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Thunderhero's newcomer fantasy post

Started by thunderhero4, November 15, 2007, 03:41:43 PM

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Eizweir

wow, lots of good anylasis (how do you say it plural?!?! >:( )
http://steamcommunity.com/id/xluxaeternax

formerly: Marth Xero, Xero, Roy Khan, Diego Armando, Lux Aeterna, and more I forget it was like 11 years ago jeeze

thunderhero4

oooh, i gots another one:

Name: count bleck (in 3-D but his paper form is an alternate costume)
1st game: Super Paper Mario
series: paper mario
His represent sign (mario characters mushroom and ice climbers eggplant are examples): A paper M
allignment: evil at first, good after spm (in brawl, he is the evil version)
Backstory: [spoiler]His actual name is bluemiere, but his soul mate (tippy's origional form) timpany was believed to be dead and he thought the worldd wasnt worth living anymore, he used the dark prognosticus to try and destroy all worlds, but was stopped by mario and company[/spoiler]

Pros: long attack range, has a cool hat, very strong in energy attcks, has an attack for every situation.

Cons: has no physical attacks, his hat is white :O

Power: 4/5 - he has some strong magic attacks
Range: 5/5 - you can strike with him from just about anywhere
Attack speed: 2/5 - It takes a short moment to shoot powerful magic
Running speed: 0/5 - he floats :P
Floating speed :P: 2.5/5 - hes better off floating than running
Jumping: 0/5 - he cant jump if he floats...
floating dash (his version of jumping): 3/5 - not bad
Height: 4/5 - hes quite large
Weight: 4/5 - once again, hes quite large

probability: 5%

special attacks:

^B: spins in a square with octagons, and reappears in the direction you press
B: shoots an accurate ball of energy, that you control, and it doesnt disapear until it hits a target (or a surface)
B>: zips forward and knocks back any one in the path. similar to fox illusion, but looks cooler and goes further.
B\/: spins his staff in the air and shoots lightning around himself.

FS: Flaming 2-D Death: (origionally used by dimentio) bleck raises his arms and random spots on the map are struck by lightnng, any character unfortunate enough to get his by one of these bolts, are trapped in a square and burned until their damege reaches 120, very inaccurate and it leaves bleck like his sheild broke afterwars however...



Eizweir

http://steamcommunity.com/id/xluxaeternax

formerly: Marth Xero, Xero, Roy Khan, Diego Armando, Lux Aeterna, and more I forget it was like 11 years ago jeeze

thunderhero4




Zanryu

MAAAAAJOR bump. But, I has one. =DD

Name: Leon Scott Kennedy
Weapon: Multiple guns, feet, hands.
Series: Resident Evil
Game: Resident Evil 2, Resident Evil 4
Role in game: Protagonist
Represents...: Resident Evil... >_>

Backstory:
Leon is a calm, thoughtful person who has found himself caught up in two major incidents; one being the Raccoon City incident, and the other being the infestation of the Los Plagas in Spain while searching for the President's daughter, Ashley Graham.

Along both quests he finds several weapons, completes many tasks, and he braves numerous troubles with monsters and the likes.

Pros: Fair power, long range techniques, middleweight.
Cons: Few close range techniques, lack of high jump, sub-par speed.

Power - 4/5: He's using strong guns... that's gotta hurt.
Range - 4/5: Again, he uses guns. Distance. Although, he uses a shotgun as well, which isn't great for range.
Attacking Speed - 3/5: Melee attacks are quick, as are most of his other attacks. Although, the shotgun has a lot of recovery time.
Running Speed - 2.5/5: He's gotta run slowly to stay true to the game, doesn't he? Dunno why he runs so slow... more like speed walking.
Jumping - 2/5: His jump isn't great... not at all, really.
Height - 3.5/5: I'd think he's fairly tall. Not like, 6'4", but about 5'11".
Weight - 3/5: He's really skinny, but he's pretty muscular. He blows people's heads off with a suplex, and can kick them in the chin and watch their heads explode. That takes strength, which takes muscle, which adds weight. Middleweight.

