I don't know ya'll have heard this, or even if it 100% true (it's off Wikipedia) but here it is (The Glowing stuff):
Processors:
CPU: PowerPC-based "Broadway" processor, made with a 90 nm SOI CMOS process, reportedly† clocked at 729 MHz[44]
GPU: ATI "Hollywood" GPU made with a 90 nm CMOS process,[45] reportedly† clocked at 243 MHz[44]
Memory:
88 MiB main memory (24 MiB "internal" 1T-SRAM integrated into graphics package, 64 MiB "external" GDDR3 SDRAM)[46]
3 MiB embedded GPU texture memory and framebuffer.
Ports and peripheral capabilities:
Up to four Wii Remote controllers (connected wirelessly via Bluetooth)
Nintendo GameCube controller ports (4) (one can be used in conjunction with four Wii Remote units for five-player multiplayer capability) Nintendo GameCube Memory Card slots (2)
SD memory card slot
USB 2.0 ports (2)
Sensor Bar port
Accessory port on bottom of Wii Remote
Optional USB keyboard input in message board, Wii Shop Channel, and the Internet Channel (as of 3.0 and 3.1 firmware update)[47]
Mitsumi DWM-W004 WiFi 802.11b/g wireless module[48]
Compatible with optional USB 2.0 to Ethernet LAN adaptor
Multi-output port for component, composite or S-Video
Built-in content ratings systems:
BBFC, CERO, ESRB, OFLC, OFLC (NZ), PEGI, USK
Storage:
512 MiB built-in NAND flash memory
Expanded storage via SD card memory (up to 2 GB)
Nintendo GameCube Memory Card (required for GameCube game saves)
IBM's Wii "Broadway" CPU
ATI's Wii "Hollywood" GPUSlot-loading disc drive compatible with 8 cm Nintendo GameCube Game Disc and 12 cm Wii Optical Disc
Mask ROM by Macronix[49]
Video:
480p (PAL/NTSC), 480i (NTSC) or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen[50]
AV multi-output port for component, composite or S-video.[51]
Audio:
Main: Stereo – Dolby Pro Logic II-capable[52]
Controller: Built-in speaker
The console can also communicate and connect with other Wii systems through a self-generated wireless LAN, enabling local wireless multiplayer on different television sets. Battalion Wars 2 first demonstrated this feature for non-split screen multiplayer between two or more televisions.[68]
never heard of those features, for the most part they probably won't be used much.
first of all what games are Five players?
how can you split the screen five ways?
Wireless LAN?
it would be Online play, L.A.N. is
Local
Area
Network
and nintendo made a LAN adapter that you plug into the USB port in the back.