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Techs,Techs,Techs.

Started by darkmario, January 26, 2009, 07:27:41 PM

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darkmario

 Whats techniques do you use for your mains?
Did you look up a strategy to do them,or did you make 'em up?
Do they build up damage,or smashes opponent out of stage?
Can it work on multiple people?

Just some random questions.

Level_9_Chao

Falco's one guy I'm trying to main well. I don't quite understand how to use his blaster kinda approach but I'm getting his chain grab down. I also like shorthopping and doing a back kick, and of course meteor smashing is fun (but harder than in Melee >.>).

Kirby and Jiggs I also try maining, but not much teching aside from walls of pain and shorthop hammers.

And Ganondorf for kicks, but I dunno any good techniques.
Become a Failbook fan: Victory Road :3

The Game Boy Pocket.
Put it in your back pocket.
Sit down and it breaks.




Ridley

For Rob I do all sorts of glide toss tricks. I also jump and drop the gyro. I turn around in midair and I cancel my gyro for fake outs. I'm sure there are more but I haven't played in a while.
...Friend codes were probably implemented by the same people who wanted tripping in Brawl...
...It's quite obvious...

Matt

Pivot grab near the edge, into a small chain grab, into a spike with Falco.

HTA!

Boomerang + Ground = Mindgames

Otherwise... I tend to keep my play relatively simple.
Except for Pikachu.

If your quick attack sideways, then down, and jump just as you hit the ground you can mess with your opponents pretty badly.  :P

Matt

#5
Quote from: HTA on January 29, 2009, 03:05:26 PM
If your quick attack sideways, then down, and jump just as you hit the ground you can mess with your opponents pretty badly.  :P

Which you overuse, to the point it isn't a mindgame.

HTA!

Quote from: `Matt` on January 29, 2009, 03:07:23 PM
Quote from: HTA on January 29, 2009, 03:05:26 PM
If your quick attack sideways, then down, and jump just as you hit the ground you can mess with your opponents pretty badly.  :P

Which you overuse, to the point it isn't a mindgame.
You must be overly susceptible then.  ;)

Matt

Quote from: HTA on January 29, 2009, 03:42:49 PM
Quote from: `Matt` on January 29, 2009, 03:07:23 PM
Quote from: HTA on January 29, 2009, 03:05:26 PM
If your quick attack sideways, then down, and jump just as you hit the ground you can mess with your opponents pretty badly.  :P

Which you overuse, to the point it isn't a mindgame.
You must be overly susceptible then.  ;)

Ha, you wish HTA. To simply put it, it is predictable.

HTA!

Quote from: `Matt` on January 29, 2009, 04:04:34 PM
Quote from: HTA on January 29, 2009, 03:42:49 PM
Quote from: `Matt` on January 29, 2009, 03:07:23 PM
Quote from: HTA on January 29, 2009, 03:05:26 PM
If your quick attack sideways, then down, and jump just as you hit the ground you can mess with your opponents pretty badly.  :P

Which you overuse, to the point it isn't a mindgame.
You must be overly susceptible then.  ;)

Ha, you wish HTA. To simply put it, it is predictable.
k

La Pared

plain and simple I just try to play it smart. Limit my mistakes and capitalize on the mistakes that my opponent makes.




www.Revolutionists.co.nr

Depster

ECE, ETS, Grab release CG, Spike, pivot grabs, Egg KO setups, Spikes, DR, and Spikes



Brawl Code: 3050-7249-4136    Message me yours!

Eizweir

I use wavelogic and stupidity-canceling


Shiek = DACUS
Diddy = Glide throws
And then I'm nearly always dashdancing or foxtrotting, or short-hopping, if I'm not walking. I use pivot grabbing sometimes too.

http://steamcommunity.com/id/xluxaeternax

formerly: Marth Xero, Xero, Roy Khan, Diego Armando, Lux Aeterna, and more I forget it was like 11 years ago jeeze