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Game-o-rama => Console Gaming => Topic started by: Jono2 on January 17, 2009, 04:33:54 PM

Title: Metroid is Dead.
Post by: Jono2 on January 17, 2009, 04:33:54 PM
You heard it here first.

Supporting Points:

-Since the release of MP3, there have been absolutely no further announcements about a new metroid game.  Following both MP and MP2, we knew there were more coming. 

-not only have they not announced a new game, they haven't even talked about Metroid, excluding Brawl.

-MP3 was not a financial success in comparison to other games in the series.

-It's been a year and 4 months since MP3 was released, and no word.  This screams "Super Metroid Hibernation" to me.

-Retro Studios has announced that they want to work on other things besides Metroid.  If Nintendo wanted to continue making metroid games, they would have to look somewhere else.

Unless we hear about metroid at E3 this year, be prepared to wait 6 or more years for the next installment.
Title: Re: Metroid is Dead.
Post by: Gwen Khan on January 17, 2009, 04:36:02 PM
where else can the story go?
Title: Re: Metroid is Dead.
Post by: HTA! on January 17, 2009, 04:38:09 PM
Quote from: Commissar Torgo on January 17, 2009, 04:36:02 PM
where else can the story go?
New story arc obviously.

I would rather have Samus act as a real Bounty Hunter, hunting down criminals/non-criminals.
Title: Re: Metroid is Dead.
Post by: Gwen Khan on January 17, 2009, 04:40:17 PM
Quote from: HTA on January 17, 2009, 04:38:09 PM
Quote from: Commissar Torgo on January 17, 2009, 04:36:02 PM
where else can the story go?
New story arc obviously.

really? I'd never thought of that, and as of the last game all the Metroids are dead, can it really be Metroid with out Metroids?
Title: Re: Metroid is Dead.
Post by: Jono2 on January 17, 2009, 05:28:12 PM
Quote from: Commissar Torgo on January 17, 2009, 04:40:17 PM
Quote from: HTA on January 17, 2009, 04:38:09 PM
Quote from: Commissar Torgo on January 17, 2009, 04:36:02 PM
where else can the story go?
New story arc obviously.

really? I'd never thought of that, and as of the last game all the Metroids are dead, can it really be Metroid with out Metroids?

well, Metroid Prime ignored Fusion's existance.

Metroid
Metroid Prime/Pinball
Metroid Prime Hunters
Metroid Prime 2
Metroid Prime 3
Metroid 2
Super Metroid
Metroid Fusion

Metroid Zero Mission doesn't belong anywhere, as it is Samus telling her story of what happened during the events of the original Metroid at an undisclosed time.  When this happens is undisclosed.

Metroid 2, Super, and Fusion were really all part of the same storyline, a trilogy if you will.

MP, MP2, MP3 were a trilogy, MPH thrown in.

Metroid is really the only singular game.

There are quite a few spots where they can throw in games.  In chronological order:

1. Before the events of Metroid.
-Samus as a child, samus on a training mission, samus as a bounty hunter (not employed by the federation).

2. Between Metroid and Metroid Prime (easily the biggest place where they can put games).
-Samus after her first official mission during the events of Metroid (Metroid is her first official mission).  Could include the story of her ship, further encounters with Ridley, and how that rivalry grew.

3. Between Metroid Prime 2 and Metroid Prime 3
-If they chose to do this, it would almost certainly be MPH2 (do not want).

4. Between the events of Metroid Prime 3 and Metroid 2:RoS
-Another large gap in the timeline.  Could include samus going to multiple planets and eradicating the metroids, ending with her going to SR388 (where Metroid 2 takes place, former home of the chozos, metroid birthplace).  Could include further hunting missions.  MPH3?  The story of her new ship, exploration of a planet to learn about both her past and the history of the chozos?

5. After Metroid Fusion
-The existance of metroids on the space station in orbit around SR388 indicates that either:
-They have gained the ability to make new metroids
-Samus didn't kill all of the metroids in the events of M2, SM, MF.
And as a result of the former, there are likely more metroids in space somewhere.  Also, all of the clones of samus from MF (forget what they're called, haven't played it since I lost the game like... 3 years ago -_-) couldn't have died then and there.

Even if all of the metroids are dead, Samus is, essentially, the last remaining metroid, meaning that a game could be set where the pirates are trying to capture you, you try to escape, etc.  (I would love a game where the pirates have finally caught Samus, you have to escape, and you discover that their base is really an ancient chozo planet).
Another option is a game where you're not fleeing the pirates, but the federation instead.  You've just quite possibly destroyed all of the metroids in the galaxy, the federation didn't want that (likely that all they wanted was complete control over them), they want revenge, and your head.  Fugitive.

Questions that need to be answered in the series yet:
-What happened to the chozo?
-Clarification on the events of the Metroid Prime trilogy
-What's the Federation's real intent?
-Which is Samus's real first mission?  Metroid or Metroid Zero Mission?  (There are theories out there that say that Metroid Zero Mission is in fact the first game in the series, and that Metroid is far further along in the timeline).
-was SR388 really destroyed in the explosion of the space station?
-why were the chozo by far the starfaring race with the furthest reach?  Were they violent, did they assault the other races of the universe?

There's plenty left in the story to be told.
Title: Re: Metroid is Dead.
Post by: HTA! on January 17, 2009, 05:36:32 PM
Quote from: Commissar Torgo on January 17, 2009, 04:40:17 PM
Quote from: HTA on January 17, 2009, 04:38:09 PM
Quote from: Commissar Torgo on January 17, 2009, 04:36:02 PM
where else can the story go?
New story arc obviously.

really? I'd never thought of that, and as of the last game all the Metroids are dead, can it really be Metroid with out Metroids?

Since it was obvious, I knew you had already thought of it. D:
Title: Re: Metroid is Dead.
Post by: DededeCloneChris on January 17, 2009, 06:49:33 PM
Well...that makes 3 dead franchises now...

