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Game-o-rama => Console Gaming => Topic started by: Tupin on July 29, 2008, 01:47:46 PM

Title: Worst traits of Nintendo made games.
Post by: Tupin on July 29, 2008, 01:47:46 PM
http://gonintendo.com/?p=50900 (http://gonintendo.com/?p=50900)

Most of this list is just nitpicking, but stuff like lack of co-op and voice acting are relevant.

The Number #1 worst trait was how most major Nintendo games are delayed 2-3 times. I agree with this. I mean, I understand delaying a game once if major work needs to be done on it, but let's look at all the times Brawl was SUPPOSED to come out:

-Wii's launch
-December 3rd, 2007
-February 9th, 2008

It was FINALLY released on March 9th, 2008 in the USA but not until June 27th in the PAL regions.

What could they POSSIBLY have added in one month anyway?  :|
Title: Re: Worst traits of Nintendo made games.
Post by: JrDude on July 29, 2008, 01:52:47 PM
Nintendo's worst thing is that they want to make it easier for newer gamers. I say make 1 game for new gamers, then make hard games for non-new gamers, and if the kids want an easy game, get the easy game instead of the new one.

Also, I don't care how many times a game is delayed, I want it to be as complete as possible, I don't like rushed games.
Title: Re: Worst traits of Nintendo made games.
Post by: Tupin on July 29, 2008, 02:38:11 PM
Quote from: JrDude on July 29, 2008, 01:52:47 PM
Nintendo's worst thing is that they want to make it easier for newer gamers. I say make 1 game for new gamers, then make hard games for non-new gamers, and if the kids want an easy game, get the easy game instead of the new one.

Also, I don't care how many times a game is delayed, I want it to be as complete as possible, I don't like rushed games.
And when they make games that are for hardcore gamers, the difficulty level fluctuates so wildly. Like will Galaxy. It goes from being ridiculously easy to ridiculously hard.
Title: Re: Worst traits of Nintendo made games.
Post by: Silverhawk79 on July 29, 2008, 02:51:48 PM
One of their worst traits is that they've started pandering to the casual/kiddy crowd (Friend codes, terrible online, etc.), and kind of ignoring the hardcore gamers.
Title: Re: Worst traits of Nintendo made games.
Post by: Tupin on July 29, 2008, 03:06:23 PM
Quote from: Silverhawk79 on July 29, 2008, 02:51:48 PM
One of their worst traits is that they've started pandering to the casual/kiddy crowd (Friend codes, terrible online, etc.), and kind of ignoring the hardcore gamers.
Yeah, even Iwata doesn't think that friend codes are the best Nintendo could do.
Title: Re: Worst traits of Nintendo made games.
Post by: Doodle on July 29, 2008, 05:56:48 PM
I hope most of that wasn't serious...
Co-op would be cool. Voice acting is kind of pointless. Most Nintendo character's don't need to talk. Maybe Samus. But everybody else is fine quiet making little grunts and "Wah, hoo-hoo, YA-HA!"s. :P
Title: Re: Worst traits of Nintendo made games.
Post by: Gwen Khan on July 29, 2008, 06:45:08 PM
"10. Animal Slaughter on a Grand Scale is Okay"

yet killing random people in the street in the GTA games is ok?
Title: Re: Worst traits of Nintendo made games.
Post by: Silverhawk79 on July 29, 2008, 06:54:12 PM
Nobody seems to catch on that this was a joke article. >.>
Title: Re: Worst traits of Nintendo made games.
Post by: Doodle on July 30, 2008, 10:58:41 AM
Quote from: Silverhawk79 on July 29, 2008, 06:54:12 PM
Nobody seems to catch on that this was a joke article. >.>

I figured it was. I was thinking to myself "Are you serious?" through most of those.
Title: Re: Worst traits of Nintendo made games.
Post by: Rouge Helios on August 07, 2008, 04:24:01 PM
I wish Nintendo made more Hardcore games instead of kid games and Disney games...especially Disney, why don't they just stick with their crappy VG toy thingies...

Sure we have FF, SSB, Zelda and Metroid...possibly Mario? >.> But we need a lot more. D= Not these Board games and Mini game crap.
Title: Re: Worst traits of Nintendo made games.
Post by: CommanderFlint on August 08, 2008, 05:50:02 PM
Quote from: Silverhawk79 on July 29, 2008, 02:51:48 PM
One of their worst traits is that they've started pandering to the casual/kiddy crowd (Friend codes, terrible online, etc.), and kind of ignoring the hardcore gamers.
Title: Re: Worst traits of Nintendo made games.
Post by: Jono2 on August 08, 2008, 10:01:02 PM
Quote from: Silverhawk79 on July 29, 2008, 02:51:48 PM
One of their worst traits is that they've started pandering to the casual/kiddy crowd (Friend codes, terrible online, etc.), and kind of ignoring the hardcore gamers.

welcome to 2004 (metroid prime 2: echoes).  the beginning of such thinking.

