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wat ya think of orcarina of time

Started by guido123, June 26, 2008, 09:57:11 PM

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wat would you rate the game

0-2
0 (0%)
3-4
1 (4%)
4-6
0 (0%)
7-8
5 (20%)
9-10
19 (76%)

Total Members Voted: 24

Voting closed: July 16, 2008, 09:57:11 PM

Allegretto

Quote from: guido123 on July 01, 2008, 08:31:04 PM
stop being a little ninny brian
O_o how am I being one XD

And I could say the same to you for all last year  >:(

guido123

you keep being a dick to brandon and you wonder why i'am one to you


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Allegretto

Quote from: guido123 on July 01, 2008, 09:59:45 PM
you keep being a dick to brandon and you wonder why i'am one to you
And I quote from you

*Just messin man..*

Me and brandon have been best friends since 6th grade

We fool around all the time..

Magnum

Hey All who are you talking too?

So yeah, still a 9 so this isn't off-topic

Oh Vesperia, never change... never change

Triforceman22

a solid 9.
I would give MM a 9.7
and MGS4 9.9 :P


QuoteRobotnik: GET A LOAD OF THIS!!!!!!!!

SkyMyl

Quote from: MagnumSonic on July 01, 2008, 11:21:18 PM
Hey All who are you talking too?

So yeah, still a 9 so this isn't off-topic
Stop trailing off and discuss how this game is awesome.

guido123

i think the game had a really good story, read wat i found on the next zelda game


Aonuma: Not this time, I?m afraid. You?ll see it soon enough though. I?m even a little stunned at what my co-workers have created, and that?s saying something since I worked with them on so many amazing games. I?ve always wanted to surpass A Link to the Past and I think I might with this. Who knows?

>Kyle: The Wind Waker has always been my favorite Zelda game, but I think this should easily topple it. Now what are your other goals?

>Aonuma: Let?s see. Hero, tone, scale?. Well aside from fully orchestrated music-

>Kyle: Finally!

>Aonuma: [laughs] Yes, the music will all be orchestrated this time. I know that was a complaint of Twilight Princess, so I hope we can remedy some of the sound complaints this time. Voice acting and orchestrated music are very important to us right now. But yes, I?m drawing a lot of artistic inspiration from Majora?s Mask. I think that game was so real partly because of its overarching sense of despair. Deluge will be hopeful and more innocent at times, but it is still a story of the apocalypse. Remember that this game is centralized around the Great Flood of Hyrule, and concerns, in part, the salvation of various Hylians from total destruction, which the hero will influence in part.

>Kyle: So that?s his purpose, then? Is he occupied partly with saving Hyrule?s people?

>Aonuma: You?ll have to wait a while, because this is still very integral to the core plot, which I can?t spoil right now. I can tell you that his primary motive is destroying Ganon, but you can imagine how difficult this is without the Master Sword or Light Arrows. So battling Ganon and saving Hyrule are both key components of his journey, and in order to immerse the characters as fully as possible, I want to draw the sense of urgency present in Majora?s Mask. The flood doesn?t occur until later in the story, but when Hyrule floods, it does so in real-time. What I mean is, Link will not have the opportunity to wander the world aimlessly at that point, as Hyrule Field and the Gerudo and Kokiri territories?all the towns aside from the Goron tribes in Death Mountain, essentially?will become huge bodies of water. And of course there will be an immense variety of new enemies and such to add depth to this.

>Kyle: Will the hero actually be able to use iron boots to explore an underwater Hyrule, or will it be a suspended reality similar to that of Wind Waker?

>Aonuma: A bit early to say, but I don?t think you?ll be disappointed. The Zora race will survive of course, and their influence on saving Hylians is pretty interesting. But you remember that in Wind Waker, the races evolved physically?

>Kyle: I hope the game explores that, actually.

>Aonuma: It might. We?re drawing more power out of the Wii than ever before with this. I?m very excited. [laughs]

>Kyle: I am too, you have no idea. Well I?m very grateful for your willingness to speak with us today. You can expect to read the interview shortly after the E3 showing and I hope to see some concept art soon. This game sounds incredible so far.

>Aonuma: I?m glad you think so. I?m very pleased with its progress as well and I hope gamers will find it our most compelling game so far


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Allegretto

Quote from: guido123 on July 02, 2008, 10:53:50 AM
i think the game had a really good story, read wat i found on the next zelda game


Aonuma: Not this time, I?m afraid. You?ll see it soon enough though. I?m even a little stunned at what my co-workers have created, and that?s saying something since I worked with them on so many amazing games. I?ve always wanted to surpass A Link to the Past and I think I might with this. Who knows?