"Throws Metroid along with Mother and Star Fox series in a pile."
Title: Re: Metroid is Dead.
Post by: Tupin on January 17, 2009, 06:58:47 PM
Quote from: wiiboychris on January 17, 2009, 06:49:33 PM
Well...that makes 3 dead franchises now...

"Throws Metroid along with Mother and Star Fox series in a pile."
You forgot Wave Race, Pilotwings, and F-Zero.
Title: Re: Metroid is Dead.
Post by: DededeCloneChris on January 17, 2009, 07:01:15 PM
Quote from: Tuppyluver1 on January 17, 2009, 06:58:47 PM
Quote from: wiiboychris on January 17, 2009, 06:49:33 PM
Well...that makes 3 dead franchises now...

"Throws Metroid along with Mother and Star Fox series in a pile."
You forgot Wave Race, Pilotwings, and F-Zero.
...Not sure about the first 2...oh well.

"Throws Wave Race, Pilotwings and F-Zero as well in the pile."
Title: Re: Metroid is Dead.
Post by: Neerb on January 17, 2009, 07:40:48 PM
Quote from: HTA on January 17, 2009, 04:38:09 PM
Quote from: Commissar Torgo on January 17, 2009, 04:36:02 PM
where else can the story go?
New story arc obviously.

I would rather have Samus act as a real Bounty Hunter, hunting down criminals/non-criminals.

THIS --^
I'd suggest something along these lines (I know it's been done in other games, but I can't think of any):
You basically have free roam, with several different planets to go to.  Also, unlike every other Metroid, where all civilations seem to be extinct, this one will include several cities with actual modern (err, futuristic) civilizations to talk to and explore.  As you go through the game, you basically try to find wanted criminals (or non-criminals, if the pay is good enough  ;) ) and try to find, defeat, and return (or kill) them to earn money, which you can then use to upgrade your suit and weapons.  As you go along the game, certain bounty hunts will open up new parts of the story (whatever it is), but you can still go after normal ones too.
Title: Re: Metroid is Dead.
Post by: JrDude on January 17, 2009, 07:54:30 PM
It's weird, I liked MP3 a lot, and it was my first Metroid game that I ever played through, but after I got stuck, I never really felt like playing again, I mean, I figured out what to do off the internet, but I just never felt like going back...
It's sad how the game won't continue (or so it seems), it might of pushed me to finish.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 17, 2009, 09:46:00 PM
Quote from: JrDude on January 17, 2009, 07:54:30 PM
It's weird, I liked MP3 a lot, and it was my first Metroid game that I ever played through, but after I got stuck, I never really felt like playing again, I mean, I figured out what to do off the internet, but I just never felt like going back...
It's sad how the game won't continue (or so it seems), it might of pushed me to finish.

I got pushed off of Metroid Prime like that, because I was scared of the Chozo Ghosts.

I didn't end up finishing it for about 4 months or so, and it wasn't until a year after that that I discovered just how much I loved the game.
Title: Re: Metroid is Dead.
Post by: The Seventh on January 20, 2009, 07:01:54 PM
Don't scare me by saying it's DEAD.  I do think, however, there's going to be another super metroid hibernation.  Speaking of Super Metroid, I really want to play it again.
Quote from: Jono2 on January 17, 2009, 05:28:12 PM
Quote from: Commissar Torgo on January 17, 2009, 04:40:17 PM
Quote from: HTA on January 17, 2009, 04:38:09 PM
Quote from: Commissar Torgo on January 17, 2009, 04:36:02 PM
where else can the story go?
New story arc obviously.

really? I'd never thought of that, and as of the last game all the Metroids are dead, can it really be Metroid with out Metroids?

well, Metroid Prime ignored Fusion's existance.

Metroid
Metroid Prime/Pinball
Metroid Prime Hunters
Metroid Prime 2
Metroid Prime 3
Metroid 2
Super Metroid
Metroid Fusion

Metroid Zero Mission doesn't belong anywhere, as it is Samus telling her story of what happened during the events of the original Metroid at an undisclosed time.  When this happens is undisclosed.

Metroid 2, Super, and Fusion were really all part of the same storyline, a trilogy if you will.

MP, MP2, MP3 were a trilogy, MPH thrown in.

Metroid is really the only singular game.

There are quite a few spots where they can throw in games.  In chronological order:

1. Before the events of Metroid.
-Samus as a child, samus on a training mission, samus as a bounty hunter (not employed by the federation).

2. Between Metroid and Metroid Prime (easily the biggest place where they can put games).
-Samus after her first official mission during the events of Metroid (Metroid is her first official mission).  Could include the story of her ship, further encounters with Ridley, and how that rivalry grew.

3. Between Metroid Prime 2 and Metroid Prime 3
-If they chose to do this, it would almost certainly be MPH2 (do not want).

4. Between the events of Metroid Prime 3 and Metroid 2:RoS
-Another large gap in the timeline.  Could include samus going to multiple planets and eradicating the metroids, ending with her going to SR388 (where Metroid 2 takes place, former home of the chozos, metroid birthplace).  Could include further hunting missions.  MPH3?  The story of her new ship, exploration of a planet to learn about both her past and the history of the chozos?

5. After Metroid Fusion
-The existance of metroids on the space station in orbit around SR388 indicates that either:
-They have gained the ability to make new metroids
-Samus didn't kill all of the metroids in the events of M2, SM, MF.
And as a result of the former, there are likely more metroids in space somewhere.  Also, all of the clones of samus from MF (forget what they're called, haven't played it since I lost the game like... 3 years ago -_-) couldn't have died then and there.