"OHHHH METROID PRIME 2 IS TOO HARDDDDDD!!!!!"

:\


yes, thats the #1 peeve i have of nintendo.  "hard" difficulty is far easier than the easiest on Gears of War, probably easier.
Title: Re: Worst traits of Nintendo made games.
Post by: Nayrman on August 09, 2008, 05:34:04 PM
Most the the article was a joke, but there are some things I have to hate:
1. Delays which is true. Nintendo, don't release a date unless you can gurantee that it'll be out that date. Why is that so freakin hard for you!?
2. Catering to kiddies and the "casual" crowd who have only played Bejeweled and other crud not fit for a gaming system.
3. Dear lord I'd like a challenge. I don't care for Metroid Prime 2 but I like that it's actually DIFFICULT. Galaxy had fluctuating difficulty? THere were only 3 stars that were actually hard! (Purple coin Dreadnaugt, One of the speed runs, and Haunted House purple coins)
Title: Re: Worst traits of Nintendo made games.
Post by: Jono2 on August 10, 2008, 03:34:20 AM
Quote from: Nayrman on August 09, 2008, 05:34:04 PM
Most the the article was a joke, but there are some things I have to hate:
1. Delays which is true. Nintendo, don't release a date unless you can gurantee that it'll be out that date. Why is that so freakin hard for you!?
2. Catering to kiddies and the "casual" crowd who have only played Bejeweled and other crud not fit for a gaming system.
3. Dear lord I'd like a challenge. I don't care for Metroid Prime 2 but I like that it's actually DIFFICULT. Galaxy had fluctuating difficulty? THere were only 3 stars that were actually hard! (Purple coin Dreadnaugt, One of the speed runs, and Haunted House purple coins)

MP2 wasn't difficult to anyone who had played the previous game.  MP3 was a complete joke.
Title: Re: Worst traits of Nintendo made games.
Post by: Omega12 on August 10, 2008, 10:56:28 AM
Quote from: Jono2 on August 08, 2008, 10:01:02 PM
Quote from: Silverhawk79 on July 29, 2008, 02:51:48 PM
One of their worst traits is that they've started pandering to the casual/kiddy crowd (Friend codes, terrible online, etc.), and kind of ignoring the hardcore gamers.

welcome to 2004 (metroid prime 2: echoes).  the beginning of such thinking.

"OHHHH METROID PRIME 2 IS TOO HARDDDDDD!!!!!"

:\


yes, thats the #1 peeve i have of nintendo.  "hard" difficulty is far easier than the easiest on Gears of War, probably easier.

=/ If I can beat a Game in 3 days its not good enough.

Pokemon Emerald and Diamond, Beat it in 3 Days

Zelda PH, Beat it in 3 Days (Although it was a very good game)

=/ I really miss the old days of Megaman X and those platform side scrolling shoots, now THOSE where a challenge, now all we have are FPS, that are all the same. Accedent happens, Aliens attack, Man fight aliens, Game ends, Que Next game. Honestly I can only think of one FPS That really gives a good challenge (Half Life) and its not on nintendo!!!!
Title: Re: Worst traits of Nintendo made games.
Post by: Lohn Jocke on August 10, 2008, 11:12:35 AM
Quote from: Omega12 on August 10, 2008, 10:56:28 AM
Quote from: Jono2 on August 08, 2008, 10:01:02 PM
Quote from: Silverhawk79 on July 29, 2008, 02:51:48 PM
One of their worst traits is that they've started pandering to the casual/kiddy crowd (Friend codes, terrible online, etc.), and kind of ignoring the hardcore gamers.

welcome to 2004 (metroid prime 2: echoes).  the beginning of such thinking.

"OHHHH METROID PRIME 2 IS TOO HARDDDDDD!!!!!"

:\


yes, thats the #1 peeve i have of nintendo.  "hard" difficulty is far easier than the easiest on Gears of War, probably easier.

=/ If I can beat a Game in 3 days its not good enough.