Probability: Fairly decent. Got two ports to Nintendo consoles for RE4, which would be the used version of Leon (most likely).

Movements
Idle: Leon stands with his pistol held at ear height, one hand on the handle, and the other underneath it for support.
Slow walk: Keeps roughly the same position and walks towards the foes slowly, standing sideways.
Fast walk: Keeps roughly the same position, but walks straight.
Run: Lowering his gun, still holding it with the same hand positions, he runs towards the foes.

Jump (forward): Leon jumps up, lowering his gun and holding it in the running position.
Double-jump (forward): Leon does a double spinning flip.

Jump (backwards): Leon jumps backwards, aiming his pistol in front of him.
Double-jump (backwards): Leon does a single backflip, arcing his back a fair bit.

Sidestep Dodge: Leon ducks down a little, crossing his arms in front of his face in the form of an 'X'.
Forward Roll: Leon dives forward and rolls, arms crossed in front of his head for padding on the landing.
Backward Roll: Leon jumps backwards and does a handstand, and pushes off hard once, landing hard on his feet behind his opponent.
Aerial Dodge: Leon twists around in mid air to avoid oncoming attacks.
Shield: Puts gun away and draws his knife, holding it in a stabbing grip in front of him.
Stunned/Broken Shield: Leon places his gun hand on his temple and falls to his knees, and then to his hands.

Ground-recovery: Leon places his hands outward and does a somersault to his feet after landing on them.
Ground-to-stance: Leon puts his hands behind his hands behind his head, pulling his legs up towards his chest, and pushes off hard, hopping to his feet.
Ground-to-roll: Rolls backwards/forwards quickly, his left arm used to propel him along.
Ground-to-attack: Gets up quickly and slashes horizontally with his knife.

Ledge climb (fast): Quickly pulls up onto stage and gets into stance using both hands.
Ledge jump (fast): Pulls up with both hands, and pushes himself into a flip with one hand.
Ledge attack (fast): Pushes himself up, and smacks downward with the butt of his pistol.

Ledge climb (slow): Pulls up the ledge slowly, losing his grip for a split second, and clambers up quickly after that.
Ledge jump (slow): Slower version of his fast ledge jump.
Ledge attack (slow): Pulls up like fast ledge climb, but slower than usual, and stabs forward with his knife. Slower, but stronger.

Taunt 1: Spins pistol on his finger and cocks it, aiming ahead for a second or two, then reverts to stance.
Taunt 2: Leon puts his gun away and pulls out a paper of sorts, looking at it for a few seconds, then puts it away and retrieves his gun. (NOTE: If the camera angle hits from over Leon's shoulder, the "paper" is seen to be an image of Ashley Graham.)
Taunt 3: Leon pulls out a walkie talkie and puts it to his ear. After a few seconds, he puts the walkie talkie away and returns to his idle stance.


Attacks
Neutral
A: Downward strike from butt of pistol.
A, A: Downward strike from butt of pistol, followed by a left handed uppercut.
A, A, A: Downward strike from butt of pistol, followed by a left handed uppercut. Leon then turns his body downward a bit and kicks at about waist height with great force.

Strong
A>: Leon does a high spin kick at the opponent's chest.
A^: Leon swipes in an arc around his body, aimed upwards using his knife.
Av: Leon crouches and aims his gun downward and shoots his foe in the foot with his pistol. (NOTE: Links well with side tilt.)

Smash
A>: Broken Butterfly. Leon puts away his pistol and draws the Broken Butterfly, shooting at chest level. (NOTE: Large knock-back.)
A^: Shotgun. Leon puts away his pistol and draws a Shotgun, aiming it above his head. When the button is released, he fires off a round above him. (NOTE: Large knock-back.)
Av: Rocket Launcher. Leon puts away his pistol and hoists a Rocket Launcher over his shoulder. When the button is released, he lets a rocket fly on an angle towards the ground. (NOTE: Fair distance before contact with ground and large knock-back.)

Running: Leon drops low and slides forward, tripping anyone he makes contact with.