Even if all of the metroids are dead, Samus is, essentially, the last remaining metroid, meaning that a game could be set where the pirates are trying to capture you, you try to escape, etc.  (I would love a game where the pirates have finally caught Samus, you have to escape, and you discover that their base is really an ancient chozo planet).
Another option is a game where you're not fleeing the pirates, but the federation instead.  You've just quite possibly destroyed all of the metroids in the galaxy, the federation didn't want that (likely that all they wanted was complete control over them), they want revenge, and your head.  Fugitive.

Questions that need to be answered in the series yet:
-What happened to the chozo?
-Clarification on the events of the Metroid Prime trilogy
-What's the Federation's real intent?
-Which is Samus's real first mission?  Metroid or Metroid Zero Mission?  (There are theories out there that say that Metroid Zero Mission is in fact the first game in the series, and that Metroid is far further along in the timeline).
-was SR388 really destroyed in the explosion of the space station?
-why were the chozo by far the starfaring race with the furthest reach?  Were they violent, did they assault the other races of the universe?

There's plenty left in the story to be told.
You do pose some good points.  However, will nintendo listen?  Doubt they will.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 20, 2009, 11:40:32 PM
no.  they won't.  metroid doesn't make good money for the effort it costs them, which is why the franchise is dead for now.

when they get desperate again, if they ever get desperate again, it'll pop out again (Super Metroid (to compete with sega), Metroid Prime (to sell GCs), and Hunters (to compete with the PSP, to launch Wifi) are all examples of this)
Title: Re: Metroid is Dead.
Post by: Silverhawk79 on January 21, 2009, 08:35:26 AM
I really hope not. Though, even if it is, I can still go back and beat them all. I never did beat MP1, MP2, or MP3...because screwy stuff keeps happening with my saved games. -_-; I think my MP1 data got saved over, and I think I'm just lost in MP2. MP3, I think I died before I could save. Maybe that can be my summer goal. :o
Title: Re: Metroid is Dead.
Post by: Jono2 on January 21, 2009, 09:28:46 AM
Quote from: Silverhawk79 on January 21, 2009, 08:35:26 AM
I really hope not. Though, even if it is, I can still go back and beat them all. I never did beat MP1, MP2, or MP3...because screwy stuff keeps happening with my saved games. -_-; I think my MP1 data got saved over, and I think I'm just lost in MP2. MP3, I think I died before I could save. Maybe that can be my summer goal. :o

MP and MP2 are undebateably better in terms of the "metroid" sense.  MP3 has more action, but requires far less thinking (not that MP or MP2 really require a ton of thinking anyways)

MP feels more like classic metroid than MP2, and you have more freedom.  MP2 is more enclosed, has arguably more atmosphere, and is more difficult.

but my favorite will always be MP.
Title: Re: Metroid is Dead.
Post by: The Seventh on January 24, 2009, 09:33:40 AM
Quote from: Jono2 on January 20, 2009, 11:40:32 PM
no.  they won't.  metroid doesn't make good money for the effort it costs them, which is why the franchise is dead for now.

when they get desperate again, if they ever get desperate again, it'll pop out again (Super Metroid (to compete with sega), Metroid Prime (to sell GCs), and Hunters (to compete with the PSP, to launch Wifi) are all examples of this)
Well, geez, if they actually gave it DECENT advertisement, maybe it'd sell a significant amount more, that'd actually make it worth it.

Another point in which ninty dissapoints me.
Title: Re: Metroid is Dead.
Post by: Doodle on January 24, 2009, 09:56:10 AM
I think they should go with another 2D Metroid game. Like New Super Mario Bros, but with real 3D and not sprites.
I'm sure that would sell well.
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 25, 2009, 09:16:42 PM
I've been on a Metroid binge since about two weeks ago, and decided I'd replay Metroid Fusion. But it wasn't enough for me, so I decided to play Metroid Prime, only doing all the sequence breaking that I could. Then I realized the real sequence breaking was in Super Metroid, so I downloaded it off the VC and beat that last night.

I'd hate to see the series go, but at the same time, Nintendo does have to work on producing more new and exciting series. With more and more sequels, there really is no where to go in plot, and sometimes you just have to put a series to rest before it jumps the shark.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 25, 2009, 09:42:24 PM
Quote from: SolidSNK on January 25, 2009, 09:16:42 PM
I've been on a Metroid binge since about two weeks ago, and decided I'd replay Metroid Fusion. But it wasn't enough for me, so I decided to play Metroid Prime, only doing all the sequence breaking that I could. Then I realized the real sequence breaking was in Super Metroid, so I downloaded it off the VC and beat that last night.

I'd hate to see the series go, but at the same time, Nintendo does have to work on producing more new and exciting series. With more and more sequels, there really is no where to go in plot, and sometimes you just have to put a series to rest before it jumps the shark.

yep.

they need to make more 2Ds though.  2D metroids ARE the best.

Super Metroid is recognized as the best metroid game for a reason.  It epitomizes what the series is about: Exploration in a hostile environment.  It's all about exploration.  You're wandering around, generally there's no indication of a boss coming up (something i loved about Spore Spawn, even though he's skipped).  It's suddenly sprung on you and you have to deal with it.

You can basically go anywhere you want whenever you want in the game, and you have to deal with the consequences of digging too deep too fast.  That's what I love.  If you know how to get through an area with 1 health left, you can do it. This is done as well as it could be done in 3D in Metroid Prime, limited a whole lot in Prime 2, removed in Hunters and Prime 3.
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 25, 2009, 09:47:14 PM
Quote from: Jono2 on January 25, 2009, 09:42:24 PM
Quote from: SolidSNK on January 25, 2009, 09:16:42 PM
I've been on a Metroid binge since about two weeks ago, and decided I'd replay Metroid Fusion. But it wasn't enough for me, so I decided to play Metroid Prime, only doing all the sequence breaking that I could. Then I realized the real sequence breaking was in Super Metroid, so I downloaded it off the VC and beat that last night.

I'd hate to see the series go, but at the same time, Nintendo does have to work on producing more new and exciting series. With more and more sequels, there really is no where to go in plot, and sometimes you just have to put a series to rest before it jumps the shark.

yep.

they need to make more 2Ds though.  2D metroids ARE the best.

