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Game-o-rama => Console Gaming => Topic started by: shadowmarioguy on January 11, 2009, 04:57:41 PM

Title: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: shadowmarioguy on January 11, 2009, 04:57:41 PM
http://www.videogamesblogger.com/2009/01/11/the-legend-of-zelda-twilight-princess-2-for-wii-might-have-both-casual-and-hardcore-play-modes.htm

Apparently, the new zelda MAY have three modes: game, digest, and scenes.  Game will play normally, with a hint system that isn't required so that hardcore gamers can have their fun, and casual gamers can get help if they need it.  Digest is where the game plays itself, and you can take over at any point or time.  Scenes allows you to play through any scene or puzzle again.  You may be able to record these puzzles and submit them via Wifi, but details are still not confirmed.  Sounds pretty cool to me.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on January 11, 2009, 05:21:47 PM
sounds good, but will Nintendo really do it? I doubt the info is totally accurate, since Nintendo never lets anything slip about their big games (minus Smash apparently) until they're actually released.

The hint system is kind of dumb though. It won't matter if I have hints or not if the game itself still isn't hard X_X;;
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Tupin on January 11, 2009, 05:34:44 PM
Sounds pretty interesting...
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Triforceman22 on January 11, 2009, 05:55:18 PM
It's alright I guess.

Please god, make Nintendo's next console for Hardcore gamers. DX
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: SkyMyl on January 11, 2009, 05:58:12 PM
Sounds interesting, but I could care less about Casual and Hardcore game modes. I'm more concerned about the game itself, not the modes it has. Hell, I could care less about game modes in Zelda, period.

The Digest mode sounds like a waste of precious time, and the Scenes mode sounds like Majora's Mask...on a DVD Player.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Cooldogs_1 on January 11, 2009, 07:20:03 PM
That says a few things to me despite the details.  It gives me a small idea about the progress on the game.  They'll hopefully have some sort of cut scene by E3 in June.  It may just be plans and and they may not have any cut scenes, but that would anger me..  The thing I want more than anything, is to use a Game Cube Controller or the classic controller and/or have camera change.  I bought the GCN version of  Twilight Princess for the ability to control camera view.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Jono2 on January 12, 2009, 08:24:00 AM
Quote from: Triforceman22 on January 11, 2009, 05:55:18 PM
It's alright I guess.

Please god, make Nintendo's next console for Hardcore gamers. DX

lol

The word Nintendo no longer belongs in the same sentence as Hardcore, unless you're saying how Nintendo is not Hardcore.

They've made their choice.  Give it up.  Buy a real console.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on January 12, 2009, 08:41:28 AM
Quote from: Jono2 on January 12, 2009, 08:24:00 AM
Quote from: Triforceman22 on January 11, 2009, 05:55:18 PM
It's alright I guess.

Please god, make Nintendo's next console for Hardcore gamers. DX

lol

The word Nintendo no longer belongs in the same sentence as Hardcore, unless you're saying how Nintendo is not Hardcore.

They've made their choice.  Give it up.  Buy a real console.
It's why I have a PS3 ^_^
You just wish they would at least throw us a bone here and there and they really haven't. And no Smash Bros. doesn't count...based on how the game design is and the online being worse than the Dreamcast X_X;;
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Jono2 on January 12, 2009, 10:01:40 AM
Quote from: Nayrman on January 12, 2009, 08:41:28 AM
Quote from: Jono2 on January 12, 2009, 08:24:00 AM
Quote from: Triforceman22 on January 11, 2009, 05:55:18 PM
It's alright I guess.

Please god, make Nintendo's next console for Hardcore gamers. DX

lol

The word Nintendo no longer belongs in the same sentence as Hardcore, unless you're saying how Nintendo is not Hardcore.

They've made their choice.  Give it up.  Buy a real console.
It's why I have a PS3 ^_^
You just wish they would at least throw us a bone here and there and they really haven't. And no Smash Bros. doesn't count...based on how the game design is and the online being worse than the Dreamcast X_X;;

Games that I've been satisfied on my Wii this gen:
No More Heroes
Mario Kart Wii

...

...
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on January 12, 2009, 10:03:04 AM
Quote from: Jono2 on January 12, 2009, 10:01:40 AM
Quote from: Nayrman on January 12, 2009, 08:41:28 AM
Quote from: Jono2 on January 12, 2009, 08:24:00 AM
Quote from: Triforceman22 on January 11, 2009, 05:55:18 PM
It's alright I guess.