Aerial
A Neutral: Leon thrusts his foot out in front of him for decent damage.
A>(forward): Leon puts away his pistol and draws the TMP, stock and all, and fires off six shots ahead of him.
A<(back): Leon spins around in a circle, slashing in a wide arc around his backside with his knife.
A^: Leon puts away his pistol and thrusts upwards with his knife.
Av: Leon puts away his pistol and draws the Mine Thrower, firing down. The trajectory will change slightly depending on the placement of foes below. If a shot hits, the explosion will occur approximately three seconds after the impact. If the shot hits anything besides a human, it will stop in it's tracks and explode in that area after the countdown. Explosions will harm others if they are in the vicinity of the blast.

Grabbing
Grab: Grabs foe by the throat with his left hand.
Bash: Hits foe on the head with the butt of his gun.
Forward throw: Leon pushes his foe forward and delivers a powerful spin kick to their face.
Backward throw: Leon pushes his foe behind him and kicks down at their feet, tripping them up.
Upward throw: Leon throws his foe upward and quickly fires off three shots at the target with the pistol.
Downward throw: Pushes foe and then lifts his leg high, kicking them down with a blow to the shoulder.

Specials:
B Neutral: Grenade Toss. Leon puts away his gun and throws a randomized grenade. The three grenades switch between Hand Grenades, Incendiary Grenades, and Flash Grenades. Hand Grenades will cause burst damage, Incendiary Grenades will cause a lingering blast of flames, and Flash Grenades will stun the opponents within the blast's radius. All grenades can harm Leon if close enough, however.
B>: Blacktail. Aiming his pistol forward, Leon fires off a shot from it. Can fire multiple times in a row, but will automatically cease fire after fifteen shots to reload. Between shots there is only about a fourth of a second to wait.
B^: Grappling Line. Leon shoots a chord of sorts from a compartment on his belt, which reaches for the nearest ledge, and drives the sharp end of it into the ground, holding him in the air, preventing him from dropping to his death.
Bv: Semi-Automatic Rifle. Leon pulls a gray, Semi-Automatic Rifle out and fires ahead of him for good damage. The start-up time between the shots is roughly one second if used multiple times in a row.

Final Smash: Chicago Typewriter. Leon puts away his pistol and pulls out the Chicago Typewriter. This will last for thirty seconds, and in this time, you can run around shooting away at people with less than a tenth of a second between shots. If you are stationary, you can aim up or down on an angle. There is no pause at a certain point due to the gun's infinite ammunition capacity, and merely holding down the special attack button will be enough shots in about three seconds to up someone about 30%. The downside is that you can only aim on angles when stationary, making it easier to dodge.

Entrance: Dives onto the screen from the side and rolls into place, getting up quickly to get into position.

Other:

Costumes (Can't find images after Standard and No Jacket outfits.):
Standard (Jacket)
W/o Jacket
Tactical Vest
Raccoon City Police Department
Mafia

Codec Briefing:

Snake: Otacon, this guy looks dangerous...

Otacon: That's right Snake, that's Leon Kennedy.

Snake: And that's supposed to mean something to me?

Otacon: He's an ex-cop. Got caught up in the Viral Outbreak in Raccoon City. He survived it too. His first day on the force.

Snake: Viral Outbreak?

Otacon: T-Virus.

Snake: ...Okay...

Otacon: He's currently looking for the President's daughter, Ashley Graham, and he's looking for as many answers as he can get along the way.

Snake: So, he's willing to fight for them?

Otacon: If he has to. Be careful, Snake.

Snake: Got it. Snake out.

Macawmoses


Silverhawk79

Unlock, because the post was on topic, it was a good post, and the thread is still relevant.

Macawmoses

Quote from: Silverhawk79 on January 21, 2008, 08:38:46 PM
Unlock, because the post was on topic, it was a good post, and the thread is still relevant.
it was ooold, but okie dokie.

