http://wii.ign.com/articles/989/989996p1.html (http://wii.ign.com/articles/989/989996p1.html)
Not much has happened yet, but something might.
Update: Wii Zelda concept art shown.
Miyamoto using debug when he loses an ability makes me laugh.
Wish we could get an image of that concept art, but oh well. Older than ever before, eh?
The fact he died early and said that's why no cameras were allowed made me chuckle.
Also, continuity of the Mii Island is starting to make sense. I'd like to see further elaborations.
Q&A is interesting so far.
NEED....CONCEPT ART.... @_@:;
SHOW ME THAT dang CONCEPT ART BEFORE I BREAK THE FORUMS.
Quote7:15 p.m.: Q: Question about making New Super Mario Bros. Wii hard in the same way that the Japanese build of SMB2 was hard.
A: "We really want these games to be enjoyed by such a wide variety of people so that's really a tough challenge for us."
No difficulty for you. =P
Quote7:10 p.m.: Q: Can you share your thoughts on the Wii Vitality sensor and how you might use it in your games?
A: "I think it's a very unique device and I've been interested in it for quite awhile." Interfaces interest Miyamoto.
Hmmm...
Quote7:22 p.m.: Unfortunately, no online mode in New Super Mario Bros. Wii, by the way. Miyamoto just confirmed. Wii is already being overpowered by what's happening on screen in New Super Mario Bros Wii. So no power left for online.
Start ranting. It's understandable, but you're going to rant anyway.
It's over.
PICTURE. NOW. IGN.
Quote from: Tupin on June 02, 2009, 07:34:43 PM
It's over.
PICTURE. NOW. IGN.
*lights torch of pain and waits along with the rest of the fans outside of IGN's E3 "office"*
I think your reactions clearly say that TLoZ: TP was good to win in that voting...