Please god, make Nintendo's next console for Hardcore gamers. DX

lol

The word Nintendo no longer belongs in the same sentence as Hardcore, unless you're saying how Nintendo is not Hardcore.

They've made their choice.  Give it up.  Buy a real console.
It's why I have a PS3 ^_^
You just wish they would at least throw us a bone here and there and they really haven't. And no Smash Bros. doesn't count...based on how the game design is and the online being worse than the Dreamcast X_X;;

Games that I've been satisfied on my Wii this gen:
No More Heroes
Mario Kart Wii

...

...
Even Mario Kart Wii doesn't come close to previous installments of the series...
No More Heroes
MP3 (even if it was insanely easy)
and that's pretty much it. everything else was really shallow (save TP, but that was too easy and a carbon copy of OoT for me to count it)
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: PsychoYoshi on January 12, 2009, 11:34:06 AM
MEH.

Replaying certain puzzles is all well and good, but I'd rather see a longer game with different difficulty settings instead of near-useless features that simply take up space on the disc.

Nintendo's become addicted to the almighty yen, there's no doubt about it. Of course, we all need to keep in mind that this is all hearsay. Nintendo has never leaked many details about a Zelda that long before the actual game was released.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Triforceman22 on January 12, 2009, 01:36:19 PM
Quote from: Jono2 on January 12, 2009, 08:24:00 AM
Quote from: Triforceman22 on January 11, 2009, 05:55:18 PM
It's alright I guess.

Please god, make Nintendo's next console for Hardcore gamers. DX

lol

The word Nintendo no longer belongs in the same sentence as Hardcore, unless you're saying how Nintendo is not Hardcore.

They've made their choice.  Give it up.  Buy a real console.

I have a 360. Asshole. DX
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Jono2 on January 12, 2009, 04:06:05 PM
Quote from: Triforceman22 on January 12, 2009, 01:36:19 PM
Quote from: Jono2 on January 12, 2009, 08:24:00 AM
Quote from: Triforceman22 on January 11, 2009, 05:55:18 PM
It's alright I guess.

Please god, make Nintendo's next console for Hardcore gamers. DX

lol

The word Nintendo no longer belongs in the same sentence as Hardcore, unless you're saying how Nintendo is not Hardcore.

They've made their choice.  Give it up.  Buy a real console.

I have a 360. Asshole. DX

and good on you for that.  My family has a 360 as well, but I don't live with them 90% of the time.  I just use my PC for games.


MP3 left a bad taste in my mouth.  Not only was the whole game entirely scripted with almost 0 exploration, even when you skipped the hazard suit and all possible energy tanks ON HYPER MODE, the game was still frickin easy in comparison to the same thing in any other of the metroid games!

Nintendo won't stop doing cash-ins until the Japanese recession is gone.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Syncopathic on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bullpoop like TP. I hope to god they can make a better Zelda than Majora's Mask.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on January 12, 2009, 07:00:54 PM
Quote from: Sync on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bulls*** like TP. I hope to god they can make a better Zelda than Majora's Mask.
I just want a Zelda game that doesn't blatantly follow the OoT formula (glares at WW and TP)
and the bugs were freaking annoying. Cheap way to elongate gameplay X_X:;
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Gwen Khan on January 12, 2009, 07:03:27 PM
Quote from: Nayrman on January 12, 2009, 07:00:54 PM
Quote from: Sync on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bulls*** like TP. I hope to god they can make a better Zelda than Majora's Mask.
I just want a Zelda game that doesn't blatantly follow the OoT formula (glares at WW and TP)
and the bugs were freaking annoying. Cheap way to elongate gameplay X_X:;

you seem to forgot A Link to the Past did that first and did it better
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on January 12, 2009, 07:12:21 PM
Quote from: Commissar Torgo on January 12, 2009, 07:03:27 PM
Quote from: Nayrman on January 12, 2009, 07:00:54 PM
Quote from: Sync on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bulls*** like TP. I hope to god they can make a better Zelda than Majora's Mask.
I just want a Zelda game that doesn't blatantly follow the OoT formula (glares at WW and TP)
and the bugs were freaking annoying. Cheap way to elongate gameplay X_X:;

