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I found another glitch in Sonic Adventure 2 Battle

Started by bluaki, December 21, 2007, 08:14:56 PM

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bluaki

I know the game's littered with bugs, but mine are unusual ones I've never heard about ^_^

http://youtube.com/watch?v=RzmZZbK80ao

My other video:
http://youtube.com/watch?v=8IRku78EuqM

...and no, I don't think this should be in Gamecube discussion. It's more Sonic-related than Gamecube, but there's no Sega or Sonic board.

えっちーせんぱい

That game has to be the most buggiest game ever created, besides Superman 64.

sleepin_dude_99

The second one is cool.

If you have Action Replay, the former is very easy to do in any level.

I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.

I NEED SCREEN CAPTURE STUFF :(

Tupin



Quote from: SkyMyl
Tuppy frightens me with his knowledge of legacy technology.

Zovistograt

Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.


nothing beats this one.
"I lovat a gabber.  I could listen to maure and moravar again.  Regn onder river.  Flies do your float.  Thick is the life for mere." - James Joyce (Finnegans Wake, page 213)

NOA_ANDY

Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.

I disagree. Destroy all Humans! is much  glitchier. :P


And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher.  ...Those were the days. :(



... :robottongue:

Tupin

Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.

I disagree. Destroy all Humans! is much  glitchier. :P


And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher.  ...Those were the days. :(



... :robottongue:
Doesn't mean it's not fun.

I always used to take over peoples bodies and then keep reading their minds to stay in it. :D


Quote from: SkyMyl
Tuppy frightens me with his knowledge of legacy technology.

sleepin_dude_99

Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.

I disagree. Destroy all Humans! is much  glitchier. :P


And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher.  ...Those were the days. :(



... :robottongue:
Glitches in Deastroy All Humans! ?

Explain nao

ThePowerOfOne

Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.

I disagree. Destroy all Humans! is much  glitchier. :P


And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher.  ...Those were the days. :(



... :robottongue:
Speaking of Destroy All Humans... Is it still coming to the Wii?

bluaki

Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.

I disagree. Destroy all Humans! is much  glitchier. :P


And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher.  ...Those were the days. :(
Meh, I mess around whenever I play with my sister to add an extra delay and be easy on her. I tried to redo a glitch where you fall past the water without dying in Green Forest that I found while playing with her to post on YouTube but found this one instead :P

Tupin

Quote from: Kilroy on December 21, 2007, 08:26:57 PM
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.

I disagree. Destroy all Humans! is much  glitchier. :P


And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher.  ...Those were the days. :(



... :robottongue:
Glitches in Deastroy All Humans! ?

Explain nao
And continually reading minds to stay a human isn't a glitch.

I think.


Quote from: SkyMyl
Tuppy frightens me with his knowledge of legacy technology.

Tupin

Quote from: Phaze on December 21, 2007, 08:28:14 PM
Quote from: Gamemaster1379 on December 21, 2007, 08:24:36 PM
Quote from: Blaziken on December 21, 2007, 08:17:35 PM
That game has to be the most buggiest game ever created, besides Superman 64.

I disagree. Destroy all Humans! is much  glitchier. :P


And yet another Bluaki?! Wow, you are quite the glitch hunter/researcher. :P
I remember my time as a glitch researcher.  ...Those were the days. :(



... :robottongue:
Speaking of Destroy All Humans... Is it still coming to the Wii?
Yeah, but it's different than the ones on the PS3/360.


Quote from: SkyMyl
Tuppy frightens me with his knowledge of legacy technology.

bluaki

Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.

If you have Action Replay, the former is very easy to do in any level.

I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.

I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.

sleepin_dude_99

Quote from: bluaki on December 21, 2007, 08:32:24 PM
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.

If you have Action Replay, the former is very easy to do in any level.

I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.

I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Do you have the Keyboard?

There's some Keyboard on codejunkies that works as a controller >_<

bluaki

Quote from: Kilroy on December 21, 2007, 08:37:18 PM
Quote from: bluaki on December 21, 2007, 08:32:24 PM
Quote from: Kilroy on December 21, 2007, 08:18:05 PM
The second one is cool.

If you have Action Replay, the former is very easy to do in any level.

I remember doing something similar in the Versus City thing (The one that sort of looks like City Escape, but shorter) where the boards stayed in Midair, and you couldn't move.

I NEED SCREEN CAPTURE STUFF :(
Meh, I'll start recording Action Replay stuff later. I have one with tons of added codes that took me like forever to type in.
Do you have the Keyboard?

There's some Keyboard on codejunkies that works as a controller >_<
Seriously? :O
Because Action Replay GCN has SUCH a glitchy On-Screen Keyboard that's harder that it should be to use.