Zanryu

Another bump, but another profile thinger. =X

Name: Ichigo Kurosaki
Weapon: Zangetsu
Series: Bleach
Game: Multiple Bleach games.
Role in game: Protagonist
Represents...: Bleach, Shinigami (Soul Reapers)

Backstory:
Ichigo is a high school student with unnaturally high spirit energy, and the ability to see spirits. He met the Shinigami Rukia Kuchiki, and was given her powers to defend his family one night, and continued as a substitute for a while. When these powers were lost, he unlocked the true powers within him, and fought many battles valiantly, and unlocked a permanent Shikai transformation of his Zanpaktou, Zangetsu.

Pros: Great power, good speed.
Cons: Lack of many long range techniques

Power - 4/5: His attacks have amazing power, and a few attacks could be enough to kill you.
Range - 2.5/5: He only has one long range technique, but Zangetsu is as tall as he is, giving him good reach (Ichigo's about 5'8").
Attacking Speed - 3/5: His attacks are pulled off fairly quickly, but slow down towards the end. Recovery time could be large at times, however.
Running Speed - 4/5: Ichigo's got incredible speed for someone wielding a sword almost as wide as he is and equally as tall.
Jumping - 4/5: His jump is absolutely phenomenal.
Height - 3/5: He's about 5'8".
Weight - 3/5: He's not too heavy, but he's muscular too, and he's carrying around that huge sword. Middleweight.

Probability: One in a billion at best.

Movements
Idle: Ichigo stands with his legs spread a bit, his sword held in front of him in a defensive stance.
Slow walk: Ichigo edges forward, keeping his sword in front of him in the defensive stance.
Fast walk: Ichigo walks quickly forward, sword held in the defensive stance.
Run: Ichigo brings his sword down beside him and holds it with both hands, running forward quickly.

Jump (forward): Ichigo jumps up, one knee in front of the other, his other leg straight. He holds Zangetsu in his right hand at his side, his elbow bent.
Double-jump (forward): Ichigo curls his body and does a front flip, Zangetsu still sticking out from his body.

Jump (backwards): Ichigo pushes away from the ground, one leg straight, the other bent a little, Zangetsu in his right hand, elbow bent.
Double-jump (backwards): Ichigo curls up like in his forward double jump, but flips backwards instead.

Sidestep Dodge: Ichigo releases Zangetsu with his left hand and holds it only in his right, and moves his body towards the background of the screen, out of the way of incoming attacks.
Forward Roll: Ichigo dives forward and rolls, getting up quickly afterwards, stopping his roll by placing one hand in front of him, his sword on the ground beside him, and putting one foot on the ground as well.
Backward Roll: Ichigo dives backwards and rolls once as he hits the ground, stopping himself the same way as his forward roll.
Aerial Dodge: Ichigo twists his body to avoid incoming strikes.
Shield: Ichigo holds Zangetsu out in front of him, pointed down at the ground, holding near the tip with his left hand.
Stunned/Broken Shield: Ichigo thrusts Zangetsu into the ground a little and supports his body with it and one knee, his left arm resting on said knee.

Ground-recovery: Ichigo lands on his back, but as he bounces up, he quickly backflips to his feet.
Ground-to-stance: Ichigo thrusts Zangetsu into the ground and uses it as leverage to get to his feet, and then reverts quickly to his stance.
Ground-to-roll: Rolls backward/forward quickly, using Zangetsu to propel himself into the roll.
Ground-to-attack: Spins around, getting up slowly as he does so, and slashes horizontally in a circle as he rises.

Ledge climb (fast): Quickly flips up onto stage and lands in stance.
Ledge jump (fast): Swings up to the stage quickly, flipping in the air a few times.
Ledge attack (fast): Ichigo pulls up quickly and slashes upward in a wide arc around his body, hitting people to the left, right, and immediately above him.

Ledge climb (slow): Swings back and forth two times before climbing up to the stage using the fast ledge climb animation, although a little slower.
Ledge jump (slow): Swings back and forth two times before jumping up using the fast ledge jump animation, slowed down only a little.
Ledge attack (slow): Ichigo swings back and forth once, and spins up into the air, flipping once, and slashes down hard for good damage, although it's a slower strike.