Super Metroid is recognized as the best metroid game for a reason.  It epitomizes what the series is about: Exploration in a hostile environment.  It's all about exploration.  You're wandering around, generally there's no indication of a boss coming up (something i loved about Spore Spawn, even though he's skipped).  It's suddenly sprung on you and you have to deal with it.

You can basically go anywhere you want whenever you want in the game, and you have to deal with the consequences of digging too deep too fast.  That's what I love.  If you know how to get through an area with 1 health left, you can do it. This is done as well as it could be done in 3D in Metroid Prime, limited a whole lot in Prime 2, removed in Hunters and Prime 3.
To say that Nintendo still has the magic it had in 1994 when it created Super Metroid would be ridiculous. Metroid Fusion has shown us that they have completely forgotten the greatness of Super Metroid when it gave linearity and pretty much told whenever a boss was coming up. Nothing was surprising except for the Metroids, which did absolutely nothing except give the game a final boss. It was a sad excuse to give the game more story, and I really don't like Metroid Fusion in general for that (among other things of course).

They even went so far as to insult people who would try to sequence break by telling them that they did so and cannot go any further with the inclusion of the "secret message". Basically a big cock slap to the face by Nintendo with that. The Diffusion Missles are needed for nothing except for that part, and when you manage to find a way to skip them, they tell you that, oh, hey, you tried skipping them, but seriously go back and get them.

Metroid died the day Fusion came out.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 25, 2009, 11:21:13 PM
Quote from: SolidSNK on January 25, 2009, 09:47:14 PM
Quote from: Jono2 on January 25, 2009, 09:42:24 PM
Quote from: SolidSNK on January 25, 2009, 09:16:42 PM
I've been on a Metroid binge since about two weeks ago, and decided I'd replay Metroid Fusion. But it wasn't enough for me, so I decided to play Metroid Prime, only doing all the sequence breaking that I could. Then I realized the real sequence breaking was in Super Metroid, so I downloaded it off the VC and beat that last night.

I'd hate to see the series go, but at the same time, Nintendo does have to work on producing more new and exciting series. With more and more sequels, there really is no where to go in plot, and sometimes you just have to put a series to rest before it jumps the shark.

yep.

they need to make more 2Ds though.  2D metroids ARE the best.

Super Metroid is recognized as the best metroid game for a reason.  It epitomizes what the series is about: Exploration in a hostile environment.  It's all about exploration.  You're wandering around, generally there's no indication of a boss coming up (something i loved about Spore Spawn, even though he's skipped).  It's suddenly sprung on you and you have to deal with it.

You can basically go anywhere you want whenever you want in the game, and you have to deal with the consequences of digging too deep too fast.  That's what I love.  If you know how to get through an area with 1 health left, you can do it. This is done as well as it could be done in 3D in Metroid Prime, limited a whole lot in Prime 2, removed in Hunters and Prime 3.
To say that Nintendo still has the magic it had in 1994 when it created Super Metroid would be ridiculous. Metroid Fusion has shown us that they have completely forgotten the greatness of Super Metroid when it gave linearity and pretty much told whenever a boss was coming up. Nothing was surprising except for the Metroids, which did absolutely nothing except give the game a final boss. It was a sad excuse to give the game more story, and I really don't like Metroid Fusion in general for that (among other things of course).

They even went so far as to insult people who would try to sequence break by telling them that they did so and cannot go any further with the inclusion of the "secret message". Basically a big cock slap to the face by Nintendo with that. The Diffusion Missles are needed for nothing except for that part, and when you manage to find a way to skip them, they tell you that, oh, hey, you tried skipping them, but seriously go back and get them.

Metroid died the day Fusion came out.

fusion came out the same day as Metroid Prime, which in my opinion, was a large step forward for the series.  They just kept stepping back after that though.

Fusion left a bad taste in my mouth.  you were forced to get a missle tank (though it's possible to skip it and get 0%), something you shouldn't have to do in a metroid game.

However, despite that, Fusion is still better than Metroid Prime 3 and Hunters.  I'm not sure I would put it above Metroid Prime 2 though, as Prime 2 still had a tiny bit of exploration in it.

Fusion was a huge insult, but it was still a decent game.
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 26, 2009, 03:35:27 PM
Quote from: Jono2 on January 25, 2009, 11:21:13 PM

fusion came out the same day as Metroid Prime, which in my opinion, was a large step forward for the series.  They just kept stepping back after that though.

Fusion left a bad taste in my mouth.  you were forced to get a missle tank (though it's possible to skip it and get 0%), something you shouldn't have to do in a metroid game.

However, despite that, Fusion is still better than Metroid Prime 3 and Hunters.  I'm not sure I would put it above Metroid Prime 2 though, as Prime 2 still had a tiny bit of exploration in it.

Fusion was a huge insult, but it was still a decent game.
I suppose I can agree with this. It was much more enjoyable than Prime 2 in my opinion because of the stupid weapon system (ammo isn't fun :() and the fact that it still reminded me of what Metroid was about. Prime 1, I'll agree, is amazing, so I guess I can't say it died that day, but it was clear Nintendo didn't know it was doing. Retro made Prime, and they had the right idea in mind. Granted that Prime is almost exactly like Super Metroid on a 3D level (with the awesome exception of Phazon Mines), it still showed that it was still doable.