Pokemon Emerald and Diamond, Beat it in 3 Days

Zelda PH, Beat it in 3 Days (Although it was a very good game)

=/ I really miss the old days of Megaman X and those platform side scrolling shoots, now THOSE where a challenge, now all we have are FPS, that are all the same. Accedent happens, Aliens attack, Man fight aliens, Game ends, Que Next game. Honestly I can only think of one FPS That really gives a good challenge (Half Life) and its not on nintendo!!!!
Seems that SOMEONE hasn't played Goldeneye Before. On Very Hard, That game was a b*tch.
Title: Re: Worst traits of Nintendo made games.
Post by: Nayrman on August 10, 2008, 04:25:11 PM
Quote from: Jono2 on August 10, 2008, 03:34:20 AM
Quote from: Nayrman on August 09, 2008, 05:34:04 PM
Most the the article was a joke, but there are some things I have to hate:
1. Delays which is true. Nintendo, don't release a date unless you can gurantee that it'll be out that date. Why is that so freakin hard for you!?
2. Catering to kiddies and the "casual" crowd who have only played Bejeweled and other crud not fit for a gaming system.
3. Dear lord I'd like a challenge. I don't care for Metroid Prime 2 but I like that it's actually DIFFICULT. Galaxy had fluctuating difficulty? THere were only 3 stars that were actually hard! (Purple coin Dreadnaugt, One of the speed runs, and Haunted House purple coins)

MP2 wasn't difficult to anyone who had played the previous game.  MP3 was a complete joke.
More difficult than anything else on the entire system from Nintendo besides maybe Prime (which was also a good challenge...in fact I still haven't beaten it because i'm too lazy XD )

Live2Die, I agree on the old school stuff. All the Mario/Sonic/Megaman games today are jokes in terms of difficulty... thank god for Megaman 9
Title: Re: Worst traits of Nintendo made games.
Post by: Jono2 on August 11, 2008, 08:44:23 PM
Quote from: Nayrman on August 10, 2008, 04:25:11 PM
Quote from: Jono2 on August 10, 2008, 03:34:20 AM
Quote from: Nayrman on August 09, 2008, 05:34:04 PM
Most the the article was a joke, but there are some things I have to hate:
1. Delays which is true. Nintendo, don't release a date unless you can gurantee that it'll be out that date. Why is that so freakin hard for you!?
2. Catering to kiddies and the "casual" crowd who have only played Bejeweled and other crud not fit for a gaming system.
3. Dear lord I'd like a challenge. I don't care for Metroid Prime 2 but I like that it's actually DIFFICULT. Galaxy had fluctuating difficulty? THere were only 3 stars that were actually hard! (Purple coin Dreadnaugt, One of the speed runs, and Haunted House purple coins)

MP2 wasn't difficult to anyone who had played the previous game.  MP3 was a complete joke.
More difficult than anything else on the entire system from Nintendo besides maybe Prime (which was also a good challenge...in fact I still haven't beaten it because i'm too lazy XD )

Live2Die, I agree on the old school stuff. All the Mario/Sonic/Megaman games today are jokes in terms of difficulty... thank god for Megaman 9

Prime wasn't difficult combat-wise.  MP2 ramped that up.  However, the puzzles in MP and the key hiding spots were more ingenious, along with the glitches you could preform (Space Jump early, etc).  Retro hated this, so they made the linear poophole that was MP2, and when we tore that game apart even more (lol, screwing ball holes) they made the completely linear atrocity that is MP3.

However, I give them credit for pulling off a good linear Metroid game.  MP3 is an atrocity compared to what the series used to be (freeform exploration), but it was still a fun game nonetheless.

Also, harder games:

Ikaruga
Super Mario Sunshine (to collect all of the shines)
LoZ: TWW (to collect everything, though this was more of a chore)
F-Zero GX
Super Monkey Ball
Super Monkey Ball 2
007 Everything or Nothing
007 Nightfire
007 Agent Under Fire
Sonic Heroes
Mystic Heroes
Tales of Symphonia
Ocarina of Time Master Quest


and i can't think of any more at the moment, but I'm sure there are many more difficult games than MP2.  MP2 wasn't hard at all.  it basically told you where all of the keys were, and if it didn't, they were placed moronically, just so that you would have to collect a useless item *cough*gravitybooster*cough* for the sole purpose of collecting that one key (you don't need it for ANYTHING else in the game).
Title: Re: Worst traits of Nintendo made games.
Post by: Nayrman on August 12, 2008, 05:08:06 PM
I know there are more difficult games, and I have to agree at the linear-ness of the Metroid games but it's still better than the stupid spinoff crap Nintendo seems content to release these days.
F-Zero GX was probably the best challenge I had all last generation. I've completely beaten it but it took me a while XD