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Thunderhero's newcomer fantasy post

Started by thunderhero4, November 15, 2007, 03:41:43 PM

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thunderhero4

This thread is for anybody! post your newcomers and moves, and whatever else youd like to say about em, and ill rate them in a variety of ways, such as chances of getting in and where in, and the quality of the moveset. Post away!



thunderhero4

Ill start! ;)

Newcomer: Vector
Taunts: 1. flicks a coin and catches it. 2. pulls out a microphone and sings into it. 3. dances to music in his headphones.

B^: blows bubble and ascends.
B>: throws a big punch, similar to dk's giant punch but weaker and no charge.
B:  chargeable but no store charge, chomps forward in direction hes facing.
Bdown: ducks and turns music up, anyone nearby starts dancing, simila to jigglypuff's sing.

Final smash: charmy and espio join vector in a concert thing, everyone standing up will be hurt then parylyzed by the song.

entrance: just walks on screen counting money.



Dei Enyt

#2
My turn, then.

WARNING: Long post.

*
Name: Sothe
Series: Fire Emblem
Game: Fire Emblem: Radiant Dawn
Role in game: Lead character/costar; required for every chapter he appears in.  Also the first announced/playable returning character from Fire Emblem: Path of Radiance and the poster-boy for FE10.  Class is Rogue->Whisper (forced promotion).
Represents...: The first FE game to be released on the Wii, non-Lord class characters, Fire Emblem 10, the FE series as a whole.

Backstory:
Sothe is a thief from the Fire Emblem series, namely the Tellius sagas of FE9 and FE10.  In FE9, Sothe was a wandering thief looking for a family member (even though he wasn't blood-related, it was still family).  He stowed away on Nasir's ship in Toha, and joined up with Ike's company.  Not the best combative unit, but had some decent bases and the Blossom Skill, which boosted his growths in exchange for needing more experience.  In addition, Sothe didn't charge gold for picking locks, which comes in handy for a Thief class.  After storming the Daein capital of Nevassa, Sothe informed Ike that he was from Daein.

In his returning appearance in FE10, Sothe finds and valiantly rescues a silver-haired girl named Micaiah, his older "sister" and the family member he was seeking in FE9.  While not officially part of Micaiah's group, the Dawn Brigade, Sothe works with them to protect his sister.  For this reason, he has the Protection Skill, which allows him to take damage for any ally he shares a bond with.  By the time FE10 rolls around, Sothe has become a Rogue class, and it's currently being debated over whether or not he is FE10's "Jeigan" archetype.

Pros: Has good running speed and attack speed.  Able to string moves together for combos.  Also a fast grabber.  Has a few moves with decent impact.  Has a fairly decent jumping height and Wall-jump.
Cons: Low mass, and low attack strength make him a lightweight. Lack of long-range attacks.  Can't throw his opponents far.  May be tricky for a new player to fully take advantage of.

Power - 2/5: Thieves aren't exactly known for brawn, after all.  Still has enough moves to give the necessary oomf needed to score a knockout.
Range - 2/5: While he's limited to close range, Sothe uses the full length of his arms and legs, and his dagger
Attacking Speed - 5/5 Ever tried dodging a ninja?  Not easy, is it?
Running Speed - 3.5/5 He's got a good spring in his step
Jumping - 3.5/5: Slightly above average
Height - 3.5/5: If my guess is accurate, FE10 Sothe should be about the same height as FE9 Ike, if not a little shorter.
Weight - 2/5: Sothe is fairly light, due to not being massive

Probability Moderate to moderate-high.  This has recently been boosted by seeing stickers of Sothe in a screenshot on Smash Bros Dojo.


Movements

Entrance: "Falls" from the top of the screen, ninja-style.
Idle: Sothe takes his fighter stance from FE10, with his scarf flowing.  Occasionally twirls his knife.
Slow walk: Walks forwards
Fast walk: Walks at a brisk pace
Run: Sprint

Jump (forward): Sothe jumps.
Double-jump (forward): Sothe goes into a frontflip.

Jump (backwards): Backflip
Double-jump: Twist-flip/backflip mix

Sidestep Dodge: Duck
Forward Roll: Dives behind his opponent.
Backward Roll: Dives backwards.
Aerial Dodge: Does a midair spin.
Shield: Blocks with his dagger.
Stunned/Broken Shield: Sothe places his free hand on his knee and lets his dagger arm go dead-weight.

Ground-recovery: Lands on his palm and goes into an upright stance
Ground-to-stance: Staggers to his feet.
Ground-to-roll: Does a forward/backward roll and gets to his feet.
Ground-to-attack: Does a handstand and a split-kick

Ledge climb (fast): Swiftly pulls himself up to the stage.
Ledge jump (fast): Climbs, plants his foot on the edge, and propels himself into an aerial twist-jump.
Ledge attack (fast): Swings himself upwards and introduces his foe to the bottom of his boot.

Ledge climb (slow): Struggles to climb to the stage
Ledge jump (slow): Slower version of his fast ledge jump
Ledge attack (slow): Struggles to climb, and stabs with his dagger

Taunt 1: Sothe softly tosses his dagger upwards and snatches it from the air as it comes back down.
Taunt 2: A crouch-to-backflip, similar to his victory stance from FE10
Taunt 3: Sothe stands up straight, crosses his arms, and looks over his shoulder.