I guess I'm done ranting. D:
Title: Re: Metroid is Dead.
Post by: Jono2 on January 26, 2009, 04:56:20 PM
Even though the Phazon Mines were more linear (if you aren't trying to skip stuff), they're a good example of what Metroid can be in a linear fashion.  MP2's ammo system killed the game, as well as the doors.  Instead of the doors, they should have put in obstacles that you need "item X" to pass.
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 26, 2009, 05:33:22 PM
Quote from: Jono2 on January 26, 2009, 04:56:20 PM
Even though the Phazon Mines were more linear (if you aren't trying to skip stuff), they're a good example of what Metroid can be in a linear fashion.  MP2's ammo system killed the game, as well as the doors.  Instead of the doors, they should have put in obstacles that you need "item X" to pass.
I meant that Phazon Mines was completely original, and I loved that about it. Chozo Ruins = Brinstar, Magmoor = Norfair, Orpheon on Tallon = Wrecked Ship, parts of Phendrana = Maridia, Impact Crater = Tourian.

Phazon, however, has no real equivalent, and I love that. The linearity was necessary, especially with the lack of save rooms along the way.
Title: Re: Metroid is Dead.
Post by: makuta on January 26, 2009, 06:52:43 PM
Reading from an earlier post, I have to two points you guys:

- Metroid and Metroid: Zero Mission are the same thing, its just that Metroid: Zero Mission had more stuff added (Like with Super Mario Bros. 2 and Super Mario Advance)

- Metroid Fusion is set after ALL the games in the series (So far)
Title: Re: Metroid is Dead.
Post by: Jono2 on January 26, 2009, 09:29:34 PM
Quote from: makuta on January 26, 2009, 06:52:43 PM
Reading from an earlier post, I have to two points you guys:

- Metroid and Metroid: Zero Mission are the same thing, its just that Metroid: Zero Mission had more stuff added (Like with Super Mario Bros. 2 and Super Mario Advance)

- Metroid Fusion is set after ALL the games in the series (So far)

Metroid: Zero Mission has no concrete place in the timeline.

In the game, samus states that this is a retelling of her story of what happened during the events of Metroid.

And because it's the retelling of a story, it goes both nowhere and everywhere in the timeline, except before the events of Metroid (though some would argue that Zero Mission is samus's actual first mission and that Metroid doesn't occur until far later in the timeline, but that guy's a looney).
Title: Re: Metroid is Dead.
Post by: Beatnik on January 27, 2009, 01:34:30 PM
Quote from: Jono2 on January 17, 2009, 05:28:12 PM
well, Metroid Prime ignored Fusion's existance.
What are you talking about? Metroid Prime takes place before Fusion, to aknowledge Fusion's existance wouldn't make sense.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 27, 2009, 10:37:23 PM
Quote from: Beatnik on January 27, 2009, 01:34:30 PM
Quote from: Jono2 on January 17, 2009, 05:28:12 PM
well, Metroid Prime ignored Fusion's existance.
What are you talking about? Metroid Prime takes place before Fusion, to aknowledge Fusion's existance wouldn't make sense.

I have no idea what I was thinking when I wrote that, but everything after that is coherent thoughts.

trust me. -_-
Title: Re: Metroid is Dead.
Post by: PsychoYoshi on January 27, 2009, 11:16:38 PM
I'm all for more 2D Metroid, but no more intercourse ing Speed Booster. Ever.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 27, 2009, 11:21:54 PM
Quote from: PsychoYoshi on January 27, 2009, 11:16:38 PM
I'm all for more 2D Metroid, but no more intercourse ing Speed Booster. Ever.

I loved Speed Booster in Super Metroid D:
Title: Re: Metroid is Dead.
Post by: Commander Awesome on January 28, 2009, 06:06:59 AM
Quote from: Jono2 on January 17, 2009, 04:33:54 PM
You heard it here first.

Supporting Points:

-Since the release of MP3, there have been absolutely no further announcements about a new metroid game.  Following both MP and MP2, we knew there were more coming. 

Welcome to the 1994-2002, Comrade.

-not only have they not announced a new game, they haven't even talked about Metroid, excluding Brawl.

See above.

-MP3 was not a financial success in comparison to other games in the series.

Gee, wonder why.

-It's been a year and 4 months since MP3 was released, and no word.  This screams "Super Metroid Hibernation" to me.

Above, yet again.

-Retro Studios has announced that they want to work on other things besides Metroid.  If Nintendo wanted to continue making metroid games, they would have to look somewhere else.

Or, you know, they could make the bloody games themselves. Shocking, I know. Nintendo doing something?

Unless we hear about metroid at E3 this year, be prepared to wait 6 or more years for the next installment.

I'll be waiting.

Quote from: Jono2 on January 27, 2009, 11:21:54 PM
Quote from: PsychoYoshi on January 27, 2009, 11:16:38 PM
I'm all for more 2D Metroid, but no more intercourse ing Speed Booster. Ever.

I loved Speed Booster in Super Metroid D:
Isn't Metroid unless I can shinespark and sequence break to my heart's content.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 08:19:41 AM
Uhh, are you supporting my point?  My overall point is that Metroid is dead, and it will be revived when they need it, which will likely be years from now.  That seems to be what you were saying.
Title: Re: Metroid is Dead.
Post by: Zero on January 28, 2009, 09:04:37 AM

And here I was under the impression that Metroid: Zero Mission was a remake of the original.

Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 09:34:22 AM
Quote from: Zero on January 28, 2009, 09:04:37 AM

And here I was under the impression that Metroid: Zero Mission was a remake of the original.



it is, but the story sense (though it is very little) is Samus telling the story to someone else.  This takes place at an untold place in time.
Title: Re: Metroid is Dead.
Post by: Zero on January 28, 2009, 09:44:58 AM
Why you all are trying to make sense of a plot from the same company that created Zelda is beyond me.

Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 09:49:06 AM
Quote from: Zero on January 28, 2009, 09:44:58 AM
Why you all are trying to make sense of a plot from the same company that created Zelda is beyond me.



metroid has an official timeline, and the events of the series link together in order though.  in Legend of Zelda, nothing goes together. There is only one samus.  there are what, 6 different Links?