Taunt 1: Ichigo turns his back to the screen and puts his sword on his back, flat against it for a few seconds, and then returns to his stance.
Taunt 2: Ichigo raises Zangetsu over his head for a second or so, and brings it down in front of him, held out straight, pointing ahead of him for another few seconds.
Taunt 3: Ichigo releases the grip on Zangetsu with his left hand and stands up straight, slinging his sword over his shoulder.


Attacks
Neutral
A: A horizontal slash in a wide arc in front of Ichigo.
A, A: A horizontal slash in front of Ichigo, followed by a diagonal slash coming from the top right of Ichigo's body down to the bottom left.

Strong
A>: Ichigo gives a powerful vertical strike in front of him, crashing Zangetsu into the ground.
A^: Ichigo swings his sword up above him in a massive arc, crashing it into the ground after the swing.
Av: Ichigo swings Zangetsu low, hitting at his foe's feet.

Smash
A>: Ichigo thrusts his left fist forward, and then stomps hard on the ground, creating a small shockwave under his foot. (NOTE: Good knock-back.)
A^: Ichigo lifts Zangetsu into the air and spins it around a few times using the cloth on the end of the hilt, and then drops it down, grasping the hilt with his right hand.
Av: Ichigo brings Zangetsu to the side of his body and lets out a cry, creating a shockwave around him for a brief moment. (NOTE: Good knock-back.)

Running: Ichigo does a spinning slash as he slides forward, cutting through his foes.

Aerial
A Neutral: Ichigo brings Zangetsu upward with tremendous force that could crack the ground were it a ground-based technique.
A>(forward): Ichigo thrusts Zangetsu forward with great force.
A<(back): Ichigo spins around quickly and brings Zangetsu down towards the top of his foe. (NOTE: If hit with center of the blade, will perform a meteor smash.)
A^: Ichigo slashes backwards over his head once, and then back across the same path. (NOTE: Second hit has good knock-back.)
Av: Ichigo does a front flip, slashing at foes below him in the process.

Grabbing
Grab: Grabs foe by the collar with his left hand.
Bash: Knees his foe in the stomach.
Forward throw: Ichigo thrusts his sword through his foe, and lifts them off the ground, slashing down vertically, launching them off his sword. (NOTE: Good knock-back.)
Backward throw: Ichigo pushes his opponent down, and kicks them backwards, pushing them behind him.
Upward throw: Ichigo throws his foe upwards and releases a smaller version of Getsuga Tenshou at them from below. (NOTE: Good knock-back.)
Downward throw: Ichigo hits his foe down with the bottom of Zangetsu's hilt and stomps on their back.

Specials:
B Neutral: Getsuga Tenshou (Charge Move). Ichigo brings Zangetsu to the side of his body, and a blue aura pulsates from it as the technique charges. Once the button is pressed again, Ichigo will shout "Getsuga". As he says this, he lifts Zangetsu above his head and then brings it down quickly, launching an energy wave ahead of him for a fair distance before it disipates. As he slashes to release the energy wave, he shouts "Tenshou." (NOTE: Energy wave will cause approximately five hits before it disipates.)
B>: Sword Throw. Ichigo grasps Zangetsu by the cloth and spins it twice, and then shoots it forward a little bit. The recovery time is fairly long due to the retraction time.
B^: Flash Step. Ichigo disappears into a blur and appears ahead a fair distance as another blur which becomes clearer quickly. (NOTE: No flinching during activation.)
Bv: Disruption. Ichigo turns towards the camera and grasps Zangetsu with both hands, holding it facing the ground. He then plunges it into the earth, setting off a shockwave around him. This shockwave also reaches a little above him, making it a great protection move. (NOTE: Good knock-back and no flinching during activation.)

Final Smash: Tensa Zangetsu (Bankai). Ichigo thrusts Zangetsu out in front of him, and the cloth begin s to wrap around his arm. He grasps his shoulder and wind begins to blow wildly around him. He then says "Bankai" in a calm voice, and a blue aura envelops him, and disipates, with a second aura shooting out from his sword, stretching across the screen in both directions. The screen will flash white, and in the place of the old robes, Ichigo will be wearing robes that are more like a trench coat at the bottom, holding a black longsword with a thin blade, with a chain in the place of cloth. This change is permanent until KO'd, and boosts the speed of Ichigo's attacks, and also alters some of the animations and increases some strengths of attacks.

