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Game-o-rama => Console Gaming => Topic started by: bluaki on March 08, 2009, 10:10:48 AM

Title: In recent Sonic games, what do you think Sega actually did right?
Post by: bluaki on March 08, 2009, 10:10:48 AM
Um, between Heroes, Shadow, 06, Secret Rings, Rush, Rush Adventure, Unleashed, Black Knight, Chronicles, M&S@Olympics, and the Riders games, there's of course plenty of complaints. But they have to have done something right in at least one of those games, I'd think.
Title: Re: In recent Sonic games, what do you think Sega actually did right?
Post by: jnfs2014 on March 08, 2009, 10:15:52 AM
Shadow, Heroes, Secret Rings, and 06 tried to create new things, which failed. Rush and Rush Adventure look ok. MaSatOG is good for "some" people, like Casual gamers. Unleashed looks pretty good, with the best levels (day) since Adventure.
Title: Re: In recent Sonic games, what do you think Sega actually did right?
Post by: Nayrman on March 08, 2009, 10:45:23 AM
Rush in it's entirety
Unleashed's Day levels

That's really about it everything else ranges from "meh" (Secret Rings, and Riders) to piece o' poop (Sonic 06)...
Title: Re: In recent Sonic games, what do you think Sega actually did right?
Post by: Tupin on March 08, 2009, 11:28:08 AM
The Sonic Rush series.
Sonic's voice.
Theme songs.
Title: Re: In recent Sonic games, what do you think Sega actually did right?
Post by: Triforceman22 on March 08, 2009, 11:50:30 AM
Music ( Great in all 3-D sonic games, and the only good thing about 06)
Day levels of unleashed
Hedgehog engine
Making Shadow not emo anymore
Rush series
Sword mechanic in black knight. (It's really fun to kill enemies)
Title: Re: In recent Sonic games, what do you think Sega actually did right?
Post by: Nayrman on March 08, 2009, 11:58:37 AM
Quote from: Triforceman22 on March 08, 2009, 11:50:30 AM
Music ( Great in all 3-D sonic games, and the only good thing about 06)
Day levels of unleashed
Hedgehog engine
Making Shadow not emo anymore
Rush series
Sword mechanic in black knight. (It's really fun to kill enemies)

*incoming buzzkill, be prepared Triforce*
The Hedgehog engine is just a light (as in illumination) engine in conjunction with Havoc... basically their animation studio made it to coincide with the CG cutscenes, and Sonic Team used it to make the light blur effects during daytime gameplay. A neat idea, but hardly anything Sonic Team/Sega themselves did X_X;;
Title: Re: In recent Sonic games, what do you think Sega actually did right?
Post by: Triforceman22 on March 08, 2009, 07:18:44 PM
Quote from: Nayrman on March 08, 2009, 11:58:37 AM
Quote from: Triforceman22 on March 08, 2009, 11:50:30 AM
Music ( Great in all 3-D sonic games, and the only good thing about 06)
Day levels of unleashed
Hedgehog engine
Making Shadow not emo anymore
Rush series
Sword mechanic in black knight. (It's really fun to kill enemies)

*incoming buzzkill, be prepared Triforce*
The Hedgehog engine is just a light (as in illumination) engine in conjunction with Havoc... basically their animation studio made it to coincide with the CG cutscenes, and Sonic Team used it to make the light blur effects during daytime gameplay. A neat idea, but hardly anything Sonic Team/Sega themselves did X_X;;

...who cares?
It's my list. D: