Too much stuff, too much unnecessary stuff, is being added to it. It doesn't sound like it would blend in well, it sounds like unneeded button mashing. I don't think things like a final smash is necessary.
There is my three and a half cents.
It just makes it a lot more interesting for me. ;D But Assist Trophies are awesome ideas. :robotveryhappy:
I'm loving everything about it
The only thing I see that would make Brawl terrible is the online play. If you're gonna add online play, atleast add voice chat or something.
Quote from: Geno on October 27, 2007, 04:44:00 PM
The only thing I see that would make Brawl terrible is the online play. If you're gonna add online play, atleast add voice chat or something.
I've played games where the game comes with a headset and no one talks within a 30 minute play time. :D
Quote from: Geno on October 27, 2007, 04:44:00 PM
The only thing I see that would make Brawl terrible is the online play. If you're gonna add online play, atleast add voice chat or something.
A headset would be awkward for me but that's me.
Quote from: Java_Java on October 27, 2007, 11:02:20 PM
Quote from: Geno on October 27, 2007, 04:44:00 PM
The only thing I see that would make Brawl terrible is the online play. If you're gonna add online play, atleast add voice chat or something.
A headset would be awkward for me but that's me.
It's gonna be like,"Hello?......HELLO?........HELLO?!?!?!" and you wont reply because you don't use a headset.
I'm pretty sure that you'll be able to turn off some of the extra features
you won't like. And all other stuff, you'll just not mess with it.
Thats about it.
Quote from: RedSox on October 28, 2007, 06:02:28 AM
Quote from: Java_Java on October 27, 2007, 11:02:20 PM
Quote from: Geno on October 27, 2007, 04:44:00 PM
The only thing I see that would make Brawl terrible is the online play. If you're gonna add online play, atleast add voice chat or something.
A headset would be awkward for me but that's me.
It's gonna be like,"Hello?......HELLO?........HELLO?!?!?!" and you wont reply because you don't use a headset.
Exactly
XD
Quote from: Java_Java on October 28, 2007, 06:30:50 AM
Quote from: RedSox on October 28, 2007, 06:02:28 AM
Quote from: Java_Java on October 27, 2007, 11:02:20 PM
Quote from: Geno on October 27, 2007, 04:44:00 PM
The only thing I see that would make Brawl terrible is the online play. If you're gonna add online play, atleast add voice chat or something.
A headset would be awkward for me but that's me.
It's gonna be like,"Hello?......HELLO?........HELLO?!?!?!" and you wont reply because you don't use a headset.
Exactly
XD
:D
I don't think there is too much stuff.
Quote from: Pokesamrus on October 27, 2007, 04:14:46 PM
Too much stuff, too much unnecessary stuff, is being added to it. It doesn't sound like it would blend in well, it sounds like unneeded button mashing. I don't think things like a final smash is necessary.
There is my three and a half cents.
Final Smashes make it more fun. Its always fun to be down by 5 lives, then end up winning because of items ;D
And if you don't like it, turn it off >:(
This is my main concern also. It seems to me that they're trying to cram too much into a basic, hit-the-other-guy-off-the-map, fighting game. While I don't think it will be terrible, I certainly think that many unnecessary concepts are being added.
Quote from: Cornwad on October 28, 2007, 07:33:05 AM
Quote from: Pokesamrus on October 27, 2007, 04:14:46 PM
Too much stuff, too much unnecessary stuff, is being added to it. It doesn't sound like it would blend in well, it sounds like unneeded button mashing. I don't think things like a final smash is necessary.
There is my three and a half cents.
Final Smashes make it more fun. Its always fun to be down by 5 lives, then end up winning because of items ;D
And if you don't like it, turn it off >:(
And this is why items are turned off in tourneys. :D
Meh, some of the items in Brawl just look broken beyond belief. Like the cracker launcher's ability to combo people off the top of stages and the Super Spicy Curry just being... Ridiculous...
Because that's what gamers want in a sequel or follow-up title; less stuff than the one before it. </sarcasm>
yeah, this is what I've been worried about too. too much adding on stuff, not enough improving on the last game.
Quote from: Ikkitrix on October 28, 2007, 11:57:05 AM
Quote from: Cornwad on October 28, 2007, 07:33:05 AM
Quote from: Pokesamrus on October 27, 2007, 04:14:46 PM
Too much stuff, too much unnecessary stuff, is being added to it. It doesn't sound like it would blend in well, it sounds like unneeded button mashing. I don't think things like a final smash is necessary.