you seem to forgot A Link to the Past did that first and did it better
OoT was so radically different in terms of gameplay (3D and Z-targeting), it can be forgiven...
WW and TP were almost blatant copies X_X;; (espeically TP)
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Tupin on January 12, 2009, 08:30:28 PM
Quote from: Nayrman on January 12, 2009, 07:00:54 PM
Quote from: Sync on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bulls*** like TP. I hope to god they can make a better Zelda than Majora's Mask.
I just want a Zelda game that doesn't blatantly follow the OoT formula (glares at WW and TP)
and the bugs were freaking annoying. Cheap way to elongate gameplay X_X:;
I just think that Miyamoto is pressuring Aonuma to keep following the formula of OoT because it worked (and sold) so well. Windwaker at leasted TRIED to be different. With Twilight Princess, I felt like I was playing OoT with a few changes from start to finish.

Nintendo should work with a third party like Capcom, the portable games they made were great.

Anyway, Nintendo found a gold mine and they aren't going to stop drilling until they find something better.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Eizweir on January 13, 2009, 02:56:54 PM
They should make a Zelda game more combat-based instead of puzzled and dungeon based.

Seriously,  I read an article about it in Gameinformer, it sounded like it would be cool.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: StarWindWizard7 on January 17, 2009, 01:49:32 PM
You know what.......................

Honestly, I'm starting to lose face to Nintendo....... I'm fed up with it.
I'll buy it's game this Genre, but when "Wii 2" or what ever comes out and it is not pleasant to my eyes...
I may get me another system.
*gets DC'ed from Brawl 18 times in a row in the last 2 1/2 hours*  :robotindifferent:


On topic,
I'm looking forward to the next EPIC Zelda game, simply because well........ it should be Epic, right?
Any Epic/Adventure game that comes my way, I may get it.

All these other features this game may have, I'm not really interested in it.
I just hope it satisfies me as a Core gamer, or what ever.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Syncopathic on February 19, 2009, 08:39:48 PM
Quote from: StarWindWizard7 on January 17, 2009, 01:49:32 PM
You know what.......................

Honestly, I'm starting to lose face to Nintendo....... I'm fed up with it.
I'll buy it's game this Genre, but when "Wii 2" or what ever comes out and it is not pleasant to my eyes...
I may get me another system.
*gets DC'ed from Brawl 18 times in a row in the last 2 1/2 hours*  :robotindifferent:


On topic,
I'm looking forward to the next EPIC Zelda game, simply because well........ it should be Epic, right?
Any Epic/Adventure game that comes my way, I may get it.

All these other features this game may have, I'm not really interested in it.
I just hope it satisfies me as a Core gamer, or what ever.
"Starting"
Kinda slow aren't we?
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Friendly Hostile on February 20, 2009, 05:34:41 AM
Quote from: Xero on January 13, 2009, 02:56:54 PM
They should make a Zelda game more combat-based instead of puzzled and dungeon based.

Seriously,  I read an article about it in Gameinformer, it sounded like it would be cool.
Doesn't really sound like a Zelda game to me then.  That's one of the core parts of the franchise.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Neerb on February 24, 2009, 08:52:05 PM
Quote from: Friendly Hostile on February 20, 2009, 05:34:41 AM
Quote from: Xero on January 13, 2009, 02:56:54 PM
They should make a Zelda game more combat-based instead of puzzled and dungeon based.

Seriously,  I read an article about it in Gameinformer, it sounded like it would be cool.
Doesn't really sound like a Zelda game to me then.  That's one of the core parts of the franchise.

I agree with puzzles and dungeons being key parts, but I do think more combat should be added.  What I really want is a full scale war, with Link charging into a massive battle.  And it shouldn't just be him, Epona, and [insert side-kick here]; I mean, every single civilized race has had soldiers/guards of some kind in the past games, and I think it's about freakin' time we see them in action!

I also want a bit more... cartooniness.  Now, I'm not saying every game should be a light-hearted cel-shaded WW style, but I absolutely hated the dreariness of TP.  I think the best style would be like that of OoT and MM, in which the characters and environments were more realistic than WW but less depressingly realistic than TP.  A good example of this would be the LoZ character models from Melee--OoT style, but better graphics.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on March 05, 2009, 02:25:25 PM
Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
I think Nintendo should give the war thing a chance. At times the world can just feel empty since you're the only one actually doing anything. I'm not saying it has to consume the entire game, but imagine a last battle with Ganondorf amongst a giant full scale siege of Hyrule Castle with Moblins and Hylian soldiers fighting in the surrounding areas on a stormy night. That would be epic.

