I know the game's littered with bugs, but mine are unusual ones I've never heard about ^_^
http://youtube.com/watch?v=RzmZZbK80ao
My other video:
http://youtube.com/watch?v=8IRku78EuqM
...and no, I don't think this should be in Gamecube discussion. It's more Sonic-related than Gamecube, but there's no Sega or Sonic board.
That game has to be the most buggiest game ever created, besides Superman 64.
The second one is cool.
If you have Action Replay, the former is very easy to do in any level.
I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.
I NEED SCREEN CAPTURE STUFF :(
The thing is more glitch and bug than game.
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
(http://content.answers.com/main/content/wp/en/thumb/d/da/250px-Big_rigs_otrr_box_cover.jpg)
nothing beats this one.
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Doesn't mean it's not fun.
I always used to take over peoples bodies and then keep reading their minds to stay in it. :D
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Glitches in Deastroy All Humans! ?
Explain nao
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Speaking of Destroy All Humans... Is it still coming to the Wii?
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
Meh, I mess around whenever I play with my sister to add an extra delay and be easy on her. I tried to redo a glitch where you fall past the water without dying in Green Forest that I found while playing with her to post on YouTube but found this one instead :P
Quote from: Kilroy on December 21, 2007, 08:26:57 PM
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Glitches in Deastroy All Humans! ?
Explain nao
And continually reading minds to stay a human isn't a glitch.
I think.
Quote from: Phaze on December 21, 2007, 08:28:14 PM
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Speaking of Destroy All Humans... Is it still coming to the Wii?
Yeah, but it's different than the ones on the PS3/360.
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.
If you have Action Replay, the former is very easy to do in any level.
I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.
I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Quote from: bluaki on December 21, 2007, 08:32:24 PM
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.
If you have Action Replay, the former is very easy to do in any level.
I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.
I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Do you have the Keyboard?
There's some Keyboard on codejunkies that works as a controller >_<
Quote from: Kilroy on December 21, 2007, 08:37:18 PM
Quote from: bluaki on December 21, 2007, 08:32:24 PM
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.
If you have Action Replay, the former is very easy to do in any level.
I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.
I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Do you have the Keyboard?
There's some Keyboard on codejunkies that works as a controller >_<
Seriously? :O
Because Action Replay GCN has SUCH a glitchy On-Screen Keyboard that's harder that it should be to use.
Quote from: bluaki on December 21, 2007, 08:50:40 PM
Quote from: Kilroy on December 21, 2007, 08:37:18 PM
Quote from: bluaki on December 21, 2007, 08:32:24 PM
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.
If you have Action Replay, the former is very easy to do in any level.
I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.
I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Do you have the Keyboard?
There's some Keyboard on codejunkies that works as a controller >_<
Seriously? :O
Because Action Replay GCN has SUCH a glitchy On-Screen Keyboard that's harder that it should be to use.
Yeah, it's like 20 bucks.
And to think, Action Replay, glitchy
ololol
Quote from: Kilroy on December 21, 2007, 09:00:09 PM
Quote from: bluaki on December 21, 2007, 08:50:40 PM
Quote from: Kilroy on December 21, 2007, 08:37:18 PM
Quote from: bluaki on December 21, 2007, 08:32:24 PM
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.
If you have Action Replay, the former is very easy to do in any level.
I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.
I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Do you have the Keyboard?
There's some Keyboard on codejunkies that works as a controller >_<
Seriously? :O
Because Action Replay GCN has SUCH a glitchy On-Screen Keyboard that's harder that it should be to use.
Yeah, it's like 20 bucks.
And to think, Action Replay, glitchy
ololol
If I barely tap the joystick of the controller, it sometimes is enough to make the cursor move three spots on the keyboard -_-
Most other Action Replays actually work up to the point where you boot the game at the least. This one even has a glitched menu.
Quote from: bluaki on December 21, 2007, 09:03:59 PM
Quote from: Kilroy on December 21, 2007, 09:00:09 PM
Quote from: bluaki on December 21, 2007, 08:50:40 PM
Quote from: Kilroy on December 21, 2007, 08:37:18 PM
Quote from: bluaki on December 21, 2007, 08:32:24 PM
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.
If you have Action Replay, the former is very easy to do in any level.
I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.
I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Do you have the Keyboard?
There's some Keyboard on codejunkies that works as a controller >_<
Seriously? :O
Because Action Replay GCN has SUCH a glitchy On-Screen Keyboard that's harder that it should be to use.
Yeah, it's like 20 bucks.
And to think, Action Replay, glitchy
ololol
If I barely tap the joystick of the controller, it sometimes is enough to make the cursor move three spots on the keyboard -_-
Most other Action Replays actually work up to the point where you boot the game at the least. This one even has a glitched menu.
(http://www.wiikeyboard.com/img/gamecube-keyboard-controller.jpg)
Import one of those.
Quote from: Kilroy on December 21, 2007, 08:26:57 PM
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Glitches in Deastroy All Humans! ?
Explain nao
There's several, but one of the I'm most familiar with is the floating body one. Get a dead body, and lay it on the hood of any stopped car, and simply wait. After about 10 seconds, the car will try going into the ground and explode, and making the body disappear, or try taking the car out, and it'll glitch up, and fly backwards exploding when it makes contact. The body will then be indestructible, so have fun launching cars at it, it won't move. :P ...Occasionally, it'll go flying with the car, but if it doesn't the first few times, it's there for good. :D ...Well, until somebody tries levitating it.
Quote from: Gamemaster1379 on December 21, 2007, 09:10:56 PM
Quote from: Kilroy on December 21, 2007, 08:26:57 PM
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.
I disagree. Destroy all Humans! is much glitchier. :P
And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher. ...Those were the days. :(
... :robottongue:
Glitches in Deastroy All Humans! ?
Explain nao
There's several, but one of the I'm most familiar with is the floating body one. Get a dead body, and lay it on the hood of any stopped car, and simply wait. After about 10 seconds, the car will try going into the ground and explode, and making the body disappear, or try taking the car out, and it'll glitch up, and fly backwards exploding when it makes contact. The body will then be indestructible, so have fun launching cars at it, it won't move. :P ...Occasionally, it'll go flying with the car, but if it doesn't the first few times, it's there for good. :D ...Well, until somebody tries levitating it.
Interesting :O
If anybody knows other glitches that you want me to post on YouTube for this game, describe it enough for me to reproduce the glitch.
You found another glitch in SA2B?
That's like saying you found another pile of ashes in a crematorium