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Were you disappointed with Brawl?

Started by Red, April 11, 2009, 03:58:11 PM

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The Riddler

#45
Quote from: Echo on July 23, 2009, 05:51:50 PM
hey, dumbass, don't put words in my mouth. the game was intercourse ing boring as hell no matter how hard I tried to enjoy it.

and more balance? lmao MK is so much better then any other character that people are contemplating a hard ban on him. The entire metagame revolves around how to counter MK, and currently he completely dominates the tourny scene. Brawl is an unbalanced piece of poop.

1P mode was completely blown to pieces. Melee had a fun little 1P mode (nothing too fancy, since its a multiplayer game). Brawl's 1P revolves fully around that hideous SSE that absorbed all the creators time (time that could and should of been used on something else).

Stage Builder is garbage, as you can't make intercourse ing poop in it. If stage builder weren't made then I'm sure there would have been some more actual stages in Brawl (good stages, not gimmicky pieces of trash like 75mm).
Isn't Metaknight good because of exploits? I don't know either way, I'm not a tourneyfag who bases everything on tiers. If Metaknight rapes now, in the next game (if there is one), Brawl tourneyfags will be butthurt when HE's nerfed. The greatness of certain characters isn't planned ahead of time. They're creators are TRYING to balance the characters, even if they've missed some exploits.

Every "downside" to this game is labeled by tourneyfags.
NO ITEMS, FOX ONLY, FINAL DESTINATION!


The 1P Adventure was improved on Melee's adventure, if you think about it. It's still a side scroller, just without a big flashy "VS. (Character)" between every stage. Plus: Bosses. We're not limited to just the playable characters and Master Hand. With a story included, albeit with little dialogue, this tops Melee's 1P mode in every way. I will admit I don't like how easily characters are unlocked, I think they should have been unlocked just for that game mode, but whatever I won't complain.

Stagebuild is a neat little thing to play with. And with how many stages are banned from tournaments in both Melee and Brawl, I'm surprised that this feature isn't praised more. You can make the perfect tournament stage with it. It won't have any "omg the stage killed me" obstacles if you don't want it. It might not have the most options but you can build what you need. And who cares if it's not the prettiest, it gets the job done.

If you can only have fun with strict tournament rules, I.E. you're a person who always turns items off and won't play a stage because it has some obstacles, then you're a prick.  Games are made to be fun, especially games like this. I like to sit down with friends and just beat the poop out of each other. It's fun, not even remotely boring.

jnfs2014

Both Echo and Rob are correct. In their own ways.

Echo is the Harcore tourney person who hated the Casual switch because the VS mode faltered, etc.

Rob is glad that it changed because he now has more fun because there are more options.

Am I right?

The Riddler

#47
Pretty much.
Though I don't agree the vs. mode faltered.
The game doesn't suck because someone can't adjust to new poop.
And to say a game sucks because it DOES have new stuff is awful. Even if the new stuff isn't as refined as it could be, it wasn't in the last one, so it IS an improvement.

Let's put a new perspective in it:
Say they didn't change anything, left Wavedashing as it was, etc.
But they didn't make use of the Gamecube controller. You could only use the Wiimote or Wiimote/Nunchuk.
Would it be a terrible game?
You need to learn to adjust.

DededeCloneChris

I agree with Rob.

SSE was very good. Even if it doesn't look like the Adventure mode, it has better storyline, really good cutscenes, good amount of bosses, and weird but amusing teams.

Also, Stage Builder was a good feature. If you PUT your MIND into it, you could create very good stages like symbols and the like. (I made Phoenix Wright stage). :P

JrDude

Someone sent me a stage a while ago, it was basically the Earthbound city stage that isn't in Brawl, but made of bricks. If you try hard enough, you can make stuff like that.
I liked the storyline of SSE, the only flaw I saw was a few characters having little to no story in it at all. You guys blame all of the problems there because it has so much memory taken, but you should also blame "Classic games." Every game there, the WHOLE game is in it, you just can't reach some parts due to the time, but the WHOLE game file is there, from the beginning of OoT, to the end of it, all of that is also taking up a poop load of memory. I'd rather not have any classic games, especially since you can't play very long.
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Dude .

jnfs2014

Why did they put the WHOLE game in if you only had 30 seconds to 5 minutes?

JrDude

Quote from: JNFS2014 on July 23, 2009, 06:38:59 PM
Why did they put the WHOLE game in if you only had 30 seconds to 5 minutes?
No idea, just in case you can somehow move fast? But seriously, I'd prefer none at all unless you can play with no time limit.
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Dude .

Captain Justice

Quote from: JNFS2014 on July 23, 2009, 06:15:40 PM
Both Echo and Rob are correct. In their own ways.

Echo is the Harcore tourney person who hated the Casual switch because the VS mode faltered, etc.

Rob is glad that it changed because he now has more fun because there are more options.

Am I right?
pretty much.

and I don't see how I'm a prick if I think the casual way is boring. I had a poop load of fun in Melee playing by tourny rules, win or lose.
Quote from: Talim on September 04, 2009, 05:26:53 PM
Yesterday, sort of. I was on the verge of crying. Why? I got into an argument with a couple other people from #nsider and it got me really upset. I didn't really cry much though
Quote from: Tsumaru on September 20, 2009, 11:29:22 AM
Can we ban Hoss, please?

JrDude

Another thing I hated about Brawl is that there's sometimes "Team Lucas/Ness" on Classic mode... And there's only one Earthbound stage that isn't a Melee stage... x_X
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Dude .