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Turn based or real time?

Started by Tupin, June 17, 2010, 06:55:37 PM

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BOREDFOREVER

Big fan of both.  You know what I hate, though? Timed turn-based, like PA's rainslick precipice of darkness.

Totla

Real time. Which you're deciding which magic move will combo best with your sword or some poop, I just shoot you in the head.
raped faggot

Java

Ehh... I tend to prefer real time gameplay.

PsychoYoshi

I prefer turn-based, though real-time can work (see: Tales of Symphonia). You also have things in the middle like FFXIII's paradigm system with an ATB bar which can also be good. The only issue with real-time is that they usually have a steeper learning curve, but they also feel more realistic than turn-based. Pros and cons just like everything else.

Rayquarian

I prefer turn bases for some reason, and I don't mind the ATB system from Final Fantasy that gets used in RPG Maker 2003.