Metroid's official timeline is wrong (in my opinion) but I take most of it to be true.
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 28, 2009, 10:03:58 AM
Quote from: PsychoYoshi on January 27, 2009, 11:16:38 PM
I'm all for more 2D Metroid, but no more intercourse ing Speed Booster. Ever.
D:

Without the speed booster, one cannot sequence break at all in Fusion (well, unless you're really good with missles, because I wasted all 250 and still couldn't get rid of that gosh darn spike ball creature). Speed booster is a mustttttt.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 10:15:29 AM
Quote from: SolidSNK on January 28, 2009, 10:03:58 AM
Quote from: PsychoYoshi on January 27, 2009, 11:16:38 PM
I'm all for more 2D Metroid, but no more intercourse ing Speed Booster. Ever.
D:

Without the speed booster, one cannot sequence break at all in Fusion (well, unless you're really good with missles, because I wasted all 250 and still couldn't get rid of that gosh darn spike ball creature). Speed booster is a mustttttt.

you can't sequence break fusion unless you're using an emulator, and that's only to skip Bob.
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 28, 2009, 11:04:36 AM
Quote from: Jono2 on January 28, 2009, 10:15:29 AM
Quote from: SolidSNK on January 28, 2009, 10:03:58 AM
Quote from: PsychoYoshi on January 27, 2009, 11:16:38 PM
I'm all for more 2D Metroid, but no more intercourse ing Speed Booster. Ever.
D:

Without the speed booster, one cannot sequence break at all in Fusion (well, unless you're really good with missles, because I wasted all 250 and still couldn't get rid of that gosh darn spike ball creature). Speed booster is a mustttttt.

you can't sequence break fusion unless you're using an emulator, and that's only to skip Bob.
I was really only referring to the secret message. That's as close as you're gonna get.
Title: Re: Metroid is Dead.
Post by: Commander Awesome on January 28, 2009, 03:06:26 PM
Quote from: Zero on January 28, 2009, 09:04:37 AM

And here I was under the impression that Metroid: Zero Mission was a remake of the original.


Oh, intercourse  no. Don't start that poop. I got more than my fill a long time ago.

The timeline is straight forward, although it appears to be suffering from Zelda syndrome of late.
The major events occur in Metroid/Zero Mission, Return of Samus, Super Metroid, and Fusion.
The rest are simply side stories that have little bearing on the story.
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 28, 2009, 03:51:06 PM
Quote from: Yukiko on January 28, 2009, 03:06:26 PM
Quote from: Zero on January 28, 2009, 09:04:37 AM

And here I was under the impression that Metroid: Zero Mission was a remake of the original.


Oh, intercourse  no. Don't start that poop. I got more than my fill a long time ago.

The timeline is straight forward, although it appears to be suffering from Zelda syndrome of late.
The major events occur in Metroid/Zero Mission, Return of Samus, Super Metroid, and Fusion.
The rest are simply side stories that have little bearing on the story.
I remember an over 250 page long thread in the Metroid board of the old NS concerning the topic of Zero Mission. I argued til the end that it was a completely new and different time in the storyline, but didn't believe it for a second myself. Probably my biggest effort at trolling ever, since people completely believed me.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 03:57:30 PM
Quote from: SolidSNK on January 28, 2009, 03:51:06 PM
Quote from: Yukiko on January 28, 2009, 03:06:26 PM
Quote from: Zero on January 28, 2009, 09:04:37 AM

And here I was under the impression that Metroid: Zero Mission was a remake of the original.


Oh, intercourse  no. Don't start that poop. I got more than my fill a long time ago.

The timeline is straight forward, although it appears to be suffering from Zelda syndrome of late.
The major events occur in Metroid/Zero Mission, Return of Samus, Super Metroid, and Fusion.
The rest are simply side stories that have little bearing on the story.
I remember an over 250 page long thread in the Metroid board of the old NS concerning the topic of Zero Mission. I argued til the end that it was a completely new and different time in the storyline, but didn't believe it for a second myself. Probably my biggest effort at trolling ever, since people completely believed me.

...so then you remember that guy who thought that Metroid was not in fact Samus' first mission? :P
Title: Re: Metroid is Dead.
Post by: Titus Andronicus on January 28, 2009, 04:11:10 PM
Quote from: Jono2 on January 28, 2009, 03:57:30 PM
Quote from: SolidSNK on January 28, 2009, 03:51:06 PM
Quote from: Yukiko on January 28, 2009, 03:06:26 PM
Quote from: Zero on January 28, 2009, 09:04:37 AM

And here I was under the impression that Metroid: Zero Mission was a remake of the original.


Oh, intercourse  no. Don't start that poop. I got more than my fill a long time ago.

The timeline is straight forward, although it appears to be suffering from Zelda syndrome of late.
The major events occur in Metroid/Zero Mission, Return of Samus, Super Metroid, and Fusion.
The rest are simply side stories that have little bearing on the story.
I remember an over 250 page long thread in the Metroid board of the old NS concerning the topic of Zero Mission. I argued til the end that it was a completely new and different time in the storyline, but didn't believe it for a second myself. Probably my biggest effort at trolling ever, since people completely believed me.

...so then you remember that guy who thought that Metroid was not in fact Samus' first mission? :P
I do, and cannot remember for the life of me what his name was. But I was pretty much one of like two on his side. There were times I wasn't sure he believed it either, but still.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 05:18:49 PM
Quote from: SolidSNK on January 28, 2009, 04:11:10 PM
Quote from: Jono2 on January 28, 2009, 03:57:30 PM
Quote from: SolidSNK on January 28, 2009, 03:51:06 PM
Quote from: Yukiko on January 28, 2009, 03:06:26 PM
Quote from: Zero on January 28, 2009, 09:04:37 AM

And here I was under the impression that Metroid: Zero Mission was a remake of the original.


Oh, intercourse  no. Don't start that poop. I got more than my fill a long time ago.