>Kyle: The Wind Waker has always been my favorite Zelda game, but I think this should easily topple it. Now what are your other goals?

>Aonuma: Let?s see. Hero, tone, scale?. Well aside from fully orchestrated music-

>Kyle: Finally!

>Aonuma: [laughs] Yes, the music will all be orchestrated this time. I know that was a complaint of Twilight Princess, so I hope we can remedy some of the sound complaints this time. Voice acting and orchestrated music are very important to us right now. But yes, I?m drawing a lot of artistic inspiration from Majora?s Mask. I think that game was so real partly because of its overarching sense of despair. Deluge will be hopeful and more innocent at times, but it is still a story of the apocalypse. Remember that this game is centralized around the Great Flood of Hyrule, and concerns, in part, the salvation of various Hylians from total destruction, which the hero will influence in part.

>Kyle: So that?s his purpose, then? Is he occupied partly with saving Hyrule?s people?

>Aonuma: You?ll have to wait a while, because this is still very integral to the core plot, which I can?t spoil right now. I can tell you that his primary motive is destroying Ganon, but you can imagine how difficult this is without the Master Sword or Light Arrows. So battling Ganon and saving Hyrule are both key components of his journey, and in order to immerse the characters as fully as possible, I want to draw the sense of urgency present in Majora?s Mask. The flood doesn?t occur until later in the story, but when Hyrule floods, it does so in real-time. What I mean is, Link will not have the opportunity to wander the world aimlessly at that point, as Hyrule Field and the Gerudo and Kokiri territories?all the towns aside from the Goron tribes in Death Mountain, essentially?will become huge bodies of water. And of course there will be an immense variety of new enemies and such to add depth to this.

>Kyle: Will the hero actually be able to use iron boots to explore an underwater Hyrule, or will it be a suspended reality similar to that of Wind Waker?

>Aonuma: A bit early to say, but I don?t think you?ll be disappointed. The Zora race will survive of course, and their influence on saving Hylians is pretty interesting. But you remember that in Wind Waker, the races evolved physically?

>Kyle: I hope the game explores that, actually.

>Aonuma: It might. We?re drawing more power out of the Wii than ever before with this. I?m very excited. [laughs]

>Kyle: I am too, you have no idea. Well I?m very grateful for your willingness to speak with us today. You can expect to read the interview shortly after the E3 showing and I hope to see some concept art soon. This game sounds incredible so far.

>Aonuma: I?m glad you think so. I?m very pleased with its progress as well and I hope gamers will find it our most compelling game so far
You dont need to post what others can read in another topic.

guido123

this is wat i posted in another topic  and you can stop following me around every where i post you post after me


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Allegretto

Quote from: guido123 on July 02, 2008, 01:36:26 PM
this is wat i posted in another topic  and you can stop following me around every where i post you post after me
Its the internet Cory. Good luck stopping me from doing anything at all you whiny little ninny.

Anyway if you post something in a topic you dont need to post it in many other topics. Post it in one and if someone wants to read it then they will.

Im trying to help you so you dont get banned but really I could care less ;D

guido123



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Magnum

So yeah, AWESOMENESS!!!!!!!!!!!!!!!!!!!! *Quick stop fighting so you both don't get BANNED!*

The music was truly amazing. I freaked out every single time I heard the 4 notes when I opened a chest.
Also the bosses were really fun. If you didn't figure out what to do, you were screwed(even though it was mostly aiming for the Eye or glowing part)

Oh Vesperia, never change... never change

thunderhero4

It was ok, there are lots of things that make it "far from the best game" but it was pretty good...



Allegretto

Quote from: thunderhero4 on July 02, 2008, 10:33:14 PM
It was ok, there are lots of things that make it "far from the best game" but it was pretty good...
And what are these things my good sir.

thunderhero4

Quote from: Allegretto on July 02, 2008, 10:47:42 PM
Quote from: thunderhero4 on July 02, 2008, 10:33:14 PM
It was ok, there are lots of things that make it "far from the best game" but it was pretty good...
And what are these things my good sir.
The combat system felt really clunky, alot of control problems, and the indoors of houses made my eyes bleed the graphics were so bad...