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Game-o-rama => Console Gaming => Topic started by: Macawmoses on February 04, 2010, 04:08:47 PM

Title: The Grinder No Longer Wii Exclusive
Post by: Macawmoses on February 04, 2010, 04:08:47 PM
http://www.gonintendo.com/viewstory.php?id=113273

All I have to say is this: stupid. as. intercourse .

I mean, the only way HVS had something with The Grinder was by cornering an unexplored market on Wii. But if they seriously think they can compete on 360 and PS3...well, I've a feeling L4D(2) is going to blow them away.

Thoughts?
Title: Re: The Grinder No Longer Wii Exclusive
Post by: SkyMyl on February 04, 2010, 04:18:50 PM
Suddenly, I've lost interest.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Macawmoses on February 04, 2010, 04:21:18 PM
Quote from: Blue on February 04, 2010, 04:18:50 PM
Suddenly, I've lost interest.
As have I. The quality of their games in general is far from stellar. I was at least hoping they could put what they learned from The Conduit into crafting a good Wii game. Now, it seems as if it will be an afterthought.

And while I applaud the move at expanding your audience - they sort of need to find one first.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Silverhawk79 on February 04, 2010, 04:25:52 PM
Aaaand there goes another potentially great Wii game.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Cornwad on February 04, 2010, 04:40:57 PM
It makes sense to me. The Conduit was well known because it was on the Wii, but it still did very poorly in sales. I guess it's better to have a game sell well than to have it exclusive to the Wii? Just because it's multiplatform doesn't necessarily mean it's going to be bad. But yeah, I don't have great expectations for it.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Macawmoses on February 04, 2010, 04:57:26 PM
Quote from: Cornwad on February 04, 2010, 04:40:57 PM
It makes sense to me. The Conduit was well known because it was on the Wii, but it still did very poorly in sales. I guess it's better to have a game sell well than to have it exclusive to the Wii? Just because it's multiplatform doesn't necessarily mean it's going to be bad. But yeah, I don't have great expectations for it.
What helped The Conduit out is that it had a rather loyal following. They just botched the game in terms of what they promised. With The Grinder, they at least had experience working on Wii at their disposal (and through Conduit hype, received a ton of feedback for Animales de la Muertes, Gladiator A.D., and The Grinder). Part of the expectation with these titles is that they are built and designed for Wii. That's where their current experience lies (that, and Dora the Explorer).

By going on to PS3/360, they're losing part of their fanbase that does enjoy the Conduit. They're also competing in the big leagues. The Conduit did relatively decently because it did things right (but not great) whereas others didn't even do that on Wii. But port The Conduit to any other system (sans the PS2) and you have a product that should be selling for $10. I love the game to death, but it is flawed out of its mind. Just like HVS.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Nayrman on February 04, 2010, 07:02:07 PM
Don't care, the Conduit was mediocre at best and if I wanted a game like that there are tons on the PS3/360 that probably control better than the Wii version will.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: SkyMyl on February 04, 2010, 07:09:41 PM
Quote from: Nayrman on February 04, 2010, 07:02:07 PM
Don't care, the Conduit was mediocre at best and if I wanted a game like that there are tons on the PS3/360 that probably control better than the Wii version will.
>Implying pointing and shooting is worse than dual analog

(http://www.bestweekever.tv/bwe/images/2009/05/ScannersExplodingHead.gif)

Misinterpretation.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Nayrman on February 04, 2010, 07:29:19 PM
Quote from: Blue on February 04, 2010, 07:09:41 PM
>Implying pointing and shooting is worse than dual analog

(http://www.bestweekever.tv/bwe/images/2009/05/ScannersExplodingHead.gif)

Misinterpretation.
In the Wii's case, yes.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: DededeCloneChris on February 04, 2010, 07:51:03 PM
This is why companies care more for money than making a console unique. Thanks to this, the game was delayed for a WHOLE year. Nice, HVS. >:(
Title: Re: The Grinder No Longer Wii Exclusive
Post by: SkyMyl on February 04, 2010, 07:54:32 PM
Quote from: Nayrman on February 04, 2010, 07:29:19 PM
In the Wii's case, yes.
You know, I was expecting a post criticizing my post, elaborating on why dual analog is better than the Wii's pointing. I'm disappointed to see a simple yes, with no regards to anything else.
That's exactly what you do! A mere answer, with no details!
In fact, you're doing it right now!
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Nayrman on February 04, 2010, 08:21:42 PM
Quote from: Blue on February 04, 2010, 07:54:32 PM
You know, I was expecting a post criticizing my post, elaborating on why dual analog is better than the Wii's pointing. I'm disappointed to see a simple yes, with no regards to anything else.
That's exactly what you do! A mere answer, with no details!
In fact, you're doing it right now!