But I agree that the formula needs to be changed. The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: SkyMyl on March 05, 2009, 02:38:47 PM
Quote from: Nayrman on March 05, 2009, 02:25:25 PM
Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;
(http://upload.wikimedia.org/wikipedia/en/e/e9/TMC_Box_Art.JPG)

Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on March 05, 2009, 02:42:18 PM
Quote from: MasterYoungLink on March 05, 2009, 02:38:47 PM
Quote from: Nayrman on March 05, 2009, 02:25:25 PM
Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;
(http://upload.wikimedia.org/wikipedia/en/e/e9/TMC_Box_Art.JPG)


on consoles... X_X:;
I rarely play the portable Zelda games, just cuz I rarely play handhelds anymore. Whenever I get an extended period to play games, i usually play consoles. I'd never have the time to actually finish a portable zelda game...
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: SkyMyl on March 05, 2009, 02:45:52 PM
Quote from: Nayrman on March 05, 2009, 02:42:18 PM
Quote from: MasterYoungLink on March 05, 2009, 02:38:47 PM
Quote from: Nayrman on March 05, 2009, 02:25:25 PM
Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;
(http://upload.wikimedia.org/wikipedia/en/e/e9/TMC_Box_Art.JPG)


on consoles... X_X:;
Oh, okay then.

(http://upload.wikimedia.org/wikipedia/en/7/7c/Fsabox.jpg)

Even though that doesn't really count...
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Neerb on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on March 05, 2009, 04:54:16 PM
Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Tupin on March 05, 2009, 05:01:19 PM
Quote from: Nayrman on March 05, 2009, 04:54:16 PM
Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)
They didn't admit the Gamecube was a bad move until like last year, so yeah...

I've said it before, and I'll say it again. Nintendo and Capcom need to make a CONSOLE Zelda game together.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Gwen Khan on March 05, 2009, 05:01:52 PM
Quote from: Nayrman on March 05, 2009, 04:54:16 PM
Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)

they changed it because all you "hardcore" gamers whined about it looking to "cartoony" and wanted one that looked like the trailer they used to show the gamecubes power
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Tupin on March 05, 2009, 05:06:15 PM
Quote from: Commissar Torgo on March 05, 2009, 05:01:52 PM
Quote from: Nayrman on March 05, 2009, 04:54:16 PM
Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)

they changed it because all you "hardcore" gamers whined about it looking to "cartoony" and wanted one that looked like the trailer they used to show the gamecubes power
I thought it added a whole new depth to the series, but that's just me. Oh, and cel-shading actually requires a lot of power, no game had done it to the extent of Windwaker up until that point.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Gwen Khan on March 05, 2009, 05:07:55 PM
Quote from: Tupin on March 05, 2009, 05:06:15 PM
Quote from: Commissar Torgo on March 05, 2009, 05:01:52 PM
Quote from: Nayrman on March 05, 2009, 04:54:16 PM
Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)

they changed it because all you "hardcore" gamers whined about it looking to "cartoony" and wanted one that looked like the trailer they used to show the gamecubes power
I thought it added a whole new depth to the series, but that's just me. Oh, and cel-shading actually requires a lot of power, no game had done it to the extent of Windwaker up until that point.
I liked Wind Waker, I'm just saying a lot of people (at least at the time) hated the "kiddy" look to the game

this is the trailer I was talking about http://www.youtube.com/watch?v=wmPaZZSdtpM
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Nayrman on March 05, 2009, 05:08:28 PM
Quote from: Commissar Torgo on March 05, 2009, 05:01:52 PM
Quote from: Nayrman on March 05, 2009, 04:54:16 PM
Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)

they changed it because all you "hardcore" gamers whined about it looking to "cartoony" and wanted one that looked like the trailer they used to show the gamecubes power
That was the initial reaction yes, but most of us got over it. Of course I prefer the realism, but I like the WW design. I just hated the monotonous sailing, easy as crap dungeons (in retrospect TP makes WW look mildly challenging), and you-know-who-mr.givemetonsomoneyfornoreason is in the game destroying the pace and forcing you to go on an annoying fetch quest.
Title: Re: New Zelda sequel may have both causual and hardcore gameplay modes.
Post by: Rayquarian on March 06, 2009, 08:33:46 PM
Quote from: Nayrman on March 05, 2009, 04:54:16 PM
Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)
I guess Phantom Hourglass doesn't count...