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360's graphics vs Wii's innovation.

Started by Ciel_00, December 20, 2007, 04:44:01 PM

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Mystic

Xbox 360 has good games. But a lot of games, even some of the good ones, are just rehashes of old games. Halo 3, Project Gothem Racing 3, Gears of War, Grand Theft Auto IV, Conker, and so on. (note that sequels (original and non-original) are not always bad. It always depends on what the game can bring to the series)

Wii may not be capable of producing the prettiest graphics, but it has shown that it can produce come kick-ass ones. Super Mario Galaxy and No More Heroes for example. The Wii is not what is limiting the graphics of the games, it's the lazy developers.

Beyond that, Wii can give us something PS3 and 360 cannot: Motion sensing game play. Yeah, PS3's controller can be a steering wheel, but can it be a sword? Gun? Broom stick? No, not in any stretch of the imagination.

It is not as simple as 360's graphics verses Wii's innovation. 360 can have innovative games, while some games on Wii are boring ans the most uninnovative thing we've ever seen.

Also, graphics can mean a lot. I think we can agree that a game with no jaggies and blocky characters looks better than a game like SM64, with tons of that. But what about graphic style? People forget the graphic styles today. Galaxy is a perfect example of using your imagination to produce a innovative and immersion graphic style. Also, Sonic Rush on DS. It looks amazing. The blurring and use of all different kinds of colors is amazing.