New super mario world
Final Fantasy World (a game that is not a remake)
Mario Adventure DS (since they can all ready make Mario 64, they can make a sequel.
I've always wanted to make a game with the humor of those early 90's PC games.
It's called "Generic FPS" and it parodies the genre.
Yes, I've had a few game ideas.
One notable one is a true second-person shooter called "The Informant." You are a blind gunman trying to infiltrate a base, so you have to rely on an undercover informant spy who is equipped with a sunglasses camera. This spy, however, was chosen to be on the front lines against the gunman's infiltration, so he had no choice but to be in your line of fire. Kill him, you don't see anymore. Don't kill him, and arouse suspicion. You have no control over the camera, and you're basically trying to shoot around the camera but not straight at it.
I think there are some issues that need to be straightened out, like how the heck aiming would work, but besides that, I think it would make a decent, different kind of shooter.
^that would be kinda cool.
a golfing game where you have to locate your ball.
it would be just like real golf!
Oh, and I forgot one.
It's a game about modern Neo-Nazis who steal a time machine from a government research facility to give a nuclear ICBM to the Nazis during WWII while simultaneously killing the head of the Manhattan Project to help Germany nuke the Allied nations.
You play as a 1940's businessman who is in a nuclear bunker when the Nazis nuke New York who survives and has to fight not only Nazis, but also the highly extradited people of New York.
Don't know the name yet, know.
Click on the Zelda link on my sig. It'll serve as your eye-candy.
I've also had a pretty cool, yet, funky type of game... The fighting is pretty cool, imo, though.
It's an action-adventure RPG (sort of like Kingdom Hearts, I guess). Characters have two different moves: Horizontal (More useful for clearing out crowds) and Vertical (For precise hits to inflict the most damage). There's also a third attack, known as a Skill attack. Using a Skill attack alone causes your character to perform a unique attack. Combinations of Horizontal and Vertical attacks, followed by a Skill Attack, will result in seperate moves.
There's also a Special Gauge that fills up as Skills are used. Attacks that consume the Special Gauge are known as Special Skills, which are follow ups to regular Skills. These Special Skills inflict more damage, and have special effects.
Here's an example of these chains...
Horizontal -> Horizontal -> Skill (Launcher Slash - Launches opponent up) -> Special Skill (Burst Surge - Stab upward to send down a lightning bolt) [for a sword person]
Horizontal -> Vertical -> Horizontal -> Skill (Double Stab - Two thrusts of the lance) -> Special Skill (Cross Lancer - Zip through opponents following an X path) [for a lance person]
Vertical -> Horizontal -> Vertical -> Skill (Quick Dash - A quick passing slash through enemies) -> Special Skill (Reaper - Kick opponent up, perform multiple aerial kicks, and slash back down) [for a knife/assasin person]
I'm sure this could be improved on, but it's just a little idea.
Well, a platformer starring Wario and Waluigi. :D
That's about it.
I need to start working on that again...
3-D Links Awakening.... :-\ Not a good idea, yet not a bad one.
Quote from: Tuppyluver1 on August 24, 2008, 03:52:50 PM
I've always wanted to make a game with the humor of those early 90's PC games.
It's called "Generic FPS" and it parodies the genre.
...Made by the makers of Disaster Movie!
Don't give them any ideas. D:
Quote from: Java_Java on August 24, 2008, 04:55:30 PM
Quote from: Tuppyluver1 on August 24, 2008, 03:52:50 PM
I've always wanted to make a game with the humor of those early 90's PC games.
It's called "Generic FPS" and it parodies the genre.
...Made by the makers of Disaster Movie!
Don't give them any ideas. D:
Trust me, even a 13 year old can make better parodies than those people.
When I was really young I had an idea for a Nintendo game (probably either SNES or N64) called Yoshi's Rematch. Basically it was supposed to be an RPG similar to Super Mario RPG: Legend of the Seven Stars, but with the plot focusing on Yoshi and his other-colored forms. Of course I knew nothing of game programming - what I did at that time was just write a word document explaining how the game would work, what the dungeons would look like, etc.
Tons. Do I want to go into detail? Not really.