Entrance: Ichigo falls in from the top of the screen, and slings Zangetsu over his shoulder, cracking his neck. He then gets into position.

Other:

Costumes:
Standard (Shinigami Robes)
Caped Shinigami Robes
Alternate Shinigami Robes

Codec Briefing:

Mei Ling: Snake, you there?

Snake: Mei Ling? I'm here.

Mei Ling: Good. I have to warn you about something, it's urgent.

Snake: What is it?

Mei Ling: A teenager with orange hair and a big sw-

Snake: You mean that guy?

Mei Ling: Snake! You were supposed to avoid conflict!

Snake: I didn't think he knew I was around! I was under cover and everything!

Mei Ling: Alright Snake, you've got no choice then. There's two main things to watch out for. You listening?

Snake: Yeah, sure.

Mei Ling: Snake!

Snake: Okay, okay!

Mei Ling: Alright, when he brings his sword beside him and an aura pulsates from it, get away from him, and stay far away.

Snake: Alright, got it.

Mei Ling: And the other thing... when he puts his sword out in front of him and the cloth on the hilt starts to wrap around his arm, stay as far away as you can, or you'll be wide open for what's next. Got it?

Snake: Yeah, sure. Just... what's his name?

Mei Ling: Ichigo Kruosaki.

Snake: Hmm... alright, Snake out.

----------

Bankai Ichigo

Power - 3/5: His attacks have lost some power (save for one), but they stack fast.
Range - 2.5/5: Tensa Zangetsu isn't as long as the normal Zangetsu, but Getsuga Tenshou has longer reach.
Attacking Speed - 4/5: His attacks are pulled off fairly quickly, but slow down towards the end. Recovery time could be large at times, however.
Running Speed - 4.5/5: Ichigo's got incredible speed, and it only got better.
Jumping - 4/5: His jump is absolutely phenomenal, and the rise is faster.
Height - 3/5: He's about 5'8".
Weight - 2.5/5: He's not too heavy, but he's muscular too, and he's carrying around that huge sword. Low-Middleweight.

Movements
Idle: Ichigo stands up straight, his sword at his side, the bottom of his robes flowing in the wind.
Slow walk: Ichigo slowly walks forward normally.
Fast walk: Ichigo curves his back a little and leans forward a bit as he walks forward quickly.
Run: Ichigo lets his sword trail behind him as he dashes forward, leaning low.

Specials:
B Neutral: Getsuga Tenshou (Charge Move). Ichigo brings Zangetsu to the side of his body, and a black aura pulsates from it as the technique charges. Once the button is pressed again, Ichigo will shout "Getsuga". As he says this, he lifts Zangetsu above his head and then brings it down quickly, launching a massive energy wave ahead of him for a fair distance before it disipates. As he slashes to release the energy wave, he shouts "Tenshou." (NOTE: Energy wave will cause approximately seven hits before it disipates.) This technique does about 3% more than the standard Getsuga Tenshou per hit, and goes a fair bit farther. The wave is black and lined with red, as opposed to the blue wave used by the standard Ichigo.
B>: Sword Throw. Ichigo grasps Zangetsu by the chain and spins it twice, and then shoots it forward a little bit. The recovery time is fairly long due to the retraction time.
B^: Flash Step. Ichigo disappears into a blur and appears ahead a fair distance as another blur which becomes clearer quickly. (NOTE: No flinching during activation.) The move goes a little bit further in Bankai.
Bv: Disruption. Ichigo turns towards the camera and grasps Zangetsu with both hands, holding it facing the ground. He then plunges it into the earth, setting off a shockwave around him. This shockwave also reaches a little above him, making it a great protection move. (NOTE: Good knock-back and no flinching during activation.) The shockwave is now black, and explodes further around him, as well as higher.