The timeline is straight forward, although it appears to be suffering from Zelda syndrome of late.
The major events occur in Metroid/Zero Mission, Return of Samus, Super Metroid, and Fusion.
The rest are simply side stories that have little bearing on the story.
I remember an over 250 page long thread in the Metroid board of the old NS concerning the topic of Zero Mission. I argued til the end that it was a completely new and different time in the storyline, but didn't believe it for a second myself. Probably my biggest effort at trolling ever, since people completely believed me.

...so then you remember that guy who thought that Metroid was not in fact Samus' first mission? :P
I do, and cannot remember for the life of me what his name was. But I was pretty much one of like two on his side. There were times I wasn't sure he believed it either, but still.

I'm pretty sure he believed it.  He came all the way to M2K2 one time to preach it.
Title: Re: Metroid is Dead.
Post by: JrDude on January 28, 2009, 05:49:03 PM
Holy poop, after reading many of these posts, Metroid sounds like an unorganized series, 1 taking place at some time, then some taking place before that, and a bunch of other confusing poop.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 06:29:06 PM
Quote from: JrDude on January 28, 2009, 05:49:03 PM
Holy poop, after reading many of these posts, Metroid sounds like an unorganized series, 1 taking place at some time, then some taking place before that, and a bunch of other confusing poop.

It's really not that complicated.

The timeline is

Metroid -> Metroid Prime -> Hunters -> Echoes -> Corruption -> Return of Samus -> Super -> Fusion

Zero Mission belongs everywhere after Metroid, as it has an unspecified time and it describes the story of Metroid.
Title: Re: Metroid is Dead.
Post by: JrDude on January 28, 2009, 06:31:02 PM
So even though MP3 is the newest, it's still before Hunters? (timelinewise)
Title: Re: Metroid is Dead.
Post by: Commander Awesome on January 28, 2009, 06:34:24 PM
Quote from: JrDude on January 28, 2009, 06:31:02 PM
So even though MP3 is the newest, it's still before Hunters? (timelinewise)
The series has been suffering from Zelda-like symptoms, where it started to go back, sideways, just anywhere but forward.

As I  stated before, the truly significant games are Metroid/Zero Mission, Return of Samus, Super Metroid, and Fusion. The Prime series is an expansion for the hell of it more than anything.
Title: Re: Metroid is Dead.
Post by: Jono2 on January 28, 2009, 06:53:08 PM
Quote from: JrDude on January 28, 2009, 06:31:02 PM
So even though MP3 is the newest, it's still before Hunters? (timelinewise)

MP3 is after hunters...
Title: Re: Metroid is Dead.
Post by: JrDude on January 28, 2009, 06:58:25 PM
Quote from: Jono2 on January 28, 2009, 06:53:08 PM
Quote from: JrDude on January 28, 2009, 06:31:02 PM
So even though MP3 is the newest, it's still before Hunters? (timelinewise)

MP3 is after hunters...
But... you said... ah intercourse  it, I'm not a Metroid fanatic so I don't care that much.
Title: Re: Metroid is Dead.
Post by: Beatnik on January 29, 2009, 03:41:29 PM
Quote from: Jono2 on January 27, 2009, 10:37:23 PM
Quote from: Beatnik on January 27, 2009, 01:34:30 PM
Quote from: Jono2 on January 17, 2009, 05:28:12 PM
well, Metroid Prime ignored Fusion's existance.
What are you talking about? Metroid Prime takes place before Fusion, to aknowledge Fusion's existance wouldn't make sense.

I have no idea what I was thinking when I wrote that, but everything after that is coherent thoughts.

trust me. -_-
Everything else you wrote was great, but that just jumped out at me.
Title: Re: Metroid is Dead.
Post by: The Seventh on January 29, 2009, 05:22:15 PM
Quote from: PsychoYoshi on January 27, 2009, 11:16:38 PM
I'm all for more 2D Metroid, but no more intercourse ing Speed Booster. Ever.
What, did that ANNOY you?  It annoyed me, but, then again, when you get past the challenge, it feels nice and rewarding.
Title: Re: Metroid is Dead.
Post by: GreatGonzales106 on January 29, 2009, 10:23:31 PM
Quote from: Jono2 on January 28, 2009, 06:29:06 PM
Quote from: JrDude on January 28, 2009, 05:49:03 PM
Holy poop, after reading many of these posts, Metroid sounds like an unorganized series, 1 taking place at some time, then some taking place before that, and a bunch of other confusing poop.

It's really not that complicated.

The timeline is

Metroid -> Metroid Prime (1) -> Hunters -> (MP2) Echoes -> (MP3) Corruption -> Return of Samus -> Super -> Fusion

Zero Mission belongs everywhere after Metroid, as it has an unspecified time and it describes the story of Metroid.
For JrDude ^^^
Title: Re: Metroid is Dead.
Post by: Tahrann on February 04, 2009, 01:14:23 PM
How about sub stories before M3 that has the adventures of the other bounty hunters from M3.
Title: Re: Metroid is Dead.
Post by: Jono2 on February 04, 2009, 05:04:15 PM
Quote from: Tahrann on February 04, 2009, 01:14:23 PM
How about sub stories before M3 that has the adventures of the other bounty hunters from M3.

you mean hunters?  M3 is super metroid, M4 is Metroid Fusion.

I think that would be kinda cool, but I would prefer another (quality) 2D metroid first.
Title: Re: Metroid is Dead.
Post by: X-3 on February 05, 2009, 07:21:42 PM
I'm hoping that Metroid doesn't go into another hibernation anytime soon. I think it's a great series.

It's interesting to note that they are porting Metroid Prime 1+2 to the Wii. A test to see if Metroid still sells, or something? Or just another way to make money? Probably the second, but whatever.
Title: Re: Metroid is Dead.
Post by: Zero on February 13, 2009, 09:29:44 PM
I actually just got Prime 3 and I'm pretty satisfied so far. I honestly don't see what all the whining is about when it comes to this game.
Title: Re: Metroid is Dead.
Post by: Jono2 on February 14, 2009, 12:45:27 AM
Quote from: Zero on February 13, 2009, 09:29:44 PM
I actually just got Prime 3 and I'm pretty satisfied so far. I honestly don't see what all the whining is about when it comes to this game.

