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New Zelda sequel may have both causual and hardcore gameplay modes.

Started by shadowmarioguy, January 11, 2009, 04:57:41 PM

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Gwen Khan

Quote from: Nayrman on January 12, 2009, 07:00:54 PM
Quote from: Sync on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bulls*** like TP. I hope to god they can make a better Zelda than Majora's Mask.
I just want a Zelda game that doesn't blatantly follow the OoT formula (glares at WW and TP)
and the bugs were freaking annoying. Cheap way to elongate gameplay X_X:;

you seem to forgot A Link to the Past did that first and did it better

Nayrman

Quote from: Commissar Torgo on January 12, 2009, 07:03:27 PM
Quote from: Nayrman on January 12, 2009, 07:00:54 PM
Quote from: Sync on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bulls*** like TP. I hope to god they can make a better Zelda than Majora's Mask.
I just want a Zelda game that doesn't blatantly follow the OoT formula (glares at WW and TP)
and the bugs were freaking annoying. Cheap way to elongate gameplay X_X:;

you seem to forgot A Link to the Past did that first and did it better
OoT was so radically different in terms of gameplay (3D and Z-targeting), it can be forgiven...
WW and TP were almost blatant copies X_X;; (espeically TP)

Tupin

Quote from: Nayrman on January 12, 2009, 07:00:54 PM
Quote from: Sync on January 12, 2009, 06:37:04 PM
As long as this Zelda game is harder, and the temple design and music are better, I guess I'll be fine. Oh, and no annoying "FIND THE BUGS TO GO TO THE TEMPLE" bulls*** like TP. I hope to god they can make a better Zelda than Majora's Mask.
I just want a Zelda game that doesn't blatantly follow the OoT formula (glares at WW and TP)
and the bugs were freaking annoying. Cheap way to elongate gameplay X_X:;
I just think that Miyamoto is pressuring Aonuma to keep following the formula of OoT because it worked (and sold) so well. Windwaker at leasted TRIED to be different. With Twilight Princess, I felt like I was playing OoT with a few changes from start to finish.

Nintendo should work with a third party like Capcom, the portable games they made were great.

Anyway, Nintendo found a gold mine and they aren't going to stop drilling until they find something better.


Quote from: SkyMyl
Tuppy frightens me with his knowledge of legacy technology.

Eizweir

They should make a Zelda game more combat-based instead of puzzled and dungeon based.

Seriously,  I read an article about it in Gameinformer, it sounded like it would be cool.
http://steamcommunity.com/id/xluxaeternax

formerly: Marth Xero, Xero, Roy Khan, Diego Armando, Lux Aeterna, and more I forget it was like 11 years ago jeeze

StarWindWizard7

You know what.......................

Honestly, I'm starting to lose face to Nintendo....... I'm fed up with it.
I'll buy it's game this Genre, but when "Wii 2" or what ever comes out and it is not pleasant to my eyes...
I may get me another system.
*gets DC'ed from Brawl 18 times in a row in the last 2 1/2 hours*  :robotindifferent:


On topic,
I'm looking forward to the next EPIC Zelda game, simply because well........ it should be Epic, right?
Any Epic/Adventure game that comes my way, I may get it.

All these other features this game may have, I'm not really interested in it.
I just hope it satisfies me as a Core gamer, or what ever.
   

Syncopathic

Quote from: StarWindWizard7 on January 17, 2009, 01:49:32 PM
You know what.......................

Honestly, I'm starting to lose face to Nintendo....... I'm fed up with it.
I'll buy it's game this Genre, but when "Wii 2" or what ever comes out and it is not pleasant to my eyes...
I may get me another system.
*gets DC'ed from Brawl 18 times in a row in the last 2 1/2 hours*  :robotindifferent:


On topic,
I'm looking forward to the next EPIC Zelda game, simply because well........ it should be Epic, right?
Any Epic/Adventure game that comes my way, I may get it.