Attacks

Primary Offense: Kard(dagger) and martial arts

Neutral
A: Horizontal Slice
A, A:  Horizontal Slices
A, A, A (repeatedly): Horizontal Slices followed by a series of stabs with his dagger

Strong
A>: Backfist
A^: Vertical Punch
Av: Low Stab

Smash
A>: Forced Stab.  Sothe places his palm on the bottom of his dagger's hilt, spins his body around once, and shoves forwards.
A^: Backflip kick
Av: Spinning Strike

Running: Jumping Roundhouse Kick.

Aerial
A Neutral: Kick
A>(forward): Frontflip kick.  Sothe does a frontflip and strikes with the heel of his foot.  Spike move.
A<(back): Aerial backfist
A^: Arcing Slice
Av: Downwards quick-stab

Grabbing
Grab: Lapel grab
Bash: Stab
Forward throw: Throws his foe forwards.
Backward throw: Turns his foe around, slashes, and drops them behind him.
Upward throw: Tosses his foe upward and follows with a kick.
Downward throw: Forces his foe to the ground and plunges his dagger.

Specials:
B Neutral: Throwing Knives.  Sothe throws a few knives towards his opponent, each doing minimal damage.  They have more impact if they hit the "center" of his target, though.
B>: Dashing Kick.  Sothe makes a leap towards his opponent and plants a foot on his/her chest.  Sothe then shoves down hard with his other foot, sending his foe backwards and himself into a backflip.
B^: Rogue Strike.  Sothe goes into a crouch, and unleashes a three-part dash.  (Similar to Quick Attack for Pika, but shorter range per dash, a short pause between each one, and more damage/impact)
Bv: Steal.  Sothe does a quick uppercut grab.  If the opponent he grabs has an item, he takes it.  This can apply to regular items, such as the Beam Sword or Hammer, and character-specific items, such as Links Bombs.  This however, doesn't work on items like the Smash Ball or Metal Box.  Also, Sothe can't use this if he is currently holding an item.  If his opponent doesn't have an item, he just tosses them aside as normal.

Final Smash: Bane.  Sothe's Mastery Skill from Fire Emblem: Radiant Dawn.  Sothe gives off a faint purple aura and starts juggling his knife.  After he juggles, he goes into a crouch, and dashes forward.  As second after his dash, the screen turns dark, and three "slashes" appear onscreen, then everything fades back in with Sothe in front of his opponent.  Does heavy damage and stuns the target, but doesn't send them flying (attempt at implementing the affects of Bane from FE10).  The targeted character is random in multiplayer matches.

Possible Alternative Final Smash: Dawn Brigade.  Upon activation, Sothe lets out a sharp whistle and Yune (Micaiah's bird) flies to him.  Shortly afterwards, the four members of the Dawn Brigade come to the field as if they were independent Assist Trophies.  Each member does the following:

Micaiah: A Light Mage class with the ability to heal through touch.  She heals any damage Sothe may have.
Edward: A Myrmidon.  He attacks with speed and unpredictable sword slashes.
Leonardo: An Archer.  He stays put firing arrows at enemies.
Nolan: A Fighter.  He dominates with raw power.

Also, Sothe can be controlled as normally, but can still take damage.

Each member of the Dawn Brigade is invincible, but vanishes when the Final Smash Times out.


Other:

Alternative Costumes: (linked images inside)
FE9 Thief Class outfit
FE10 Rogue Class outfit
FE10 Whisper Class outfit

Alternative Colors: (linked images inside)
Red
Blue
Black
*all three recolors are done by Dei Enyt (me)

Codec Briefing:

Snake: This guy's pretty agile.  Just who is he?

Otacon: That's Sothe, a thief from Daein on the continent of Tellius.  He's got some connections with the Dawn Brigade.

Snake:  A thief, huh?

Otacon:  Yes, Snake.  You'll need to be careful.  If you have any sort of item, there's a good chance he could take it from you if he can get close.  Also, I suggest you keep an eye on his feet.

Snake:  His feet?  Why?

Otacon:  Sothe is a skilled martial artist, making him good at melee combat; we have visual confirmation of him handling a small force of trained Begnion soldiers without the use of his dagger.  If you see him rush towards you, watch out, because the following kick is powerful.

Snake:  Hm... he sounds like a sneaky individual... maybe I'll just have to be sneakier.

* Not an official Brawl image; this was a photographically enhanced image of the first cutscene in Fire Emblem: Radiant Dawn

Edit: I think that's everything. *phew*


thunderhero4

#3
due to the spotting of the silver the hedgehog sticker i spotted in todays update, i will do a profile on him :)

Entrance: teleports in from the past

taunt 1: flies around in a circle, one of the stunts he did in secret rings
taunt 2: colors his arm in a rainbow of colors
taunt 3: yells "its the iblis trigger!"

^B: simply flies upward

Bstandard: hold it down and you grab and opponent in your direction with telekonesis, he takes small damege as long as you hold him and the opponent can squirm free, best used if another player attacks him while you hold him.

