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Game-o-rama => Console Gaming => Topic started by: Cecil_and_Kain on July 22, 2009, 11:21:33 AM

Title: Do Virtual Console releases run like original cartridges?
Post by: Cecil_and_Kain on July 22, 2009, 11:21:33 AM
Is the sound quality and frame rate the same as the originals? I don't want to be cheated by thinking I am playing a carbon copy of the original game.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Nayrman on July 22, 2009, 11:24:11 AM
I believe it's just acting like an emulator would.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Cecil_and_Kain on July 22, 2009, 11:28:31 AM
How does that run compared to a hard copy?
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Nayrman on July 22, 2009, 11:32:47 AM
Quote from: Cecil_and_Kain on July 22, 2009, 11:28:31 AM
How does that run compared to a hard copy?
from the few games I own to the ones I've downloaded, pretty much runs the same with some odd controller effects only because the classic controller is poope and the Cube controller doesn't have as many actual buttons for the c buttons on the N64. But that's pretty much it as far as I can tell.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Doodle on July 22, 2009, 11:51:02 PM
It should probably run the same, if not better compared to an older system.
Though glitches and things are still intact. I know you can do that Minus World glitch in SMB for the Virtual Console.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Cecil_and_Kain on July 29, 2009, 06:38:31 AM
Can graphics in cartridges lag?
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Shujinco2 on July 29, 2009, 10:19:00 AM
No, I don't believe thay are the same.

For instance, I don't believe the VC version of the SNES's ALTTP has the Save in Midair glitch.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Commander Awesome on July 29, 2009, 10:55:16 PM
The games are emulated via Nintendo's emulators.

Performance issues are there. In Star Fox 64, on Macbeth's secret exit, it becomes really apparent.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Cecil_and_Kain on July 30, 2009, 09:21:25 AM
I would buy a real legacy system but I am worried about the equipment and games breaking due to their age.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Mutilator7 on August 05, 2009, 10:18:25 AM
For the most part they are the same. But i know for pokemon snap nintendo implemented a feature where you could post pokemon pictures to your wii message board.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: bluaki on August 05, 2009, 06:58:41 PM
Some Nintendo 64 games have a very tiny bit of lag at certain parts. Otherwise, everything on VC should run as smooth as it did on the original system.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Thirteenthorder on August 05, 2009, 09:25:12 PM
Quote from: Bluaki on August 05, 2009, 06:58:41 PM
Some Nintendo 64 games have a very tiny bit of lag at certain parts. Otherwise, everything on VC should run as smooth as it did on the original system.
Yes, I hate the small bits of lag in OoT. Many a times have my attempts in the Water temple proven total fail from a split second of lag.
Title: Re: Do Virtual Console releases run like original cartridges?
Post by: Cecil_and_Kain on August 06, 2009, 07:09:05 PM
If that is so, then Secret of Mana must be one of the most laggy and glitched SNES games ever made.