NSFCD

Generally Speaking => Power On => Topic started by: bluaki on March 23, 2010, 05:21:00 PM

Poll
Question: Like or don't like? (things like 3D glasses)
Option 1: IT'S AWESOME AND EVERYTHING SHOULD USE AND ABUSE IT votes: 1
Option 2: I believe it can work in movies, but not video games (or vice-versa) votes: 1
Option 3: Maybe just a couple things can use it properly (like Avatar), but I don't want to see it become a huge fad votes: 5
Option 4: I hate it and don't want anything to use it votes: 5
Option 5: The current technological status of 3D isn't ready to be heavily used yet votes: 6
Title: Pseudo "3D" visuals in gaming and film/TV
Post by: bluaki on March 23, 2010, 05:21:00 PM
Release of Avatar, its immense popularity, development and release of supposedly 3D-capable TVs, and now vague details of a possibly 3D-using new DS. Seeing too many details about it in such a short time, this stuff is getting a bit excessive.

I don't like and never liked any of this sort of thing. The most it seems worth to me is a brief tech demo of interesting sans-glasses effects relating to motion sensing, which I can't see being used well at all in any actual game.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Thirdkoopa on March 23, 2010, 05:32:46 PM
It's not really all that great at all - I just find it to be a popping image most of the time in worse quality. Of course I don't really mind it as long as it's optional on most stuff; At this rate however it's heavily looking like it will be the new standard. I think it can be great on a few things but eh...

So my vote goes to "Eh, can work on some things, not as well on others"
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Kayo on March 23, 2010, 05:33:11 PM
Hate it. I think it's a hassle to have to have 3-D glasses to watch a movie, i liked it better the old way. 2-D

Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: The Seventh on March 23, 2010, 05:35:43 PM
I don't honestly like the idea of using it heavily-nice for the occasional movie (as long as it's optional), but I don't want to have to use glasses all the time to watch something.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Turok on March 23, 2010, 05:36:13 PM
It's a gimmick that should have stayed in the 50s. It doesn't really add anything to the experience, But that DSi game, & head tracking I think are better ways to give the feeling of 3d. Besides, I get massive migraines from doing anything with it.

Notice who is pushing it most, Sony. How many things that they have pushed are amazing? Asides from storage? (Blu-ray on the other hand..... hope you know why PS3 needs installs. Anyway, moving on)
I get a feeling that Sony is very desperate to regain some face with the public, hence the 3d crap that seems so popular now.

I say wait until its not so darn expensive, at the least
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Cornwad on March 23, 2010, 05:38:23 PM
3D is amazing. Avatar would have been terrible if it wasn't 3D, but it was 3D so it was a good movie. And I think its worth pointing out that the 3DS is definitely 3D, that isn't a rumor anymore. 2D even looks better in 3D. 3D is more, and more is always good. I chose the first option in the poll because I like 3D.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Thirdkoopa on March 23, 2010, 05:44:24 PM
Quote from: Cornwad on March 23, 2010, 05:38:23 PM
3D is amazing. Avatar would have been terrible if it wasn't 3D, but it was 3D so it was a good movie.
Because visuals on it's own completely save a movie?

wat;
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Cornwad on March 23, 2010, 05:45:56 PM
Quote from: Third K on March 23, 2010, 05:44:24 PM
Because visuals on it's own completely save a movie?

wat;
Avatar was nominated for film of the year. It got there because of its amazing writing, revolutionary story, and fantastic acting.

Except it wasn't.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Nayrman on March 23, 2010, 05:48:28 PM
Quote from: Cornwad on March 23, 2010, 05:45:56 PM
Avatar was nominated for film of the year. It got their because of its amazing writing, revolutionary story, and fantastic acting.

Except it wasn't.
If it weren't for that last line, I would've killed you.


3D needs to die a slow and painful torturous death. Until we get to actual hologram technology, it'll be a complete waste in time and money.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Thirdkoopa on March 23, 2010, 05:52:10 PM
Quote from: Nayrman on March 23, 2010, 05:48:28 PM
3D needs to die a slow and painful torturous death
Personally I just want it to go away altogether or be known for what it is to the general public: A mediocre at best movie.

At least they won't create a sequel ...I hope
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: on March 23, 2010, 05:52:29 PM
3D's okay but everything doesn't need to be 3D. It's nice to have different things though.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Cornwad on March 23, 2010, 05:56:07 PM
Quote from: No Comment on March 23, 2010, 05:52:29 PM
3D's okay but everything doesn't need to be 3D. It's nice to have different things though.
I think the guy who played the avatar guy said he was making a sequel in an interview.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Thirdkoopa on March 23, 2010, 05:58:44 PM
Quote from: Cornwad on March 23, 2010, 05:56:07 PM
I think the guy who played the avatar guy said he was making a sequel in an interview.
...What? SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIT.

Now that's going to probably manage to outdo the first one in it's poopty aspects with flying colors considering how it ended.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Friendly Hostile on March 23, 2010, 06:15:22 PM
Certain things in 3D give me a nasty headache, so I'm not terribly fond of its use.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Zero on March 23, 2010, 06:46:09 PM
Quote from: No Comment on March 23, 2010, 05:52:29 PM
3D's okay but everything doesn't need to be 3D. It's nice to have different things though.

I feel the same. I don't want 3D in games to be mandatory.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Nanako on March 23, 2010, 06:53:09 PM
The 3D we have right now is not really interesting to me. When we can get real virtual reality or something, then I'm interested. But those "pop-out" effects really don't do it for me.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Sgt.Chilly on March 23, 2010, 07:02:39 PM
the moment 3D makes a narrative difference in cinema is the moment I'll consider it worth it's while.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Cornwad on March 23, 2010, 07:18:09 PM
Didn't flat 3D videogames look really ugly when they first started coming out? You have to start somewhere.
Title: Re: Pseudo "3D" visuals in gaming and film/TV
Post by: Kilroy on March 23, 2010, 08:03:45 PM
3D is bleh. They advertise things in 3D, but then it's barely used. See: the re-release of Toy Story/Toy Story 2.