This is easy and some of you probably know it, and some just don't care, but since there's a challenge thing for it, I thought I might as well post it.
Just put the computer on max %, grab, then keep pressing A. it will last for a long time and counts as a combo.
And i worked hard on making a custom stage and using Angel ring :(
Good ideas, I think Falco's laser spam works as well.
Corner + Kirby's A = win
5 Smart bombs on FD.
Same as Meelee? Character with continuious a attack + Wall + opponit?
There was also one with Mewtwo, where you pin the opponit against a wall, turn away from them, and hold B, occasionally pressing start to reset their damage meter. (Because if it gets too high, the combo meter will recet back to zero.) Maybe this works with Lucario? ????
Quote from: JrDude on May 29, 2008, 08:00:39 PM
This is easy and some of you probably know it, and some just don't care, but since there's a challenge thing for it, I thought I might as well post it.
Just put the computer on max %, grab, then keep pressing A. it will last for a long time and counts as a combo.
Yup. That's exactly what I did! :D ;)
Quote from: Byte on May 30, 2008, 03:28:19 AM
Corner + Kirby's A = win
Yeah, pretty much. It only takes a minute or so with that to get the trophey.
I just did the whole conveyor belt into spike box thing and got like 999 combo. it counts oddly enough.
I just made a stage with a wall held down A as Dedede.
Quote from: Hector_the_Axe on May 29, 2008, 08:03:15 PM
And i worked hard on making a custom stage and using Angel ring :(
Good ideas, I think Falco's laser spam works as well.
wow that is smart i would never think of that
Make a stage with one fall block surrounded by normal blocks into a pit of spikes. Every hit counts as a combo and it will never end since they're trapped.
Over 100 combos for every character
Quote from: Nayrman on June 11, 2008, 03:35:43 PM
Make a stage with one fall block surrounded by normal blocks into a pit of spikes. Every hit counts as a combo and it will never end since they're trapped.
Over 100 combos for every character
lol how do you come up with this poop
Quote from: guido123 on June 11, 2008, 03:39:22 PM
Quote from: Nayrman on June 11, 2008, 03:35:43 PM
Make a stage with one fall block surrounded by normal blocks into a pit of spikes. Every hit counts as a combo and it will never end since they're trapped.
Over 100 combos for every character
lol how do you come up with this s***
just wondered if it'd work...
Quote from: Nayrman on June 11, 2008, 03:40:08 PM
Quote from: guido123 on June 11, 2008, 03:39:22 PM
Quote from: Nayrman on June 11, 2008, 03:35:43 PM
Make a stage with one fall block surrounded by normal blocks into a pit of spikes. Every hit counts as a combo and it will never end since they're trapped.
Over 100 combos for every character
lol how do you come up with this s***
just wondered if it'd work...
im going to try it later today
Quote from: guido123 on June 11, 2008, 03:42:55 PM
Quote from: Nayrman on June 11, 2008, 03:40:08 PM
Quote from: guido123 on June 11, 2008, 03:39:22 PM
Quote from: Nayrman on June 11, 2008, 03:35:43 PM
Make a stage with one fall block surrounded by normal blocks into a pit of spikes. Every hit counts as a combo and it will never end since they're trapped.
Over 100 combos for every character
lol how do you come up with this s***
just wondered if it'd work...
im going to try it later today
It works if you build the stage right.
I think my highest normal combo was like 60 with Sonic or something X_X;;
Quote from: Nayrman on June 11, 2008, 03:44:19 PM
Quote from: guido123 on June 11, 2008, 03:42:55 PM
Quote from: Nayrman on June 11, 2008, 03:40:08 PM
Quote from: guido123 on June 11, 2008, 03:39:22 PM
Quote from: Nayrman on June 11, 2008, 03:35:43 PM
Make a stage with one fall block surrounded by normal blocks into a pit of spikes. Every hit counts as a combo and it will never end since they're trapped.
Over 100 combos for every character
lol how do you come up with this s***
just wondered if it'd work...
im going to try it later today
It works if you build the stage right.
I think my highest normal combo was like 60 with Sonic or something X_X;;
i have not even got that challange yet so i hope it works
Quote from: guido123 on June 11, 2008, 03:49:45 PM
Quote from: Nayrman on June 11, 2008, 03:44:19 PM
Quote from: guido123 on June 11, 2008, 03:42:55 PM
Quote from: Nayrman on June 11, 2008, 03:40:08 PM
Quote from: guido123 on June 11, 2008, 03:39:22 PM
Quote from: Nayrman on June 11, 2008, 03:35:43 PM
Make a stage with one fall block surrounded by normal blocks into a pit of spikes. Every hit counts as a combo and it will never end since they're trapped.
Over 100 combos for every character
lol how do you come up with this s***
just wondered if it'd work...
im going to try it later today
It works if you build the stage right.
I think my highest normal combo was like 60 with Sonic or something X_X;;
i have not even got that challange yet so i hope it works
It's a pretty easy challenge. I've got all challenges cept 1 (Bosses on intense...and I"m sick of trying)
Drop one smart bomb set it off, and while it is going off (in training) Drop one smart bomb at a time at a steady rate, you can get an unescaple infinite combo with this if nit hits the opponent, from 0 to 999 in about 3 minutes
Quote from: mario59 on June 11, 2008, 04:29:21 PM
Drop one smart bomb set it off, and while it is going off (in training) Drop one smart bomb at a time at a steady rate, you can get an unescaple infinite combo with this if nit hits the opponent, from 0 to 999 in about 3 minutes
that sounds good
Quote from: guido123 on June 12, 2008, 10:23:40 AM
Quote from: mario59 on June 11, 2008, 04:29:21 PM
Drop one smart bomb set it off, and while it is going off (in training) Drop one smart bomb at a time at a steady rate, you can get an unescaple infinite combo with this if nit hits the opponent, from 0 to 999 in about 3 minutes
that sounds good
It should it works very well and can go on to infinity (or atleast until your thumb gets tired
thanks for the help
Im a noob, i just threw pokeballs at my opponent until I got Entei... it gives a 79 hit combo and i keep throwing pokeballs further to increase the combo up to about 500...
ya i did that to but i always got lame pokemon
Quote from: guido123 on June 13, 2008, 04:31:18 PM
ya i did that to but i always got lame pokemon
stop replying after every message now please.
I just put the enemy's damage on 999% and grabbed them and used the grab's attack until it released.
i finally got the 400 combos it took me awhile :)
How many challenges deal with getting combos in training mode?
Is it more than one?
i just used the spicy food
Chose Falco, bring the opponent to a wall where he can't go up much, hold A. Easy.