Quote from: Byte on August 24, 2008, 05:25:15 PM
Tons. Do I want to go into detail? Not really.
Does it involve pressing A, B and Down at the same time in a odd fashion twisting the controller to get all the buttons?
Quote from: Blaze-San on August 24, 2008, 07:23:53 PM
Quote from: Byte on August 24, 2008, 05:25:15 PM
Tons. Do I want to go into detail? Not really.
Does it involve pressing A, B and Down at the same time in a odd fashion twisting the controller to get all the buttons?
No.
I have an idea for this one game.
It started out as a counterpart to Mario And Luigi: Super Star Saga.
The idea was that Wario and Waluigi would go on a quest searching for some grand treasure of a far off kingdom. But when they get their it's already been stolen by someone else. So this huge country wide chase ensues and along the way the plunder and pummel everyone in their way with their own brand of sinister Bros moves (like in M&L:SSS). In the end they would actually end up saving the kingdom they were trying to plunder (though inadvertently) and hailed as heroes.
However playing Super Mario Galaxy made me rethink into co-operative platformer with mild RPG elements. In this iteration, you would choose either to play as the Wario Bros. or as the Mario bros. Mario and Luigi's goal is to retrieve some ancient treasure of the mushroom kingdom from Wario and Waluigi. Wario and Waluigi however are just using the Mushroom Kingdom's treasure to help them find what they believe to be the largest horde of gems, coins,and loot in the entire world. This game relies heavily both pairs using distinctive team moves to advance pass numerous obstacles and defeat a plethora of foes.
Still working on the title.
Quote from: TimeMage on August 25, 2008, 08:48:54 AM
Still working on the title.
Wario & Waluigi: Ultra Celebrity Quest
Real-time Pokemon
Quote from: Jono2 on August 24, 2008, 03:55:20 PM
^that would be kinda cool.
a golfing game where you have to locate your ball.
it would be just like real golf!
isn't that aqua teen hunger force golfing game like that, but with enemies also? D:
Quote from: Zovistograt on August 24, 2008, 03:53:29 PM
I think there are some issues that need to be straightened out, like how the heck aiming would work, but besides that, I think it would make a decent, different kind of shooter.
Sonar/eccolocation helmets?
I made a shooter with each level a room in full view, redoing because the first one sucked.
DKC4 was one. A new Cartoon Cartoons Summer Resort was one. A full-flede Courage the Cowardly Dog one was another.
Kirby Air Ride 2! You can get off your warp star to go to shops and customize your star and gear, and guns too
Quote from: Mutilator7 on August 26, 2008, 09:39:24 AM
Kirby Air Ride 2! You can get off your warp star to go to shops and customize your star and gear, and guns too
And a Grand Prix mode! A Co-operative play instead of just versus! And Rick Hamster as a Selectable Character!
Quote from: noodle_976 on August 25, 2008, 05:15:57 PM
Quote from: Jono2 on August 24, 2008, 03:55:20 PM
^that would be kinda cool.
a golfing game where you have to locate your ball.
it would be just like real golf!
isn't that aqua teen hunger force golfing game like that, but with enemies also? D:
a REAL golf game.
so I can lol@tiger woods when he drives his cart into the water.
Quote from: TimeMage on August 26, 2008, 09:41:47 AM
Quote from: Mutilator7 on August 26, 2008, 09:39:24 AM
Kirby Air Ride 2! You can get off your warp star to go to shops and customize your star and gear, and guns too
And a Grand Prix mode! A Co-operative play instead of just versus! And Rick Hamster as a Selectable Character!
Online. And for the Wii. Possible Pay and Play (hopefully great online then)? A bigger City Trial (5 areas, 100 missions each). Maybe another Legendary machine or two?
how about a mashup of GTA and golf?
Grand Theft Golf Cart: Snooty Country Club
I think a mix of GTA and Morrowind (or any Elder Scrolls game) would be fun.
I'll leave it to you guys to think of a snazzy title.
I just had an epiphany
(http://i34.tinypic.com/5jy8h1.png)
A rhythm-action game where you slide and tap to the song. It would prove difficult to get the hang of, but once you do, I think it would be fun as heck.
That actually does look pretty fun.