Oh, it's a good game, but it's not a metroid game in the classical sense.

Metroid (original) is free-roam.  You get lost, you die.  that's it.
Metroid 2 (Return of Samus) is less free-roam, but in a good way.  Harder to get lost, but still free-roam.
Metroid 3 (Super Metroid) is the epitome of free-roam.  You can go wherever you want, but the game is programmed well enough that as long as you know what you're doing, there will almost never be a situation that you can't get yourself out of.
Metroid Prime - The first 3D entry.  Less free roam due to the restrictions of 3D, but as good as it gets for 3D.
Metroid Fusion - Completely linear, not in the metroid spirit at all.  The game tells you where to go, and any attempt at going somewhere else results in failure.
Metroid Zero Mission - Free-roam, but not in a good sense.  Sequence-Breaking is supposed to be about breaking the sequence, not an alternate path, which is what MZM did.  Although fun, it is not true free-roam in the metroid sense.
Metroid Prime Hunters - Single player sucked.  Don't even bother.
Metroid Prime 2 - The second real 3D entry.  Less free roam than Metroid Prime.  Are restricted to only going to certain areas for most of the game, limiting light/dark portals system, dark world discourages exploration by punishing you for doing so (damage when outside of the light).
Metroid Prime 3 - The third real 3D entry.  No free roam, always told where you have to go, very action-based.  Although a good game in itself, a shadow of the peak of the series, Super metroid.
Title: Re: Metroid is Dead.
Post by: X-3 on February 14, 2009, 12:51:07 PM
Jono hit the nail on the head, in my opinion.

MP3 is a good game, but it ends up feeling very different from the normal Metroid feeling. There's a lot of interaction with NPCs compared to previous games, and the Aurora Units help you through a lot of the game. I like when developers make some changes to gameplay(hence why I like Majora), but in this case I preferred the loneliness of previous Metroids.

I replayed Fusion recently, and disliked it. The computer tells you basically where to go for most of the game. I'm working through a Super Metroid file, and I'm loving it. There's basically no direction, aside from maps you can get. You can spend a long time just running around, searching for stuff you couldn't get before.




Title: Re: Metroid is Dead.
Post by: Beatnik on February 14, 2009, 02:08:46 PM
Solitude and exploration are what made Metroid great. MP3 had neither.
Title: Re: Metroid is Dead.
Post by: Nayrman on February 14, 2009, 02:09:52 PM
Quote from: Beatnik on February 14, 2009, 02:08:46 PM
Solitude and exploration are what made Metroid great. MP3 had neither.
god that voice acting was terrible. The only character being even remotely close to interesting was Rundus, but even he was a shallow Master Chief with ice clone X_X;;
Title: Re: Metroid is Dead.
Post by: X-3 on February 14, 2009, 05:43:43 PM
Quote from: Nayrman on February 14, 2009, 02:09:52 PM
Quote from: Beatnik on February 14, 2009, 02:08:46 PM
Solitude and exploration are what made Metroid great. MP3 had neither.
god that voice acting was terrible. The only character being even remotely close to interesting was Rundus, but even he was a shallow Master Chief with ice clone X_X;;

Rundas is said to be an arrogant hunter who prefers to work alone. I don't know much about MC, to be honest, but I don't think Rundas is much of a clone of him.

I wish they had you fight him last, but eh.
Title: Re: Metroid is Dead.
Post by: Jono2 on February 14, 2009, 07:22:14 PM
difficulty is also a hallmark of the metroid series.  MP3 was incredibly easy in comparison to it's predecessors.  I went through the game with the 1 forced energy tank, and minimal items, while SKIPPING THE HAZARD SUIT, and it was STILL much easier than Metroid Prime 2's hard mode under normal circumstances.
Title: Re: Metroid is Dead.
Post by: Rayquarian on February 14, 2009, 10:53:32 PM
Quote from: Jono2 on February 14, 2009, 12:45:27 AM
Quote from: Zero on February 13, 2009, 09:29:44 PM
I actually just got Prime 3 and I'm pretty satisfied so far. I honestly don't see what all the b****ing is about when it comes to this game.

Oh, it's a good game, but it's not a metroid game in the classical sense.

Metroid (original) is free-roam.  You get lost, you die.  that's it.
Metroid 2 (Return of Samus) is less free-roam, but in a good way.  Harder to get lost, but still free-roam.
Metroid 3 (Super Metroid) is the epitome of free-roam.  You can go wherever you want, but the game is programmed well enough that as long as you know what you're doing, there will almost never be a situation that you can't get yourself out of.
Metroid Prime - The first 3D entry.  Less free roam due to the restrictions of 3D, but as good as it gets for 3D.
Metroid Fusion - Completely linear, not in the metroid spirit at all.  The game tells you where to go, and any attempt at going somewhere else results in failure.
Metroid Zero Mission - Free-roam, but not in a good sense.  Sequence-Breaking is supposed to be about breaking the sequence, not an alternate path, which is what MZM did.  Although fun, it is not true free-roam in the metroid sense.
Metroid Prime Hunters - Single player sucked.  Don't even bother.
Metroid Prime 2 - The second real 3D entry.  Less free roam than Metroid Prime.  Are restricted to only going to certain areas for most of the game, limiting light/dark portals system, dark world discourages exploration by punishing you for doing so (damage when outside of the light).
Metroid Prime 3 - The third real 3D entry.  No free roam, always told where you have to go, very action-based.  Although a good game in itself, a shadow of the peak of the series, Super metroid.
Having only played Metroid Fusion, Metroid Prime Hunters, and Metroid Prime 3, I guess I have yet to experience real free-roaming in Metroid games.