All these other features this game may have, I'm not really interested in it.
I just hope it satisfies me as a Core gamer, or what ever.
"Starting"
Kinda slow aren't we?

Friendly Hostile

Quote from: Xero on January 13, 2009, 02:56:54 PM
They should make a Zelda game more combat-based instead of puzzled and dungeon based.

Seriously,  I read an article about it in Gameinformer, it sounded like it would be cool.
Doesn't really sound like a Zelda game to me then.  That's one of the core parts of the franchise.

Neerb

Quote from: Friendly Hostile on February 20, 2009, 05:34:41 AM
Quote from: Xero on January 13, 2009, 02:56:54 PM
They should make a Zelda game more combat-based instead of puzzled and dungeon based.

Seriously,  I read an article about it in Gameinformer, it sounded like it would be cool.
Doesn't really sound like a Zelda game to me then.  That's one of the core parts of the franchise.

I agree with puzzles and dungeons being key parts, but I do think more combat should be added.  What I really want is a full scale war, with Link charging into a massive battle.  And it shouldn't just be him, Epona, and [insert side-kick here]; I mean, every single civilized race has had soldiers/guards of some kind in the past games, and I think it's about freakin' time we see them in action!

I also want a bit more... cartooniness.  Now, I'm not saying every game should be a light-hearted cel-shaded WW style, but I absolutely hated the dreariness of TP.  I think the best style would be like that of OoT and MM, in which the characters and environments were more realistic than WW but less depressingly realistic than TP.  A good example of this would be the LoZ character models from Melee--OoT style, but better graphics.

Friendly Hostile

Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.

Nayrman

Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
I think Nintendo should give the war thing a chance. At times the world can just feel empty since you're the only one actually doing anything. I'm not saying it has to consume the entire game, but imagine a last battle with Ganondorf amongst a giant full scale siege of Hyrule Castle with Moblins and Hylian soldiers fighting in the surrounding areas on a stormy night. That would be epic.

But I agree that the formula needs to be changed. The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;

SkyMyl

Quote from: Nayrman on March 05, 2009, 02:25:25 PM
Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;



Nayrman

Quote from: MasterYoungLink on March 05, 2009, 02:38:47 PM
Quote from: Nayrman on March 05, 2009, 02:25:25 PM
Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;



on consoles... X_X:;
I rarely play the portable Zelda games, just cuz I rarely play handhelds anymore. Whenever I get an extended period to play games, i usually play consoles. I'd never have the time to actually finish a portable zelda game...

SkyMyl

Quote from: Nayrman on March 05, 2009, 02:42:18 PM
Quote from: MasterYoungLink on March 05, 2009, 02:38:47 PM
Quote from: Nayrman on March 05, 2009, 02:25:25 PM
Quote from: Friendly Hostile on March 02, 2009, 05:30:15 PM
Again, that goes against the whole idea of what Zelda games are.  You are a lone hero tasked with some amazing quest, solving puzzles, saving princesses, etc.

A game without the last one there would be fine, but after that, you begin to stray too far from the core of what Zelda games are.  Again, I'd mainly like to see a move away from the ALttP theme of collect three things, then several more in another world.  However, I don't see a move to a war game is a great Zelda game.   Might be a great fan fiction, but not a great game.
The story since ALttP (minus MM) has been:
"Meet Link -> collect 2-3 arbitrary thingamabobs -> plot point -> collect 4-6 more equally arbitrary whatchamacallits -> fight ganon -> end*
Please something different X_X;;



on consoles... X_X:;
Oh, okay then.



Even though that doesn't really count...

Neerb


Nayrman

Quote from: Smash Bro 25 on March 05, 2009, 04:49:26 PM
I WANT ANOTHER 4-PLAYER ZELDA GAME NOW!!!!
Too bad because if the game doesn't sell fifty bajillion units in one week it's a sales disaster to Nintendo and they never do it again (hell, look at wind waker. It sells 2 MILLION copies, and they change the graphic design because it wasn't a successful game according to Nintendo...)