You want elaboration?
First off, the Wii remote for pointing is still innacurate until you bring the Motion Plus in, it's relative to how you're sitting somewhat. Second, the idea of using the Wii remote as a pointing device for shooting is actually physically painful... look at the Conduit. I can barely play that game without my wrist starting to hurt after a while.
Dual analog works because it's proven to work time and time again. I don't want a simple little point and click mechanism that isn't physically connected to anything ruining what little aiming I can actually pull off. The Wii remote is a piss poor substitute for a computer mouse and it obviously doesn't work anywhere near as well. Not to mention the act of having to move the wii remote to the sides to turn is a horrible game mechanic, but since the button layout is so bad for the acts of normal fps', it's the only option.

So yea, screw the Wii for fps'.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Macawmoses on February 04, 2010, 10:31:08 PM
Quote from: AuraChannelerChris on February 04, 2010, 07:51:03 PM
This is why companies care more for money than making a console unique. Thanks to this, the game was delayed for a WHOLE year. Nice, HVS. >:(
This bothers me the most out of anything. I was looking forward to getting some time with the Grinder this year. Not two years from now.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Gamree on February 05, 2010, 11:50:04 AM
Quote from: mackormoses on February 04, 2010, 10:31:08 PM
This bothers me the most out of anything. I was looking forward to getting some time with the Grinder this year. Not two years from now.

That blew my mind when I saw that release date near the end of 2011.  I mean, really, I was expecting to play and enjoy The Grinder sometime this year alongside other great game, probably around Fall time, but seriously, near the end of 2011?  Wow.  And that's assuming the game doesn't receive any more delays.  At a rate like that, The Grinder might not even be competing against Left 4 Dead 2.  It will be competing against Left 4 Dead 3.  >.<

Still, I think it looks like it might be an interesting game worth taking a look at if the going multi-platform doesn't screw the quality of the game, but now if I do still plan on buying it, I will have to decide between the Wii, PC, or maybe even the XBOX 360 version of the game.  Well, at least I'll have TWO FRICKEN' YEARS to make up my mind...
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Red on February 05, 2010, 04:14:57 PM
2011? Can anyone say Duke Nukem Forever? >_>

But really, this isn't going to work at all. First, L4D(2) is better/will be better than it in every way. However, with that long and going up against major competition, HVS might get their poop together.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Macawmoses on February 05, 2010, 04:19:49 PM
Quote from: Gamree on February 05, 2010, 11:50:04 AM
That blew my mind when I saw that release date near the end of 2011.  I mean, really, I was expecting to play and enjoy The Grinder sometime this year alongside other great game, probably around Fall time, but seriously, near the end of 2011?  Wow.  And that's assuming the game doesn't receive any more delays.  At a rate like that, The Grinder might not even be competing against Left 4 Dead 2.  It will be competing against Left 4 Dead 3.  >.<

Still, I think it looks like it might be an interesting game worth taking a look at if the going multi-platform doesn't screw the quality of the game, but now if I do still plan on buying it, I will have to decide between the Wii, PC, or maybe even the XBOX 360 version of the game.  Well, at least I'll have TWO FRICKEN' YEARS to make up my mind...
Two years is just a crazy amount of time. When you push a game back a full year, that means perfection better be the case. And I don't think HVS has perfection in them.
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Nayrman on February 05, 2010, 04:35:34 PM
Quote from: mackormoses on February 05, 2010, 04:19:49 PM
Two years is just a crazy amount of time. When you push a game back a full year, that means perfection better be the case. And I don't think HVS has perfection in them.
They said the Conduit was going to be great and such. Turned out to be a terribly average if at all fps that doesn't do anything unique or fun compared to the dozens of other games that do it better.

So yea...
Title: Re: The Grinder No Longer Wii Exclusive
Post by: Gamree on February 05, 2010, 08:37:30 PM
What makes me laugh is when The Grinder was first announced, HVS said that the game was inspired by Left 4 Dead and its team cooperation aspect between the four players, and that it would be a kind of L4D game for the Wii Console, which was lacking its own version of the game or any such game like it.  Now they decide to expand the game to multi-platform, opening it up to other consoles but at the same time forcing their game to go up against heavy-hitters like L4D2 and even several other FPS games?  I think it would have been best to have kept The Grinder Wii-exclusive, because unless they pull off some insane amount of miracle on all versions of the game to make it stand out amongst the crowd, I would think that the extra time and money it costs them to go multi-platform would hurt them more if the game sells badly on all platforms against selling badly on one platform.

I will still be giving this game a chance, though, because I do think it has some potential to turn out to be a good or even great game if developed properly.  It's just a shame that I can see no incentive as of yet to get the Wii version of the game when the PC version will be right there next to it.

...But seriously... two years...?