B>: picks up anything on the screen with telekonesis that you can pick up and throws it with incredible force, you can aim where you throw it, and if nothing is there, you can use it to pull or push an enemy instead.

Bdown: creates force-field around him and blocks projectiles, energy attacks, and standard attacks.

FS: silver punctures the ground, and annyone nearby becomes stunned. you then have the freewill to lift and play with the targets with telekonesis, even kill them. the bad part, though is that the range is very little (a little less than mewtwo's disable, except it goes both ways.)

codec briefring (good idea ;))

snake: what the? that thing is silver??

some1 else: yes, and that is his name too...

Snake: i guess im a good guesser...

same guy: umm, sure. id keep a good distance from him though, he has telokonesis...

Snake: at least telokonesis can fix the big tight butt i have...

same guy: why would you care?? that was started on Nsider anyway!!



DededeCloneChris


thunderhero4




thunderhero4

Quote from: wiiboychris on November 16, 2007, 10:26:29 PM
Is telekinesis Brandon! :)
ack! you know my name! you mustve saw my mii! noooooooooooo!!



DededeCloneChris

Quote from: thunderhero on November 16, 2007, 10:31:19 PM
Quote from: wiiboychris on November 16, 2007, 10:26:29 PM
Is telekinesis Brandon! :)
ack! you know my name! you mustve saw my mii! noooooooooooo!!
No, I am your DINNER! MWAHAHAHAHAHA!:D

thunderhero4

Quote from: wiiboychris on November 16, 2007, 10:38:41 PM
Quote from: thunderhero on November 16, 2007, 10:31:19 PM
Quote from: wiiboychris on November 16, 2007, 10:26:29 PM
Is telekinesis Brandon! :)
ack! you know my name! you mustve saw my mii! noooooooooooo!!
No, I am your DINNER! MWAHAHAHAHAHA!:D
that is very confusing, and oh so terriying!!!!!! :O



DededeCloneChris


thunderhero4




DededeCloneChris


thunderhero4




Eizweir

#13
Sora, the Protagonist from Kingdom Hearts has come to Brawl!

Weapon: Kingdom Key

A Diagonal up-down slash
A,A Diagonal up-down slash, but the other direction
A,A,A Stab Forward
Dash A 2-handed forward strike
Smash A Spins forward, whacking on the come-around
Up A Puts 2 hands on Handle and stabs straight up
Down A Spins around with Keyblade out
*Has an Aerial Combo, the only person that has one*
Aerial A  See "A"
Aerial A,A See "A,A"
Aerial A,A,A  A 2-handed straight up-down strike
Grab(this is kinda wierd but I don't remember him ever throwing in the game) places Keyblade tip on the persons chest, and holds him with magic
Throw Forward  Steps forward and throws diagonally down, making him bounce off ground
Throw backward Turns Around and throws straight back
Throw up Holds person up and the person kinda gets pushed up and then lightning comes down and hits him
Throw down Just smashes them down and lets go
Throw Diagonal, swings keyblade arouns and throws in that direction then shoots fire after them.

B Shoots fire forward, and every second will shoot another fire as long as you keep pressing the button
B side Strike Raid (throws Keybalde like boomerang) and if makes a succesful hit willl come back to him and you can keep throwing up to 3 times(last one more powerful), but if you miss Sora will be vulnerable for a little bit
B up Aerial Sweep (a lot like Marth and Roy's up B in melee, but after the up hit, Sora smashes them down, and goes much higher)
B down Thundera (a lightning spell that shoots lightning down all around him)

Jump High-Jump from the game(a high jump with a frontflip)
Double Jump Glides (doesn't go any higher but can go really far to the left or right of him)

FS: Graviga!!! Makes a HUUGE black ball of energy that crushes everyone that gets hit

Range:3/5
Speed: 3/5
Jump: 4.5/5(has to have a high jump to make up for his double jump)
Attack speed: 3/5
Strength: 3.5/5
Height: 3/5
Weight: 2/5
So balanced stats

Taunt1 Swings Keyblade twice and then rests it against shoulder
Taunt2 Twirls keyblade in front of him
Taunt3 Can't think of one at the moment >:(

Codec Briefing
Snake:  Whoa, what kind of weapon is that?
Some other guy: That would be a Keyblade, and the boy is Sora
*you hear a blast in the background*
Snake: He can shoot magic?!?
The other guy:  Yes, and not just that spell.
Snake: Is he... Flying?
Other person: Well no actually that's gliding
Snake: Hmm, I guess I better watch out for him


I know it's not very good, but this is my first time doing a "big" post.  So what do you think everyone?
Edit: rank up!!! sweet!
http://steamcommunity.com/id/xluxaeternax

formerly: Marth Xero, Xero, Roy Khan, Diego Armando, Lux Aeterna, and more I forget it was like 11 years ago jeeze

Eizweir

http://steamcommunity.com/id/xluxaeternax

formerly: Marth Xero, Xero, Roy Khan, Diego Armando, Lux Aeterna, and more I forget it was like 11 years ago jeeze