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You are likely to be eaten by a grue

Started by Kaz, September 13, 2008, 10:41:46 PM

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Silverhawk79

Quote from: Jono2 on September 15, 2008, 07:55:08 PM
Quote from: JudgementBoyGold on September 15, 2008, 07:43:15 PM
Quote from: Jono2 on September 15, 2008, 07:40:02 PM
Quote from: JudgementBoyGold on September 15, 2008, 07:38:06 PM
Quote from: Jono2 on September 15, 2008, 07:34:48 PM
Quote from: JudgementBoyGold on September 15, 2008, 07:32:34 PM
We'll have to use the other hairclip, won't we?

no, not at this time
we'll be plagued with indecision because there will be two doors to unlock, but only one hairclip.

use they key on the door.  rust = moist = boiler.
That, or go with my old idea of breaking down the door. We have the tools, of course.

except that there are grues about, and there may be a random grue inside that somehow locked the door, and that if you break down the door you wont be able to lock it later, and...
...AND we have a loaded gun.

grues dont die to guns.  hell, they only die to anti-grues.  i dont see what good a gun does us.
I dunno. Grues have to die somehow...

Kaz

Quote from: Jono2 on September 15, 2008, 07:55:08 PM

grues dont die to guns.  hell, they only die to anti-grues.  i dont see what good a gun does us.

Who said anything about killing them? You can at least hope that it might stall them and give you seconds to get away.

And besides, we have no way of knowing if grues really are the only threat here.

Quote from: Silverhawk79 on September 15, 2008, 07:43:26 PM
Load the gun before doing anything else, and keep the wrench handy. I say now might be a good time to look at the map to figure out where you're at.

I already went through loading the gun.


You take out the map again and look over it carefully. The only place on this floor that you can get to right now since the door you're standing next to is locked is the kitchen, and then whatever lies beyond that. The map shows most of the residence rooms shortly beyond the kitchen. Perhaps there are survivors there?


Quote from: Jono2 on September 15, 2008, 07:21:38 PM
the teeth were legitimate... they were something to throw as a distraction...

so was the heart... it was meant to be bait.

by the way, is the corpse warm or cold?

so... what.  gonna find survivors then all die from the grues?  are they all around outside?  if so, then how did you manage to get inside in the first place?  why would your family be here?  is this their house?  if thats the case, you wouldnt need a map, because you would have it memorized.  is this a random rundown building?  in which case, why is your family here?  is it an apartment block? refugee shelter? >_>


grues dont have opposable thumbs, so they can't have locked the door.  knock on the door.

either that, or,

is there any guarantee that this is in fact the boiler room?



Still, you're a girl and those things seemed impractical to take because they were icky. </3

You were coming home from college hoping to spend a nice weekend with your family, but by the time you got to the town, you saw that the whole place had been fenced off and quarantined. There were signs all around saying to beware of something called "grues." You disregarded the fences and ran to your house, finding it abandoned except for a note from your mother saying that they went to the shelter.

The shelter's exterior doors, for reasons unknown, were unlocked (and ripped apart, at that). Something had to have broken in. You saw on a "you are here" sign in the entry room of the shelter that most of the living quarters are on floor B2, so it made sense to check there first. That floor is where you are now. Unfortunately, the elevator broke down after you managed to get down there. Convenient, right?

Continuing the story...



You know for a fact that it is the boiler room...it still has the same "Authorized Personnel Only" sign and it seems to be the same door according to the map. You don't know who, what, why, or when that door was locked, but it's locked...that's for sure. You knock on the door. No reply. You knock harder. Still nothing.

You try the key in the lock. It's too big for the lock...it doesn't even fit at all. Damn.
Quote<+Mithos> My mom grounded me for being gay.

Silverhawk79

I say we head for the kitchen, where I'm sure we'll discover some gruesome stuff, like family members torn apart or whatever.

Kaz

By the way, I'm not doing any more of this tonight. You can post, but I won't check them or add to the story until tomorrow.
Quote<+Mithos> My mom grounded me for being gay.