Final Smash: Inner Hollow. Ichigo will fall to his knees and drop Zangetsu, and grasp his face, buckling low to the ground. After a few seconds, he will thrust his arms out to his sides quickly, clenched fists, and look up at the sky, letting out a long cry of pain as a white and red mask forms over half of his face. Then, Ichigo falls silent, and he picks up Zangetsu, and disappears. When he reappears, he is on the top of the stage, levitated in the air, and he shouts "Getsuga Tenshou", with an eerie mixture of a blood thirsty voice and his normal one. He then slashes Zangetsu, and unleashes an unbelievably massive Getsuga Tenshou down upon the stage for amazing damage. After the attack ends, he falls to the nearest platform, landing on his stomach, his face turned to the camera. In a few seconds, the Hollow mask dissolves into the air, and Ichigo flashes white. When his colour returns, he has returned back to his standard state.

Other:

Costumes:
Standard

Fell

"Hero" From Magical Starsign!

It's immpossible to find a good pic for this guy... =_=

ANYWAY About him, he is associated with the darkness affinity. So his moves will be based on that.

B: Shadow die. He throws a couple blocks of dark dice. You can charge it, and then, once charged, they will grow, and be more powerful.

>B: Life sucker: He casts a spell that darts at the nearest enemy, and saps their HP to heal himself.

DownB: Jackpot: A sheild that blocks energy shots covers him. If countered, he gets a small attack boost.

^B: Deadly darts: A lightning quick attack (Literaly) that can either send your opponent flying, or yourself.

FS: Zero Joker: He summons the spector of death to reap havoc on the field. One swipe of his scythe, can be the end of you...

Here's a decent pic of him



To the left of the box.


Spongebob does not approve

Nintenfrk

#40
Bowser Jr.

Backstory: The tyrant-in-training was first introduced in Super Mario Sunshine, but not as himself. His first identity is as a mysterious doppleganger known as Shadow Mario. Wielding a paintbrush he stole from E. Gadd, this little monster terrorized the citizens of Delfino Isle, to the extent of driving away their light source, the Shine Sprites. His terror soon came to an end when Mario (armed with the F.L.U.D.D) defeated him, and his father in a fight worthy of remembrance. He has also appeared in several Mario sports games and more recently Super Mario Galaxy. Now using his armada of airships, he helped his dad almost create a new galaxy but was thwarted once again by Mario.
Size 2/5
Power 3/5
Weight 2/5
Recovery 4/5
Running Speed 5/5
Attack Speed 5/5

Moves:
A: scratch
AA: double scratch
AAA: double scratch, bite
side-a: lunging bite
up-a: headbutt
down-a: kick
smash-side-a: shell slam
smash-up-a: spiky jump
smash-down-a: shell whirl
aerial-a: flying claw
aerial-side-a: flying bite
aerial-up-a: flying headbutt
aerial-down-a: butt slam
Grabs:
Grab attack: maul
forward-throw: slams the opponent forward
back-throw: performs a flip and throws the opponent backward
up-throw: pulls the opponent in, spins his shell, then launches them up
down-throw: slams the opponent on the ground, flips on his back and hits the opponent with his shell
Specials:
B: Flame Ball
side-b: flaming claw
up-b: mini fortress
down-b: transform
Final Smash: Sonic Scream-all the characters turn tiny for 30 sec; slowing them down, weakening them, and making them easier to K.O. (if they are K.O.'d then the effect wears off)
Intro: Comes in on an airship
Taunts:
-Shakes head
-Grrs a little
-Laughs evily

Shadow Mario:


Size 3/5
Power 4/5
Weight 3/5
Recovery 3/5
Running Speed 3/5
Attack Speed 3/5

Attacks:
A: punch
AA: double punch
AAA: double punch, kick
side-a: brush jab
up-a: brush jab up
down-a: brush spin
smash-side-a: brush swing
smash-up-a: brush spin up
smash-down-a: brush smash
aerial-a: aerial brush jab
aerial-side-a: aerial brush swing
aerial-up-a: aerial brush toss
aerial-down-a: aerial brush sweep
Grabs:
grab-attack: paintbrush whack
forward-throw: tosses the opponent up, then hits them forward with his brush
back-throw: tosses the opponent up and casually hits them back with his brush
up-throw: tosses the opponent up and spikes them with his brush
down-throw: throws his opponent on the ground, jumps up, and slams his brush on them.
Specials:
B: paint glob
side-b: Paint spray
up-b: paint brush propeller
down-b: transform
Final Smash: Paint Storm- Shadow Mario jumps in the air and covers the entire stage in all sorts of paint; including regular, fire, poison, and electric.
Intro:Rises from a puddle of paint
Taunts:
-Spins paintbrush
-Crouches and gives evil smirk
-Smacks paintbrush on ground and laughs
Other:

Codec Info:
Snake: Who is that? It looks like Bowser
Octacon: Well, you're close Snake...it's his son
Snake: What?!?!? Bowser has kids?
Octacon: Apparently, although no one has ever seen their mother
Snake: But now he's changing into...Mario?
Octacon: Be careful, that's the mysterious Shadow Mario. He wields a very unusual paintbrush...
Snake: I got it, over and out.
The man in black fled across the desert...and the gunslinger followed.

captainjacksparrow

#41
nice heres one:
Cloud strife
Backstory:cloud stife is the hero in ff7. in crisis core he was a sodire in training where he teams up with zack in crisis core.When seriopth attacks zack and tifa he fights seriopth.When serpioth stabs him he over powers him and knocks him into the life stream.zack then is killed by shin ra snipers causing cloud to mix his past with zacks, ff7 then happends.In the final fight he battles seriopth who now has the power = to god. In a  final despiration he trys to take over cloud to live but cloud overpowers him again and kills him with omislash.In advent children seriopth is revied but 10 times more powerful where he battles cloud for the last time.he gets the edge and stabs cloud where he made a mistake of saying"tell me what you charish most so i can take it away..."
This made cloud ticked because he cahirished every thing so he took the sword seriopth implaed him with out of himself and did omislash v5 killing seriopth once and for all. He was shot in the head shortly after but was healed later.
Pros:great power and jump
cons:lacking range atacks
stats:power 5/5 lets see he killed sepiroth...need i say  more?
height:avarage hes 5'7"
speed:3/5 hes fast in game but if i had his real speed hed be overpowerd
weight:3/5 hes avrage
jump:5/5 ok for sombody that cant dang fly he can jump high
recovery:3/5 just enough time to block next attack
attack speed:3/5 he has a giant blade really think he gonna have a 5?
Moves:b:marths charge b move but when its full power it hits on both sides of cloud
side b:cloud rides motrycycle while striking with sword
downb:stabs sword to down,basicly dks down b move
up b:jumps up and does a flip with sword sticking out
fs:cloud flys to the nereast opponent adn annimation starts"cloud is impaled by opponent dealing 50 % damage. Cloud then knocks the light saber out of their hands and does omi slash v5. The oppent takes a amazing 200 %damage. Does not make them fly.
Coustumes
adventchilren:http://www.rosebride.com/lyn/cosplay/accloud.jpg
ff7:http://athena.edenpr.org/~btimm/images/cloud.jpg
kh:http://images.animanga.nu/fanart/2562/kh_cloud.jpg
Codec Briefing:

Mei Ling: Snake, you there?

Snake: Mei Ling? I need info about this guy here he has spik-

Mei Ling: Thats why im calling, his name is cloud, hes guy is the toughtest guy youv proably ever fight.

Snake: How hard can he be?

Mei Ling: He killed a guy with the power equal to a god 3 three times,we be all dead if it wernt for him.

Snake: cant i just shoot him in the head?

Mei Ling: 2 guys tryed that it didnt work...they cost their lifes for that.

Snake: ok i get it what do i need to look out for.

Mei Ling: What ever you do dont do close combat or your dead.

Snake: thats easy seince none of my weapons are close contact

Mei Ling: he can jump so high and is fast so if he does catch up dont say anything if hes mad your dead.

Snake: Okay. anything else.

Mei Ling: if he starts glowing your dead.

Snake: thats encouriging snake out.

thunderhero4

Yay! My old threads are commin back! ;D

I origionally made this to help people become smash board posters in Java's thread! Back when it was floated... :|