: RPG Cliches
Post by: Tupin on July 06, 2008, 01:00:39 PM
Quote from: wiiboychris on July 06, 2008, 12:58:39 PM
186. Apocalypse Any Time Now
The best time to do side quests is while the huge meteor hovers in the sky above the planet, waiting to fall and destroy the world.

Now who doesn't do this rule in ToS/TotA or Twilight Princess?
Don't you mean Majora's Mask?
Title: Re: RPG Cliches
Post by: DededeCloneChris on July 06, 2008, 01:10:00 PM
Quote from: Tuppyluver1 on July 06, 2008, 01:00:39 PM
Quote from: wiiboychris on July 06, 2008, 12:58:39 PM
186. Apocalypse Any Time Now
The best time to do side quests is while the huge meteor hovers in the sky above the planet, waiting to fall and destroy the world.

Now who doesn't do this rule in ToS/TotA or Twilight Princess?
Don't you mean Majora's Mask?
Well, also that game, but if you replace the huge meteor with something like "the important source for the world to live goes slowly away" or "the main villain waits for you to come, not caring how much you get there with him" can be used too.
Title: Re: RPG Cliches
Post by: Kilroy on July 06, 2008, 01:56:54 PM
Quote from: Silverhawk79 on July 06, 2008, 12:18:37 PM
Quote from: Byte on July 06, 2008, 11:34:57 AM
Quote from: Kodiack on July 06, 2008, 06:18:07 AM
They do if you have a great 'stache. And I'm not talking about money either.
You are the bestest person on the face of the planet for referencing that.

That reminds me, I need to beat M&L: PiT. D:
I never got around to getting it, then my DS broke >_>
Title: Re: RPG Cliches
Post by: Sky_Dragon on July 06, 2008, 07:19:42 PM
Read many times. Always funny.