Jono2

k, thanks for clearing that up.  it was bothering me the entire time, and i was basically expecting a "intercourse  you" after posting that lol :P

if we went back to the shed, i suspect that we'd just find that the body had disappeared inexplicably.

the kitchen will have all sorts of gruesome things, and possibly some keys.

onto the kitchen, flashlight for light.  conserve the lighter and stick for when we need to light something on fire or fend it off.

Quote from: LinkXLR on January 30, 2008, 09:10:54 PM
Quote from: famy on January 30, 2008, 08:36:30 PM
is big willy unleashed a will smith game

...I'm not even gonna touch this one.

SteamID: Lazylen

Lohn Jocke

Quote from: Jono2 on September 15, 2008, 09:49:57 PM
k, thanks for clearing that up.  it was bothering me the entire time, and i was basically expecting a "intercourse  you" after posting that lol :P

if we went back to the shed, i suspect that we'd just find that the body had disappeared inexplicably.

the kitchen will have all sorts of gruesome things, and possibly some keys.

onto the kitchen, flashlight for light.  conserve the lighter and stick for when we need to light something on fire or fend it off.
Well, since our first idea was heading for the Kitchen, I don't suppose why not.

Silverhawk79

So what do we have in our inventory right now?

Kilroy

1984 WAS SUPPOSED TO BE AN INSTRUCTION NOT MANUAL
"yes you are anusface, but i am better than!!" - taw, steam forums
 FOR NSF MASCOT

britneymahboy

The first floor of the shelter churns heavy breaths from my mouth? Waaaa
NAMBLA

Kaz

Quote from: britneymahboy on September 16, 2008, 12:46:10 PM
The first floor of the shelter churns heavy breaths from my mouth? Waaaa

I'm not even going to bother.

Quote from: Silverhawk79 on September 16, 2008, 06:41:02 AM
So what do we have in our inventory right now?

1 9mm handgun (full)
4 extra 9mm rounds
1 first aid kit
1 hairpin
1 wrench
1 heavy stick
1 evac plan sheet
1 backpack (1/4 full)
1 rusty key


You sigh and turn away from the boiler room door. Looks like you can't get in there right now, and you don't feel like wasting the other hairpin right now just in case you need to use it for something more important.

You walk down the hall, coming to where you started. This time, you take the left path and head to the kitchen. You reach the kitchen door, and, crossing your fingers beforehand, you reach for the large double-door handles and pull. They swing open easily. Finally, an unlocked door!

You take the flashlight out and shine it around the kitchen you've found yourself in, hoping not to find anything particularly gruesome this time. Luckily, this seems to be nothing but an ordinary kitchen. A large one, but ordinary still. Except...ugh, what's that smell? You shine the light on one countertop and find a half-sliced fish, head still attached. The large knife still lays on the cutting board next to the fish. Apparently someone didn't have time to finish cooking...or at least cleaning up.

There's another set of double-doors opposite of you. According to the map, another hallway is behind those, and there are doors in that hall that are all rooms that people would stay in for extended periods if they had to stay in the shelter. "Residence Hall" reads a sign above the doors.

You look around the rest of the room. A lot of food everywhere, and all sorts of assorted kitchenware. But there doesn't seem to be much of anything that's useful. You look around the many tables...nothing. Except, strangely, a notebook. There's a label on it that says "Jennifer."

You can't find anything else interesting in the room. You ponder your next move...
Quote<+Mithos> My mom grounded me for being gay.

Lohn Jocke

for the lulz, read that notebook.
Get more food, and head for the hallway.

Silverhawk79

Take notebook and knife.
Clean off the knife first, in case the blood/guts on the knife attract grues.

Jono2

read the notebook

check the ceiling

slice off a chunk of fish, wash the knife, take the knife, take the chunk of fish.  move on with the knife in hand.

Quote from: LinkXLR on January 30, 2008, 09:10:54 PM
Quote from: famy on January 30, 2008, 08:36:30 PM
is big willy unleashed a will smith game

...I'm not even gonna touch this one.

SteamID: Lazylen

Lohn Jocke


Eizweir

Do we really need more weapons?  How big is the knife?
I guess you could take some of the fish to bait grues away from you, that is if they're interested in rotting fish.
http://steamcommunity.com/id/xluxaeternax

formerly: Marth Xero, Xero, Roy Khan, Diego Armando, Lux Aeterna, and more I forget it was like 11 years ago jeeze