There is my three and a half cents.
Final Smashes make it more fun. Its always fun to be down by 5 lives, then end up winning because of items ;D
And if you don't like it, turn it off >:(
And this is why items are turned off in tourneys. :D
Meh, some of the items in Brawl just look broken beyond belief. Like the cracker launcher's ability to combo people off the top of stages and the Super Spicy Curry just being... Ridiculous...
Exactly, when you want it to be a match of pure skill, you turn off the unnecessary stuff. But sometimes, unnecessary things can be fun. Better have them in there and optional then not in there at all :O
Quote from: Jono2 on October 28, 2007, 02:46:10 PM
yeah, this is what I've been worried about too. too much adding on stuff, not enough improving on the last game.
Well, atleast they're balancing the game... But what I really wanted was a game more technical and fast paced than Melee, but it seems like the speed is significantly toned down. People fall a TON slower, you automatically sweet spot the ledge, no wavedashing, weird new L cancels, etc...
Quote from: Ikkitrix on October 28, 2007, 05:26:34 PM
Quote from: Jono2 on October 28, 2007, 02:46:10 PM
yeah, this is what I've been worried about too. too much adding on stuff, not enough improving on the last game.
Well, atleast they're balancing the game... But what I really wanted was a game more technical and fast paced than Melee, but it seems like the speed is significantly toned down. People fall a TON slower, you automatically sweet spot the ledge, no wavedashing, weird new L cancels, etc...
Why do you always have some giant answer??!?
Quote from: Ridley on October 28, 2007, 05:54:49 PM
Quote from: Ikkitrix on October 28, 2007, 05:26:34 PM
Quote from: Jono2 on October 28, 2007, 02:46:10 PM
yeah, this is what I've been worried about too. too much adding on stuff, not enough improving on the last game.
Well, atleast they're balancing the game... But what I really wanted was a game more technical and fast paced than Melee, but it seems like the speed is significantly toned down. People fall a TON slower, you automatically sweet spot the ledge, no wavedashing, weird new L cancels, etc...
Why do you always have some giant answer??!?
Because I have no life.
No, I just feel it necessary to back up my claims with ample amounts of examples and what not. <___<
Quote from: Ikkitrix on October 28, 2007, 06:19:24 PM
Quote from: Ridley on October 28, 2007, 05:54:49 PM
Quote from: Ikkitrix on October 28, 2007, 05:26:34 PM
Quote from: Jono2 on October 28, 2007, 02:46:10 PM
yeah, this is what I've been worried about too. too much adding on stuff, not enough improving on the last game.
Well, atleast they're balancing the game... But what I really wanted was a game more technical and fast paced than Melee, but it seems like the speed is significantly toned down. People fall a TON slower, you automatically sweet spot the ledge, no wavedashing, weird new L cancels, etc...
Why do you always have some giant answer??!?
(A) Because I have no life.
No,(B) I just feel it necessary to back up my claims with ample amounts of examples and what not. <___<
I will go with (A) Bob
That's nice, pointing out the obvious. But I could easily have no life and throw out random unsupported claims like everyone else. Therefore it's both.
Quote from: Ikkitrix on October 28, 2007, 07:02:02 PM
That's nice, pointing out the obvious. But I could easily have no life and throw out random unsupported claims like everyone else. Therefore it's both.
I was only joking
Ewwwwwwwwwww...
Your not going to like Todays Update then...
::)
I hope Sakurai's putting equal attention to the characters as he is with the new game modes. I want a big roster this time. Melee's roster was too small, I want Brawl to be atleast twice melee's roster. Sakurai doubled the 64's roster in melee to 25. He can do it again especially since they've been working on the game for almost three years.
I sorta thought that, but they seem to be amping replay value. A dream cone true, even when compared to SSBM. /:
Quote from: Ikkitrix on October 28, 2007, 05:26:34 PM
Quote from: Jono2 on October 28, 2007, 02:46:10 PM
yeah, this is what I've been worried about too. too much adding on stuff, not enough improving on the last game.
Well, atleast they're balancing the game... But what I really wanted was a game more technical and fast paced than Melee, but it seems like the speed is significantly toned down. People fall a TON slower, you automatically sweet spot the ledge, no wavedashing, weird new L cancels, etc...
I'm kinda happy those techniques aren't coming back. So I assume from the videos..